Tournaments
RaggA  /  26 Nov 2018, 07:26
With 2018 coming to a close the QW community looks to the future. And we are happy to announce a brand new duel league to kick off 2019 with a bang. It's HAMMER TIME!
Client software
RaggA  /  21 Nov 2018, 08:12
After 9 months hard development and refinement FortressOne 1.0.0 is now available for download. FortressOne for those not in the know is a stand alone Quakeworld Team Fortress package containing all you need to enjoy that most legendary of mods in the modern day. Featured in the package are a modified version of the ezQuake client, updated textures and models as well as a many other general improvements. Whether you are an old hand or a curious new comer to QWTF you can check it out for free today. Simply grab the package installer, available in both Windows and Linux flavors.

https://www.fortressone.org/
Tournaments
pleuraXeraphim  /  22 Oct 2018, 19:31
Calling ALL Quakeworld TF fans:

MASSIVE TF Game this Saturday 27th of October 2018, at 23:00 GMT/UTC.

Rock2ober is an annual attempt to get a FULL 32 player Quakeworld TF game, just like days of yore. The mod is 'Attackers Go Red' (AGR), which means ALL reds attack, and all Blues defend, creating an especially intense, action packed gaming experience, as all 16 Blues fight all 16 Reds. There is no Red Flag. There will be pre-match entertainment, and other once a year surprises for those who arrive a 23:00GMT sharp. More Info:

http://www.attackersgored.com/?p=2757

See you there!!
Andrew K
OMC
Tournaments
VVD  /  14 Oct 2018, 17:38
We got 82 players from 22 countries and decided to extend signups for one more week to get 6 divisions in Europe (only 5 for now) and 2 divisions in America (only 8 players now). Australian players are very active - 15 players for 2 divisions.
Signups will close 19th of October 2018, then 1 day for div-whine - 20th Oct, and 21th Oct you can start play games!

Signups are here.
Guides
ocoini  /  10 Oct 2018, 17:42
http://blaps.se/qw/qwnu-allstarslogo.png


Teams are set!

21 of October; AllStar TIME is moved one hour - Later: The new time is 18:00 CEST - (GMT/UTC: 16:00 - EDT: 12:00) on the same day
Servers
Ake Vader  /  9 Oct 2018, 17:45
It's been long overdue but finally nQuakesv has been updated with the most recent MVDSV/KTX versions available.
Tournaments
ocoini  /  30 Sep 2018, 15:05
Time to dust of the old joystick; rejoin the Quake community and cash in on QuakeWorld!
This November; prepare to make some money out of your 10k hours of duel practise!

Duel tournament with prizes for BOTH the higher skilled and lower skilled duellers coming this November!
Tournaments
meag  /  26 Sep 2018, 20:59
It's the time of the year to get ready for the dark nights of winter, which can only mean one thing - QuakeWorld tournaments! Adding to the recent QuakeWorld Duel Showdown tournament and the Allstars 4v4 exhibition match, VVD is launching the 10th edition of the major duel tournament, Thunderdome.

As always there will be multiple divisions so you can sign-up and be rest assured you'll be up against people around your skill level. Registration is open for the next couple of weeks, with the tournament expected to start sometime around middle of October.

Hope to get Australian and American divisions again!
Tournaments
ocoini  /  11 Sep 2018, 17:04
http://blaps.se/qw/qwnu-allstarslogo.png


The October 2018 calender will be privileged to entertain a new QuakeWorld AllStars showmatch!

Bringing the best of the best together to showcase the fastest and most punishing team deathmatch game that exists. The AllStars series is back to guard the game with a QuadPentaRing-esque collaborative event and you can help!

Amazing players Astounding casters Awesome game - Triple A show!
Client software
meag  /  28 Aug 2018, 10:02
After an all-too-long wait, ezQuake 3.1 is finally finished. You can upgrade to the latest version by downloading from the official site, or you can read the changelog first at github. That's also the place to report bugs & issues.

Compared to the 3.0 release, most changes should be relatively minor.

Many thanks to everyone who has contributed over the past two years with suggestions, patches & testing.
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