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  • * [[FuhQuake]]: once popular QW client * [[id Software's Quake client]]: the original client
    1 KB (143 words) - 19:02, 1 September 2018
  • ...the mod of the same name. However it is usable as a general [[QuakeWorld]] client. It sports [https://www.icculus.org/twilight/darkplaces/screenshots.html ex
    353 bytes (49 words) - 00:11, 18 March 2018
  • ...keWorld [[clients]]. Usually there's a list of available commands for each client in it's documentation ...u load the client, the change you made is done (the command depends on the client you are using - on ezQuake is "cfg_save").
    948 bytes (159 words) - 11:47, 14 November 2011
  • ...owser]] and mp3-player, allows to modify the [[HUD]] more than every other client available and over the time has implemented other [[Quake]] engine enhancem
    933 bytes (146 words) - 11:14, 26 January 2023
  • Inactive Australian [[Team Fortress]] player who created the [[FuhQuake]] client. * Created the [[FuhQuake]] client on which [[ezQuake]] was later based.
    635 bytes (58 words) - 17:51, 3 August 2007
  • Please note that server may send command to client to change those variables. and also are used in client for movement prediction.
    2 KB (293 words) - 15:30, 19 August 2010
  • classiQ is a client package bundling [[Fodquake]] with modern assets.
    263 bytes (30 words) - 17:03, 17 March 2018
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    788 bytes (80 words) - 20:33, 31 January 2011
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    1 KB (135 words) - 15:10, 10 July 2007
  • ...qwcl.exe to ezquake-gl.exe in xfire_games.ini file, but the official Xfire client periodically updates the version of the .ini file automatically, this shoul ...rg/ MacFire] (OSX), so you may not even need to install the official xfire client, all that matters is that you have xfire running (running from OS start wil
    3 KB (430 words) - 11:16, 29 February 2016
  • ZQuake paved the way as the most solid Client base and is the heart and soul of the 2 most popular clients [[FuhQuake]] a
    223 bytes (34 words) - 04:17, 11 August 2006
  • ...text-decoration:none;">how to get rid of stretch marks</span>]</span>. The client for camming and other stuff is [[jogi]]'s [[camquake]]. * [[camquake]] camerasystem client: [[jogi]]
    2 KB (304 words) - 12:40, 5 November 2011
  • == Client-side Autotrack ==
    2 KB (293 words) - 22:00, 3 February 2008
  • [[FuhQuake]] is a win32/linux QuakeWorld client that aims not only to have a plethora of gameplay and [[console]] improveme
    574 bytes (79 words) - 16:55, 5 September 2013
  • Author of the More QuakeWorld Client ([[MQWCL]]).
    300 bytes (31 words) - 13:32, 19 March 2024
  • QuakeWorld client based on id's original one.
    390 bytes (47 words) - 15:38, 17 March 2018
  • ...QuakeWorld, this time it has been deliciously tweaked with the [[ezQuake]] client. * Client used: [[ezQuake]]
    2 KB (236 words) - 19:56, 30 July 2007
  • * QTV to client takes number of clients * 7kB/s max (depending on game mode) == Common client commands ==
    4 KB (528 words) - 22:52, 2 October 2021
  • ...omewhere between a compatible server, and any standard [[:Category:Clients|client]]. It was written from scratch by [[Spike]].
    576 bytes (84 words) - 12:23, 5 October 2007
  • *** Client has to answer to f_modified and do the same checks and restrictions as ezQu *** Client has to answer f_version with proper information of client name/version/os
    3 KB (391 words) - 12:51, 6 December 2019
  • *** Client has to answer to f_modified and do the same checks and restrictions as ezQu *** Client has to answer f_version with proper information of client name/version/os
    3 KB (374 words) - 00:57, 31 December 2015
  • * '''Client''': [[ezQuake]]
    741 bytes (88 words) - 16:29, 10 August 2008
  • CamQuake is a quakeworld client based on the code of [[ezQuake]]. It lets you playback demo files and set d
    717 bytes (105 words) - 07:16, 6 May 2022
  • ...hannels=qwrookie webchat]. Or, install a [http://www.mirc.com/get.html irc client] and connect to the Quakenet, then join #quakeworld, #qwrookie and ask ther ...</code> <br/>4) quit client<br/>5) remove all cmdline options<br/>6) start client<br/>
    4 KB (618 words) - 11:37, 9 December 2011
  • * '''Client''': [[ezQuake]] from the [[nQuake]] package
    836 bytes (100 words) - 18:03, 23 December 2009
  • ...y] controller to allow you to connect to a localhost QW server without the client suffering from high packetloss, however with new clients & servers this is
    803 bytes (116 words) - 18:40, 13 May 2010
  • Danish QuakeWorld player and creator of [[fodquake]], a QuakeWorld client based on [[fuhQuake]]. Bigfoot also hosts the Asgaard servers in Nuremberg,
    743 bytes (78 words) - 04:40, 17 February 2008
  • QuakeWorld® Client (based on QuakeWorld® Client)
    3 KB (442 words) - 12:52, 31 October 2013
  • * Cannot operate an IRC client.
    731 bytes (104 words) - 17:18, 17 November 2013
  • * [[Azazello]] (creator of [[MoreQuakeWorld]] client)
    822 bytes (91 words) - 13:42, 19 March 2024
  • * '''Client''': [[Fodquake]]
    943 bytes (104 words) - 09:04, 20 March 2024
  • ...also created by [[Spike]]. It's a QuakeWorld, Quake 2, Quake 3 and Hexen 2 client for Android devices. <br> * supports modifications (mods) as any other client.
    4 KB (704 words) - 09:38, 19 June 2019
  • * '''Client''': [[ezQuake]] GL, 2.0 stable (800x600, 240fps)
    1,011 bytes (102 words) - 09:11, 20 March 2024
  • QuakeWorld client based on [[fuhQuake]].
    873 bytes (123 words) - 07:22, 8 June 2010
  • * '''Client''': [[ezQuake]] (1280*1024, 313 fps)
    903 bytes (90 words) - 09:47, 12 October 2007
  • ...y locs needed a proxy to work, but now they are an integral part of the QW client)
    716 bytes (124 words) - 18:35, 11 March 2013
  • The QuakeWorld client is open source, with many [[:Category:Clients|options]] available. The most ...ructure remains the same over the years. It varies slightly from client to client, but it is mostly like this:<br /><br />
    4 KB (642 words) - 14:31, 17 August 2022
  • === 1997 - Global Ranking, Maturing Client, Team Fortress === In December of [[1999]], John Carmack of id Software released the server and client source code of Quake and QuakeWorld under the GNU General Public License as
    6 KB (959 words) - 11:48, 12 May 2021
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    2 KB (287 words) - 12:03, 13 December 2011
  • *'''Client:''' [[Ezquake]]-gl
    996 bytes (131 words) - 12:00, 4 February 2022
  • ==Client Settings ==
    3 KB (470 words) - 08:12, 1 March 2023
  • Notorious German [[dm4]] player and inventor/coder of the [[CamQuake]] client based on the code of [[ezQuake]].
    1,016 bytes (141 words) - 12:55, 9 May 2011
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    2 KB (314 words) - 12:04, 13 December 2011
  • * '''Client''': [[ezQuake]] GL (800x600, 385fps)
    1 KB (106 words) - 19:19, 6 April 2009
  • * Client(s) used: [[ezQuake]] <!-- comment: for example [[ezQuake]] -->
    1 KB (147 words) - 13:01, 23 March 2024
  • ...s you to manipulate the QW traffic going between the 2 Qizmo's without the client or the server knowing about it. Here is a basic picture of how your connect Client > Local Qizmo > Remote Qizmo > Server.
    7 KB (1,219 words) - 12:18, 11 August 2020
  • * Client(s) used: [[FuhQuake]]
    1 KB (185 words) - 12:41, 5 November 2011
  • * '''Client''': [[FuhQuake]] GL (1280x720, 77fps)
    1 KB (107 words) - 20:22, 16 January 2008
  • ...www.nquake.com/ nQuake] most players use this. Includes [[ezQuake]] as the client. ...impler, more classic approach to online play. Includes [[FodQuake]] as the client [http://steamcommunity.com/sharedfiles/filedetails/?id=550865024 (Steam lin
    11 KB (1,834 words) - 14:14, 17 February 2024
  • 6. Launch your QW client and type
    1 KB (178 words) - 09:03, 25 April 2008
  • * Client(s) used: [[EzQuake]]
    1 KB (186 words) - 13:54, 5 November 2011
  • * '''Client''': [[Ezquake]]
    1 KB (170 words) - 01:02, 12 October 2007
  • ...ng is available, which simply emulates the strafescript functionality. The client's reply to the f_ruleset check will also contain "+i" flag if the user is u
    3 KB (477 words) - 21:42, 5 February 2009
  • This guide helps you to set up your QuakeWorld client for widescreen monitors. ...t QW looking proper on 16:10 monitor. Follow these steps to configure your client properly:
    4 KB (581 words) - 22:48, 8 April 2012
  • * Client(s) used: [[EzQuake]] <!-- comment: for example [[ezQuake]] -->
    1 KB (191 words) - 13:55, 12 September 2007
  • * '''Client''': [[ezQuake|ezQuake 1.9.2 stable (build 2429) Win32:GL]]
    1 KB (119 words) - 11:48, 12 October 2011
  • * '''Client''': [[ezQuake]] from the [[nQuake]] package
    1 KB (163 words) - 18:04, 20 October 2009
  • * '''Client''': [[MQWCL]]
    2 KB (170 words) - 03:37, 30 January 2008
  • ==Client Settings ==
    4 KB (684 words) - 10:15, 6 December 2022
  • ==Client Settings ==
    4 KB (614 words) - 13:48, 1 November 2022
  • * Client(s) used: [[???]] <!-- comment: for example [[ezQuake]] -->
    2 KB (245 words) - 13:52, 5 November 2011
  • * Client(s) used: [[FuhQuake]]
    1 KB (187 words) - 18:05, 20 April 2007
  • ==Client Settings ==
    4 KB (691 words) - 18:19, 26 October 2022
  • * '''Client(s) used:''' [[ezQuake]]
    2 KB (226 words) - 20:42, 10 April 2013
  • * '''Client''': [[ezQuake]]
    1 KB (143 words) - 11:00, 29 June 2008
  • ==Client Settings ==
    4 KB (709 words) - 14:44, 1 February 2023
  • * '''Client''': [[ezQuake]]
    1 KB (170 words) - 12:41, 26 September 2023
  • ==Client Settings ==
    4 KB (648 words) - 12:49, 10 November 2023
  • ==Client Settings ==
    5 KB (774 words) - 19:33, 5 November 2023
  • * Client(s) used: [[ezQuake]] <!-- comment: for example [[ezQuake]] -->
    2 KB (275 words) - 13:57, 5 November 2011
  • ==Client Settings ==
    5 KB (780 words) - 11:44, 27 April 2023
  • ==Client Settings ==
    5 KB (798 words) - 11:17, 15 March 2022
  • ==Client Settings ==
    5 KB (802 words) - 09:33, 5 January 2023
  • * '''Client''': [[ezQuake]] GL, v1.9.2
    2 KB (181 words) - 16:44, 26 August 2009
  • * Client(s) used: [[FuhQuake]] <!-- comment: for example [[ezQuake]] -->
    2 KB (300 words) - 05:56, 7 October 2010
  • * Client(s) used: [[???]] <!-- comment: for example [[ezQuake]] -->
    2 KB (292 words) - 12:38, 5 November 2011
  • * Client(s) used: [[FuhQuake]] <!-- comment: for example [[ezQuake]] -->
    2 KB (255 words) - 06:00, 7 October 2010
  • ==Client Settings ==
    5 KB (828 words) - 09:07, 5 April 2022
  • * Client(s) used: [[MQWCL]] <!-- comment: for example [[ezQuake]] -->
    2 KB (245 words) - 12:21, 23 April 2007
  • * '''Client:''' ezQuake 1.9.2 Beta
    2 KB (235 words) - 20:01, 9 February 2009
  • '''Client:''' QWCL, MQWCL, [[ezQuake]] Nightly Build insert path to setup and client location, an ezquake nightly build in my case
    4 KB (655 words) - 20:10, 9 November 2016
  • ...is server-side (clients only need standard QWCL to connect) and also has a client [[pak]] with new models and sounds as an added extra.
    2 KB (291 words) - 14:03, 13 August 2007
  • * '''Client(s) used:''' [[ezQuake]], [[camQuake]]
    2 KB (232 words) - 21:02, 14 December 2011
  • * '''Client''': [[ezQuake]]
    2 KB (262 words) - 13:10, 8 May 2023
  • *'''Client:''' [[Ezquake]]-gl
    2 KB (285 words) - 14:16, 15 December 2010
  • * Client(s) used: [[???]] <!-- comment: for example [[ezQuake]] -->
    2 KB (302 words) - 12:35, 5 November 2011
  • ==Client Settings ==
    5 KB (797 words) - 23:45, 23 November 2022
  • * '''Client:''' ezQuake running on Win XP
    2 KB (240 words) - 22:39, 6 February 2008
  • ...skill levels. He still misses his Software Quakeworld [[:Category:Clients|client]].
    2 KB (260 words) - 12:52, 22 April 2021
  • * Client(s) used: [[EzQuake]] <!-- comment: for example [[ezQuake]] -->
    2 KB (321 words) - 19:32, 17 July 2007
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    4 KB (615 words) - 12:56, 4 February 2014
  • # Open your IRC client (you must get one, like [http://www.mirc.co.uk/ mIrc])
    3 KB (421 words) - 18:24, 19 July 2016
  • ...mum. Client. User's modem. ISP's modem. Server. ISP's modem. User's modem. Client. God, that sucks. Ok, I made a bad call. I have a T1 to my house, so I just ...client side prediction in the QuakeWorld net code. «I am now allowing the client to guess at the results of the users movement until the authoritative respo
    11 KB (1,926 words) - 22:23, 29 January 2014
  • * '''Client''': [[ezQuake]] GL (800x600, 308fps)
    2 KB (300 words) - 11:52, 9 February 2010
  • FPD is a tool to enforce restrictions on client and proxy features in QuakeWorld.
    2 KB (279 words) - 18:00, 10 December 2009
  • ==Client Settings ==
    6 KB (989 words) - 23:30, 18 February 2024
  • * The best [[QuakeWorld]] client available; [[ezQuake]]. ...aunch, making features like "latest news" possible, and on-the-fly ezQuake client updates. The project is called [[nQonline]] and can be tried out [http://ww
    8 KB (1,200 words) - 11:27, 6 September 2013
  • * '''Client''': [[ezQuake]] from the [[nQuake]] package
    2 KB (291 words) - 12:16, 9 February 2010
  • It is a combination of the [[FTE]] engine (source port or client) and community-made content packages. <br /><br /> ...nd why this is relevant? Because [[FTE]] is simply the most advanced Quake client - it supports everything! - and it will change the way you look at this gam
    5 KB (815 words) - 17:00, 23 August 2021
  • * [[client name|client-name vX.Y]] (YYYY-MM-DD)
    4 KB (675 words) - 12:02, 13 December 2011

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