////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
/// ///
/// ///
/// E Z Q U A K E C O N F I G U R A T I O N ///
/// ///
/// ///
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// peppe's config
// ezQuake 3.6.4 1~3925ba3 Oct 29 2023, 22:23:40
// ezquake3.6.4.exe
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// V A R I A B L E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
//All variables (even those with default values) are listed below.
//You can use "cfg_save_unchanged 0" to save only changed variables.
//File System
fs_cache "1"
fs_savegame_home "1"
//Menu
file_browser_archive_color "255 170 0 255"
file_browser_dir_color "170 80 0 255"
file_browser_file_color "255 255 255 255"
file_browser_interline "0"
file_browser_scrollnames "1"
file_browser_selected_color "0 150 235 255"
file_browser_show_date "1"
file_browser_show_size "1"
file_browser_show_status "1"
file_browser_show_time "0"
file_browser_sort_archives "0"
file_browser_sort_mode "1"
file_browser_strip_names "1"
menu_advanced "1"
menu_botmatch_gamedir "fbca"
menu_botmatch_mod_old "1"
menu_ingame "1"
menu_marked_bgcolor "20 20 20 128"
menu_marked_fade "4"
scr_centerMenu "1"
scr_cursor_alpha "1"
scr_cursor_iconoffset_x "0"
scr_cursor_iconoffset_y "0"
scr_cursor_scale "0.2"
scr_cursor_sensitivity "1"
scr_scaleMenu "2"
//QTV Settings
qtv_adjustbuffer "1"
qtv_adjusthighstart "1"
qtv_adjustlowstart "0.3"
qtv_adjustmaxspeed "999"
qtv_adjustminspeed "0"
qtv_allow_pause "0"
qtv_api_url "http://qtvapi.quakeworld.nu/api/v1/servers"
qtv_buffertime "0.5"
qtv_chatprefix "$[{QTV}$] "
qtv_event_changename " &cFF0changed name to&r "
qtv_event_join " &c2F2joined&r"
qtv_event_leave " &cF22left&r"
qtv_gamechatprefix "$[{QTV>game}$] "
qtv_prebuffertime "0"
qtv_say_team "0"
qtv_skipchained "1"
//MultiView Demos
mvd_autoadd_items "0"
mvd_autohud "0"
mvd_autotrack "0"
mvd_autotrack_1on1 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_1on1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_autotrack_2on2 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_2on2_values "1 2 3 2 3 5 8 8 1 2 3 500 900 1000"
mvd_autotrack_4on4 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_4on4_values "1 2 4 2 4 6 10 10 1 2 3 500 900 1000"
mvd_autotrack_custom "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_custom_values "1 2 3 2 3 6 6 1 2 3 500 900 1000"
mvd_autotrack_instant "0"
mvd_autotrack_lockteam "0"
mvd_info "0"
mvd_info_setup "%6n %3f %10l %4a %4h %3w"
mvd_info_show_header "0"
mvd_info_x "0"
mvd_info_y "0"
mvd_moreinfo "0"
mvd_multitrack_1 "%f"
mvd_multitrack_1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_2 "%W"
mvd_multitrack_2_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_3 "%h"
mvd_multitrack_3_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_4 "%A"
mvd_multitrack_4_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_pc_pent_1 ""
mvd_pc_pent_2 ""
mvd_pc_pent_3 ""
mvd_pc_quad_1 ""
mvd_pc_quad_2 ""
mvd_pc_quad_3 ""
mvd_pc_view_1 ""
mvd_pc_view_2 ""
mvd_pc_view_3 ""
mvd_pc_view_4 ""
mvd_powerup_cam "0"
mvd_sortitems "1"
mvd_status "0"
mvd_status_x "0"
mvd_status_y "0"
//MQWCL HUD
hud_ammo1_align "center"
hud_ammo1_align_x "center"
hud_ammo1_align_y "after"
hud_ammo1_digits "3"
hud_ammo1_draw "1"
hud_ammo1_frame "0"
hud_ammo1_frame_color "0 0 0"
hud_ammo1_item_opacity "1"
hud_ammo1_order "5725"
hud_ammo1_place "gun2"
hud_ammo1_pos_x "2.592187"
hud_ammo1_pos_y "30.148153"
hud_ammo1_proportional "0"
hud_ammo1_scale "0.496304"
hud_ammo1_show "1"
hud_ammo1_style "0"
hud_ammo2_align "center"
hud_ammo2_align_x "center"
hud_ammo2_align_y "after"
hud_ammo2_digits "3"
hud_ammo2_draw "1"
hud_ammo2_frame "0"
hud_ammo2_frame_color "0 0 0"
hud_ammo2_item_opacity "1"
hud_ammo2_order "5723"
hud_ammo2_place "gun4"
hud_ammo2_pos_x "1.110939"
hud_ammo2_pos_y "26.074074"
hud_ammo2_proportional "0"
hud_ammo2_scale "0.529639"
hud_ammo2_show "1"
hud_ammo2_style "0"
hud_ammo3_align "center"
hud_ammo3_align_x "center"
hud_ammo3_align_y "after"
hud_ammo3_digits "3"
hud_ammo3_draw "1"
hud_ammo3_frame "0"
hud_ammo3_frame_color "0 0 0"
hud_ammo3_item_opacity "1"
hud_ammo3_order "5932"
hud_ammo3_place "gun6"
hud_ammo3_pos_x "23.700092"
hud_ammo3_pos_y "-55.037025"
hud_ammo3_proportional "0"
hud_ammo3_scale "0.951877"
hud_ammo3_show "1"
hud_ammo3_style "0"
hud_ammo4_align "center"
hud_ammo4_align_x "center"
hud_ammo4_align_y "after"
hud_ammo4_digits "3"
hud_ammo4_draw "1"
hud_ammo4_frame "0"
hud_ammo4_frame_color "0 0 0"
hud_ammo4_item_opacity "1"
hud_ammo4_order "5955"
hud_ammo4_place "gun8"
hud_ammo4_pos_x "1.110934"
hud_ammo4_pos_y "-55.036999"
hud_ammo4_proportional "0"
hud_ammo4_scale "0.955586"
hud_ammo4_show "1"
hud_ammo4_style "0"
hud_ammo_align "center"
hud_ammo_align_x "after"
hud_ammo_align_y "bottom"
hud_ammo_digits "3"
hud_ammo_draw "1"
hud_ammo_frame "0"
hud_ammo_frame_color "0 0 0"
hud_ammo_item_opacity "0.99"
hud_ammo_order "147"
hud_ammo_place "gun"
hud_ammo_pos_x "-72.67482"
hud_ammo_pos_y "-2.203703"
hud_ammo_proportional "0"
hud_ammo_scale "0.776388"
hud_ammo_show "1"
hud_ammo_show_always "1"
hud_ammo_style "0"
hud_armor_align "right"
hud_armor_align_x "center"
hud_armor_align_y "top"
hud_armor_digits "3"
hud_armor_draw "1"
hud_armor_frame "0"
hud_armor_frame_color "0 0 0"
hud_armor_hidezero "0"
hud_armor_item_opacity "0.95"
hud_armor_order "15"
hud_armor_pent_666 "0"
hud_armor_place "bar_armor"
hud_armor_pos_x "17.034393"
hud_armor_pos_y "-15.185168"
hud_armor_proportional "0"
hud_armor_scale "1.425954"
hud_armor_show "1"
hud_armor_style "0"
hud_armordamage_align "right"
hud_armordamage_align_x "left"
hud_armordamage_align_y "before"
hud_armordamage_digits "3"
hud_armordamage_draw "1"
hud_armordamage_duration "0.8"
hud_armordamage_frame "0"
hud_armordamage_frame_color "0 0 0"
hud_armordamage_item_opacity "1"
hud_armordamage_order "1330"
hud_armordamage_place "armor"
hud_armordamage_pos_x "0"
hud_armordamage_pos_y "0"
hud_armordamage_proportional "0"
hud_armordamage_scale "1"
hud_armordamage_show "0"
hud_armordamage_style "0"
hud_bar_armor_align_x "before"
hud_bar_armor_align_y "center"
hud_bar_armor_color_ga "32 128 0 128"
hud_bar_armor_color_ga_over "48 160 0 128"
hud_bar_armor_color_noarmor "128 128 128 64"
hud_bar_armor_color_ra "128 0 0 128"
hud_bar_armor_color_unnatural "128 128 128"
hud_bar_armor_color_ya "192 128 0 128"
hud_bar_armor_direction "1"
hud_bar_armor_draw "1"
hud_bar_armor_frame "0"
hud_bar_armor_frame_color "0 0 0"
hud_bar_armor_height "16"
hud_bar_armor_item_opacity "1"
hud_bar_armor_order "14"
hud_bar_armor_place "group1"
hud_bar_armor_pos_x "-22.596931"
hud_bar_armor_pos_y "-1.11111"
hud_bar_armor_show "1"
hud_bar_armor_width "142.601089"
hud_bar_health_align_x "after"
hud_bar_health_align_y "center"
hud_bar_health_color_mega "64 96 128 128"
hud_bar_health_color_nohealth "128 128 128 64"
hud_bar_health_color_normal "32 64 128 128"
hud_bar_health_color_twomega "128 128 255 128"
hud_bar_health_color_unnatural "255 255 255 128"
hud_bar_health_direction "0"
hud_bar_health_draw "1"
hud_bar_health_frame "0"
hud_bar_health_frame_color "0 0 0"
hud_bar_health_height "16"
hud_bar_health_item_opacity "1"
hud_bar_health_order "34"
hud_bar_health_place "group1"
hud_bar_health_pos_x "-21.099937"
hud_bar_health_pos_y "-1.11111"
hud_bar_health_show "1"
hud_bar_health_width "160.746552"
hud_centerprint_align_x "center"
hud_centerprint_align_y "center"
hud_centerprint_draw "1"
hud_centerprint_frame "0"
hud_centerprint_frame_color "0 0 0"
hud_centerprint_item_opacity "1"
hud_centerprint_order "0"
hud_centerprint_place "screen"
hud_centerprint_pos_x "1"
hud_centerprint_pos_y "1"
hud_centerprint_proportional "1"
hud_centerprint_scale "1"
hud_centerprint_show "1"
hud_centerprint_speed "8"
hud_clock_align_x "right"
hud_clock_align_y "console"
hud_clock_big "0"
hud_clock_blink "0"
hud_clock_content "0"
hud_clock_draw "1"
hud_clock_format "3"
hud_clock_frame "0"
hud_clock_frame_color "0 0 0"
hud_clock_item_opacity "1"
hud_clock_order "8"
hud_clock_place "screen"
hud_clock_pos_x "-5"
hud_clock_pos_y "-24"
hud_clock_proportional "0"
hud_clock_scale "1"
hud_clock_show "1"
hud_clock_style "0"
hud_democlock_align_x "right"
hud_democlock_align_y "middle"
hud_democlock_big "0"
hud_democlock_blink "0"
hud_democlock_draw "1"
hud_democlock_frame "0"
hud_democlock_frame_color "0 0 0"
hud_democlock_item_opacity "1"
hud_democlock_order "11"
hud_democlock_place "fps"
hud_democlock_pos_x "0"
hud_democlock_pos_y "8"
hud_democlock_proportional "0"
hud_democlock_scale "1"
hud_democlock_show "0"
hud_democlock_style "0"
hud_digits_trim "1"
hud_editor_allowalign "0"
hud_editor_allowmove "1"
hud_editor_allowplace "0"
hud_editor_allowresize "1"
hud_face_align_x "center"
hud_face_align_y "bottom"
hud_face_draw "1"
hud_face_frame "0"
hud_face_frame_color "0 0 0"
hud_face_item_opacity "1"
hud_face_order "32"
hud_face_place "group1"
hud_face_pos_x "0"
hud_face_pos_y "5"
hud_face_scale "1.6"
hud_face_show "0"
hud_fps_align_x "before"
hud_fps_align_y "center"
hud_fps_draw "1"
hud_fps_drop "70"
hud_fps_frame "0"
hud_fps_frame_color "0 0 0"
hud_fps_item_opacity "1"
hud_fps_order "10"
hud_fps_place "ping"
hud_fps_pos_x "-11.851562"
hud_fps_pos_y "0.740739"
hud_fps_proportional "0"
hud_fps_scale "1"
hud_fps_show "1"
hud_fps_show_min "0"
hud_fps_style "0"
hud_fps_title "1"
hud_frags_align_x "right"
hud_frags_align_y "bottom"
hud_frags_bignum "1"
hud_frags_cell_height "24"
hud_frags_cell_width "75"
hud_frags_colors_alpha "0.75"
hud_frags_cols "1"
hud_frags_draw "1"
hud_frags_extra_spec_info "0"
hud_frags_fixedwidth "0"
hud_frags_fliptext "1"
hud_frags_frame "0"
hud_frags_frame_color "0 0 0"
hud_frags_item_opacity "0.99"
hud_frags_maxname "16"
hud_frags_notintp "1"
hud_frags_order "0"
hud_frags_padtext "1"
hud_frags_place "screen"
hud_frags_pos_x "0.059649"
hud_frags_pos_y "0.760011"
hud_frags_proportional "0"
hud_frags_rows "2"
hud_frags_scale "1"
hud_frags_show "1"
hud_frags_shownames "1"
hud_frags_showself_always "1"
hud_frags_showteams "0"
hud_frags_space_x "0"
hud_frags_space_y "5"
hud_frags_strip "1"
hud_frags_style "2"
hud_frags_teamsort "0"
hud_frags_vertical "1"
hud_framestats_align_x "left"
hud_framestats_align_y "bottom"
hud_framestats_amfstats "0"
hud_framestats_draw "1"
hud_framestats_frame "0"
hud_framestats_frame_color "0 0 0"
hud_framestats_item_opacity "1"
hud_framestats_order "0"
hud_framestats_place "top"
hud_framestats_pos_x "0"
hud_framestats_pos_y "0"
hud_framestats_proportional "0"
hud_framestats_scale "1"
hud_framestats_show "0"
hud_frametime_align_x "center"
hud_frametime_align_y "after"
hud_frametime_draw "1"
hud_frametime_frame "0"
hud_frametime_frame_color "0 0 0"
hud_frametime_item_opacity "1"
hud_frametime_order "11"
hud_frametime_place "fps"
hud_frametime_pos_x "0"
hud_frametime_pos_y "0"
hud_frametime_proportional "0"
hud_frametime_scale "1"
hud_frametime_show "0"
hud_frametime_show_max "1"
hud_frametime_spike "10"
hud_frametime_style "0"
hud_frametime_title "1"
hud_gameclock_align_x "center"
hud_gameclock_align_y "top"
hud_gameclock_big "1"
hud_gameclock_blink "0"
hud_gameclock_countdown "0"
hud_gameclock_draw "1"
hud_gameclock_frame "0"
hud_gameclock_frame_color "0 0 0"
hud_gameclock_item_opacity "0.95"
hud_gameclock_offset "0"
hud_gameclock_order "8"
hud_gameclock_place "screen"
hud_gameclock_pos_x "0.370309"
hud_gameclock_pos_y "47.036987"
hud_gameclock_proportional "0"
hud_gameclock_scale "1.516654"
hud_gameclock_show "1"
hud_gameclock_style "0"
hud_gamesummary_align_x "left"
hud_gamesummary_align_y "top"
hud_gamesummary_circles "0"
hud_gamesummary_draw "1"
hud_gamesummary_flash "1"
hud_gamesummary_format "RYM myr"
hud_gamesummary_frame "0"
hud_gamesummary_frame_color "0 0 0"
hud_gamesummary_item_opacity "1"
hud_gamesummary_onlytp "0"
hud_gamesummary_order "0"
hud_gamesummary_place "top"
hud_gamesummary_pos_x "0"
hud_gamesummary_pos_y "0"
hud_gamesummary_proportional "0"
hud_gamesummary_ratio "4"
hud_gamesummary_scale "1"
hud_gamesummary_show "0"
hud_gamesummary_style "0"
hud_group1_align_x "center"
hud_group1_align_y "bottom"
hud_group1_draw "1"
hud_group1_frame "0"
hud_group1_frame_color "100 100 100"
hud_group1_height "26"
hud_group1_item_opacity "1"
hud_group1_name "group1"
hud_group1_order "1"
hud_group1_pic_alpha "1.0"
hud_group1_pic_scalemode "0"
hud_group1_picture ""
hud_group1_place "screen"
hud_group1_pos_x "0"
hud_group1_pos_y "-5"
hud_group1_show "1"
hud_group1_width "2"
hud_group2_align_x "center"
hud_group2_align_y "before"
hud_group2_draw "1"
hud_group2_frame "0"
hud_group2_frame_color "100 100 100"
hud_group2_height "2"
hud_group2_item_opacity "1"
hud_group2_name "group2"
hud_group2_order "16"
hud_group2_pic_alpha "1.0"
hud_group2_pic_scalemode "0"
hud_group2_picture ""
hud_group2_place "armor"
hud_group2_pos_x "98.520218"
hud_group2_pos_y "-18.518515"
hud_group2_show "1"
hud_group2_width "325"
hud_group3_align_x "center"
hud_group3_align_y "before"
hud_group3_draw "1"
hud_group3_frame "1"
hud_group3_frame_color "0 0 0"
hud_group3_height "32"
hud_group3_item_opacity "0"
hud_group3_name "group2"
hud_group3_order "17"
hud_group3_pic_alpha "0.1"
hud_group3_pic_scalemode "2"
hud_group3_picture "weaplist_full"
hud_group3_place "group2"
hud_group3_pos_x "-1.11094"
hud_group3_pos_y "-8.59259"
hud_group3_show "1"
hud_group3_width "336"
hud_group4_align_x "center"
hud_group4_align_y "top"
hud_group4_draw "1"
hud_group4_frame ".5"
hud_group4_frame_color "0 0 0"
hud_group4_height "92"
hud_group4_item_opacity "0"
hud_group4_name "group4"
hud_group4_order "5448"
hud_group4_pic_alpha "1.0"
hud_group4_pic_scalemode "0"
hud_group4_picture ""
hud_group4_place "screen"
hud_group4_pos_x "0"
hud_group4_pos_y "52"
hud_group4_show "1"
hud_group4_width "92"
hud_group5_align_x "center"
hud_group5_align_y "center"
hud_group5_draw "1"
hud_group5_frame ".5"
hud_group5_frame_color "0 0 0"
hud_group5_height "10"
hud_group5_item_opacity "1"
hud_group5_name "group2"
hud_group5_order "6173"
hud_group5_pic_alpha "1.0"
hud_group5_pic_scalemode "0"
hud_group5_picture ""
hud_group5_place "gun8"
hud_group5_pos_x "-8"
hud_group5_pos_y "-1"
hud_group5_show "0"
hud_group5_width "60"
hud_group6_align_x "left"
hud_group6_align_y "top"
hud_group6_draw "1"
hud_group6_frame ".5"
hud_group6_frame_color "0 0 0"
hud_group6_height "64"
hud_group6_item_opacity "1"
hud_group6_name "group6"
hud_group6_order "0"
hud_group6_pic_alpha "1.0"
hud_group6_pic_scalemode "0"
hud_group6_picture ""
hud_group6_place "screen"
hud_group6_pos_x "0"
hud_group6_pos_y "0"
hud_group6_show "0"
hud_group6_width "64"
hud_group7_align_x "left"
hud_group7_align_y "top"
hud_group7_draw "1"
hud_group7_frame ".5"
hud_group7_frame_color "0 0 0"
hud_group7_height "64"
hud_group7_item_opacity "1"
hud_group7_name "group7"
hud_group7_order "0"
hud_group7_pic_alpha "1.0"
hud_group7_pic_scalemode "0"
hud_group7_picture ""
hud_group7_place "screen"
hud_group7_pos_x "0"
hud_group7_pos_y "0"
hud_group7_show "0"
hud_group7_width "64"
hud_group8_align_x "left"
hud_group8_align_y "top"
hud_group8_draw "1"
hud_group8_frame ".5"
hud_group8_frame_color "0 0 0"
hud_group8_height "64"
hud_group8_item_opacity "1"
hud_group8_name "group8"
hud_group8_order "0"
hud_group8_pic_alpha "1.0"
hud_group8_pic_scalemode "0"
hud_group8_picture ""
hud_group8_place "screen"
hud_group8_pos_x "0"
hud_group8_pos_y "0"
hud_group8_show "0"
hud_group8_width "64"
hud_group9_align_x "left"
hud_group9_align_y "top"
hud_group9_draw "1"
hud_group9_frame ".5"
hud_group9_frame_color "0 0 0"
hud_group9_height "64"
hud_group9_item_opacity "1"
hud_group9_name "group9"
hud_group9_order "0"
hud_group9_pic_alpha "1.0"
hud_group9_pic_scalemode "0"
hud_group9_picture ""
hud_group9_place "screen"
hud_group9_pos_x "0"
hud_group9_pos_y "0"
hud_group9_show "0"
hud_group9_width "64"
hud_gun2_align_x "before"
hud_gun2_align_y "center"
hud_gun2_draw "1"
hud_gun2_frame "0"
hud_gun2_frame_color "0 0 0"
hud_gun2_item_opacity "1"
hud_gun2_order "5724"
hud_gun2_place "gun3"
hud_gun2_pos_x "40.382568"
hud_gun2_pos_y "-28.018518"
hud_gun2_proportional "0"
hud_gun2_scale "1.687027"
hud_gun2_show "1"
hud_gun2_style "0"
hud_gun3_align_x "before"
hud_gun3_align_y "center"
hud_gun3_draw "1"
hud_gun3_frame "0"
hud_gun3_frame_color "0 0 0"
hud_gun3_item_opacity "1"
hud_gun3_order "5723"
hud_gun3_place "gun4"
hud_gun3_pos_x "38.512989"
hud_gun3_pos_y "-37.777756"
hud_gun3_proportional "0"
hud_gun3_scale "1.703688"
hud_gun3_show "1"
hud_gun3_style "0"
hud_gun4_align_x "before"
hud_gun4_align_y "center"
hud_gun4_draw "1"
hud_gun4_frame "0"
hud_gun4_frame_color "0 0 0"
hud_gun4_item_opacity "1"
hud_gun4_order "5722"
hud_gun4_place "gun5"
hud_gun4_pos_x "35.549969"
hud_gun4_pos_y "-22.222214"
hud_gun4_proportional "0"
hud_gun4_scale "1.481453"
hud_gun4_show "1"
hud_gun4_style "0"
hud_gun5_align_x "center"
hud_gun5_align_y "center"
hud_gun5_draw "1"
hud_gun5_frame "0"
hud_gun5_frame_color "0 0 0"
hud_gun5_item_opacity "1"
hud_gun5_order "5721"
hud_gun5_place "group3"
hud_gun5_pos_x "308.469604"
hud_gun5_pos_y "-69.999863"
hud_gun5_proportional "0"
hud_gun5_scale "1.503679"
hud_gun5_show "1"
hud_gun5_style "0"
hud_gun6_align_x "after"
hud_gun6_align_y "center"
hud_gun6_draw "1"
hud_gun6_frame "0"
hud_gun6_frame_color "0 0 0"
hud_gun6_item_opacity "1"
hud_gun6_order "5722"
hud_gun6_place "gun5"
hud_gun6_pos_x "-451.036865"
hud_gun6_pos_y "94.444229"
hud_gun6_proportional "0"
hud_gun6_scale "2"
hud_gun6_show "1"
hud_gun6_style "0"
hud_gun7_align_x "after"
hud_gun7_align_y "center"
hud_gun7_draw "1"
hud_gun7_frame "0"
hud_gun7_frame_color "0 0 0"
hud_gun7_item_opacity "1"
hud_gun7_order "5723"
hud_gun7_place "gun6"
hud_gun7_pos_x "0.370379"
hud_gun7_pos_y "0.370369"
hud_gun7_proportional "0"
hud_gun7_scale "2"
hud_gun7_show "1"
hud_gun7_style "0"
hud_gun8_align_x "after"
hud_gun8_align_y "center"
hud_gun8_draw "1"
hud_gun8_frame "0"
hud_gun8_frame_color "0 0 0"
hud_gun8_item_opacity "1"
hud_gun8_order "5724"
hud_gun8_place "gun7"
hud_gun8_pos_x "28.143665"
hud_gun8_pos_y "0.370409"
hud_gun8_proportional "0"
hud_gun8_scale "2.016665"
hud_gun8_show "1"
hud_gun8_style "0"
hud_gun8_wide "0"
hud_gun_align_x "center"
hud_gun_align_y "bottom"
hud_gun_draw "1"
hud_gun_frame "0"
hud_gun_frame_color "0 0 0"
hud_gun_item_opacity "0.99"
hud_gun_order "146"
hud_gun_place "armor"
hud_gun_pos_x "256.641357"
hud_gun_pos_y "3.518521"
hud_gun_proportional "0"
hud_gun_scale "1.509231"
hud_gun_show "0"
hud_gun_style "0"
hud_gun_wide "0"
hud_health_align "left"
hud_health_align_x "left"
hud_health_align_y "center"
hud_health_digits "3"
hud_health_draw "1"
hud_health_frame "0"
hud_health_frame_color "0 0 0"
hud_health_item_opacity "0.95"
hud_health_order "145"
hud_health_place "bar_health"
hud_health_pos_x "5.557748"
hud_health_pos_y "-6.666662"
hud_health_proportional "0"
hud_health_scale "1.442615"
hud_health_show "1"
hud_health_style "0"
hud_healthdamage_align "right"
hud_healthdamage_align_x "left"
hud_healthdamage_align_y "before"
hud_healthdamage_digits "3"
hud_healthdamage_draw "1"
hud_healthdamage_duration "0.8"
hud_healthdamage_frame "0"
hud_healthdamage_frame_color "0 0 0"
hud_healthdamage_item_opacity "1"
hud_healthdamage_order "146"
hud_healthdamage_place "health"
hud_healthdamage_pos_x "0"
hud_healthdamage_pos_y "0"
hud_healthdamage_proportional "0"
hud_healthdamage_scale "1"
hud_healthdamage_show "0"
hud_healthdamage_style "0"
hud_iammo1_align_x "after"
hud_iammo1_align_y "top"
hud_iammo1_draw "1"
hud_iammo1_frame "0"
hud_iammo1_frame_color "0 0 0"
hud_iammo1_item_opacity "1"
hud_iammo1_order "5726"
hud_iammo1_place "ammo1"
hud_iammo1_pos_x "1"
hud_iammo1_pos_y "1"
hud_iammo1_scale "0.25"
hud_iammo1_show "0"
hud_iammo1_style "0"
hud_iammo2_align_x "after"
hud_iammo2_align_y "top"
hud_iammo2_draw "1"
hud_iammo2_frame "0"
hud_iammo2_frame_color "0 0 0"
hud_iammo2_item_opacity "1"
hud_iammo2_order "5727"
hud_iammo2_place "ammo2"
hud_iammo2_pos_x "1"
hud_iammo2_pos_y "1"
hud_iammo2_scale "0.25"
hud_iammo2_show "0"
hud_iammo2_style "0"
hud_iammo3_align_x "after"
hud_iammo3_align_y "top"
hud_iammo3_draw "1"
hud_iammo3_frame "0"
hud_iammo3_frame_color "0 0 0"
hud_iammo3_item_opacity "1"
hud_iammo3_order "5933"
hud_iammo3_place "ammo3"
hud_iammo3_pos_x "1"
hud_iammo3_pos_y "1"
hud_iammo3_scale "0.25"
hud_iammo3_show "0"
hud_iammo3_style "0"
hud_iammo4_align_x "after"
hud_iammo4_align_y "top"
hud_iammo4_draw "1"
hud_iammo4_frame "0"
hud_iammo4_frame_color "0 0 0"
hud_iammo4_item_opacity "1"
hud_iammo4_order "5956"
hud_iammo4_place "ammo4"
hud_iammo4_pos_x "1"
hud_iammo4_pos_y "1"
hud_iammo4_scale "0.25"
hud_iammo4_show "0"
hud_iammo4_style "0"
hud_iammo_align_x "after"
hud_iammo_align_y "bottom"
hud_iammo_draw "1"
hud_iammo_frame "0"
hud_iammo_frame_color "0 0 0"
hud_iammo_item_opacity "1"
hud_iammo_order "1739"
hud_iammo_place "ammo"
hud_iammo_pos_x "0"
hud_iammo_pos_y "0"
hud_iammo_scale "0.85"
hud_iammo_show "0"
hud_iammo_show_always "0"
hud_iammo_style "0"
hud_iarmor_align_x "before"
hud_iarmor_align_y "bottom"
hud_iarmor_draw "1"
hud_iarmor_frame "0"
hud_iarmor_frame_color "0 0 0"
hud_iarmor_item_opacity "1"
hud_iarmor_order "1330"
hud_iarmor_place "armor"
hud_iarmor_pos_x "-38.882774"
hud_iarmor_pos_y "-1.851852"
hud_iarmor_proportional "0"
hud_iarmor_scale "1.277044"
hud_iarmor_show "1"
hud_iarmor_style "0"
hud_itemsclock_align_x "left"
hud_itemsclock_align_y "bottom"
hud_itemsclock_backpacks "0"
hud_itemsclock_draw "1"
hud_itemsclock_filter ""
hud_itemsclock_frame "0"
hud_itemsclock_frame_color "0 0 0"
hud_itemsclock_item_opacity "0.99"
hud_itemsclock_order "1"
hud_itemsclock_place "screen"
hud_itemsclock_pos_x "-24.440615"
hud_itemsclock_pos_y "-155.184875"
hud_itemsclock_proportional "0"
hud_itemsclock_scale "1"
hud_itemsclock_show "1"
hud_itemsclock_style "4"
hud_itemsclock_timelimit "10"
hud_key1_align_x "center"
hud_key1_align_y "before"
hud_key1_draw "1"
hud_key1_frame "0"
hud_key1_frame_color "0 0 0"
hud_key1_item_opacity "1"
hud_key1_order "7203"
hud_key1_place "gameclock"
hud_key1_pos_x "36.107773"
hud_key1_pos_y "0.37037"
hud_key1_proportional "0"
hud_key1_scale "2"
hud_key1_show "1"
hud_key1_style "0"
hud_key2_align_x "center"
hud_key2_align_y "bottom"
hud_key2_draw "1"
hud_key2_frame "0"
hud_key2_frame_color "0 0 0"
hud_key2_item_opacity "1"
hud_key2_order "7204"
hud_key2_place "key1"
hud_key2_pos_x "-67.476532"
hud_key2_pos_y "0.740741"
hud_key2_proportional "0"
hud_key2_scale "2"
hud_key2_show "1"
hud_key2_style "0"
hud_keys_align_x "right"
hud_keys_align_y "bottom"
hud_keys_draw "1"
hud_keys_frame "0"
hud_keys_frame_color "20 20 20"
hud_keys_item_opacity "1"
hud_keys_order "1"
hud_keys_place "screen"
hud_keys_player ""
hud_keys_pos_x "0"
hud_keys_pos_y "0"
hud_keys_scale "2"
hud_keys_show "0"
hud_name_remove_prefixes ""
hud_net_align_x "left"
hud_net_align_y "center"
hud_net_draw "1"
hud_net_frame "0.2"
hud_net_frame_color "0 0 0"
hud_net_item_opacity "1"
hud_net_order "7"
hud_net_period "1"
hud_net_place "top"
hud_net_pos_x "0"
hud_net_pos_y "0"
hud_net_proportional "0"
hud_net_scale "1"
hud_net_show "0"
hud_netgraph_align_x "left"
hud_netgraph_align_y "bottom"
hud_netgraph_alpha "1"
hud_netgraph_draw "1"
hud_netgraph_frame "0"
hud_netgraph_frame_color "0 0 0"
hud_netgraph_height "32"
hud_netgraph_inframes "0"
hud_netgraph_item_opacity "1"
hud_netgraph_lostscale "1"
hud_netgraph_order "0"
hud_netgraph_place "top"
hud_netgraph_ploss "1"
hud_netgraph_pos_x "0"
hud_netgraph_pos_y "0"
hud_netgraph_scale "256"
hud_netgraph_show "0"
hud_netgraph_swap_x "0"
hud_netgraph_swap_y "0"
hud_netgraph_width "256"
hud_netproblem_align_x "left"
hud_netproblem_align_y "top"
hud_netproblem_draw "1"
hud_netproblem_frame "0"
hud_netproblem_frame_color "0 0 0"
hud_netproblem_item_opacity "1"
hud_netproblem_order "0"
hud_netproblem_place "top"
hud_netproblem_pos_x "0"
hud_netproblem_pos_y "0"
hud_netproblem_scale "1"
hud_netproblem_show "0"
hud_notify_align_x "left"
hud_notify_align_y "top"
hud_notify_cols "30"
hud_notify_draw "1"
hud_notify_frame "0"
hud_notify_frame_color "0 0 0"
hud_notify_item_opacity "1"
hud_notify_order "8"
hud_notify_place "top"
hud_notify_pos_x "0"
hud_notify_pos_y "0"
hud_notify_proportional "0"
hud_notify_rows "4"
hud_notify_scale "1"
hud_notify_show "0"
hud_notify_time "4"
hud_ownfrags_align_x "center"
hud_ownfrags_align_y "center"
hud_ownfrags_draw "1"
hud_ownfrags_frame "0"
hud_ownfrags_frame_color "0 0 100"
hud_ownfrags_item_opacity "1"
hud_ownfrags_order "10"
hud_ownfrags_place "screen"
hud_ownfrags_pos_x "0"
hud_ownfrags_pos_y "-262"
hud_ownfrags_proportional "0"
hud_ownfrags_scale "1"
hud_ownfrags_show "1"
hud_ownfrags_timeout "3"
hud_pent_align_x "center"
hud_pent_align_y "before"
hud_pent_draw "1"
hud_pent_frame "0"
hud_pent_frame_color "0 0 0"
hud_pent_item_opacity "1"
hud_pent_order "7236"
hud_pent_place "quad"
hud_pent_pos_x "-38"
hud_pent_pos_y "32"
hud_pent_proportional "0"
hud_pent_scale "2"
hud_pent_show "1"
hud_pent_style "0"
hud_ping_align_x "right"
hud_ping_align_y "top"
hud_ping_blink "0"
hud_ping_draw "1"
hud_ping_frame "0"
hud_ping_frame_color "0 0 0"
hud_ping_item_opacity "1"
hud_ping_order "9"
hud_ping_period "1"
hud_ping_place "screen"
hud_ping_pos_x "-5"
hud_ping_pos_y "5"
hud_ping_proportional "0"
hud_ping_scale "1"
hud_ping_show "1"
hud_ping_show_dev "0"
hud_ping_show_max "0"
hud_ping_show_min "0"
hud_ping_show_pl "0"
hud_ping_style "0"
hud_qtv_buffer_align_x "left"
hud_qtv_buffer_align_y "top"
hud_qtv_buffer_draw "1"
hud_qtv_buffer_frame "0"
hud_qtv_buffer_frame_color "0 0 0"
hud_qtv_buffer_item_opacity "1"
hud_qtv_buffer_order "0"
hud_qtv_buffer_place "screen"
hud_qtv_buffer_pos_x "0"
hud_qtv_buffer_pos_y "0"
hud_qtv_buffer_proportional "0"
hud_qtv_buffer_scale "1"
hud_qtv_buffer_show "0"
hud_quad_align_x "right"
hud_quad_align_y "center"
hud_quad_draw "1"
hud_quad_frame "0"
hud_quad_frame_color "0 0 0"
hud_quad_item_opacity "1"
hud_quad_order "7235"
hud_quad_place "screen"
hud_quad_pos_x "-47.751747"
hud_quad_pos_y "119.314575"
hud_quad_proportional "0"
hud_quad_scale "2"
hud_quad_show "1"
hud_quad_style "0"
hud_radar_align_x "left"
hud_radar_align_y "bottom"
hud_radar_autosize "0"
hud_radar_colornames "0"
hud_radar_draw "1"
hud_radar_fade_players "1"
hud_radar_frame "0"
hud_radar_frame_color "0 0 0"
hud_radar_height "25%"
hud_radar_highlight "0"
hud_radar_highlight_color "yellow"
hud_radar_item_opacity "1"
hud_radar_itemfilter "backpack quad pent armor mega"
hud_radar_onlytp "0"
hud_radar_opacity "0.5"
hud_radar_order "0"
hud_radar_otherfilter "projectiles gibs explosions shotgun"
hud_radar_place "top"
hud_radar_player_size "10"
hud_radar_pos_x "0"
hud_radar_pos_y "0"
hud_radar_proportional "0"
hud_radar_scale "1"
hud_radar_show "0"
hud_radar_show_height "1"
hud_radar_show_hold "0"
hud_radar_show_names "0"
hud_radar_show_powerups "1"
hud_radar_show_stats "1"
hud_radar_simpleitems "1"
hud_radar_weaponfilter "gl rl lg"
hud_radar_width "30%"
hud_ring_align_x "center"
hud_ring_align_y "after"
hud_ring_draw "1"
hud_ring_frame "0"
hud_ring_frame_color "0 0 0"
hud_ring_item_opacity "1"
hud_ring_order "7236"
hud_ring_place "quad"
hud_ring_pos_x "40"
hud_ring_pos_y "-31.5"
hud_ring_proportional "0"
hud_ring_scale "2"
hud_ring_show "1"
hud_ring_style "0"
hud_score_bar_align_x "center"
hud_score_bar_align_y "before"
hud_score_bar_draw "1"
hud_score_bar_format_big "%t:%e:%Z"
hud_score_bar_format_reversed_big ""
hud_score_bar_format_reversed_small ""
hud_score_bar_format_small "%t &c69f%T&r $[%D$] &cf10%E&r %e"
hud_score_bar_frag_length "0"
hud_score_bar_frame "0"
hud_score_bar_frame_color "0 0 0"
hud_score_bar_item_opacity "1"
hud_score_bar_order "4000"
hud_score_bar_place "gameclock"
hud_score_bar_pos_x "0"
hud_score_bar_pos_y "-3"
hud_score_bar_proportional "0"
hud_score_bar_scale "1.5"
hud_score_bar_show "0"
hud_score_bar_style "0"
hud_score_difference_align "center"
hud_score_difference_align_x "center"
hud_score_difference_align_y "after"
hud_score_difference_colorize "1"
hud_score_difference_digits "3"
hud_score_difference_draw "1"
hud_score_difference_frame "0"
hud_score_difference_frame_color "0 0 0"
hud_score_difference_item_opacity "1"
hud_score_difference_order "5475"
hud_score_difference_place "gameclock"
hud_score_difference_pos_x "0.999714"
hud_score_difference_pos_y "-48.796139"
hud_score_difference_proportional "0"
hud_score_difference_scale "0.5"
hud_score_difference_show "1"
hud_score_difference_style "2"
hud_score_enemy_align "right"
hud_score_enemy_align_x "center"
hud_score_enemy_align_y "before"
hud_score_enemy_colorize "0"
hud_score_enemy_digits "3"
hud_score_enemy_draw "1"
hud_score_enemy_frame "0.25"
hud_score_enemy_frame_color "200 75 75"
hud_score_enemy_item_opacity "1"
hud_score_enemy_order "10"
hud_score_enemy_place "score_team"
hud_score_enemy_pos_x "0"
hud_score_enemy_pos_y "-1"
hud_score_enemy_proportional "0"
hud_score_enemy_scale "0.5"
hud_score_enemy_show "0"
hud_score_enemy_style "2"
hud_score_position_align "center"
hud_score_position_align_x "before"
hud_score_position_align_y "center"
hud_score_position_colorize "1"
hud_score_position_digits "0"
hud_score_position_draw "1"
hud_score_position_frame "0.5"
hud_score_position_frame_color "0 0 0"
hud_score_position_item_opacity "1"
hud_score_position_order "5476"
hud_score_position_place "score_team"
hud_score_position_pos_x "0"
hud_score_position_pos_y "0"
hud_score_position_proportional "0"
hud_score_position_scale "0.5"
hud_score_position_show "0"
hud_score_position_style "0"
hud_score_team_align "right"
hud_score_team_align_x "right"
hud_score_team_align_y "bottom"
hud_score_team_colorize "0"
hud_score_team_digits "3"
hud_score_team_draw "1"
hud_score_team_frame "0.25"
hud_score_team_frame_color "75 75 200"
hud_score_team_item_opacity "1"
hud_score_team_order "9"
hud_score_team_place "screen"
hud_score_team_pos_x "-5"
hud_score_team_pos_y "-5"
hud_score_team_proportional "0"
hud_score_team_scale "0.5"
hud_score_team_show "0"
hud_score_team_style "2"
hud_scoreclock_align_x "center"
hud_scoreclock_align_y "bottom"
hud_scoreclock_draw "1"
hud_scoreclock_format "%d-%m-%Y %H:%M:%S"
hud_scoreclock_frame "0"
hud_scoreclock_frame_color "0 0 0"
hud_scoreclock_item_opacity "1"
hud_scoreclock_order "8"
hud_scoreclock_place "screen"
hud_scoreclock_pos_x "0"
hud_scoreclock_pos_y "-10"
hud_scoreclock_proportional "0"
hud_scoreclock_scale "1"
hud_scoreclock_show "0"
hud_sigil1_align_x "before"
hud_sigil1_align_y "center"
hud_sigil1_draw "1"
hud_sigil1_frame "0"
hud_sigil1_frame_color "0 0 0"
hud_sigil1_item_opacity "1"
hud_sigil1_order "7237"
hud_sigil1_place "pent"
hud_sigil1_pos_x "-38"
hud_sigil1_pos_y "4.5"
hud_sigil1_proportional "0"
hud_sigil1_scale "2"
hud_sigil1_show "1"
hud_sigil1_style "0"
hud_sigil2_align_x "center"
hud_sigil2_align_y "after"
hud_sigil2_draw "1"
hud_sigil2_frame "0"
hud_sigil2_frame_color "0 0 0"
hud_sigil2_item_opacity "1"
hud_sigil2_order "7238"
hud_sigil2_place "sigil1"
hud_sigil2_pos_x "0.5"
hud_sigil2_pos_y "-31.5"
hud_sigil2_proportional "0"
hud_sigil2_scale "2"
hud_sigil2_show "1"
hud_sigil2_style "0"
hud_sigil3_align_x "center"
hud_sigil3_align_y "after"
hud_sigil3_draw "1"
hud_sigil3_frame "0"
hud_sigil3_frame_color "0 0 0"
hud_sigil3_item_opacity "1"
hud_sigil3_order "7239"
hud_sigil3_place "sigil2"
hud_sigil3_pos_x "0.5"
hud_sigil3_pos_y "-32"
hud_sigil3_proportional "0"
hud_sigil3_scale "2"
hud_sigil3_show "1"
hud_sigil3_style "0"
hud_sigil4_align_x "center"
hud_sigil4_align_y "after"
hud_sigil4_draw "1"
hud_sigil4_frame "0"
hud_sigil4_frame_color "0 0 0"
hud_sigil4_item_opacity "1"
hud_sigil4_order "7240"
hud_sigil4_place "sigil3"
hud_sigil4_pos_x "0.870311"
hud_sigil4_pos_y "-31.259256"
hud_sigil4_proportional "0"
hud_sigil4_scale "2"
hud_sigil4_show "1"
hud_sigil4_style "0"
hud_sortrules_includeself "1"
hud_sortrules_playersort "1"
hud_sortrules_teamsort "0"
hud_speed2_align_x "center"
hud_speed2_align_y "bottom"
hud_speed2_color_fast "72"
hud_speed2_color_fastest "216"
hud_speed2_color_insane "229"
hud_speed2_color_normal "100"
hud_speed2_color_stopped "52"
hud_speed2_draw "1"
hud_speed2_frame "0"
hud_speed2_frame_color "0 0 0"
hud_speed2_item_opacity "1"
hud_speed2_opacity "1.0"
hud_speed2_order "7"
hud_speed2_orientation "0"
hud_speed2_place "screen"
hud_speed2_pos_x "0"
hud_speed2_pos_y "0"
hud_speed2_proportional "0"
hud_speed2_radius "50.0"
hud_speed2_scale "1"
hud_speed2_show "0"
hud_speed2_wrapspeed "500"
hud_speed2_xyz "0"
hud_speed_align_x "center"
hud_speed_align_y "center"
hud_speed_color_fast "72"
hud_speed_color_fastest "216"
hud_speed_color_insane "229"
hud_speed_color_normal "100"
hud_speed_color_stopped "52"
hud_speed_draw "1"
hud_speed_frame "0"
hud_speed_frame_color "0 0 0"
hud_speed_height "15"
hud_speed_item_opacity ".4"
hud_speed_opacity "1.0"
hud_speed_order "7"
hud_speed_place "screen"
hud_speed_pos_x "100"
hud_speed_pos_y "0"
hud_speed_proportional "0"
hud_speed_scale "1"
hud_speed_show "0"
hud_speed_style "0"
hud_speed_text_align "3"
hud_speed_tick_spacing "0.2"
hud_speed_vertical "0"
hud_speed_vertical_text "1"
hud_speed_width "160"
hud_speed_xyz "0"
hud_static_text_align_x "left"
hud_static_text_align_y "top"
hud_static_text_big "0"
hud_static_text_draw "1"
hud_static_text_frame "0"
hud_static_text_frame_color "0 0 0"
hud_static_text_item_opacity "1"
hud_static_text_order "0"
hud_static_text_place "screen"
hud_static_text_pos_x "0"
hud_static_text_pos_y "0"
hud_static_text_proportional "0"
hud_static_text_scale "1"
hud_static_text_show "0"
hud_static_text_style "0"
hud_static_text_text ""
hud_static_text_textalign "left"
hud_suit_align_x "center"
hud_suit_align_y "after"
hud_suit_draw "1"
hud_suit_frame "0"
hud_suit_frame_color "0 0 0"
hud_suit_item_opacity "1"
hud_suit_order "7237"
hud_suit_place "ring"
hud_suit_pos_x "41.5"
hud_suit_pos_y "-31.5"
hud_suit_proportional "0"
hud_suit_scale "2"
hud_suit_show "1"
hud_suit_style "0"
hud_teamfrags_align_x "right"
hud_teamfrags_align_y "bottom"
hud_teamfrags_bignum "1"
hud_teamfrags_cell_height "24"
hud_teamfrags_cell_width "75"
hud_teamfrags_colors_alpha "0.75"
hud_teamfrags_cols "1"
hud_teamfrags_draw "1"
hud_teamfrags_extra_spec_info "0"
hud_teamfrags_fliptext "1"
hud_teamfrags_frame "0"
hud_teamfrags_frame_color "0 0 0"
hud_teamfrags_item_opacity "0.99"
hud_teamfrags_maxname "16"
hud_teamfrags_onlytp "1"
hud_teamfrags_order "5475"
hud_teamfrags_padtext "1"
hud_teamfrags_place "screen"
hud_teamfrags_pos_x "-2.5"
hud_teamfrags_pos_y "0.5"
hud_teamfrags_proportional "0"
hud_teamfrags_rows "2"
hud_teamfrags_scale "0.938872"
hud_teamfrags_show "1"
hud_teamfrags_shownames "1"
hud_teamfrags_space_x "0"
hud_teamfrags_space_y "5"
hud_teamfrags_strip "1"
hud_teamfrags_style "2"
hud_teamfrags_vertical "1"
hud_teamholdbar_align_x "left"
hud_teamholdbar_align_y "bottom"
hud_teamholdbar_draw "1"
hud_teamholdbar_frame "0"
hud_teamholdbar_frame_color "0 0 0"
hud_teamholdbar_height "8"
hud_teamholdbar_item_opacity "1"
hud_teamholdbar_onlytp "0"
hud_teamholdbar_opacity "0.8"
hud_teamholdbar_order "0"
hud_teamholdbar_place "top"
hud_teamholdbar_pos_x "0"
hud_teamholdbar_pos_y "0"
hud_teamholdbar_proportional "0"
hud_teamholdbar_scale "1"
hud_teamholdbar_show "0"
hud_teamholdbar_show_text "1"
hud_teamholdbar_vertical "0"
hud_teamholdbar_vertical_text "0"
hud_teamholdbar_width "200"
hud_teamholdinfo_align_x "left"
hud_teamholdinfo_align_y "bottom"
hud_teamholdinfo_draw "1"
hud_teamholdinfo_frame "0"
hud_teamholdinfo_frame_color "0 0 0"
hud_teamholdinfo_height "8"
hud_teamholdinfo_item_opacity "1"
hud_teamholdinfo_itemfilter "quad ra ya ga mega pent rl quad"
hud_teamholdinfo_onlytp "0"
hud_teamholdinfo_opacity "0.8"
hud_teamholdinfo_order "0"
hud_teamholdinfo_place "top"
hud_teamholdinfo_pos_x "0"
hud_teamholdinfo_pos_y "0"
hud_teamholdinfo_proportional "0"
hud_teamholdinfo_scale "1"
hud_teamholdinfo_show "0"
hud_teamholdinfo_style "1"
hud_teamholdinfo_width "200"
hud_teaminfo_align_right "0"
hud_teaminfo_align_x "right"
hud_teaminfo_align_y "center"
hud_teaminfo_armor_style "3"
hud_teaminfo_draw "1"
hud_teaminfo_flag_style "1"
hud_teaminfo_frame "0.5"
hud_teaminfo_frame_color ""
hud_teaminfo_header_spacing "1"
hud_teaminfo_item_opacity "1.0"
hud_teaminfo_layout "%p%n $x10%l$x11 %a/%H %w%f"
hud_teaminfo_loc_width "5"
hud_teaminfo_low_health "25"
hud_teaminfo_name_width "6"
hud_teaminfo_order "0"
hud_teaminfo_place ""
hud_teaminfo_pos_x "-539.170715"
hud_teaminfo_pos_y "112.222076"
hud_teaminfo_powerup_style "1"
hud_teaminfo_proportional "0"
hud_teaminfo_scale "0.800046"
hud_teaminfo_show "1"
hud_teaminfo_show_ammo "0"
hud_teaminfo_show_countdown "1"
hud_teaminfo_show_enemies "1"
hud_teaminfo_show_headers "1"
hud_teaminfo_show_self "1"
hud_teaminfo_weapon_style "1"
hud_teamstackbar_align_x "left"
hud_teamstackbar_align_y "bottom"
hud_teamstackbar_draw "1"
hud_teamstackbar_frame "0"
hud_teamstackbar_frame_color "0 0 0"
hud_teamstackbar_height "8"
hud_teamstackbar_item_opacity "1"
hud_teamstackbar_onlytp "0"
hud_teamstackbar_opacity "0.8"
hud_teamstackbar_order "0"
hud_teamstackbar_place "top"
hud_teamstackbar_pos_x "0"
hud_teamstackbar_pos_y "0"
hud_teamstackbar_proportional "0"
hud_teamstackbar_scale "1"
hud_teamstackbar_show "0"
hud_teamstackbar_show_text "1"
hud_teamstackbar_simpleitems "1"
hud_teamstackbar_vertical "0"
hud_teamstackbar_vertical_text "0"
hud_teamstackbar_width "200"
hud_tp_need "0"
hud_tracker_align_right "0"
hud_tracker_align_x "right"
hud_tracker_align_y "top"
hud_tracker_draw "1"
hud_tracker_frame "0"
hud_tracker_frame_color "0 0 0"
hud_tracker_image_scale "1"
hud_tracker_item_opacity "1"
hud_tracker_name_width "0"
hud_tracker_order "0"
hud_tracker_place "screen"
hud_tracker_pos_x "0"
hud_tracker_pos_y "0"
hud_tracker_proportional "0"
hud_tracker_scale "1"
hud_tracker_show "0"
hud_tracking_align_x "center"
hud_tracking_align_y "bottom"
hud_tracking_draw "1"
hud_tracking_format "Tracking %t %n"
hud_tracking_frame "0"
hud_tracking_frame_color "0 0 0"
hud_tracking_item_opacity "0.99"
hud_tracking_order "5475"
hud_tracking_place "screen"
hud_tracking_pos_x "-0.370313"
hud_tracking_pos_y "-115.185127"
hud_tracking_proportional "0"
hud_tracking_scale "1"
hud_tracking_show "1"
hud_vidlag_align_x "right"
hud_vidlag_align_y "top"
hud_vidlag_draw "1"
hud_vidlag_frame "0"
hud_vidlag_frame_color "0 0 0"
hud_vidlag_item_opacity "1"
hud_vidlag_order "9"
hud_vidlag_place "top"
hud_vidlag_pos_x "0"
hud_vidlag_pos_y "0"
hud_vidlag_proportional "0"
hud_vidlag_scale "1"
hud_vidlag_show "0"
hud_vidlag_style "0"
hud_weaponstats_align_x "center"
hud_weaponstats_align_y "bottom"
hud_weaponstats_draw "1"
hud_weaponstats_format "&c990sg&r:%2 &c099ssg&r:%3 &c900rl&r:#7 &c009lg&r:%8"
hud_weaponstats_frame "0"
hud_weaponstats_frame_color "0 0 0"
hud_weaponstats_item_opacity "1"
hud_weaponstats_order "0"
hud_weaponstats_place "screen"
hud_weaponstats_pos_x "0"
hud_weaponstats_pos_y "0"
hud_weaponstats_proportional "0"
hud_weaponstats_scale "1"
hud_weaponstats_show "0"
hud_weaponstats_textalign "center"
//Player Settings
ruleset "smackdown"
gender ""
railcolor ""
b_switch "2"
w_switch "2"
bottomcolor "10"
topcolor "0"
noaim "1"
msg "1"
name "peppe"
mtu ""
rate "50000"
skin "player_crimson"
spectator ""
team "EGDA"
//Teamplay Communications
cl_sayfilter_coloredtext "0"
cl_sayfilter_sendboth "0"
cl_sv_packetsync "1"
tp_forceTriggers "0"
tp_loadlocs "1"
tp_msgtriggers "1"
tp_pointpriorities "0"
tp_pointtimeout "15"
tp_poweruptextstyle "0"
tp_soundtrigger "~"
tp_tooktimeout "15"
tp_triggers "1"
tp_weapon_order "78653241"
//Skin Settings
teamlock "0"
teamskin "player_silver"
enemyskin "player_lgtgreen"
teamquadskin ""
enemyquadskin ""
teampentskin ""
enemypentskin ""
teambothskin ""
enemybothskin ""
enemybottomcolor "-1"
enemytopcolor "-1"
teambottomcolor "-1"
teamtopcolor "-1"
r_skincolormodedead "-1"
r_skincolormode "0"
r_teamskincolor "255 0 0"
r_enemyskincolor "240 240 240"
r_fullbrightSkins "0.6"
teamforceskins "0"
enemyforceskins "0"
cl_name_as_skin "0"
baseskin "base"
noskins "2"
//Console Settings
cl_chatmode "2"
cl_savehistory "1"
con_clearnotify "1"
con_completion_changed_mark "1"
con_completion_color_changed_mark "f30"
con_completion_color_colon "fff"
con_completion_color_name "8ff"
con_completion_color_quotes_current "ff8"
con_completion_color_quotes_default "ff8"
con_completion_color_title "ff3"
con_completion_color_value_current "fff"
con_completion_color_value_default "fff"
con_completion_format "2"
con_completion_padding "2"
con_deadkey "1"
con_funchars_mode "1"
con_hide_chat_input "1"
con_highlight "0"
con_highlight_mark ""
con_mm2_only "0"
con_notify "1"
con_notifylines "8"
con_notifytime "4"
con_prompt_charcode "93"
con_proportional "0"
con_shift "-10"
con_tilde_mode "0"
con_timestamps "0"
con_wordwrap "1"
cvar_viewdefault "1"
cvar_viewhelp "1"
cvar_viewlatched "1"
gl_alphafont "1"
gl_charsets_min "1"
gl_consolefont "povo5"
in_builtinkeymap "1"
log_dir "qw/matchinfo/logs"
log_readable "1"
r_smoothtext "1"
scr_coloredText "1"
scr_conalpha "0.8"
scr_conback "1"
scr_conpicture "conback"
scr_consize "0.5"
scr_conspeed "9999"
//Chat Settings
allow_f_cmdline "1"
allow_f_system "1"
cl_fakename "pep"
cl_fakename_suffix ": "
cl_floodprot "0"
cl_fp_messages "4"
cl_fp_persecond "4"
cl_nofake "2"
cl_parseFunChars "1"
cl_parseSay "1"
cl_parseWhiteText "1"
cl_restrictions "0"
ignore_flood "2"
ignore_flood_duration "4"
ignore_mode "0"
ignore_opponents "0"
ignore_qizmo_spec "0"
ignore_qtv "0"
ignore_spec "0"
msg_filter "0"
s_chat_custom "1"
//FPS and EyeCandy Settings
cl_backpackfilter "0"
cl_deadbodyFilter "2"
cl_fakeshaft "1"
cl_fakeshaft_extra_updates "1"
cl_gibFilter "1"
cl_hidenails "0"
cl_hiderockets "0"
cl_independentPhysics "1"
cl_lerp_monsters "1"
cl_maxfps "1001"
cl_maxfps_menu "144"
cl_model_bobbing "1"
cl_muzzleflash "0"
cl_newlerp "0"
cl_nolerp "0"
cl_nolerp_on_entity "0"
cl_novweps "0"
cl_physfps "77"
cl_physfps_spectator "77"
cl_r2g "0"
gl_detail "0"
gl_powerupshells "1"
gl_simpleitems "0"
gl_simpleitems_orientation "2"
gl_simpleitems_size "16"
hud_fps_min_reset_interval "30"
hud_frametime_max_reset_interval "30"
hud_performance_average "1"
r_bloom "0"
r_bloom_alpha "0.5"
r_bloom_darken "3"
r_bloom_diamond_size "8"
r_bloom_fast_sample "0"
r_bloom_intensity "1"
r_bloom_sample_size "256"
r_chaticons_alpha "0.8"
r_drawdisc "1"
r_drawentities "1"
r_drawflame "1"
r_drawvweps "1"
r_drawworld "1"
r_explosionLight "0"
r_explosionLightColor "0"
r_explosionType "1"
r_flagColor "0"
r_fx_fog "0"
r_fx_fog_color_air "153 128 103"
r_fx_fog_color_lava "255 64 0"
r_fx_fog_color_slime "128 255 0"
r_fx_fog_color_water "32 64 128"
r_fx_fog_density "0.125"
r_fx_fog_end "800.0"
r_fx_fog_model "2"
r_fx_fog_sky "0.3"
r_fx_fog_start "50.0"
r_fx_fog_usemap "2"
r_grenadeTrail "1"
r_instagibTrail "1"
r_lerpframes "1"
r_lgbloodColor "225"
r_lightdecayrate "2"
r_lightflicker "1"
r_lightmap_lateupload "0"
r_lightmap_packbytexture "2"
r_powerupGlow "2"
r_railTrail "1"
r_rlbloodColor_big "73"
r_rlbloodColor_small "225"
r_rocketLight "0"
r_rocketLightColor "0"
r_rocketTrail "2"
r_sgbloodColor "73"
r_shaftalpha "1"
r_telesplash "1"
//Particle Effects
gl_bounceparticles "1"
gl_clipparticles "1"
gl_part_blobs "1"
gl_part_blood "1"
gl_part_bubble "1"
gl_part_detpackexplosion_fire_color ""
gl_part_detpackexplosion_ray_color ""
gl_part_explosions "1"
gl_part_gunshots "1"
gl_part_inferno "1"
gl_part_lavasplash "1"
gl_part_spikes "1"
gl_part_telesplash "1"
gl_part_tracer1_color "0 124 0"
gl_part_tracer1_size "3.75"
gl_part_tracer1_time "0.5"
gl_part_tracer2_color "255 77 0"
gl_part_tracer2_size "3.75"
gl_part_tracer2_time "0.5"
gl_part_trails "1"
gl_particle_blobs "0"
gl_particle_blood "0"
gl_particle_blood_color "1"
gl_particle_blood_type "1"
gl_particle_deatheffect "0"
gl_particle_explosions "0"
gl_particle_fire "1"
gl_particle_firecolor ""
gl_particle_gibtrails "0"
gl_particle_gunshots "0"
gl_particle_gunshots_type "4"
gl_particle_muzzleflash "0"
gl_particle_shockwaves "0"
gl_particle_shockwaves_flat "0"
gl_particle_sparks "0"
gl_particle_spikes "0"
gl_particle_spikes_type "1"
gl_particle_telesplash "0"
gl_particle_trail_detail "1"
gl_particle_trail_length "1"
gl_particle_trail_time "1"
gl_particle_trail_type "2"
gl_particle_trail_width "3"
gl_squareparticles "0"
r_drawparticles "1"
r_particles_count "4096"
//Lighting
gl_colorlights "1"
gl_coronas "0"
gl_coronas_tele "0"
gl_fb_bmodels "1"
gl_fb_models "1"
gl_flashblend "0"
gl_lighting_color "1"
gl_lighting_vertex "1"
gl_lightmode "1"
gl_loadlitfiles "1"
gl_oldlitscaling "0"
gl_rl_globe "0"
r_dynamic "1"
r_fullbright "0"
r_shadows "0"
//Turbulency and Sky Settings
gl_caustics "1"
gl_surface_lava "0"
gl_surface_slime "0"
gl_turb_effects "1"
gl_turb_fire "1"
gl_turb_trails "0"
gl_turbalpha "1"
gl_weather_rain "0"
gl_weather_rain_fast "0"
r_fastsky "0"
r_fastturb "0"
r_lavacolor "80 0 0"
r_novis "0"
r_skycolor "0"
r_skyname ""
r_slimecolor "10 30 10"
r_telecolor "2 2 2"
r_watercolor "5 10 15"
//Weapon View Model Settings
cl_bob "0"
cl_bobcycle "0"
cl_bobhead "0"
cl_bobup "0"
cl_filterdrawviewmodel "1"
r_drawviewmodel ".5"
r_viewmodelSize "0.9"
r_viewmodellastfired "0"
r_viewmodeloffset "0"
r_viewpreselgun "1"
//Texture Settings
gl_anisotropy "16"
gl_ext_texture_compression "0"
gl_externalTextures_bmodels "1"
gl_externalTextures_world "1"
gl_lerpimages "1"
gl_luma_level "1"
gl_lumatextures "1"
gl_max_size "8192"
gl_miptexLevel "0"
gl_no24bit "0"
gl_picmip "0"
gl_playermip "0"
gl_scaleAlphaTextures "0"
gl_scaleModelSimpleTextures "0"
gl_scaleModelTextures "0"
gl_scaleTurbTextures "1"
gl_scaleskytextures "0"
gl_subdivide_size "128"
gl_textureless "0"
gl_texturemode "gl_linear_mipmap_linear"
gl_texturemode_viewmodels "GL_LINEAR"
r_drawflat "1"
r_drawflat_mode "2"
r_floorcolor "50 100 50"
r_wallcolor "200 200 200"
//Config Management
cfg_backup "0"
cfg_legacy_exec "0"
cfg_save_aliases "1"
cfg_save_binds "1"
cfg_save_cmdline "1"
cfg_save_cmds "1"
cfg_save_cvars "1"
cfg_save_onquit "0"
cfg_save_sysinfo "1"
cfg_save_unchanged "1"
cfg_save_userinfo "2"
cfg_use_gamedir "1"
cfg_use_home "0"
//OpenGL Rendering
gl_brush_polygonoffset "2.0"
gl_brush_polygonoffset_factor "0.05"
gl_buildingsparks "0"
gl_clear "1"
gl_clearColor "0 0 0"
gl_cutf_tesla_effect "0"
gl_detpacklights "0"
gl_extratrails "0"
gl_finish "0"
gl_inferno_speed "1000"
gl_inferno_trail "2"
gl_lightning "0"
gl_lightning_color "120 140 255"
gl_lightning_size "0"
gl_lightning_sparks "0"
gl_lightning_sparks_size "300"
gl_modulate "1"
gl_nailtrail "1"
gl_nailtrail_plasma "0"
gl_nailtrail_turb "0"
gl_nocolors "0"
gl_outline "3"
gl_outline_color_enemy ""
gl_outline_color_model "0 0 0"
gl_outline_color_team ""
gl_outline_color_world "0 0 0"
gl_outline_scale_model "1"
gl_outline_use_player_color "0"
gl_outline_world_depth_threshold "4"
gl_smoothmodels "1"
gl_spec_xray "0"
gl_spec_xray_distance "1500"
gl_triplebuffer "0"
gl_vbo_clientmemory "0"
r_farclip "15372"
//System Settings
cl_mediaroot "0"
sys_disableWinKeys "1"
sys_disable_alt_enter "0"
sys_highpriority "0"
sys_inactivesleep "1"
sys_inactivesound "0"
sys_yieldcpu "1"
//Video Settings
gl_multisamples "0"
vid_24bit_depth "1"
vid_colorbits "0"
vid_conheight "400"
vid_conscale "2"
vid_conwidth "0"
vid_displayfrequency "240"
vid_displaynumber "0"
vid_flashonactivity "1"
vid_framebuffer "1"
vid_framebuffer_blit "0"
vid_framebuffer_depthformat "0"
vid_framebuffer_hdr "0"
vid_framebuffer_hdr_tonemap "0"
vid_framebuffer_height "0"
vid_framebuffer_multisample "0"
vid_framebuffer_scale "1"
vid_framebuffer_smooth "1"
vid_framebuffer_sshotmode "1"
vid_framebuffer_width "0"
vid_fullscreen "1"
vid_gammacorrection "0"
vid_gl_core_profile "0"
vid_grab_keyboard "1"
vid_height "1080"
vid_hwgammacontrol "2"
vid_minimize_on_focus_loss "1"
vid_reload_auto "1"
vid_renderer "1"
vid_showextensions "0"
vid_software_palette "1"
vid_usedesktopres "1"
vid_verbose "0"
vid_vsync "0"
vid_vsync_lag_fix "0"
vid_vsync_lag_tweak "1.0"
vid_width "1920"
vid_win_borderless "0"
vid_win_displaynumber "0"
vid_win_height "480"
vid_win_save_pos "1"
vid_win_save_size "1"
vid_win_width "640"
vid_xpos "3"
vid_ypos "39"
//Sound Settings
bgmvolume "0.5"
cl_staticSounds "0"
cl_voip_capturingvol "0.5"
cl_voip_demorecord "1"
cl_voip_micamp "2"
cl_voip_play "1"
cl_voip_send "0"
cl_voip_showmeter "1"
cl_voip_showmeter_x "0"
cl_voip_showmeter_y "0"
cl_voip_vad_delay "0.3"
cl_voip_vad_threshhold "15"
s_ambientfade "100"
s_ambientlevel ".3"
s_audiodevice "0"
s_desiredsamples "1024"
s_khz "44"
s_linearresample "0"
s_linearresample_stream "0"
s_loadas8bit "0"
s_mm1_file "misc/talk.wav"
s_mm1_volume "1"
s_mm2_file "misc/talk.wav"
s_mm2_volume "1"
s_nosound "0"
s_otherchat_file "misc/talk.wav"
s_otherchat_volume "1"
s_precache "1"
s_raw_volume "1"
s_show "0"
s_silent_racing "0"
s_spec_file "misc/talk.wav"
s_spec_volume "1"
s_swapstereo "0"
volume "0.1"
//Input - Joystick
joyadvanced "0"
joyadvaxisr "0"
joyadvaxisu "0"
joyadvaxisv "0"
joyadvaxisx "0"
joyadvaxisy "0"
joyadvaxisz "0"
joyflysensitivity "-1.0"
joyflythreshold "0.15"
joyforwardsensitivity "-1.0"
joyforwardthreshold "0.15"
joyindex "0"
joyname "joystick"
joypitchsensitivity "1.0"
joypitchthreshold "0.15"
joysidesensitivity "-1.0"
joysidethreshold "0.15"
joystick "0"
joyyawsensitivity "-1.0"
joyyawthreshold "0.15"
//Input - Keyboard
cl_anglespeedkey "1.5"
cl_backspeed "320"
cl_forwardspeed "320"
cl_keypad "1"
cl_movespeedkey "2.0"
cl_pitchspeed "150"
cl_sidespeed "350"
cl_smartjump "1"
cl_upspeed "350"
cl_weaponforgetorder "0"
cl_weaponhide "0"
cl_weaponhide_axe "0"
cl_weaponpreselect "0"
cl_yawspeed "140"
//Input - Mouse
m_accel "0"
m_accel_offset "0"
m_accel_power "2"
m_accel_senscap "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
//Input - Misc
freelook "1"
lookspring "0"
lookstrafe "0"
sensitivity "1.5"
//Network Settings
cl_c2sImpulseBackup "3"
cl_c2sdupe "0"
cl_chunksperframe "5"
cl_crypt_rcon "0"
cl_delay_packet_deviation "0"
cl_delay_packet_target "0"
cl_earlypackets "1"
cl_fix_mvd "0"
cl_nodelta "0"
cl_nopred "0"
cl_pext "1"
cl_pext_256packetentities "1"
cl_pext_alpha "1"
cl_pext_chunkeddownloads "1"
cl_pext_floatcoords "1"
cl_pext_lagteleport "1"
cl_pext_limits "1"
cl_pext_other "0"
cl_pext_warndemos "1"
cl_predict_half "0"
cl_predict_players "1"
cl_solid_players "1"
cl_timeout "600"
cl_useproxy "1"
//Server Browser
sb_autohide "1"
sb_autoupdate "1"
sb_findroutes "1"
sb_hidedead "1"
sb_hideempty "0"
sb_hidefull "0"
sb_hidehighping "0"
sb_hidenotempty "0"
sb_ignore_proxy ""
sb_info_filter ""
sb_inforetries "1"
sb_infospersec "200"
sb_infotimeout "400"
sb_listcache "1"
sb_liveupdate "2"
sb_mastercache "1"
sb_masterretries "3"
sb_mastertimeout "1000"
sb_nosockraw "0"
sb_pinglimit "80"
sb_pings "1"
sb_pingspersec "200"
sb_pingtimeout "400"
sb_proxinfopersec "10"
sb_proxretries "3"
sb_proxtimeout "1000"
sb_showaddress "0"
sb_showfraglimit "0"
sb_showgamedir "0"
sb_showmap "1"
sb_showping "1"
sb_showplayers "1"
sb_showproxies "0"
sb_showtimelimit "0"
sb_sortplayers "92"
sb_sortservers "32"
sb_sortsources "3"
sb_sourcevalidity "30"
sb_status "1"
//Status Bar and Scoreboard
cl_hudswap "0"
cl_loadFragfiles "1"
cl_parseFrags "1"
cl_sbar "0"
cl_useimagesinfraglog "1"
con_fragmessages "0"
r_damagestats "0"
scr_centerSbar "1"
scr_compactHud "0"
scr_compactHudAlign "0"
scr_drawHFrags "3"
scr_drawVFrags "1"
scr_newhud "1"
scr_sbar_drawammo "1"
scr_sbar_drawammocounts "1"
scr_sbar_drawammoicon "1"
scr_sbar_drawarmor "1"
scr_sbar_drawarmor666 "1"
scr_sbar_drawarmoricon "1"
scr_sbar_drawfaceicon "1"
scr_sbar_drawguns "1"
scr_sbar_drawhealth "1"
scr_sbar_drawitems "1"
scr_sbar_drawsigils "1"
scr_sbar_lowammo "5"
scr_scoreboard_afk "1"
scr_scoreboard_afk_style "1"
scr_scoreboard_borderless "1"
scr_scoreboard_centered "1"
scr_scoreboard_drawtitle "1"
scr_scoreboard_fadescreen "0"
scr_scoreboard_fillalpha "0.7"
scr_scoreboard_fillcolored "3"
scr_scoreboard_forcecolors "0"
scr_scoreboard_login_color "255 255 192"
scr_scoreboard_login_flagfile "flags"
scr_scoreboard_login_indicator "&cffc*&r"
scr_scoreboard_login_names "1"
scr_scoreboard_posx "0"
scr_scoreboard_posy "0"
scr_scoreboard_proportional "0"
scr_scoreboard_showflagstats "0"
scr_scoreboard_showfrags "1"
scr_scoreboard_spectator_name "óðåãôáôïò"
scr_scoreboard_teamsort "1"
scr_scoreboard_wipeout "1"
//Crosshair Settings
cl_crossx "0"
cl_crossy "0"
crosshair "3"
crosshairalpha "1"
crosshaircolor "0 255 0"
crosshairimage "7"
crosshairscale "0"
crosshairscalemethod "0"
crosshairsize "1"
r_smoothcrosshair "1"
//Screen Settings
cl_confirmquit "0"
cl_multiview "0"
cl_mvdisplayhud "1"
cl_mvhudflip "0"
cl_mvhudpos "bottom center"
cl_mvhudvertical "0"
cl_mvinset "0"
cl_mvinset_offset_x "0"
cl_mvinset_offset_y "0"
cl_mvinset_right "1"
cl_mvinset_size_x "0.333"
cl_mvinset_size_y "0.333"
cl_mvinset_top "1"
cl_mvinsetcrosshair "1"
cl_mvinsethud "1"
cl_onload "sb_refresh"
cl_shownet "0"
cl_verify_qwprotocol "2"
cl_window_caption "1"
demo_playlist_loop "0"
demo_playlist_track_name ""
gl_contrast "1.2"
gl_gamma ".65"
r_drawhud "1"
r_netgraph "0"
r_netstats "0"
r_smoothalphahack "0"
r_smoothimages "1"
r_tracker "1"
r_tracker_align_right "1"
r_tracker_color_bad "900"
r_tracker_color_fragonme "900"
r_tracker_color_good "090"
r_tracker_color_myfrag "090"
r_tracker_color_suicide "900"
r_tracker_color_tkbad "009"
r_tracker_color_tkgood "990"
r_tracker_flags "1"
r_tracker_frags "2"
r_tracker_frame_color "0 0 0 0"
r_tracker_images_scale "1"
r_tracker_inconsole "0"
r_tracker_messages "20"
r_tracker_name_width "0"
r_tracker_own_frag_prefix "You fragged "
r_tracker_pickups "0"
r_tracker_positive_enemy_suicide "0"
r_tracker_positive_enemy_vs_enemy "0"
r_tracker_proportional "0"
r_tracker_scale "1"
r_tracker_streaks "0"
r_tracker_string_died " (died)"
r_tracker_string_enemy "enemy"
r_tracker_string_suicides " (suicides)"
r_tracker_string_teammate "teammate"
r_tracker_time "6"
r_tracker_x "0"
r_tracker_y "0"
scr_centershift "0"
scr_centerspeed "8"
scr_centertime "2"
scr_coloredfrags "0"
scr_damage_floating "0"
scr_damage_hitbeep "0"
scr_damage_offset_ingame "14"
scr_damage_offset_spectator "28"
scr_damage_proportional "0"
scr_damage_scale "1"
scr_menualpha "0"
scr_menudrawhud "0"
scr_notifyalways "0"
scr_qtvbuffer "0"
scr_qtvbuffer_x "0"
scr_qtvbuffer_y "-10"
scr_showcrosshair "1"
scr_shownick_frame_color "10 0 0 120"
scr_shownick_name_width "6"
scr_shownick_order "%p%n %a/%H %w"
scr_shownick_proportional "0"
scr_shownick_scale "1"
scr_shownick_show_ammo "0"
scr_shownick_time "0.8"
scr_shownick_x "0"
scr_shownick_y "0"
scr_spectatorMessage "1"
scr_teaminfo "0"
scr_teaminfo_align_right "1"
scr_teaminfo_armor_style "3"
scr_teaminfo_flag_style "1"
scr_teaminfo_frame_color "0 0 0 40"
scr_teaminfo_loc_width "5"
scr_teaminfo_low_health "25"
scr_teaminfo_name_width "3"
scr_teaminfo_order "%p%n �%l� %a/%h %w"
scr_teaminfo_powerup_style "1"
scr_teaminfo_proportional "0"
scr_teaminfo_scale "0.9"
scr_teaminfo_show_ammo "0"
scr_teaminfo_show_countdown "1"
scr_teaminfo_show_enemies "0"
scr_teaminfo_show_self "2"
scr_teaminfo_weapon_style "1"
scr_teaminfo_x "0"
scr_teaminfo_y "0"
scr_tracking "Ôòáãëéîçº %t %n, ÊÕÍÐ for next"
show_fps "1"
show_fps_x "-5"
show_fps_y "-1"
show_speed "0"
show_speed_x "-1"
show_speed_y "1"
show_velocity_3d "0"
show_velocity_3d_offset_down "5"
show_velocity_3d_offset_forward "2.5"
showdrop "0"
showpackets "0"
showpause "1"
showturtle "0"
//Screen & Powerup Blends
cl_bonusflash "0.0"
cl_demoplay_flash "1"
gl_cshiftpercent "100"
gl_custom_grenade_color "200 200 50"
gl_custom_grenade_fullbright "1"
gl_custom_grenade_tf "1"
gl_custom_lg_color "50 50 50"
gl_custom_lg_fullbright "1"
gl_custom_lgpack_color "64 64 255"
gl_custom_rlpack_color "255 64 64"
gl_custom_rocket_color "250 50 50"
gl_custom_rocket_fullbright "1"
gl_custom_spike_color ""
gl_custom_spike_fullbright "1"
gl_hwblend "1"
gl_polyblend "1"
gl_powerupshells_base1level "0.05"
gl_powerupshells_base2level "0.1"
gl_powerupshells_effect1level "0.75"
gl_powerupshells_effect2level "0.4"
gl_shaftlight "1"
r_lerpmuzzlehack "1"
v_contentblend "0.06"
v_damagecshift "0"
v_dlightcolor "1.0"
v_dlightcshift "1.0"
v_dlightcshiftpercent "0.5"
v_pentcshift "0.1"
v_quadcshift "0.5"
v_ringcshift "0.15"
v_suitcshift "0.2"
vid_hwgamma_fps "60"
//View Settings
cl_rollangle "0"
cl_rollspeed "200"
default_fov "115"
fov "115"
r_nearclip "2"
scr_fovmode "0"
v_centermove "0.15"
v_centerspeed "500"
v_gunkick "0"
v_idlescale "0"
v_ipitch_cycle "1"
v_ipitch_level "0.3"
v_iroll_cycle "0.5"
v_iroll_level "0.1"
v_iyaw_cycle "2"
v_iyaw_level "0.3"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_viewheight "-6"
viewsize "100"
//Match Tools
match_auto_logconsole "1"
match_auto_logupload "1"
match_auto_logupload_token ""
match_auto_logurl "http://stats.quakeworld.nu/logupload"
match_auto_minlength "90"
match_auto_record "1"
match_auto_spectating "0"
match_auto_sshot "1"
match_auto_unminimize "1"
match_challenge "0"
match_challenge_url "http://stats.quakeworld.nu/post-challenge"
match_format_2on2 "2on2/%M/%y-%m-%d_%b_[%M]"
match_format_3on3 "3on3/%y-%m-%d_%b_[%M]"
match_format_4on4 "4on4/%y-%m-%d_%b_[%M]"
match_format_arena "arena/%y-%m-%d_%p(%C)_[%M]"
match_format_coop "solo/%y-%m-%d_%k"
match_format_duel "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]"
match_format_ffa "ffa/%M/%y-%m-%d_%p(%C)_[%M]"
match_format_multiteam "tdm/%n - [%a_%b] - [%M]"
match_format_race "race/%y-%m-%d_%p(%C)_[%M]"
match_format_solo "solo/%y-%m-%d_%p"
match_format_tdm "tdm/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_clanwar "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_duel "tf_duel/%y-%m-%d_%t_vs_%e_[%M]"
match_ladder_id "1"
match_name_and "_&_"
match_name_nick ""
match_name_on "off"
match_name_spec "(SPEC)"
match_name_versus "_vs_"
//Demo Handling
cl_demoPingInterval "5"
cl_demo_qwd_delta "1"
cl_demospeed "1"
cl_demoteamplay "0"
cl_startupdemo ""
demo_autotrack "1"
demo_benchmarkdumps "1"
demo_capture_background_threads "0"
demo_capture_codec "0"
demo_capture_dir "qw/capture"
demo_capture_fps "30.0"
demo_capture_mp3 "0"
demo_capture_mp3_kbps "128"
demo_capture_steadycam "0"
demo_capture_vid_maxlen "0"
demo_dir "qw/matchinfo/demos"
demo_format "qwd"
demo_getpings "1"
demo_jump_rewind "-10"
demo_jump_skip_messages "1"
qizmo_dir "qw/qizmo"
qwdtools_dir "qw/qwdtools"
//Screenshot Settings
image_jpeg_quality_level "75"
image_png_compression_level "6"
sshot_autoname "0"
sshot_dir "qw/matchinfo/screenshots"
sshot_format "png"
//Spectator Tracking
cam_dist "100"
cam_lockdir "0"
cam_lockpos "0"
cam_thirdperson "0"
cam_zoomaccel "2000"
cam_zoomspeed "300"
cl_camera_death "0"
cl_camera_tpp "0"
cl_camera_tpp_distance "-56"
cl_camera_tpp_height "24"
cl_chasecam "1"
cl_hightrack "0"
//Item Names
tp_name_axe "axe"
tp_name_sg "sg"
tp_name_ssg "ssg"
tp_name_ng "ng"
tp_name_sng "sng"
tp_name_gl "{&c299gl&cfff}"
tp_name_rlg "{&cf31r&cfff}{&c29flg&cfff}"
tp_name_rl "{&cf31rl&cfff}"
tp_name_lg "{&c29flg&cfff}"
tp_name_ga "{&c0b0ga&cfff}"
tp_name_ya "{&cff0ya&cfff}"
tp_name_ra "{&ce00ra&cfff}"
tp_name_armortype_ga "{&c693g&cfff}"
tp_name_armortype_ya "{&c991y&cfff}"
tp_name_armortype_ra "{&c911r&cfff}"
tp_name_shells "shells"
tp_name_nails "nails"
tp_name_rockets "rox"
tp_name_cells "cells"
tp_name_quad "{&c05fquad&cfff}"
tp_name_pent "{&cf00pent&cfff}"
tp_name_ring "{&cff0ring&cfff}"
tp_name_suit "suit"
tp_name_mh "{&c0ffmega&cfff}"
tp_name_health "health"
tp_name_armor "armor"
tp_name_weapon "rl"
tp_name_backpack "{&cf2apack&r}"
tp_name_flag "{flag}"
tp_name_filter ""
tp_name_sentry "sentry"
tp_name_disp "dispenser"
tp_name_teammate ""
tp_name_enemy "{&cf55enemy&cfff}"
tp_name_eyes "{&cff0eyes&cfff}"
tp_name_quaded "{&c05fquaded&cfff}"
tp_name_pented "{&cf00pented&cfff}"
tp_name_status_white "$W"
tp_name_status_green "$G"
tp_name_status_yellow "$Y"
tp_name_status_red "$R"
tp_name_status_blue "$B"
tp_name_rune4 "regeneration rune"
tp_name_rune3 "haste rune"
tp_name_rune2 "strength rune"
tp_name_rune1 "resistance rune"
tp_name_someplace " "
tp_name_at "{&c999at&r}"
tp_name_nothing " "
tp_name_none ""
tp_name_separator "$x20"
//Item Need Amounts
tp_need_rl "1"
tp_need_weapon "87"
tp_need_ga "70"
tp_need_ya "70"
tp_need_ra "70"
tp_need_shells "0"
tp_need_nails "0"
tp_need_rockets "3"
tp_need_cells "6"
tp_need_health "50"
//Unsorted Variables
allow_download "1"
allow_download_demos "1"
allow_download_maps "1"
allow_download_models "1"
allow_download_other "1"
allow_download_pakmaps "1"
allow_download_skins "1"
allow_download_sounds "1"
cl_clock "0"
cl_clock_format "0"
cl_clock_x "0"
cl_clock_y "-1"
cl_curlybraces "0"
cl_debug_antilag_ghost "0"
cl_debug_antilag_lines "0"
cl_debug_antilag_self "0"
cl_debug_antilag_send "0"
cl_debug_antilag_view "0"
cl_debug_weapon_view "0"
cl_democlock "0"
cl_democlock_x "0"
cl_democlock_y "-0.01"
cl_gameclock "4"
cl_gameclock_offset "0"
cl_gameclock_x "22.4"
cl_gameclock_y "31.3"
cl_net_clientport "27001"
cl_textencoding "0"
cl_username ""
cl_warnexec "1"
coop "0"
deathmatch "3"
download_map_url ""
extralogname "unset"
filterban "1"
font_capitalize "0"
font_facepath "calibri"
font_gradient_alternate_color1 "175 120 52"
font_gradient_alternate_color2 "75 52 22"
font_gradient_alternate_percent "0.4"
font_gradient_normal_color1 "255 255 255"
font_gradient_normal_color2 "107 98 86"
font_gradient_normal_percent "0.2"
font_gradient_number_color1 "255 255 150"
font_gradient_number_color2 "218 132 7"
font_gradient_number_percent "0.2"
font_outline_width "2"
frag_log_type "0"
fraglimit "50"
gl_part_cache "1"
gl_particle_fulldetail "0"
hostname "Frogbot Clan Arena"
in_grab_windowed_mouse "1"
in_ignore_touch_events "1"
in_raw "1"
in_release_mouse_modes "2"
maxclients "8"
maxfps "77"
maxspectators "8"
maxvip_spectators "0"
net_tcp_timeout "2000"
pausable "1"
pm_airstep ""
pm_ktjump "0.5"
pm_rampjump ""
qconsole_log_say "0"
qtv_maxstreams "1"
qtv_password ""
qtv_pendingtimeout "5"
qtv_sayenabled "0"
qtv_streamport "0"
qtv_streamtimeout "45"
qwm_builddate ""
qwm_buildnum ""
qwm_fullname ""
qwm_homepage ""
qwm_name ""
qwm_platform ""
qwm_version ""
samelevel "8393473"
scr_autoid "5"
scr_autoid_armorbar_green_armor "25 170 0 255"
scr_autoid_armorbar_red_armor "255 0 0 255"
scr_autoid_armorbar_yellow_armor "255 220 0 255"
scr_autoid_barlength "16"
scr_autoid_healthbar_bg_color "180 115 115 100"
scr_autoid_healthbar_mega_color "255 0 0 255"
scr_autoid_healthbar_normal_color "80 0 0 255"
scr_autoid_healthbar_two_mega_color "255 100 0 255"
scr_autoid_healthbar_unnatural_color "255 255 255 255"
scr_autoid_namelength "0"
scr_autoid_proportional "0"
scr_autoid_scale "1"
scr_autoid_weaponicon "1"
scr_autoid_weapons "2"
skill "1"
spectator_password ""
sv_accelerate "10"
sv_admininfo ""
sv_airaccelerate "10"
sv_allowlastscores "1"
sv_antilag ""
sv_antilag_no_pred ""
sv_antilag_projectiles ""
sv_bigcoords ""
sv_cheats "0"
sv_crypt_rcon "1"
sv_debug_antilag "0"
sv_debug_usercmd "0"
sv_debug_weapons "0"
sv_default_name "unnamed"
sv_demoClearOld "0"
sv_demoDir "demos"
sv_demoDirAlt ""
sv_demoExtraNames "0"
sv_demoIdlefps "10"
sv_demoMaxDirSize "102400"
sv_demoMaxSize "20480"
sv_demoPrefix ""
sv_demoRegexp "\.mvd(\.(gz|bz2|rar|zip))?$"
sv_demoSuffix ""
sv_demoUseCache "0"
sv_demofps "30"
sv_demopings "3"
sv_demotxt "1"
sv_downloadchunksperframe "2"
sv_enable_cmd_minping "1"
sv_enableprofile "0"
sv_extlimits "2"
sv_forcenick "0"
sv_forcenqprogs "0"
sv_forcespec_onfull "2"
sv_friction "4"
sv_getrealip "1"
sv_gravity "800"
sv_hashpasswords "1"
sv_kicktop "1"
sv_kickuserinfospamcount "300"
sv_kickuserinfospamtime "3"
sv_loadentfiles "0"
sv_loadentfiles_dir ""
sv_logdir "."
sv_login "0"
sv_mapcheck "1"
sv_maxdownloadrate "0"
sv_maxlogsize "0"
sv_maxping "0"
sv_maxpitch "80"
sv_maxrate "0"
sv_maxspeed "320"
sv_maxtic "0.1"
sv_maxuploadsize "1048576"
sv_maxvelocity "2000"
sv_minping "0"
sv_minpitch "-70"
sv_mintic "0"
sv_mod_msg_file ""
sv_nailhack "1"
sv_onDemoRemove ""
sv_onRecordFinish ""
sv_phs "1"
sv_pr2references "0"
sv_progsname "qwprogs"
sv_progtype "0"
sv_rconlim "10"
sv_reconnectlimit "0"
sv_registrationinfo ""
sv_reliable_sound "0"
sv_sayteam_to_spec "1"
sv_serverip ""
sv_silentrecord "0"
sv_specprint "0"
sv_spectalk "1"
sv_spectatormaxspeed "500"
sv_speedcheck "1"
sv_stopspeed "100"
sv_timestamplen "60"
sv_unfake "1"
sv_use_dns "0"
sv_voip "1"
sv_voip_echo "0"
sv_voip_record "0"
sv_wateraccelerate "10"
sv_waterfriction "4"
sys_restart_on_error "0"
sys_select_timeout "10000"
sys_update_check "1"
teamplay ""
telnet_log_level "0"
timelimit "10"
timeout "65"
vip_password ""
vip_values ""
watervis ""
zombietime "2"
//User Created Variables
set_tp _.b "&c05f"
set_tp _.b2 "&c66f"
set_tp _.b3 "&c99f"
set_tp _.c "&c0ff"
set_tp _.c2 "&c5ff"
set_tp _.c3 "&c9ff"
set_tp _.g "&c0f0"
set_tp _.g2 "&c5f5"
set_tp _.g3 "&c9f9"
set_tp _.isPowerful "0"
set_tp _.m "&cf0f"
set_tp _.m2 "&cf5f"
set_tp _.m3 "&cf9f"
set_tp _.r "&cf00"
set_tp _.r2 "&cf55"
set_tp _.r3 "&cf99"
set _.stp.version "0.8.3"
set_tp _.str.armor "%A{&cfff%a&r}"
set_tp _.str.dropped "{&cf55%E&r}"
set_tp _.str.health "{&cfff%h&r}"
set_tp _.str.killme "{&cf31rl&cfff}{&cf31:100&r}"
set_tp _.str.need ""
set _.str.nick ""
set_tp _.str.powerups ""
set_tp _.str.rlg "rlg"
set_tp _.str.rlgc "{&cf31r&cfff}{&c29flg&cfff}"
set_tp _.str.took ""
set_tp _.str.weapon "$x20{&cf31rl&cfff}{&cf31:100&cfff}$x20{&c29flg&cfff}{&c29f:100&r}"
set_tp _.str.wpkilled ""
set_tp _.u "&cfa1"
set_tp _.u2 "&cfa6"
set_tp _.u3 "&cfa9"
set_tp _.w "&cfff"
set_tp _.w2 "&caaa"
set_tp _.w3 "&c666"
set_tp _.y "&cff0"
set_tp _.y2 "&cff5"
set_tp _.y3 "&cff9"
set loc_name_ga "ga"
set loc_name_mh "mega"
set loc_name_ra "ra"
set loc_name_separator "$."
set loc_name_ya "ya"
set nick "pep:"
set_tp powerful "1"
set sensfactor "1.4"
set_tp stacked "0"
set_tp stp_name_lg "lg"
set_tp stp_name_p "{&cf00p&cfff}"
set_tp stp_name_q "{&c05fq&cfff}"
set_tp stp_name_r "r"
set_tp stp_name_rl "rl"
set stp_nick_pure "c55"
set stp_nick_rgb "555"
set stpstyle "1"
set timer "7"
set_tp tp_name_mega "{&c0ffmega&cfff}"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// S E L E C T E D S O U R C E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
sb_sourceunmarkall
sb_sourcemark "QuakeServers.net"
sb_sourcemark "Asgaard"
sb_sourcemark "Global"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// A L I A S E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
unaliasall
alias +axe "impulse 1; +attack"
alias -axe "-attack; impulse 2"
alias +gl "impulse 6 3; +attack"
alias -gl "-attack; impulse 2"
alias +hook "impulse 22;+attack"
alias -hook "-attack;impulse 2 1"
alias +info "+showteamscores; r_netgraph 1"
alias -info "-showteamscores; r_netgraph 0"
alias +lg "weapon 8 5 3 2 4 1;+attack"
alias -lg "-attack"
alias +low "wb"
alias -low "wa"
alias +netgraph "netgraph 1"
alias -netgraph "netgraph 0"
alias +ng "impulse 4; +attack"
alias -ng "-attack; impulse 2"
alias +rj "impulse 7; +jump; +attack"
alias -rj "-attack; -jump"
alias +rjump "weapon 7;+attack;+jump"
alias -rjump "-attack;-jump"
alias +rl "impulse 7; +attack"
alias -rl "-attack; impulse 2"
alias +sg "impulse 2; +attack"
alias -sg "-attack; impulse 2"
alias +shaft "impulse 8 2; +attack"
alias -shaft "-attack; impulse 2"
alias +sng "impulse 5 4; +attack"
alias -sng "-attack; impulse 2"
alias +ssg "impulse 3; +attack"
alias -ssg "-attack; impulse 2"
alias +zoom "set oldfov $fov;lowsenscalc;fov 80;wait;fov 70"
alias -zoom "normalsenscalc;fov 90;wait;fov $oldfov"
alias .tsay.coming ".tsay$stpstyle.coming"
alias .tsay.dm2.rjump ".tsay$stpstyle.dm2.rjump"
alias .tsay.dm2.secret ".tsay$stpstyle.dm2.secret"
alias .tsay.dm2.slipped ".tsay$stpstyle.dm2.slipped"
alias .tsay.dm2.trick ".tsay$stpstyle.dm2.trick"
alias .tsay.dm3.diss ".tsay$stpstyle.dm3.diss"
alias .tsay.enemy.pent ".tsay$stpstyle.enemy.pent"
alias .tsay.enemy.quad ".tsay$stpstyle.enemy.quad"
alias .tsay.enemy.ring ".tsay$stpstyle.enemy.ring"
alias .tsay.get.pent ".tsay$stpstyle.get.pent"
alias .tsay.get.quad ".tsay$stpstyle.get.quad"
alias .tsay.help ".tsay$stpstyle.help"
alias .tsay.killme ".tsay$stpstyle.killme"
alias .tsay.lost ".tsay$stpstyle.lost"
alias .tsay.lost.pack ".tsay$stpstyle.lost.pack"
alias .tsay.lost.weapon ".tsay$stpstyle.lost.weapon"
alias .tsay.point ".tsay$stpstyle.point"
alias .tsay.quad.over ".tsay$stpstyle.quad.over"
alias .tsay.replace ".tsay$stpstyle.replace"
alias .tsay.report ".tsay$stpstyle.report"
alias .tsay.safe ".tsay$stpstyle.safe"
alias .tsay.status ".tsay$stpstyle.status"
alias .tsay.team.powerup ".tsay$stpstyle.team.powerup"
alias .tsay.took.any ".tsay$stpstyle.took.any"
alias .tsay.took.died ".tsay$stpstyle.took.died"
alias .tsay.took.nopack ".tsay$stpstyle.took.nopack"
alias .tsay.version "say_team $\$nick {$_.ystp version: $_.w$_.stp.version (style: $stpstyle)&r}"
alias .tsay.weapon.killed ".tsay$stpstyle.weapon.killed"
alias .tsay.you.take ".tsay$stpstyle.you.take"
alias .tsay1.coming "say_team $\$nick coming $[{%l}$] $_.str.need"
alias .tsay1.dm2.rjump "say_team $\$nick coming rjump high $[{%l}$]"
alias .tsay1.dm2.secret "say_team $\$nick do not enter $[{%l}$] %A%a/%h $_.str.rlg"
alias .tsay1.dm2.slipped "say_team $\$nick {$_.menemy slipped&r} $[{tele}$]"
alias .tsay1.dm2.trick "say_team $\$nick quad-jump $[{quad-low}$]"
alias .tsay1.dm3.diss "say_team $\$nick discharge warning! $[{%l}$] {&c29flg:$cells&r}"
alias .tsay1.enemy.pent "say_team $\$nick $tp_name_enemy $tp_name_pent"
alias .tsay1.enemy.quad "say_team $\$nick $tp_name_enemy $tp_name_quad"
alias .tsay1.enemy.ring "say_team $\$nick $tp_name_enemy $tp_name_ring"
alias .tsay1.get.pent "say_team $\$nick get $tp_name_pent"
alias .tsay1.get.quad "say_team $\$nick get $tp_name_quad"
alias .tsay1.help "say_team $\$nick {$_.yhelp&r} $[{%l}$]"
alias .tsay1.killme "say_team $\$nick {$_.mkill me&r} $[{%l}$] $_.str.killme"
alias .tsay1.lost "say_team $\$nick {$_.rlost&r} $[{%d}$] {%E}"
alias .tsay1.lost.pack "say_team $\$nick {$_.mdropped&r} $tp_name_backpack $[{%d}$] {%E}"
alias .tsay1.lost.weapon "say_team $\$nick {$_.mdropped&r} $_.str.dropped $[{%d}$] {%E}"
alias .tsay1.point "say_team $\$nick %x $tp_name_at $[{%y}$]"
alias .tsay1.quad.over "say_team $\$nick $tp_name_quad over"
alias .tsay1.replace "say_team $\$nick replace $[{%l}$]"
alias .tsay1.report "say_team $\$nick $_.str.armor/$_.str.health$_.str.weapon $[{%l}$] $_.str.powerups $_.str.need"
alias .tsay1.safe "say_team $\$nick {$_.gsafe&r} $[{%l}$]"
alias .tsay1.status "say_team $\$x20$x20{$_.wstatus/report!?&r}"
alias .tsay1.team.powerup "say_team $\$nick {$_.gteam&r} $powerups"
alias .tsay1.took.any "say_team $\$nick took $took $[{%Y}$]"
alias .tsay1.took.died "say_team $\$nick took $took but died $[{%Y}$]"
alias .tsay1.took.nopack "say_team $\$nick took empty pack $[{%Y}$]"
alias .tsay1.weapon.killed "say_team $\$nick {$_.c$_.str.wpkilled killed!&r} {\}{$_.c20&cfff}{/} $[{%l}$] "
alias .tsay1.you.take "say_team $\$nick you take $_.str.youtake $[{%l}$]"
alias .tsay2.coming "say_team $\{$_.u$_.str.nick&r} {$_.ucoming $_.u2[$_.u3%l$_.u2]&r} {$_.w2$_.str.need}"
alias .tsay2.dm2.rjump "say_team $\{$_.u$_.str.nick coming rjump high $_.u2[$_.u3%l$_.u2]&r}"
alias .tsay2.dm2.secret "say_team $\{$_.u$_.str.nick do not enter $_.u2[$_.u3%l$_.u2]&r} %A{$_.u2%a/%h&r} $_.str.rlg"
alias .tsay2.dm2.slipped "say_team $\{$_.r2enemy slipped&r}"
alias .tsay2.dm2.trick "say_team $\{$_.c$_.str.nick trick $_.c2[$_.c3%l$_.c2]&r}"
alias .tsay2.dm3.diss "say_team $\{$_.b$_.str.nick discharge warning! $_.b2[$_.b3%l$_.b2]&r} {&c29flg:$cells&r}"
alias .tsay2.enemy.pent "say_team $\{$_.r2enemy&r} $tp_name_pent"
alias .tsay2.enemy.quad "say_team $\{$_.r2enemy&r} $tp_name_quad"
alias .tsay2.enemy.ring "say_team $\{$_.r2enemy&r} $tp_name_ring"
alias .tsay2.get.pent "say_team $\{$_.r3get&r} $tp_name_pent"
alias .tsay2.get.quad "say_team $\{$_.b3get&r} $tp_name_quad"
alias .tsay2.help "say_team $\{$_.y$_.str.nick help $_.y[$_.y2%l$_.y]&r} {$_.y3%a/%h&r}"
alias .tsay2.killme "say_team $\$nick {$_.m2%hhp $_.mkill me!!&r} $_.str.killme $[{%l}$]"
alias .tsay2.lost "say_team $\{$_.r$_.str.nick lost&r} {$_.r[$_.r2%d$_.r]&r} {$_.r2%E&r}"
alias .tsay2.lost.pack "say_team $\{$_.r$_.str.nick dropped&r} $tp_name_backpack {$_.r[$_.w%d$_.r]&r} {$_.r2%E&r}"
alias .tsay2.lost.weapon "say_team $\{$_.r$_.str.nick dropped&r} $_.str.dropped {$_.r[$_.w%d$_.r]&r} {$_.r2%E&r}"
alias .tsay2.point "say_team $\{&c1ff$d&r} %x $tp_name_at $[{%y}$]"
alias .tsay2.quad.over "say_team $\$tp_name_quad {$_.bover&r}"
alias .tsay2.replace "say_team $\{$_.c$_.str.nick replace $_.c[$_.c2%l$_.c]&r} {$_.c3$_.str.rlg&r}"
alias .tsay2.report "say_team $\$nick $_.str.armor/$_.str.health$_.str.weapon $[{%l}$] $_.str.powerups {$_.w2$_.str.need}"
alias .tsay2.safe "say_team $\{$_.g$_.str.nick safe $_.g[$_.g2%l$_.g]&r} {$_.g3$_.str.rlg&r}"
alias .tsay2.status "say_team $\$x20$x20{$_.wstatus/report!?&r}"
alias .tsay2.team.powerup "say_team $\$nick $powerups"
alias .tsay2.took.any "say_team $\{$_.w$_.str.nick took&r} $took {$_.w3[$_.w2%Y$_.w3]&r}"
alias .tsay2.took.died "say_team $\{$_.w$_.str.nick took&r} $took {$_.w2but died&r}"
alias .tsay2.took.nopack "say_team $\{$_.w$_.str.nick took $_.w2empty pack $_.w2[$_.w3%Y$_.w2]&r}"
alias .tsay2.weapon.killed "say_team $\{$_.g$_.str.nickn weapon killed! $_.g2[$_.g3%l$_.g2]&r} {\}{&c0ff0&cfff}{/}"
alias .tsay2.you.take "say_team $\{$_.w$_.str.nick $_.wyou take $_.c$d&r} $_.str.youtake {$_.w3[$_.w%l$_.w3]&r}"
alias _.armor.need "if ($_.isPowerful) then app_tp _.str.armor %A{&cf66%a&r} else _.armor.normal"
alias _.armor.normal "app_tp _.str.armor %A{&cfff%a&r}"
alias _.check.all "_.check.power; _.check.stack; _.check.powerups; _.check.armor; _.check.health; _.check.weapons; _.check.need"
alias _.check.armor "set_tp _.str.armor $qt$qt; if ('$tp_name_armor' isin '$need') then _.armor.need else _.armor.normal"
alias _.check.health "set_tp _.str.health $qt$qt; if ('$tp_name_health' isin '$need') then _.health.need else if ($health > 100) then _.health.stacked else _.health.normal"
alias _.check.need "set_tp _.str.need $qt$qt; if ('$matchtype' == '2on2') then _.need.2on2 else _.need.4on4; wait; _.need.any"
alias _.check.power "if ('$bestweapon' isin '$tp_name_rl $tp_name_lg' OR '$powerups' != '') then set_tp powerful 1 else set_tp powerful 0; wait"
alias _.check.powerups "set_tp _.str.powerups $qt$qt; if ('$powerups' = '') then _.do.nothing else _.pu"
alias _.check.rlg "set_tp _.str.rlg $qt$qt; set_tp _.str.rlgc $qt$qt; if ('$tp_name_rl' isin '$weapons' AND '$tp_name_lg' isin '$weapons') then _.has.rlg.both else if ('$tp_name_rl' isin '$weapons') then _.has.rlg.rl else if ('$tp_name_lg' isin '$weapons') then _.has.rlg.lg"
alias _.check.stack "if (($armor > 50 AND $health > 100) OR ($armor >= 100)) then set_tp stacked 1 else set_tp stacked 0; wait"
alias _.check.weapons "set_tp _.str.weapon $qt $qt; set_tp _.str.rlg $qt$qt; _.check.rlg; if ('$tp_name_rl' isin '$weapons' AND '$tp_name_lg' isin '$weapons') then _.has.weapon.both else if ('$tp_name_rl' isin '$weapons') then _.has.weapon.rl else if ('$tp_name_lg' isin '$weapons') then _.has.weapon.lg else _.has.weapon.weak"
alias _.do.nothing ""
alias _.echo.re "echo 0:$re_trigger_match_0 1:$re_trigger_match_1 2:$re_trigger_match_2"
alias _.has.rlg.both "set_tp _.str.rlg rlg; set_tp _.str.rlgc $tp_name_rlg"
alias _.has.rlg.lg "set_tp _.str.rlg lg; set_tp _.str.rlgc $tp_name_lg"
alias _.has.rlg.rl "set_tp _.str.rlg rl; set_tp _.str.rlgc $tp_name_rl"
alias _.has.weapon.both "_.has.weapon.rl; wait; _.has.weapon.lg"
alias _.has.weapon.lg "if ($cells <= $tp_need_cells) then app_tp _.str.weapon $tp_name_lg{&cf66:$cells&r} else app_tp _.str.weapon $tp_name_lg{&c29f:$cells&r}"
alias _.has.weapon.no "set_tp _.str.weapon $qt$qt"
alias _.has.weapon.rl "if ($rockets <= $tp_need_rockets) then app_tp _.str.weapon $tp_name_rl{&cf66:$rockets&r} else app_tp _.str.weapon $tp_name_rl{&cf31:$rockets&cfff}"
alias _.has.weapon.weak "if ('$bestweapon' isin 'sg ng') then _.has.weapon.no else app_tp _.str.weapon $bestweapon"
alias _.health.need "if ($_.isPowerful) then app_tp _.str.health {&cf66%h&r} else _.health.normal"
alias _.health.normal "app_tp _.str.health {&cfff%h&r}"
alias _.health.stacked "_.health.normal"
alias _.killme "set_tp _.str.killme $qt$qt; if ('$bestweapon' == '$tp_name_rl') then _.killme.rl else if ('$bestweapon' == '$tp_name_lg') then _.killme.lg else _.killme.ammo"
alias _.killme.ammo "if ($rockets < 1 AND $cells < 1) then _.do.nothing else if ($rockets > 0) then app_tp _.str.killme {&cfa6$tp_name_rockets:$rockets&r} else _.do.nothing; if ($cells > 0) then app_tp _.str.killme {&c6af$tp_name_cells:$cells&r} else _.do.nothing"
alias _.killme.lg "app_tp _.str.killme $tp_name_lg{&c29f:$cells&r} else _.do.nothing"
alias _.killme.rl "app_tp _.str.killme $tp_name_rl{&cf31:$rockets&r} else _.do.nothing"
alias _.lost "set_tp _.str.dropped $qt$qt; if ($health < 1 AND '$weapon' == '$tp_name_rl') then _.lost.rl else if ($health < 1 AND '$weapon' == '$tp_name_lg') then _.lost.lg else _.lost.nothing"
alias _.lost.lg "app_tp _.str.dropped {$_.mlg-pack:$cells&r}; wait; .tsay.lost.weapon"
alias _.lost.nothing "app_tp _.str.dropped {$_.r2%E&r}; wait; .tsay.lost"
alias _.lost.pack "if ($health < 1 AND '$bestweapon' isin '$tp_name_rl $tp_name_lg') then _.lost else .tsay.lost.pack"
alias _.lost.rl "app_tp _.str.dropped {$_.mrl-pack&r}; wait; .tsay.lost.weapon"
alias _.need.2on2 ""
alias _.need.4on4 "_.need.ammo"
alias _.need.ammo "if ('$tp_name_rl' isin '$weapons' AND '$tp_name_lg' isin '$weapons') then _.need.ammo.rlg else if ('$tp_name_rl' isin '$weapons') then _.need.ammo.rl else if ('$tp_name_lg' isin '$weapons') then _.need.ammo.lg else _.do.nothing"
alias _.need.ammo.lg "if ($cells < $tp_need_cells) then app_tp _.str.need cells"
alias _.need.ammo.rl "if ($rockets < $tp_need_rockets) then app_tp _.str.need rox"
alias _.need.ammo.rlg "if ($rockets < $tp_need_rockets AND $cells < $tp_need_cells) then app_tp _.str.need rox/cells"
alias _.need.any "if ('$_.str.need' != '') then set_tp _.str.need need$x20$_.str.need"
alias _.need.armor "if ('$tp_name_weapon' !isin '$need' AND '$tp_name_armor' isin '$need' AND $armor < 999) then app_tp _.str.need $tp_name_armor else _.do.nothing"
alias _.need.health "if ('$tp_name_weapon' !isin '$need' AND '$tp_name_health' isin '$need') then app_tp _.str.need $tp_name_health else _.do.nothing"
alias _.need.weapon "if (($powerful > 0 OR $stacked > 0) AND '$bestweapon' !isin '$tp_name_rl $tp_name_lg') then app_tp _.str.need weapon else _.do.nothing"
alias _.nick.andeh "set nick {&cf68and:&r}; skin andeh"
alias _.nick.bps "set nick {&cc93bps:&r}; skin bps"
alias _.nick.carapace "set nick {&c693car:&r}; skin carapace"
alias _.nick.color.get "set stp_nick_rgb $qt$qt; if ('$nick' =~ '&c([0-9a-f]{3})') then _.nick.color.get.m else _.nick.color.get.d"
alias _.nick.color.get.d "set stp_nick_rgb 555"
alias _.nick.color.get.m "set stp_nick_rgb $re_trigger_match_1"
alias _.nick.extract "_.nick.color.get; _.nick.pure.get; _.nick.set"
alias _.nick.ganon "set nick {&c48fgan:&r}; skin ganon"
alias _.nick.goblin "set nick {&c859gob:&r}; skin goblin"
alias _.nick.lethalwiz "set nick {&c358lwz:&r}; skin lethalwiz"
alias _.nick.molle "set nick {&c962mol:&r}; skin molle"
alias _.nick.name "if_exists alias _.nick.$name _.nick.$name _.do.nothing"
alias _.nick.pure.get "set stp_nick_pure $qt$qt; if ('$nick' =~ '(&c[0-9a-f]{3})?([a-zA-Z0-9]{3})\:?') then _.nick.pure.get.m"
alias _.nick.pure.get.m "set stp_nick_pure $re_trigger_match_2"
alias _.nick.razor "set nick {&ccc6raz:&r}; skin razor"
alias _.nick.rio "set nick {&c823rio:&r}; skin rio"
alias _.nick.rst "set nick {&c777rst:&r}; skin rst"
alias _.nick.set "if ($stpstyle == 1) then set nick {&c$stp_nick_rgb$stp_nick_pure:&r} else set nick {&c$stp_nick_rgb$stp_nick_pure&r}; if ($stpstyle == 2) then set _.str.nick $stp_nick_pure"
alias _.point "if_exists alias shownick _.shownick1 _.do.nothing; if ('$point' != '$tp_name_nothing') then .tsay.point"
alias _.pu "if ('$tp_name_quad' isin '$powerups' AND '$tp_name_pent' isin '$powerups' AND '$tp_name_ring' isin '$powerups') then _.pu.all else if ('$tp_name_quad' isin '$powerups' AND '$tp_name_pent' isin '$powerups') then _.pu.quadpent else if ('$tp_name_quad' isin '$powerups' AND '$tp_name_ring' isin '$powerups') then _.pu.quadring else if ('$tp_name_ring' isin '$powerups' AND '$tp_name_pent' isin '$powerups') then _.pu.pentring else _.pu.single"
alias _.pu.all "set_tp _.str.powerups $stp_name_q$stp_name_p$tp_name_ring"
alias _.pu.pentring "set_tp _.str.powerups $stp_name_p$tp_name_ring"
alias _.pu.quadpent "set_tp _.str.powerups $stp_name_q$tp_name_pent"
alias _.pu.quadring "set_tp _.str.powerups $stp_name_q$tp_name_ring"
alias _.pu.single "set_tp _.str.powerups $powerups"
alias _.report "_.check.all"
alias _.resetAll "unalias_re ^\.tsay\.(.+)$; unalias_re ^\_\.(.+)$; unalias_re ^stp\_(.+)$; unset_re ^stp\_(.+)$; unset_re ^\_\.(.+)$"
alias _.shownick1 "shownick 1"
alias _.smart "if ('$mapname' == 'dm3') then _.smart.dm3 else if ('$mapname' == 'dm2') then _.smart.dm2 else if ('$mapname' == 'e1m2') then _.smart.e1m2 else stp_coming"
alias _.smart.dm2 "if ('$location' isin 'quad quad-low') then .tsay.dm2.trick else if ('$location' isin 'ng tele-entry tele') then .tsay.dm2.slipped else if ('$location' == 'big-stairs') then .tsay.dm2.rjump else if ('$location' == 'secret') then .tsay.dm2.secret else .tsay.coming"
alias _.smart.dm3 "if ('$location' isin 'water water-lg water-gl water-rox water-tunnel' AND '$tp_name_lg' isin '$weapons') then .tsay.dm3.diss else stp_coming"
alias _.smart.e1m2 "stp_coming"
alias _.stp.default.style "set stpstyle 1; _.nick.extract;"
alias _.team.powerup "if ('$powerups' == '') then .tsay.quad.over else .tsay.team.powerup"
alias _.took "if ('$took' == '$tp_name_nothing') then _.do.nothing else if ('$took' isin '$tp_name_ring $tp_name_pent $tp_name_quad') then _.team.powerup else if ('$took' isin '$tp_name_backpack $bestweapon' AND $health < 1) then _.took.died else if ('$took' isin '$tp_name_rl $tp_name_lg' AND '$bestweapon' !isin '$tp_name_rl $tp_name_lg') then _.took.died else if ('$tp_name_backpack' == '$took') then _.took.pack else _.took.any"
alias _.took.any ".tsay.took.any"
alias _.took.died ".tsay.took.died"
alias _.took.pack "if ('$bestweapon' isin '$tp_name_rl $tp_name_lg') then _.took.any else .tsay.took.nopack"
alias _.wpkilled "set_tp _.str.wpkilled $qt$qt; if ('$mapname' isin 'dm2 e1m2') then _.wpkilled.rl else _.wpkilled.rlg"
alias _.wpkilled.rl "set_tp _.str.wpkilled rl"
alias _.wpkilled.rlg "set_tp _.str.wpkilled rlg"
alias _.youtake "set_tp _.str.youtake $d; if ('$point' !isin '$tp_name_nothing $tp_name_backpack') then _.youtake.point else _.youtake.regxp"
alias _.youtake.dm2 "if ('$location' =~ '^(low\-stairs|low\-lift|low\-button)$') then _.youtake.tp rl else if ('$location' =~ '^(floating)$') then _.youtake.tp mh"
alias _.youtake.dm3 "if ('$location' =~ '^(sng\-ledge|hill)$') then _.youtake.tp mega else if ('$location' =~ '^(water)$') then _.youtake.tp lg"
alias _.youtake.e1m2 "if ('$location' =~ '^([^\-]+)\-([^\-]+)$') then _.youtake.item2 else if ('$location' =~ '^(bridge|bridge\-room)$') then _.youtake.tp ga"
alias _.youtake.item "_.youtake.tp $re_trigger_match_1"
alias _.youtake.point "set_tp _.str.youtake $point"
alias _.youtake.regxp "if ('$location' =~ '^(quad|pent|ring|rl|lg|ra|ya|mega)$') then _.youtake.item else if ('$location' =~ '-?(quad|pent|ring|rl|lg|ra|ya|mega)-?') then _.youtake.item else if ('$mapname' == 'dm3') then _.youtake.dm3 else if ('$mapname' == 'dm2') then _.youtake.dm2 else if ('$mapname' == 'e1m2') then _.youtake.e1m2"
alias _.youtake.tp "set_tp _.str.youtake $tp_name_%1"
alias _bots "_draw_line;_bots_echo_1;echo;_bots_echo_2;echo;_bots_echo_3;echo;_bots_echo_4;echo;_bots_echo_5;echo;_bots_echo_6;_draw_line"
alias _bots_echo_1 "echo Type ^b^o^t^_^f^f^a for ffa, ^b^o^t^_^1^o^n^1 for a duel, etc"
alias _bots_echo_2 "echo Available modes: ^f^f^a, ^1^o^n^1, ^2^o^n^2, ^4^o^n^4, ^a^r^e^n^a, ^c^a^r^e^n^a"
alias _bots_echo_3 "echo After choosing a mode, type ^a^d^d^b^o^t to add a bot"
alias _bots_echo_4 "echo Press [^F^5] or type ^r^e^a^d^y to start the match"
alias _bots_echo_5 "echo Use ^s^k^i^l^l^u^p and ^s^k^i^l^l^d^o^w^n to adjust skill before adding bots"
alias _bots_echo_6 "echo To start over, type ^r^e^m^o^v^e^a^l^l^b^o^t^s"
alias _conchars "_draw_line;_conchars_echo_0;echo;_conchars_echo_1;_conchars_echo_2;_conchars_echo_3;_conchars_echo_4;_conchars_echo_5;_conchars_echo_6;_conchars_echo_7;_conchars_echo_8;_conchars_echo_9;_conchars_echo_10;_conchars_echo_11;_conchars_echo_12;_conchars_echo_13;_conchars_echo_14;_conchars_echo_15;_conchars_echo_16;_conchars_echo_17;_conchars_echo_18;_conchars_echo_19;_conchars_echo_20;echo;_conchars_echo_21;_draw_line"
alias _conchars_echo_0 "echo List of console character sets:"
alias _conchars_echo_1 "echo $x20^1$x20 - ^M^o^o^n^D^r^u^n^k ^I^d^3 ^C^h^a^r^s^e^t ^M^O^D^I^F^I^E^D by Moon[Drunk]"
alias _conchars_echo_10 "echo ^1^0$x20 - ^O^C^R ^B ^S^t^d by AAS"
alias _conchars_echo_11 "echo ^1^1$x20 - ^C^o^p^p^e^r^p^l^a^t^e by Copperplate"
alias _conchars_echo_12 "echo ^1^2$x20 - ^d^a^r^k^1^0^0^r^m ^- ^N^e^w ^V^e^r^s^i^o^n by darkstorm"
alias _conchars_echo_13 "echo ^1^3$x20 - ^d^a^r^k^1^0^0^r^m ^- ^S^t^o^n^e^d by darkstorm"
alias _conchars_echo_14 "echo ^1^4$x20 - ^B^u^g^s^3 by Bugsy"
alias _conchars_echo_15 "echo ^1^5$x20 - ^D^e^f^1 by Def"
alias _conchars_echo_16 "echo ^1^6$x20 - ^B^a^b^y^l^o^n^5 by Babylon5"
alias _conchars_echo_17 "echo ^1^7$x20 - ^M^o^o^n^D^r^u^n^k ^4 by Moon[Drunk]"
alias _conchars_echo_18 "echo ^1^8$x20 - ^M^o^o^n^D^r^u^n^k ^3 by Moon[Drunk]"
alias _conchars_echo_19 "echo ^1^9$x20 - ^O^C^R ^A ^S^t^d by AAS"
alias _conchars_echo_2 "echo $x20^2$x20 - ^d^a^r^k^1^0^0^r^m by darkstorm"
alias _conchars_echo_20 "echo ^2^0$x20 - ^R^u^s^t^y ^e^d^i^t^i^o^n ^J^e^f^f^e^r^i^e^s by darkstorm"
alias _conchars_echo_21 "echo Type ^g^l^_^c^o^n^s^o^l^e^f^o^n^t ^1^-^2^0 to select a console character set"
alias _conchars_echo_3 "echo $x20^3$x20 - ^U^n^k^n^o^w^n^1 by biomass"
alias _conchars_echo_4 "echo $x20^4$x20 - ^C^o^n^n^i^v^e^n^t ^e^d^i^t^i^o^n ^J^e^f^f^e^r^i^e^s by darkstorm"
alias _conchars_echo_5 "echo $x20^5$x20 - ^d^a^r^k^s^t^o^r^m^-^q^w by darkstorm"
alias _conchars_echo_6 "echo $x20^6$x20 - ^G^r^a^y ^B^u^g^s by _KaszpiR_"
alias _conchars_echo_7 "echo $x20^7$x20 - ^D^e^f ^2 by Def"
alias _conchars_echo_8 "echo $x20^8$x20 - ^O^r^i^g^i^n^a^l ^c^o^n^c^h^a^r ^s^i^m^p^l^i^f^i^e^d by super"
alias _conchars_echo_9 "echo $x20^9$x20 - ^A^n^g^u^a^'^s ^c^h^a^r^s^e^t by Angua"
alias _crosshairs "_draw_line;_crosshairs_echo_0;echo;_crosshairs_echo_1;_crosshairs_echo_2;_crosshairs_echo_3;_crosshairs_echo_4;_crosshairs_echo_5;_crosshairs_echo_6;_crosshairs_echo_7;_crosshairs_echo_8;_crosshairs_echo_9;_crosshairs_echo_10;_crosshairs_echo_11;_crosshairs_echo_12;_crosshairs_echo_13;_crosshairs_echo_14;_crosshairs_echo_15;_crosshairs_echo_16;_crosshairs_echo_17;_crosshairs_echo_18;_crosshairs_echo_19;_crosshairs_echo_20;echo;_crosshairs_echo_21;echo;_crosshairs_echo_22;_draw_line"
alias _crosshairs_echo_0 "echo List of crosshairs:"
alias _crosshairs_echo_1 "echo $x20^1$x20 - ^I^n^t^e^r ^1 by the-interceptor"
alias _crosshairs_echo_10 "echo ^1^0$x20 - ^C^r^o^s^s ^a^n^d ^D^o^t by Stev"
alias _crosshairs_echo_11 "echo ^1^1$x20 - ^b^p^s^' ^c^r^o^s^s^h^a^i^r by bps"
alias _crosshairs_echo_12 "echo ^1^2$x20 - ^l^f^x ^c^r^o^s^s^h^a^i^r by para"
alias _crosshairs_echo_13 "echo ^1^3$x20 - ^b^p^8 by bps"
alias _crosshairs_echo_14 "echo ^1^4$x20 - ^p^h^r^e^n by phren"
alias _crosshairs_echo_15 "echo ^1^5$x20 - ^x^e^n^i^c^'^s ^c^r^o^s^s^h^a^i^r by xenic"
alias _crosshairs_echo_16 "echo ^1^6$x20 - ^p^l^a^z^6 ^c^r^o^s^s^h^a^i^r by PlaZmaZ"
alias _crosshairs_echo_17 "echo ^1^7$x20 - ^x^h^a^i^r^_^d^e^f by benQ"
alias _crosshairs_echo_18 "echo ^1^8$x20 - ^s^u^p^e^r^c^r^o^s^s (3) by super"
alias _crosshairs_echo_19 "echo ^1^9$x20 - ^p^l^a^z^3 ^c^r^o^s^s^h^a^i^r by PlaZmaZ"
alias _crosshairs_echo_2 "echo $x20^2$x20 - ^D^e^u^r^k^'^s ^C^r^o^s^s^h^a^i^r by deurk"
alias _crosshairs_echo_20 "echo ^2^0$x20 - ^c^r^o^s^s^p^n^g by super"
alias _crosshairs_echo_21 "echo Type ^c^r^o^s^s^h^a^i^r^i^m^a^g^e ^1^-^2^0 to select a crosshair"
alias _crosshairs_echo_22 "echo Try using different ^c^r^o^s^s^h^a^i^r^s^i^z^e settings to make the crosshair look good"
alias _crosshairs_echo_3 "echo $x20^3$x20 - ^s^u^p^e^r^c^r^o^s^s (2) by super"
alias _crosshairs_echo_4 "echo $x20^4$x20 - ^l^o^c^u^s^t^s ^c^r^o^s^s^h^a^i^r by locust"
alias _crosshairs_echo_5 "echo $x20^5$x20 - ^B^e^s^t ^c^r^o^s^s^h^a^i^r ^e^v^e^r by unknown"
alias _crosshairs_echo_6 "echo $x20^6$x20 - ^C^r^o^s^s^h^a^i^r ^a^n^n^i by anni"
alias _crosshairs_echo_7 "echo $x20^7$x20 - ^d^v^i^d^e^d^o^t by dvide"
alias _crosshairs_echo_8 "echo $x20^8$x20 - ^I^n^t^e^r ^2 by the-interceptor"
alias _crosshairs_echo_9 "echo $x20^9$x20 - ^s^u^p^e^r^c^r^o^s^s (1) by super"
alias _draw_line "echo --------------------------------------------------------------"
alias _gfx_default_echo "_gfx_default_echo_1;echo;_gfx_default_echo_2"
alias _gfx_default_echo_1 "echo ^D^e^f^a^u^l^t graphics settings loaded"
alias _gfx_default_echo_2 "echo ^N^o^t^e: you may have to reload the map for settings to update"
alias _gfx_eyecandy_echo "_gfx_eyecandy_echo_1;echo;_gfx_eyecandy_echo_2"
alias _gfx_eyecandy_echo_1 "echo ^E^y^e^c^a^n^d^y graphics settings loaded"
alias _gfx_eyecandy_echo_2 "echo ^N^o^t^e: you may have to reload the map for settings to update"
alias _gfx_legoquake_echo "_gfx_legoquake_echo_1;echo;_gfx_legoquake_echo_2"
alias _gfx_legoquake_echo_1 "echo ^L^e^g^o^Q^u^a^k^e graphics settings loaded"
alias _gfx_legoquake_echo_2 "echo ^N^o^t^e: you may have to reload the map for settings to update"
alias _gfx_origquake_echo "_gfx_origquake_echo_1;echo;_gfx_origquake_echo_2;_gfx_origquake_echo_3"
alias _gfx_origquake_echo_1 "echo ^O^r^i^g^i^n^a^l ^Q^u^a^k^e graphics settings loaded"
alias _gfx_origquake_echo_2 "echo ^N^o^t^e ^#^1: you may have to reload the map for settings to update"
alias _gfx_origquake_echo_3 "echo ^N^o^t^e ^#^2: for an authentic look, delete or move ^/^q^w^/^m^o^d^e^l^s^.^p^k^3"
alias _gfx_simpletex_echo "_gfx_simpletex_echo_1;_gfx_simpletex_echo_2"
alias _gfx_simpletex_echo_1 "echo ^S^i^m^p^l^e ^T^e^x^t^u^r^e^s graphics settings loaded. Change walls and floor colors with ^r^_^w^a^l^l^c^o^l^o^r and ^r^_^f^l^o^o^r^c^o^l^o^r"
alias _gfx_simpletex_echo_2 "echo ^N^o^t^e: you may have to reload the map for settings to update"
alias _graphics "_draw_line;_graphics_echo_0;echo;_graphics_echo_1;_graphics_echo_2;_graphics_echo_3;_graphics_echo_4;_graphics_echo_5;echo;_graphics_echo_6;echo;_graphics_echo_7;echo;_graphics_echo_8;_graphics_echo_9;_graphics_echo_10;_graphics_echo_11;_draw_line"
alias _graphics_echo_0 "echo ^L^i^s^t ^o^f ^g^r^a^p^h^i^c ^m^o^d^e^s:"
alias _graphics_echo_1 "echo ^d^e^f^a^u^l^t$x20$x20$x20$x20$x20$x20$x20 - the default nQuake look"
alias _graphics_echo_10 "echo ^f^p^s^p^a^r^t^i^c^l^e^s$x20$x20 - turns on a set of fps particles"
alias _graphics_echo_11 "echo ^n^o^f^p^s^p^a^r^t^i^c^l^e^s - turns off a set of fps particles"
alias _graphics_echo_2 "echo ^o^r^i^g^i^n^a^l^q^u^a^k^e$x20 - the original Quake look*"
alias _graphics_echo_3 "echo ^e^y^e^c^a^n^d^y$x20$x20$x20$x20$x20$x20 - the prettiest graphics"
alias _graphics_echo_4 "echo ^l^e^g^o^q^u^a^k^e$x20$x20$x20$x20$x20 - the pro configuration of the early 2000's*"
alias _graphics_echo_5 "echo ^s^i^m^p^l^e^t^e^x^t^u^r^e^s - downscaled eSports look"
alias _graphics_echo_6 "echo * These settings only function 100% with the full Quake version"
alias _graphics_echo_7 "echo ^A^d^v^a^n^c^e^d ^s^e^t^t^i^n^g^s:"
alias _graphics_echo_8 "echo ^p^a^r^t^i^c^l^e^s$x20$x20$x20$x20$x20 - turns on eyecandy particles"
alias _graphics_echo_9 "echo ^n^o^p^a^r^t^i^c^l^e^s$x20$x20$x20 - turns off eyecandy particles"
alias _in_mouse_warning "if $in_raw == 0 then _in_mouse_warning_1;if $in_raw == 1 then _in_mouse_warning_2"
alias _in_mouse_warning_1 "echo;echo If you are experiencing mouse issues try changing ^i^n^_^r^a^w to 1."
alias _in_mouse_warning_2 "echo;echo If you are experiencing mouse issues try changing ^i^n^_^r^a^w to 0."
alias _startup_message "_startup_message_1;echo;_startup_message_2;_in_mouse_warning;echo;_startup_message_3;_startup_message_4;_startup_message_5;_startup_message_6;_startup_message_7;_startup_message_8;_startup_message_9;echo;_startup_message_10;_startup_message_11;_startup_message_12;vid_conwidth 0"
alias _startup_message_1 "echo Welcome to ^n^Q^u^a^k^e!"
alias _startup_message_10 "echo ^w^e^a^p^o^n^s$x20$x20$x20 - view a list of quick weapon binds"
alias _startup_message_11 "echo For additional help, type ^h^e^l^p, or ^d^e^s^c^r^i^b^e [command]"
alias _startup_message_12 "echo To search for a command, type ^c^v^a^r^l^i^s^t *[keyword]*, for example ^c^v^a^r^l^i^s^t ^*^s^k^i^n^*"
alias _startup_message_2 "echo To find a game, press [^E^S^C] and select ^M^u^l^t^i^p^l^a^y^e^r!"
alias _startup_message_3 "echo Helpful commands:"
alias _startup_message_4 "echo ^/^l^i^s^t* $x20$x20$x20 - aliases that display a list of different assets available"
alias _startup_message_5 "echo ^b^o^t^s$x20$x20$x20$x20$x20$x20 - instructions on how to play against bots"
alias _startup_message_6 "echo ^c^r^o^s^s^h^a^i^r^s - view a list of crosshairs"
alias _startup_message_7 "echo ^c^o^n^c^h^a^r^s$x20$x20 - view a list of console characters"
alias _startup_message_8 "echo ^g^r^a^p^h^i^c^s$x20$x20 - view a list of graphic settings"
alias _startup_message_9 "echo ^t^e^a^m^s^a^y^s$x20$x20 - view a list of teamsay binds"
alias _teamsays "_draw_line;_teamsays_echo_0;echo;_teamsays_echo_1;_teamsays_echo_2;_teamsays_echo_3;_teamsays_echo_4;_teamsays_echo_5;_teamsays_echo_6;_draw_line"
alias _teamsays_echo_0 "echo ^T^e^a^m^s^a^y ^b^i^n^d^s:"
alias _teamsays_echo_1 "echo ^R reports location of an item you are ^p^o^i^n^t^i^n^g at"
alias _teamsays_echo_2 "echo ^F reports your location as ^s^a^f^e"
alias _teamsays_echo_3 "echo ^5 alerts your team of ^e^n^e^m^y ^p^o^w^e^r^u^p"
alias _teamsays_echo_4 "echo ^T reports your location as ^l^o^s^t"
alias _teamsays_echo_5 "echo ^S^H^I^F^T reports your ^s^t^a^t^u^s"
alias _teamsays_echo_6 "echo ^G requests ^h^e^l^p from your team"
alias _weapon_message_1 "echo ^Q^u^i^c^k ^w^e^a^p^o^n ^b^i^n^d^s:"
alias _weapon_message_2 "echo ^2 selects the ^S^h^o^t^g^u^n or ^A^x^e (if out of ammo)"
alias _weapon_message_3 "echo ^3 selects the ^S^u^p^e^r ^S^h^o^t^g^u^n or ^S^h^o^t^g^u^n"
alias _weapon_message_4 "echo ^4 selects the ^S^u^p^e^r ^N^a^i^l^g^u^n or ^N^a^i^l^g^u^n"
alias _weapon_message_5 "echo ^Q selects the ^G^r^e^n^a^d^e ^L^a^u^n^c^h^e^r"
alias _weapon_message_6 "echo ^E selects the ^R^o^c^k^e^t ^L^a^u^n^c^h^e^r"
alias _weapon_message_7 "echo ^M^o^u^s^e^2 selects the ^L^i^g^h^t^n^i^n^g ^G^u^n"
alias _weapons "_draw_line;_weapon_message_1;echo;_weapon_message_2;_weapon_message_3;_weapon_message_4;_weapon_message_5;_weapon_message_6;_weapon_message_7;_draw_line"
alias aliasview "viewalias"
alias app_tp "if ('$%1' == '') then set_tp %1 $%1%2 else set_tp %1 $%1$x20%2"
alias app_tp_nosp "set_tp %1 $%1%2"
alias bot_1on1 "exec configs/duel.cfg"
alias bot_2on2 "exec configs/2on2.cfg;team blue;color 13"
alias bot_4on4 "exec configs/team.cfg;team blue;color 13"
alias bot_arena "exec configs/arena.cfg"
alias bot_carena "exec configs/clarena.cfg"
alias bot_ffa "exec configs/ffa.cfg"
alias bots "_bots"
alias conchars "_conchars"
alias crosshairs "_crosshairs"
alias date "echo $date $time"
alias default "gl_anisotropy 16;gl_externalTextures_bmodels 1;gl_externalTextures_world 1;gl_texturemode gl_linear_mipmap_nearest;gl_loadlitfiles 1;gl_miptexlevel 0;r_drawflat 0;r_fastsky 0;r_fastturb 0;r_skyname $qt$qt;gl_turbfog 1;gl_caustics 1;gl_powerupshells 1;cl_novweps 0;r_bloom 0;gl_turb_trails 0;gl_detail 0;r_dynamic 0;gl_rl_globe 0;gl_coronas 0;gl_surface_lava 0;gl_surface_slime 0;gl_lightning 0;gl_flashblend 0;gl_simpleitems 0;particles;nofpsparticles;_gfx_default_echo"
alias demo_faster "demo_setspeed 400;echo Demo: Fast forward (faster)"
alias demo_fastest "demo_setspeed 800;echo Demo: Fast forward (fastest)"
alias demo_fastfwd "demo_setspeed 200;echo Demo: Fast forward"
alias demo_normal "demo_setspeed 100;echo Demo: Normal speed"
alias demo_paused "demo_setspeed 0;echo Demo: Paused"
alias demo_slower "demo_setspeed 30;echo Demo: Slow motion (slower)"
alias demo_slowest "demo_setspeed 15;echo Demo: Slow motion (slowest)"
alias demo_slowmo "demo_setspeed 60;echo Demo: Slow motion"
alias demobinds "bind KP_ENTER scores;bind KP_HOME demo_slowest;bind KP_UPARROW demo_paused;bind KP_PGUP demo_fastest;bind KP_MINUS vol-;bind KP_LEFTARROW demo_slower;bind KP_5 demo_normal;bind KP_RIGHTARROW demo_faster;bind KP_PLUS vol+;bind KP_END demo_slowmo;bind KP_DOWNARROW demo_paused;bind KP_PGDN demo_fastfwd"
alias echo_tecken "echo_tecken50; echo_tecken60; echo_tecken70; echo_tecken80; echo_tecken90"
alias echo_tecken50 "echo 50:$x50 51:$x51 52:$x52 53:$x53 54:$x54 55:$x55 56:$x56 57:$x57 58:$x58 59:$x59"
alias echo_tecken60 "echo 60:$x60 61:$x61 62:$x62 63:$x63 64:$x64 65:$x65 66:$x66 67:$x67 68:$x68 69:$x69"
alias echo_tecken70 "echo 70:$x70 71:$x71 72:$x72 73:$x73 74:$x74 75:$x75 76:$x76 77:$x77 78:$x78 79:$x79"
alias echo_tecken80 "echo 80:$x80 81:$x81 82:$x82 83:$x83 84:$x84 85:$x85 86:$x86 87:$x87 88:$x88 89:$x89"
alias echo_tecken90 "echo 90:$x90 91:$x91 92:$x92 93:$x93 94:$x94 95:$x95 96:$x96 97:$x97 98:$x98 99:$x99"
alias eyecandy "gl_anisotropy 16;gl_externalTextures_bmodels 1;gl_externalTextures_world 1;gl_texturemode gl_linear_mipmap_nearest;gl_loadlitfiles 1;gl_miptexlevel 0;r_drawflat 0;r_fastsky 0;r_fastturb 0;r_skyname space;gl_turbfog 1;gl_caustics 1;gl_powerupshells 1;cl_novweps 0;r_bloom 1;gl_turb_trails 1;gl_detail 1;r_dynamic 1;gl_rl_globe 2;gl_coronas 1;gl_surface_lava 1;gl_surface_slime 1;gl_lightning 1;gl_flashblend 0;gl_simpleitems 0;gl_part_blood 1;particles;nofpsparticles;_gfx_eyecandy_echo"
alias fpsparticles "cl_r2g 1;r_rockettrail 2;r_telesplash 0;r_explosiontype 3;noparticles"
alias graphics "_graphics"
alias legoquake "gl_anisotropy 1;gl_externalTextures_bmodels 0;gl_externalTextures_world 0;gl_texturemode gl_nearest;gl_loadlitfiles 0;gl_miptexlevel 3;r_drawflat 0;r_fastsky 1;r_fastturb 0;r_skyname $qt$qt;gl_turbfog 0;gl_caustics 0;gl_powerupshells 1;cl_novweps 0;r_bloom 0;gl_turb_trails 0;gl_detail 0;r_dynamic 0;gl_rl_globe 0;gl_coronas 0;gl_surface_lava 0;gl_surface_slime 0;gl_lightning 0;gl_flashblend 0;gl_simpleitems 1;noparticles;fpsparticles;_gfx_legoquake_echo"
alias listconfigs "fs_dir configs * hidesize hidedir"
alias listcrosshairs "fs_dir crosshairs * hideext hidesize hidedir"
alias listmaps "fs_dir maps * hidesize hidedir"
alias listskins "fs_dir skins * hideext hidesize hidedir"
alias listskyboxes "fs_dir env * hidesize hidedir"
alias lowsenscalc "set_calc sensitivity $sensitivity / $sensfactor"
alias nofpsparticles "cl_r2g 0;r_rockettrail 3;r_telesplash 1;r_explosiontype 1"
alias noparticles "gl_particle_fire 0;gl_part_explosions 0;gl_part_trails 0;gl_nailtrail 0;gl_part_spikes 0;gl_part_gunshots 0;gl_part_blood 0;gl_part_telesplash 0;gl_part_blobs 0;gl_part_lavasplash 0;gl_part_inferno 0;gl_part_blood 0"
alias normalsenscalc "set_calc sensitivity $sensitivity * $sensfactor"
alias originalquake "gl_anisotropy 1;gl_externalTextures_bmodels 0;gl_externalTextures_world 0;gl_texturemode gl_linear_mipmap_nearest;gl_loadlitfiles 0;gl_miptexlevel 0;r_drawflat 0;r_fastturb 0;r_fastsky 0;r_skyname $qt$qt;gl_turbfog 0;gl_caustics 0;gl_powerupshells 0;cl_novweps 1;r_bloom 0;gl_turb_trails 0;gl_detail 0;r_dynamic 0;gl_rl_globe 0;gl_coronas 0;gl_surface_lava 0;gl_surface_slime 0;gl_lightning 0;gl_flashblend 0;gl_simpleitems 0;noparticles;nofpsparticles;_gfx_origquake_echo"
alias particles "gl_particle_fire 1;gl_part_explosions 1;gl_part_trails 1;gl_nailtrail 1;gl_part_spikes 1;gl_part_gunshots 1;gl_part_telesplash 1;gl_part_blobs 1;gl_part_lavasplash 1;gl_part_inferno 1;gl_part_blood 1;nofpsparticles"
alias set_color_tp "set_tp {%1%2$r}"
alias simpletextures "gl_anisotropy 1;gl_texturemode gl_linear_mipmap_nearest;gl_miptexlevel 0;gl_loadlitfiles 0;r_drawflat 1;r_fastturb 1;r_fastsky 1;r_skyname $qt$qt;gl_turbfog 0;gl_caustics 0;gl_powerupshells 1;cl_novweps 0;r_bloom 0;gl_turb_trails 0;gl_detail 0;r_dynamic 0;gl_rl_globe 0;gl_coronas 0;gl_surface_lava 0;gl_surface_slime 0;gl_lightning 0;gl_flashblend 0;gl_simpleitems 1;noparticles;fpsparticles;_gfx_simpletex_echo"
alias sinfoset ""
alias specbinds "bind KP_ENTER scores;bind KP_HOME $qttrack #7$qt;bind KP_UPARROW $qttrack #8$qt;bind KP_MINUS stats;bind KP_LEFTARROW $qttrack #4$qt;bind KP_5 $qttrack #5$qt;bind KP_RIGHTARROW $qttrack #6$qt;bind KP_PLUS effi;bind KP_END $qttrack #1$qt;bind KP_DOWNARROW $qttrack #2$qt;bind KP_PGDN $qttrack #3$qt;bind / tracklist"
alias stp_aol "if ($health > 0) then %1 %2 %3 %4 %5 else stp_lost"
alias stp_coming "_.check.all; wait; .tsay.coming"
alias stp_dropped "_.lost.pack"
alias stp_enemy_pent ".tsay.enemy.pent"
alias stp_enemy_quad ".tsay.enemy.quad"
alias stp_enemy_quad_ok98 "play ok98_enemy_quad; wait; .tsay.enemy.quad"
alias stp_enemy_ring ".tsay.enemy.ring"
alias stp_get_pent ".tsay.get.pent"
alias stp_get_quad ".tsay.get.quad"
alias stp_help ".tsay.help"
alias stp_init_echo "echo &cff0$x80Sudden Teamplay lite $_.stp.version (style: $stpstyle) loaded$x82&r"
alias stp_killme "impulse 7 8 6 5 4 3 2; _.check.health; wait; _.killme; wait; .tsay.killme"
alias stp_lost "_.lost"
alias stp_point "_.point"
alias stp_powerup "_.team.powerup"
alias stp_replace "_.check.weapons; wait; .tsay.replace"
alias stp_report "_.report; wait; .tsay.report"
alias stp_safe "_.check.weapons; wait; .tsay.safe"
alias stp_setstyle "set stpstyle %1; _.nick.extract; stp_init_echo"
alias stp_smart "_.check.all; wait; _.smart"
alias stp_spec "if ('$spectator' == '1') then echo $_.wSudden teamplay message supressed when spectator = 1. else %1 %2 %3 %4 %5"
alias stp_status ".tsay.status"
alias stp_style "stp_setstyle %1"
alias stp_took "_.took"
alias stp_version ".tsay.version"
alias stp_wpkilled "_.wpkilled; wait; .tsay.weapon.killed"
alias stp_youtake "_.youtake; wait; .tsay.you.take"
alias teamsays "_teamsays"
alias time_dec "if $timer == 0 then set timer 59 else inc timer -1;echo ^t^i^m^e :$timer"
alias time_inc "if $timer == 59 then set timer 0 else inc timer 1;echo ^t^i^m^e :$timer"
alias tp_custom_getpenttimer "say_team $\$cl_fakename: pent delayed {$timer} secs"
alias tp_custom_getquadtimer "say_team $\$cl_fakename: quad delayed {$timer} secs"
alias vol+ "inc volume +0.1;echo Volume: $volume"
alias vol- "inc volume -0.1;echo Volume: $volume"
alias wa "bind mouse1 +rl; bind mouse3 +gl"
alias wb "bind mouse1 +ssg; bind mouse3 +sng"
alias weapons "_weapons"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// Q W 2 6 2 H U D //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// T E A M P L A Y C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
tp_pickup powerups weapons armor mh pack cells
tp_took powerups weapons armor mh pack cells rockets
tp_point powerups weapons armor mh pack cells rockets enemy
filter clear
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// M I S C E L L A N E O U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
mapgroup 2fort5 2fort5r
mapgroup mbases mbasesr
skygroup clear
floodprot 9 9 1
hud_recalculate
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// P L U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// K E Y B I N D I N G S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
unbindall
bind TAB "+showscores"
bind ENTER "messagemode"
bind ESCAPE "togglemenu"
bind SPACE "+shaft"
bind + ""
bind , ""
bind - ""
bind . ""
bind / "tracklist"
bind 0 ""
bind 1 "stp_get_quad"
bind 2 "stp_aol stp_safe"
bind 3 "weapon 3 2"
bind 4 "weapon 5 4"
bind 5 "tp_msgenemypwr"
bind 6 ""
bind 7 ""
bind 8 ""
bind 9 ""
bind = ""
bind ? "stp_enemy_ring"
bind [ "inc volume -0.1;echo Volume: $volume"
bind \ ""
bind ] "inc volume +0.1;echo Volume: $volume"
bind _ ""
bind ` "toggleconsole"
bind a "+moveleft"
bind b ""
bind c "stp_get_pent"
bind d "+moveright"
bind e "stp_aol stp_report"
bind f "stp_powerup"
bind g "tp_msghelp"
bind h ""
bind i ""
bind j ""
bind k ""
bind l ""
bind m ""
bind n ""
bind o ""
bind p ""
bind q "stp_enemy_quad"
bind r "stp_replace"
bind s "+back"
bind t "messagemode"
bind u "messagemodeqtvtogame"
bind v "stp_lost"
bind w "+forward"
bind x "stp_killme"
bind y "messagemode2"
bind z "stp_dropped"
bind ~ "toggleconsole"
bind BACKSPACE ""
bind CAPSLOCK ""
bind PAUSE "toggleproxymenu"
bind UPARROW ""
bind DOWNARROW ""
bind LEFTARROW ""
bind RIGHTARROW ""
bind ALT "stp_took"
bind CTRL "tossrune"
bind SHIFT "+low"
bind F1 "tp_msggetquad"
bind F2 "tp_msggetpent"
bind F3 "tp_custom_getquadtimer"
bind F4 "tp_custom_getpenttimer"
bind F5 "toggleready"
bind F6 "break"
bind F7 "join"
bind F8 "observe"
bind F9 "menu_slist"
bind F10 ""
bind F11 ""
bind F12 "screenshot"
bind INS ""
bind DEL ""
bind PGDN "break"
bind PGUP "ready"
bind HOME ""
bind END ""
bind KP_STAR "match_save"
bind KP_HOME "demo_slowest"
bind KP_UPARROW "demo_paused"
bind KP_PGUP "demo_fastest"
bind KP_MINUS "vol-"
bind KP_LEFTARROW "demo_slower"
bind KP_5 "demo_normal"
bind KP_RIGHTARROW "demo_faster"
bind KP_PLUS "vol+"
bind KP_END "demo_slowmo"
bind KP_DOWNARROW "demo_paused"
bind KP_PGDN "demo_fastfwd"
bind KP_ENTER "scores"
bind MOUSE1 "+rl"
bind MOUSE2 "+jump"
bind MOUSE3 "+gl"
bind MOUSE4 "say :)"
bind MOUSE5 "+sg"
bind MWHEELUP "stp_smart"
bind MWHEELDOWN "stp_point"
|