bps' config per 2012-02-21.
Added by: bps
Added date: 2012-02-21
Type: Play
Engine: ezQuake OpenGL
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
///                                                                                              ///
///                                                                                              ///
///                          E Z Q U A K E   C O N F I G U R A T I O N                           ///
///                                                                                              ///
///                                                                                              ///
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////



////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                    C O M M A N D   L I N E                                     //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


//  ezquake-gl.exe

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                       V A R I A B L E S                                        //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


//Only variables with non-default values are listed below.
//You can use "cfg_save_unchanged 1" to save all variables.

//Menu
menu_advanced                        "1"
menu_marked_bgcolor                  "255 120 0 200"
menu_marked_fade                     "0"

//MQWCL HUD
hud_ammo1_frame                      "0.6"
hud_ammo1_item_opacity               "0.5"
hud_ammo1_pos_x                      "672"
hud_ammo1_pos_y                      "-26"
hud_ammo1_show                       "1"
hud_ammo1_style                      "1"
hud_ammo2_align                      "left"
hud_ammo2_align_x                    "center"
hud_ammo2_align_y                    "center"
hud_ammo2_frame                      "0.6"
hud_ammo2_item_opacity               "0.5"
hud_ammo2_order                      "1"
hud_ammo2_place                      "screen"
hud_ammo2_pos_x                      "191"
hud_ammo2_pos_y                      "217"
hud_ammo2_show                       "1"
hud_ammo2_style                      "1"
hud_ammo3_align                      "left"
hud_ammo3_align_x                    "center"
hud_ammo3_align_y                    "center"
hud_ammo3_frame                      "0.5"
hud_ammo3_frame_color                ""
hud_ammo3_item_opacity               "1"
hud_ammo3_order                      "2"
hud_ammo3_place                      "screen"
hud_ammo3_pos_x                      "76"
hud_ammo3_pos_y                      "218"
hud_ammo3_scale                      "2"
hud_ammo3_show                       "1"
hud_ammo3_style                      "1"
hud_ammo4_align                      "left"
hud_ammo4_align_x                    "right"
hud_ammo4_align_y                    "bottom"
hud_ammo4_frame                      "0.5"
hud_ammo4_order                      "3"
hud_ammo4_place                      "screen"
hud_ammo4_pos_x                      "-265"
hud_ammo4_pos_y                      "-37"
hud_ammo4_scale                      "2"
hud_ammo4_show                       "1"
hud_ammo4_style                      "1"
hud_ammo_order                       "2"
hud_ammo_show                        "0"
hud_armor_item_opacity               "1"
hud_armor_order                      "1"
hud_armor_pos_x                      "-184"
hud_armor_scale                      "2"
hud_armordamage_order                "2"
hud_bar_armor_order                  "2"
hud_bar_health_order                 "2"
hud_clock_align_y                    "down"
hud_clock_big                        "0"
hud_clock_blink                      "0"
hud_clock_pos_x                      "-3"
hud_clock_pos_y                      "515"
hud_clock_show                       "1"
hud_clock_style                      "1"
hud_democlock_show                   "0"
hud_editor_allowplace                "0"
hud_editor_allowresize               "0"
hud_face_item_opacity                "0.6"
hud_face_order                       "show"
hud_face_place                       "0"
hud_face_pos_x                       "-62"
hud_face_pos_y                       "-48"
hud_face_scale                       "1.3"
hud_fps_decimals                     "0"
hud_fps_item_opacity                 "0.5"
hud_fps_place                        ""
hud_fps_pos_x                        "-391"
hud_fps_pos_y                        "-9"
hud_frags_extra_spec_info            "1"
hud_frags_pos_x                      "-64"
hud_frags_pos_y                      "-176"
hud_gameclock_align_x                "center"
hud_gameclock_align_y                "center"
hud_gameclock_big                    "0"
hud_gameclock_blink                  "0"
hud_gameclock_countdown              "1"
hud_gameclock_frame_color            "10 10 5"
hud_gameclock_place                  "center"
hud_gameclock_pos_y                  "145"
hud_gameclock_scale                  "2"
hud_gameclock_style                  "1"
hud_group1_height                    "27"
hud_group1_pos_x                     "523"
hud_group1_pos_y                     "445"
hud_group1_show                      "1"
hud_group1_width                     "1"
hud_group2_height                    "27"
hud_group2_item_opacity              "1"
hud_group2_pos_x                     "158"
hud_group2_pos_y                     "445"
hud_group2_show                      "1"
hud_group2_width                     "1"
hud_group3_height                    "12"
hud_group3_pos_x                     "-134"
hud_group3_pos_y                     "329"
hud_group3_width                     "42"
hud_group4_pos_x                     "-83"
hud_group4_pos_y                     "329"
hud_group5_height                    "12"
hud_group5_pos_x                     "86"
hud_group5_pos_y                     "156"
hud_group5_width                     "12"
hud_group6_height                    "12"
hud_group6_pos_x                     "-218"
hud_group6_pos_y                     "143"
hud_group6_width                     "12"
hud_group7_frame                     "5"
hud_group7_item_opacity              "1"
hud_group7_place                     "center"
hud_group7_pos_x                     "192"
hud_group7_pos_y                     "-100"
hud_group8_height                    "12"
hud_group8_pos_x                     "32"
hud_group8_pos_y                     "-30"
hud_group8_width                     "12"
hud_group9_height                    "27"
hud_group9_pos_x                     "-190"
hud_group9_pos_y                     "-53"
hud_group9_show                      "1"
hud_group9_width                     "1"
hud_gun2_order                       "1"
hud_gun2_pos_x                       "672"
hud_gun2_pos_y                       "-26"
hud_gun2_scale                       "2"
hud_gun3_align_x                     "center"
hud_gun3_order                       "2"
hud_gun3_place                       "screen"
hud_gun3_pos_x                       "252"
hud_gun3_pos_y                       "197"
hud_gun3_scale                       "2"
hud_gun4_align_x                     "center"
hud_gun4_order                       "3"
hud_gun4_place                       "screen"
hud_gun4_pos_x                       "203"
hud_gun4_pos_y                       "197"
hud_gun4_scale                       "2"
hud_gun5_align_x                     "center"
hud_gun5_order                       "4"
hud_gun5_place                       "screen"
hud_gun5_pos_x                       "177"
hud_gun5_pos_y                       "197"
hud_gun5_scale                       "2"
hud_gun6_align_x                     "center"
hud_gun6_item_opacity                "1"
hud_gun6_order                       "100"
hud_gun6_place                       "screen"
hud_gun6_pos_x                       "77"
hud_gun6_pos_y                       "197"
hud_gun6_scale                       "2"
hud_gun7_align_x                     "center"
hud_gun7_order                       "101"
hud_gun7_place                       "screen"
hud_gun7_pos_x                       "59"
hud_gun7_pos_y                       "197"
hud_gun7_scale                       "2"
hud_gun8_align_x                     "center"
hud_gun8_order                       "102"
hud_gun8_place                       "screen"
hud_gun8_pos_x                       "124"
hud_gun8_pos_y                       "197"
hud_gun8_scale                       "2"
hud_health_order                     "1"
hud_health_pos_x                     "-176"
hud_health_scale                     "2"
hud_healthdamage_order               "2"
hud_iammo1_pos_x                     "193"
hud_iammo1_scale                     "0.5"
hud_iammo1_style                     "0"
hud_iammo2_order                     "1"
hud_iammo2_pos_x                     "26"
hud_iammo2_scale                     "0.5"
hud_iammo2_show                      "1"
hud_iammo2_style                     "0"
hud_iammo3_order                     "2"
hud_iammo3_pos_x                     "80"
hud_iammo3_pos_y                     "20"
hud_iammo3_scale                     "0.5"
hud_iammo3_show                      "1"
hud_iammo3_style                     "0"
hud_iammo4_order                     "3"
hud_iammo4_pos_x                     "318.399994"
hud_iammo4_pos_y                     "331.200012"
hud_iammo4_scale                     "0.5"
hud_iammo4_show                      "1"
hud_iammo4_style                     "0"
hud_iammo_align_x                    "center"
hud_iammo_order                      "3"
hud_iarmor_item_opacity              "0.6"
hud_iarmor_order                     "2"
hud_iarmor_pos_x                     "176"
hud_iarmor_pos_y                     "1"
hud_iarmor_scale                     "1.3"
hud_key1_pos_x                       "69"
hud_key1_pos_y                       "67"
hud_key2_order                       "1"
hud_key2_pos_x                       "54"
hud_key2_pos_y                       "1"
hud_mp3_title_align_x                "center"
hud_mp3_title_align_y                ""
hud_mp3_title_frame_color            "255 255 255"
hud_mp3_title_height                 "16"
hud_mp3_title_place                  ""
hud_mp3_title_pos_y                  "315"
hud_mp3_title_style                  "0"
hud_mp3_title_wordwrap               "1"
hud_netgraph_pos_x                   "2"
hud_netgraph_pos_y                   "-118"
hud_ownfrags_show                    "0"
hud_pent_order                       "4"
hud_pent_pos_x                       "49"
hud_pent_pos_y                       "-2"
hud_ping_pos_y                       "-10"
hud_quad_order                       "16"
hud_quad_pos_x                       "-158"
hud_quad_pos_y                       "-72"
hud_quad_scale                       "1.925"
hud_radar_height                     "200"
hud_radar_itemfilter                 "backpack quad pent suit ring health armor shells cells rockets nails mega"
hud_radar_weaponfilter               "ssg ng sng gl rl lg"
hud_radar_width                      "200"
hud_ring_order                       "2"
hud_ring_pos_x                       "42"
hud_ring_pos_y                       "3"
hud_score_difference_order           "2"
hud_score_enemy_order                "1"
hud_score_position_order             "3"
hud_sigil2_order                     "1"
hud_sigil3_order                     "2"
hud_sigil4_order                     "3"
hud_speed_pos_y                      "-130"
hud_suit_order                       "5"
hud_suit_pos_x                       "49"
hud_suit_pos_y                       "20"
hud_teamfrags_align_x                "55"
hud_teamfrags_cell_height            "12"
hud_teamfrags_cell_width             "34"
hud_teamfrags_colors_alpha           "1"
hud_teamfrags_extra_spec_info        "0"
hud_teamfrags_order                  "99"
hud_teamfrags_padtext                "0"
hud_teamfrags_pos_x                  "385"
hud_teamfrags_pos_y                  "-39"
hud_teamfrags_style                  "3"
hud_teamfrags_vertical               "1"
hud_teamholdinfo_width               "200 a"
hud_tracking_format                  "Tracking %n"
hud_tracking_pos_x                   "54"
hud_tracking_pos_y                   "-50"
hud_tracking_scale                   "2"

//Player Settings
ruleset                              "smackdown"
b_switch                             "2"
w_switch                             "2"
bottomcolor                          "1"
topcolor                             "3"
name                                 "bps"
rate                                 "20000"
skin                                 "bps"
team                                 "$.tF$."

//Teamplay Communications
tp_weapon_order                      "78653421"

//Skin Settings
enemyskin                            "green"
teamquadskin                         "blue"
enemyquadskin                        "green_slime"
teampentskin                         "blue"
enemypentskin                        "orange"
teambothskin                         "blue"
enemybothskin                        "orange"
enemybottomcolor                     "13"
enemytopcolor                        "13"
teambottomcolor                      "12"
teamtopcolor                         "0"
enemyforceskins                      "use player's name"
noskins                              "2"

//Console Settings
con_notifytime                       "5"
con_particles_alpha                  "0"
con_particles_images                 "0"
gl_consolefont                       "charset-3"
gl_smoothfont                        "0"
scr_conalpha                         "0"
scr_consize                          "0.77"
scr_conspeed                         "10000"

//Chat Settings
cl_fp_messages                       "5"
cl_fp_persecond                      "5"
ignore_flood_duration                "10"

//FPS and EyeCandy Settings
cl_deadbodyFilter                    "2"
cl_fakeshaft                         "2"
cl_gibFilter                         "1"
cl_maxfps                            "900"
cl_model_bobbing                     "0"
cl_muzzleflash                       "0"
cl_physfps                           "77"
cl_r2g                               "1"
gl_powerupshells                     "0"
gl_powerupshells_size                "8"
r_drawflame                          "0"
r_explosionLight                     "0"
r_explosionLightColor                "4"
r_grenadeTrail                       "0"
r_lgbloodColor                       "75"
r_lightflicker                       "0"
r_powerupGlow                        "2"
r_rocketLight                        "0"
r_rocketTrail                        "12"
r_shaftalpha                         "0"

//Particle Effects
gl_clipparticles                     "0"
gl_part_explosions                   "1"
gl_part_tracer1_color                "255 255 255"
gl_part_trails                       "1"
gl_particle_trail_width              "10"

//Lighting
gl_flashblend                        "1"
gl_lightmode                         "0"
gl_loadlitfiles                      "0"
gl_shaftlight                        "0"

//Turbulency and Sky Settings
r_fastsky                            "1"
r_fastturb                           "1"
r_lavacolor                          "30 10 5"
r_skycolor                           "50 55 60"
r_slimecolor                         "50 50 50"
r_telecolor                          "0 1 2"
r_watercolor                         "30 60 80"

//Weapon View Model Settings
cl_bob                               "0"
cl_bobcycle                          "0,6"
cl_bobup                             "0"
r_drawviewmodel                      "0"

//Texture Settings
gl_lerpimages                        "0"
gl_max_size                          "8"
gl_miptexLevel                       "3"
gl_scaleTurbTextures                 "0"
gl_subdivide_size                    "128"
gl_texturemode                       "gl_nearest"
gl_texturemode2d                     "gl_nearest"

//Config Management
cfg_backup                           "1"
cfg_legacy_exec                      "0"
cfg_save_sysinfo                     "1"

//OpenGL Rendering
gl_clear                             "1"
gl_triplebuffer                      "0"
r_farclip                            "10000"

//Video Settings
_windowed_mouse                      "0"
vid_allowSoftwareGL                  "1"
vid_conheight                        "525"
vid_conwidth                         "840"
vid_customheight                     "1050"
vid_customwidth                      "1680"
vid_displayfrequency                 "120"
vid_mode                             "-1"
vid_stencilbits                      "0"
vid_vsync                            "0.0"
vid_xpos                             "0"
vid_ypos                             "0"

//Sound Settings
bgmvolume                            "1.000000"
s_ambientlevel                       "0.0000000001"
s_khz                                "44"
s_noextraupdate                      "1"
volume                               "0.0"

//Input - Keyboard
cl_backspeed                         "450"
cl_forwardspeed                      "450"
cl_movespeedkey                      "1"
cl_sidespeed                         "450"
cl_upspeed                           "1500"

//Input - Mouse
m_pitch                              "-0.022"
m_rate                               "500"
m_showrate                           "1"

//Input - Misc
sensitivity                          "1.7"

//Network Settings
cl_c2sImpulseBackup                  "0"
cl_useproxy                          "1"

//Server Browser
sb_autoupdate                        "0"
sb_inforetries                       "1"
sb_infospersec                       "1000"
sb_infotimeout                       "500"
sb_masterretries                     "1"
sb_nosockraw                         "1"
sb_pings                             "1"
sb_pingspersec                       "1000.000000"
sb_pingtimeout                       "400"

//Status Bar and Scoreboard
con_fragmessages                     "0"
scr_compactHud                       "4"
scr_compactHudAlign                  "1"
scr_drawHFrags                       "2"
scr_drawVFrags                       "2"
scr_newhud                           "1"
scr_scoreboard_borderless            "1"
scr_scoreboard_fillalpha             "1"
scr_scoreboard_fillcolored           "1"
scr_scoreboard_forcecolors           "0"
scr_scoreboard_teamsort              "0"

//Crosshair Settings
crosshair                            "4"
crosshaircolor                       "0 255 0"
crosshairsize                        "3"

//Screen Settings
cl_democlock                         "1"
cl_onload                            "console"
cl_window_caption                    "0"
gl_contrast                          "1.5"
gl_gamma                             "0.65"
r_tracker_frags                      "2"
r_tracker_frame_color                "50 50 50 200"
r_tracker_images_scale               "1.5"
r_tracker_messages                   "4"
r_tracker_time                       "5"
scr_autoid                           "1"
scr_teaminfo                         "0"
scr_teaminfo_align_right             "0"
scr_teaminfo_show_self               "1"
scr_teaminfo_x                       "305"
scr_tracking                         "Tracking %t %n‘"
scr_weaponstats                      "0"
scr_weaponstats_align_right          "0"
scr_weaponstats_frame_color          "0 0 0 0"
scr_weaponstats_x                    "320"
show_fps                             "1"
showram                              "0"

//Screen & Powerup Blends
gl_hwblend                           "0"
gl_polyblend                         "0"
v_contentblend                       "0"
v_damagecshift                       "0"
v_pentcshift                         "1"
v_quadcshift                         "1"
v_ringcshift                         "1"
v_suitcshift                         "1"

//View Settings
fov                                  "115"
v_kickpitch                          "0"
v_kickroll                           "0"
v_kicktime                           "0"
v_viewheight                         "-6"
viewsize                             "110"

//Match Tools
match_auto_logconsole                "2"
match_auto_record                    "1"
match_auto_sshot                     "1"
match_format_4on4                    "4on4/%y%m%d_%Oon%E_%t%v%e_%M"

//Demo Handling
demo_autotrack                       "1"
demo_dir                             "qw/demos"

//Screenshot Settings
image_jpeg_quality_level             "100"
image_png_compression_level          "0"
sshot_format                         "jpg"

//Item Names
tp_name_rl                           "{&cf60rl&cfff}"
tp_name_lg                           "{&cf60lg&cfff}"
tp_name_ga                           "{&c0b0ga&cfff}"
tp_name_ya                           "{&cff0ya&cfff}"
tp_name_ra                           "{&cf00ra&cfff}"
tp_name_armortype_ga                 "{&c693g&cfff}"
tp_name_armortype_ya                 "{&c991y&cfff}"
tp_name_armortype_ra                 "{&c931r&cfff}"
tp_name_rockets                      "rox"
tp_name_quad                         "{&c05fquad&cfff}"
tp_name_pent                         "{&cf00pent&cfff}"
tp_name_ring                         "{&cff0ring&cfff}"
tp_name_mh                           "{&c0ffmega&cfff}"
tp_name_backpack                     "{&cf2apack&cfff}"
tp_name_enemy                        "{&cf00enemy&cfff}"
tp_name_someplace                    " "

//Item Need Amounts
tp_need_weapon                       "87"
tp_need_ga                           "60"
tp_need_ya                           "60"
tp_need_ra                           "70"
tp_need_shells                       "0"
tp_need_nails                        "0"
tp_need_rockets                      "6"
tp_need_cells                        "13"

//Unsorted Variables
fraglimit                            "1"
in_builtinkeymap                     "1"
keymap_name                          "Custom"
maxclients                           "16 and maxspecs 8 now"
pm_ktjump                            "0.5"
skill                                "0"

//User Created Variables
set _blue                           "$B$B"
set _fVol                           "3"
set _green                          "$G$G"
set _iVol                           "2"
set _linesCount                     "2"
set _red                            "$R$R"
set _space                          ""
set _sr                             "$]sr$["
set _yellow                         "$Y$Y"
set dl                              "{%d}"
set eq_arrow                        ""
set eq_arrows                       ""
set eq_blue                         "‰‰"
set eq_green                        "††"
set eq_green3                       "†††"
set eq_left                         "{"
set eq_lightblue                    "ƒƒ"
set eq_purple                       "‹‹"
set eq_red                          "‡‡"
set eq_red3                         "‡‡‡"
set eq_right                        "}"
set eq_white                        "„„"
set eq_yellow                       "ˆˆ"
set k_bzk                           "1"
set l                               "{%l}"
set lasttook                        "rl"
set lasttookloc                     "mega"
set loc_name_ga                     "ga"
set loc_name_gl                     "gl"
set loc_name_mh                     "mega"
set loc_name_ng                     "ng"
set loc_name_ra                     "ra"
set loc_name_rl                     "rl"
set loc_name_separator              "-"
set loc_name_sng                    "sng"
set loc_name_ssg                    "ssg"
set loc_name_ya                     "ya"
set manualtook                      "0"
set megaloc1                        "mega"
set megaloc2                        ""
set megaloc3                        ""
set nick                            "{&cc93bps:&cfff}"
set nmback                          "0"
set nmforward                       "0"
set nmleft                          "0"
set nmright                         "0"
set preweapons                      "lg$x20ng$x20ssg$x20sg$x20axe"
set sd_arrows                       ""
set sd_blue                         "‰‰"
set sd_disc                         "ƒƒ"
set sd_green                        "††"
set sd_green3                       "†††"
set sd_plus                         "$d$d"
set sd_purple                       "‹‹"
set sd_red                          "‡‡"
set sd_red3                         "‡‡‡"
set sd_white                        "„„"
set sd_white3                       "„„„"
set sd_yellow                       "ˆˆ"
set sdversion                       "0.051"
set serverstxt                      "2.7"
set tookpack                        ""
set tp_automtimer                   "1"
set tp_autotook                     "2"
set tp_autotook_rockets             "0"
set tp_name_coming                  "coming"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                S E L E C T E D   S O U R C E S                                 //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


sb_sourceunmarkall
sb_sourcemark "Unbound"
sb_sourcemark "European Servers"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                         A L I A S E S                                          //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


unaliasall
alias +bs                             "impulse 2; +attack"
alias -bs                             "-attack;impulse 2"
alias +buck                           "impulse 5 3 4 2; +attack"
alias -buck                           "-attack;impulse 2"
alias +fire1                          "weapon 1;+attack"
alias -fire1                          "-attack;impulse 2"
alias +fire2                          "weapon 2;+attack"
alias -fire2                          "-attack;impulse 2"
alias +fire3                          "weapon 3 2;+attack"
alias -fire3                          "-attack;impulse 2"
alias +fire4                          "weapon 4 3 2;+attack"
alias -fire4                          "-attack;impulse 2"
alias +fire5                          "weapon 5 3 2;+attack"
alias -fire5                          "-attack;impulse 2"
alias +fire6                          "weapon 6 3 2;+attack"
alias -fire6                          "-attack;impulse 2"
alias +fire7                          "weapon 7 5 3 2; +attack"
alias -fire7                          "-attack; weapon 2"
alias +fire8                          "impulse 8 3 5 2;+attack"
alias -fire8                          "-attack;impulse 2"
alias +fps                            "+showteamscores;show_fps 2"
alias -fps                            "-showteamscores;show_fps 0"
alias +grenade                        "impulse 6 5 3 2 1; +attack"
alias -grenade                        "-attack; impulse 2"
alias +hook                           "impulse 22; +attack"
alias -hook                           "-attack"
alias +mback                          "+back;inc nmback 1;if $nmforward > 0 then -forward"
alias -mback                          "-back;inc nmback -1;if $nmforward > 0 then +forward"
alias +mforward                       "+forward;inc nmforward  1;if $nmback > 0 then -back"
alias -mforward                       "-forward;inc nmforward -1;if $nmback > 0 then +back"
alias +mleft                          "+moveleft;inc nmleft  1;if $nmright > 0 then -moveright"
alias -mleft                          "-moveleft;inc nmleft -1;if $nmright > 0 then +moveright"
alias +mright                         "+moveright;inc nmright  1;if $nmleft > 0 then -moveleft"
alias -mright                         "-moveright;inc nmright -1;if $nmleft > 0 then +moveleft"
alias +net_graph                      "r_netgraph 1;+showscores"
alias -net_graph                      "r_netgraph 0;-showscores"
alias +ng                             "impulse 4 2;+attack"
alias -ng                             "-attack;impulse 2"
alias +rock                           "impulse 7 5 3 4 2; +attack"
alias -rock                           "-attack;impulse 2"
alias +sg                             "impulse 2 1; +attack"
alias -sg                             "-attack"
alias +shaft                          "impulse 8;+attack"
alias -shaft                          "-attack;impulse 2"
alias +sng                            "impulse 5 3 4 2; +attack"
alias -sng                            "-attack;impulse 2"
alias +ssg                            "impulse 5 3 4 2 1; +attack"
alias -ssg                            "-attack; impulse 2"
alias +visamp3                        "hud_mp3_title_show 1; wait"
alias -visamp3                        "hud_mp3_title_show 0"

alias .msg.coming                     "say_team $\$nick coming {%l}"
alias .msg.dm2.slipped                "say_team $\      {&cf2aenemy slipped&cfff} {tele}"
alias .msg.dm2.trickjump              "say_team $\      {&cf2aquad jump&cfff} {%l}"
alias .msg.dm3.diss                   "say_team $\      {&cf2adiss warning&cfff} {%l}"
alias .msg.dm3.tunnel                 "say_team $\      {&cf2aenemy going&cfff} {ra-tunnel}"
alias .msg.e1m2.spikes                "say_team $\      {&cf2aenemy going&cfff} {spikes}"
alias .msg.enemy.powerup              "say_team $\$nick $tp_name_enemy %q"
alias .msg.getpent                    "say_team $\$nick get $tp_name_pent"
alias .msg.getquad                    "say_team $\$nick get $tp_name_quad"
alias .msg.help                       "say_team $\$nick {&cff0help&cfff} {%l}"
alias .msg.kill.me.cells              "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} {&c2aac&cfff}:{$cells}"
alias .msg.kill.me.lg                 "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} $tp_name_lg:{$cells}"
alias .msg.kill.me.lg.rox             "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} $tp_name_lg:{$cells} {&cf13r&cfff}:{$rockets}"
alias .msg.kill.me.rl                 "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} $tp_name_rl:{$rockets}"
alias .msg.kill.me.rl.cells           "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} $tp_name_rl:{$rockets} {&c2aac&cfff}:{$cells}"
alias .msg.kill.me.rl.lg              "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} $tp_name_rl:{$rockets} $tp_name_lg:{$cells}"
alias .msg.kill.me.rox                "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} {&cf13r&cfff}:{$rockets}"
alias .msg.kill.me.rox.cells          "say_team $\$nick {&cb1akill me [&cfff}{%l}{&cf2a]&cfff} {&cf13r&cfff}:{$rockets} {&c2aac&cfff}:{$cells}"
alias .msg.lost                       "say_team $\$nick {&cf00lost&cfff} {%d} {%E}"
alias .msg.lost.pack                  "say_team $\$nick {&cf00dropped&cfff} $weapon {%d} {%E}"
alias .msg.need                       "say_team $\$nick need %u {%l}"
alias .msg.point                      "say_team $\$nick %x at {%y}"
alias .msg.point.eyes                 "say_team $\$nick $tp_name_enemy {&cff0eyes&cfff} at {%y}"
alias .msg.point.eyes.pented          "say_team $\$nick $tp_name_enemy {&cf00pent&cfff} {&cff0eyes&cfff} at {%y}"
alias .msg.point.eyes.quaded          "say_team $\$nick $tp_name_enemy {&c05fquad&cfff} {&cff0eyes&cfff} at {%y}"
alias .msg.point.eyes.quaded.pented   "say_team $\$nick $tp_name_enemy {&cf00pent&cfff} {&c05fquad&cfff} {&cff0eyes&cfff} at {%y}"
alias .msg.point.pented               "say_team $\$nick $tp_name_enemy {&cf00pent&cfff} at {%y}"
alias .msg.point.quaded               "say_team $\$nick $tp_name_enemy {&c05fquad&cfff} at {%y}"
alias .msg.point.quaded.pented        "say_team $\$nick $tp_name_enemy {&cf00pent&cfff} {&c05fquad&cfff} at {%y}"
alias .msg.quadover                   "say_team $\$nick $tp_name_quad over"
alias .msg.replace                    "say_team $\$nick replace {%l}"
alias .msg.rlkilled                   "say_team $\    rl killed! $[{%l}$]"
alias .msg.safe                       "say_team $\$nick {&c0b0safe&cfff} {%l}"
alias .msg.soon                       "say_team $\$nick soon $[{%l}$]"
alias .msg.status.nada                "say_team $\$nick %A{%a}/{%h} {%l} $powerups"
alias .msg.status.report              "say_team $\$nick %A{%a}/{%h} $bestweapon {%l} $powerups"
alias .msg.status.report.cells        "say_team $\$nick %A{%a}/{%h} $bestweapon {%l} c:$cells $powerups"
alias .msg.status.report.lg           "say_team $\$nick %A{%a}/{%h} $tp_name_lg{&cf60:$cells&cfff} {%l} $powerups"
alias .msg.status.report.lg.rox       "say_team $\$nick %A{%a}/{%h} $tp_name_lg{&cf60:$cells&cfff} {%l} $powerups"
alias .msg.status.report.rl           "say_team $\$nick %A{%a}/{%h} $tp_name_rl{&cf60:$rockets&cfff} {%l} $powerups"
alias .msg.status.report.rl.cells     "say_team $\$nick %A{%a}/{%h} $tp_name_rl{&cf60:$rockets&cfff} {%l} $powerups"
alias .msg.status.report.rl.lg        "say_team $\$nick %A{%a}/{%h} $tp_name_rl{&cf60:$rockets&cfff} $tp_name_lg{&cf60:$cells&cfff} {%l} $powerups"
alias .msg.status.report.rox          "say_team $\$nick %A{%a}/{%h} $bestweapon {%l} r:$rockets $powerups"
alias .msg.status.report.rox.cells    "say_team $\$nick %A{%a}/{%h} $bestweapon {%l} r:$rockets c:$cells $powerups"
alias .msg.team.powerup               "say_team $\$nick %p"
alias .msg.team.powerup.need          "say_team $\$nick %p {%l} need %u "
alias .msg.took                       "say_team $\$nick took $took $[{%Y}$]"
alias .msg.took.powerup               "say_team $\$nick {&c0b0team&cfff} %p; say_team $\$nick {&c0b0team&cfff} %p"
alias __attack_lost_pos               "say_team $\    {&cf00attack&cfff} $[{%d}$] %E"
alias __awaits                        "say_team $\$nick awaits $[{%l}$]"
alias __coming                        "if ('$health' < '1') then __lost else .msg.coming"
alias __dm2                           "if ('$location' = 'quad-low') then .msg.dm2.trickjump else .msg.dm2.slipped"
alias __dm3                           "if ('$location' = 'water') then .msg.dm3.diss else if ('$location' = 'water-lg') then .msg.dm3.diss else if ('$location' = 'water-gl') then .msg.dm3.diss else if ('$location' = 'water-rox') then .msg.dm3.diss else if ('$location' = 'water-tunnel') then .msg.dm3.diss else if ('$location' = 'pent') then .msg.dm3.diss else .msg.dm3.tunnel"
alias __e1m2                          ".msg.e1m2.spikes"
alias __enemy_powerup                 ".msg.enemy.powerup"
alias __getpent                       ".msg.getpent"
alias __getquad                       ".msg.getquad"
alias __help                          "if ('$health' < '1') then __lost else .msg.help"
alias __lost                          "if ('$weapon' = '$tp_name_rl') then .msg.lost.pack else if ('$weapon' = '$tp_name_lg') then .msg.lost.pack else .msg.lost"
alias __mypack                        "say_team $\$nick {&cf00dropped&cfff} {&cf2apack&cfff} {%d} {%E}"
alias __need_check                    "if ('$need' == '$tp_name_nothing') then else .msg.need"
alias __need_team_powerup             "if ('$powerups' == '') then __need_check else __need_team_powerup_check"
alias __need_team_powerup_check       "if ('$need' == '$tp_name_nothing') then .msg.team.powerup else .msg.team.powerup.need"
alias __point                         "if ('$tp_name_nothing' isin '$point') then else if ('$ledpoint' = '$tp_name_status_green') then else if ('$ledpoint') = '$tp_name_status_red') then __point_powerup else .msg.point"
alias __point_eyes                    "if ('$tp_name_quaded' isin '$point') then __point_eyes_quaded else if ('$tp_name_pented') isin '$point') then .msg.point_eyes_pented else .msg.point.eyes"
alias __point_eyes_quaded             "if ('$tp_name_pented' isin '$point') then .msg.point.eyes.quad.pented else .msg.point.eyes.quaded"
alias __point_powerup                 "if ('$tp_name_eyes' isin '$point') then __point_eyes else if ('$tp_name_quaded' isin '$point') then __point_quaded else if ('$tp_name_pented' isin '$point') then .msg.point.pented else .msg.point"
alias __point_quaded                  "if ('$tp_name_pented' isin '$point') then .msg.point.quaded.pented else .msg.point.quaded"
alias __quadover                      ".msg.quadover"
alias __replace                       "if ('$health' < '1') then __lost else .msg.replace"
alias __rlkilled                      ".msg.rlkilled"
alias __safe                          "if ('$health' < '1') then __lost else .msg.safe"
alias __slipped                       "if ('$mapname' = 'dm2') then __dm2 else if ('$mapname' = 'dm3') then __dm3 else if ('$mapname' = 'e1m2') then __e1m2"
alias __soon                          ".msg.soon"
alias __status_report                 "if ('$bestweapon' = '$tp_name_lg') then __status_report_lg_check else if ('$bestweapon' = '$tp_name_rl') then __status_report_rl_check else __status_report_normal"
alias __status_report_lg_check        "if ('$rockets' > '0') then .msg.status.report.lg.rox else .msg.status.report.lg"
alias __status_report_normal          "if ('$cells' > '0') then __status_report_normal_check else if ('$rockets' > '0') then .msg.status.report.rox else if ('$bestweapon' = '$tp_name_sg') then .msg.status.nada else .msg.status.report"
alias __status_report_normal_check    "if ('$rockets' > '0') then .msg.status.report.rox.cells else .msg.status.report.cells"
alias __status_report_rl_check        "if ('$tp_name_lg' isin '$weapons') then .msg.status.report.rl.lg else if ('$cells' > '0') then .msg.status.report.rl.cells else .msg.status.report.rl"
alias __took                          "if ('$took' == '$tp_name_nothing') then else if ('$took' isin '$tp_name_pent $tp_name_quad $tp_name_ring') then .msg.took.powerup else .msg.took"
alias __youtake                       "say_team $\$nick you take $[{%l}$]"
alias _cancel                         "say_team $\$nick cancel $[{%l}$]"
alias _Count-2Echos                   "if $_linesCount > 2 echo;inc _linesCount -1;if $_linesCount > 2 _Count-2Echos"
alias _rl-nme                         "say_team $\$nick {&cf00rl nmy&cfff} $[{%l}$]"
alias _rlkilled                       "say_team $\     rl killed! $[{%l}$]"
alias _soon                           "say_team $\$nick soon $[{%l}$]"
alias _status                         "say_team $\$nick report!"
alias _vol0                           "set _linesCount $con_notifylines;volume 0.0;echo;echo &c2f0snd&r $($a$=$=$=$=$=$=$=$=$=$);_Count-2Echos;alias _volup _vol1;alias _voldn _vol0"
alias _vol1                           "set _linesCount $con_notifylines;volume 0.1;echo;echo &c2f0snd&r $($=$a$=$=$=$=$=$=$=$=$);_Count-2Echos;alias _volup _vol2;alias _voldn _vol0"
alias _vol2                           "set _linesCount $con_notifylines;volume 0.2;echo;echo &c2f0snd&r $($=$=$a$=$=$=$=$=$=$=$);_Count-2Echos;alias _volup _vol3;alias _voldn _vol1"
alias _vol3                           "set _linesCount $con_notifylines;volume 0.3;echo;echo &c2f0snd&r $($=$=$=$a$=$=$=$=$=$=$);_Count-2Echos;alias _volup _vol4;alias _voldn _vol2"
alias _vol4                           "set _linesCount $con_notifylines;volume 0.4;echo;echo &c2f0snd&r $($=$=$=$=$a$=$=$=$=$=$);_Count-2Echos;alias _volup _vol5;alias _voldn _vol3"
alias _vol5                           "set _linesCount $con_notifylines;volume 0.5;echo;echo &c2f0snd&r $($=$=$=$=$=$a$=$=$=$=$);_Count-2Echos;alias _volup _vol6;alias _voldn _vol4"
alias _vol6                           "set _linesCount $con_notifylines;volume 0.6;echo;echo &c2f0snd&r $($=$=$=$=$=$=$a$=$=$=$);_Count-2Echos;alias _volup _vol7;alias _voldn _vol5"
alias _vol7                           "set _linesCount $con_notifylines;volume 0.7;echo;echo &c2f0snd&r $($=$=$=$=$=$=$=$a$=$=$);_Count-2Echos;alias _volup _vol8;alias _voldn _vol6"
alias _vol8                           "set _linesCount $con_notifylines;volume 0.8;echo;echo &c2f0snd&r $($=$=$=$=$=$=$=$=$a$=$);_Count-2Echos;alias _volup _vol9;alias _voldn _vol7"
alias _vol9                           "set _linesCount $con_notifylines;volume 0.9;echo;echo &c2f0snd&r $($=$=$=$=$=$=$=$=$=$a$);_Count-2Echos;alias _volup _vol9;alias _voldn _vol8"
alias _voldn                          "_vol0"
alias _volup                          "_vol1"
alias ally                            "team =óá=; wait; color 11; skin bps; name bps"
alias andeh1                          "say Vi ger vodka till katter och myror. De blir fulla (c) Andeh"
alias andeh2                          "say man ar en bunt loev liksom (c) andeh"
alias arnette1                        "say jag funderade lite pa... att fixa ett skin pa dej med en ra loek, sa du blir lite distraherad liksom (c) arnette"
alias attack_lost_pos                 "say_team $\    {&cf00attack&cfff} $[{%d}$]"
alias bbdt                            "color 3; team bbdt; name bps"
alias blt1                            "connect 213.114.168.85:27500"
alias blt2                            "connect 213.114.168.85:27501"
alias blt3                            "connect 213.114.168.85:27502"
alias bot_1on1                        "exec configs/fb_1on1.cfg"
alias bot_2on2                        "exec configs/fb_2on2.cfg;team blue;color 13"
alias bot_4on4                        "exec configs/fb_4on4.cfg;team blue;color 13"
alias bot_arena                       "exec configs/fb_arena.cfg"
alias bot_carena                      "exec configs/fb_ca.cfg"
alias bot_ffa                         "exec configs/fb_ffa.cfg"
alias bps1                            "say u have been synthesized!"
alias bra_fest                        "say krutaya vecherinka"
alias chosen2                         "connect chosen2.servegame.com:30000"
alias csn1                            "connect csn.servegame.com:27501"
alias csn2                            "connect csn.servegame.com:27502"
alias csn3                            "connect csn.servegame.com:27503"
alias degeneration-1                  "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip 3; gl_miptexLevel 0; cvar_reset gl_max_size"
alias degeneration-2                  "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip 0; gl_miptexLevel 3; cvar_reset gl_max_size"
alias degeneration-3                  "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_linear; gl_externalTextures_bmodels 1; gl_externalTextures_world 0; gl_picmip 0; gl_miptexLevel 0; gl_max_size 1"
alias dk1                             "connect wargamez.dk:27501"
alias dk2                             "connect wargamez.dk:27502"
alias dk3                             "connect wargamez.dk:27503"
alias drz                             "team ÄÒú; wait; color 13; skin bps; name bps; set nick {&c963bps}{&cfff}; showsd"
alias ea666                           "connect 62.26.123.23:27666"
alias ea777                           "connect 62.26.123.23:27777"
alias ea888                           "connect 62.26.123.23:27888"
alias eaffa                           "connect 62.26.123.23:27500"
alias eaq                             "connect 62.26.123.23:27501"
alias easy1                           "connect easy.quakeworld.dk:28501"
alias easy2                           "connect easy.quakeworld.dk:28502"
alias easy3                           "connect easy.quakeworld.dk:28503"
alias easy4                           "connect easy.quakeworld.dk:28504"
alias easy5                           "connect easy.quakeworld.dk:28505"
alias easy6                           "connect easy.quakeworld.dk:28506"
alias endp1                           "connect sthlm.qw.endpoint.nu:28101"
alias endp2                           "connect sthlm.qw.endpoint.nu:28102"
alias endp21                          "connect sthlm.qw.endpoint.nu:28201"
alias endp22                          "connect sthlm.qw.endpoint.nu:28202"
alias endp23                          "connect gbg.qw.endpoint.nu:28201"
alias endp24                          "connect gbg.qw.endpoint.nu:28202"
alias endp3                           "connect gbg.qw.endpoint.nu:28101"
alias endp4                           "connect gbg.qw.endpoint.nu:28102"
alias endp41                          "connect sthlm.qw.endpoint.nu:28401"
alias endp42                          "connect sthlm.qw.endpoint.nu:28402"
alias endp43                          "connect gbg.qw.endpoint.nu:28401"
alias endp44                          "connect gbg.qw.endpoint.nu:28401"
alias eq1                             "connect eq.mine.nu:27500"
alias eq2                             "connect eq.mine.nu:27501"
alias eq3                             "connect eq.mine.nu:27502"
alias eq4                             "connect eq.mine.nu:27503"
alias eta1                            "say varfor pausades det? jag forstod inte riktigt (c) Eta-beta"
alias eta2                            "say jag har sa daliga settings, men jag e bra anda (c) Eta-beta"
alias eta3                            "say jag vill ha sigvard marjasins config (c) Eta-beta"
alias feces                           "team $.tF$.; color 3 1"
alias frj                             "cl_yawspeed 17280;impulse 7;-forward;+back;+left;+jump;+attack;wait;-attack;-jump;-left;-back;+forward;+right;wait;-right;-forward"
alias getd1                           "connect quake.get2net.dk:28101"
alias getd2                           "connect quake.get2net.dk:28102"
alias getd3                           "connect quake.get2net.dk:28103"
alias getd4                           "connect quake.get2net.dk:28104"
alias getd5                           "connect quake.get2net.dk:28105"
alias getd6                           "connect quake.get2net.dk:28106"
alias getq                            "connect quake.get2net.dk:29000"
alias gett1                           "connect quake.get2net.dk:28201"
alias gett2                           "connect quake.get2net.dk:28202"
alias gett3                           "connect quake.get2net.dk:28203"
alias gibb1                           "connect gibbage.mine.nu:28501"
alias gibb2                           "connect gibbage.mine.nu:28502"
alias gibb3                           "connect gibbage.mine.nu:28503"
alias gibb4                           "connect gibbage.mine.nu:28504"
alias goblin1                         "say {&c489osso de dar finnesnacket igen..&r}{ (c) goblin}"
alias goblin10                        "say {&c489han kenns lite distraev&r}{ (c) goblin}"
alias goblin11                        "say {&c489jag trodde ok98 fick BESOK typ? (appropa berzerker)&r}{ (c) goblin}"
alias goblin12                        "say {&c489Ray Charles? - e inte det san dar ra-action?&r}{ (c) goblin}"
alias goblin13                        "say {&c489gamla starcraft? det star ju&r} {&c900LIVE&r} {&c489langst ner till vanster?&r}{ (c) goblin}"
alias goblin14                        "say {&c489det kanns som om jag har ett par tvangshorlurar fran Guantanamo&r}{ (c) goblin}"
alias goblin15                        "say {&c489hejja Marko, hejja Sven!&r}{ (c) goblin}"
alias goblin16                        "say {&c489Bach... jag kanner igen den gruppen&r}{ (c) goblin}"
alias goblin2                         "say {&c489det kanns som jag sitter pa nan slags tigerduk&r}{ (c) goblin}"
alias goblin3                         "say {&c489e hon troeg eller?! tror hon vi kutar runt me handvaska?&r}{ (c) goblin}"
alias goblin4                         "say {&c489vem fan heter hotel?&r}{ (c) goblin}"
alias goblin5                         "say {&c489sa kommer bp flygande genom kvistarna o grenarna liksom?&r}{ (c) goblin}"
alias goblin6                         "say {&c489lol, de e ju samma sak fast de e nya kuddar?&r}{ (c) goblin}"
alias goblin7                         "say {&c489tjena gringo!&r}{ (c) goblin}"
alias goblin8                         "say {&c489jag skulle ladda ner Firefox, men kom inte ihag namnet, sa jag sokte pa mozarella och fick upp en massa ostar?&r}{ (c) goblin}"
alias goblin9                         "say {&c489jd? jaedong? jag trodde ni snacka om Peter Jihde&r}{ (c) goblin}"
alias grisling1                       "say grisling, no offense, du e lika lattlast som en kalle anka-tidning (c) LocKtar"
alias grisling2                       "say du har inga overdragsbyxor o lana ut? (c) grisling"
alias imba                            "name bps; color 3 12; team 1mb4; set nick bps; skin bps; showsd"
alias jae                             "color 9 8; team oz; name jaeä°ng; set nick {&cc93bps&cfff}; skin base; showsd"
alias jae2                            "color 0 12; team ­sd­; name jaeä°ng; set nick {&cc93bps&cfff}; skin bps; showsd"
alias lakso1                          "say {&c990man far skapliga loekar av o sitta o lira&r}{ (c) lakso}"
alias lakso10                         "say {&c990'graciella gugglielmo'&r}{ (c) lakso}"
alias lakso11                         "say {&c990jag funderar pa att trycka i mig en club sandwich har alltsa&r}{ (c) lakso}"
alias lakso2                          "say {&c990forst vare bara ijs va... sen vart de bara vatten va...&r}{ (c) lakso}"
alias lakso3                          "say {&c990don't lose the 'haka'&r}{ (c) lakso}"
alias lakso4                          "say {&c990dar kommer ni som tva bananer liksom&r}{ (c) lakso}"
alias lakso5                          "say {&c990ska ta pa matchtrojan, hasten hockey sweetshirt&r}{ (c) lakso}"
alias lakso6                          "say {&c990hehe..kommer jag dar som den fattiga o arbetslose student jag ar. Far bjuda pa endast is & vatten... med bara ejs forst. Da lar de falla KORT&r}{ (c) lakso}"
alias lakso7                          "say {&c990har man otur i karlek sa har man tur i quake.&r}{ (c) lakso}"
alias lakso8                          "say {&c990Petter Lakso: Jag oenskar att jag var grek! Och jag alskar hallo kitty!&r}{ (c) lakso}"
alias lakso9                          "say {&c990'igar: lakso at lax pa laxholmen'&r}{ (c) lakso}"
alias leif2                           "say $\†   †††  †  †††  †; say $\†   †    †  †    †; say $\†   ††   †  †††  †; say $\†   †    †  †     ; say $\††† †††  †  †    †"
alias lethal1                         "say KANNER MIG SOM EN LANGHARIG TAX I MISSISSIPPIFLODEN (c) lethalwiz"
alias lethal2                         "say guu' va de spenner (c) lethalwiz"
alias lethal3                         "say har du natt kortkommando till det har (c)-tecknet eller? (c) lethalwiz"
alias lethal4                         "say har ni hort den dar 'Runka mig med vita handskar' med Rage Against The Machine? (c) lethalwiz"
alias lethal5                         "say vi shottade karl johan-svamp igar (c) lethalwiz"
alias lethal6                         "say ere nan som vet om Citadon fungerar mot huvudvarkstablett? (c) lethalwiz"
alias lethal7                         "say Idre Software (c) lethalwiz"
alias locke1                          "say that wasn't a shy bump we just drove across (c) LocKtar"
alias locke10                         "say forklara for mej om den dar fule javeln radulov (c) LocKtar"
alias locke11                         "say grisling, no offense, du e lika lattlast som en kalle anka-tidning (c) LocKtar"
alias locke12                         "say sitter o funderar pa o lagga mej i duschen i fosterstallning o tanka pa en stor varm korv (c) locktar"
alias locke13                         "say @LocKtar| ok... VEM HAR BESTELLT 2 EXEMPLAR AV  TRAKTORPARTY - GUIDEN TILL ETT HEFTIGARE TRAKTORLIV??? (c) LocKtar "
alias locke2                          "say it smells like burned turrets in here? (c) LocKtar"
alias locke3                          "say vill du att jag ska fa vinballe eller? (c) locktar"
alias locke4                          "say tvekan dodar. (c) locktar"
alias locke5                          "say jag skulle kunna doda den har datorn (c) locktar"
alias locke6                          "say det ligger likdelar och pipes over hela banan (c) locktar"
alias locke7                          "say now im gonna watch female tennis and stranglewank (c) locktar"
alias locke8                          "say He won he won he won he is champinjon! (c) LocKtar"
alias locke9                          "say poppsnore till norrman har man sellan skadat (c) dennijs"
alias mawe1                           "say du o ditt jadra fest... (c) mawe"
alias mawe2                           "say didnt think I could get this drunk of just beer? (c) mawe"
alias mawe3                           "say and now i'm speaking english... how sweet (c) mawe"
alias mawe4                           "say 'alltsa varfor hor man syrsor har i vattnet pa e1m2?' (c) mawe"
alias mawe5                           "say TUNG MAPP (c) mawe"
alias merry                           "‘"
alias molle1                          "say jag e inte full- jag ser ut sahar! (c) molle"
alias molle2                          "say annars kan du fa sova i min skuffert (c) molle"
alias molle3                          "say -= LarsœDiœNatale =-"
alias molle4                          "say /ready finns ju inte i senaste ezquake (c) molle"
alias moreass1                        "say sjalvklart ere xero som tar sig undan (c) moreass"
alias nlqiz                           "connect 195.241.79.19:28000"
alias nmerl                           "say_team $\$nick enemy rl $[{%d}$]"
alias obliterator                     "color 14 10; team mix; name obliterator; set nick obl; skin base; showsd"
alias oblivion                        "team  o "
alias ok1                             "say Grabbar vi har prac typ (c) ok98"
alias ok10                            "say imorrn ska jag ut o jaga kajor efter jobbet, pa overtid.. deh e va jag kallar overtid! (c) ok98"
alias ok11                            "say de e maskerad imorrn, o jag ska kla ut mig till Klimpen i 'Bert'! (c) ok98"
alias ok12                            "say asso, jag behover inte se nan skreckfilm - jag blir skremd bara av att titta mig sjalv i spegeln (c) ok98"
alias ok13                            "say i am the... knutters... typ (c) ok98"
alias ok14                            "say jag har inte knullat sen Wilmer X hade roevskegg (c) ok98"
alias ok15                            "say nehe, om man skulle aterga till att kolla pa bumbibjoernarna da (c) ok98"
alias ok16                            "say IGNE LACK ALSALS (c) ok98"
alias ok17                            "say nu e de san har fruktstund grabbar, nu vill jag att ni alla plockar fram ett sant har appel (c) ok98"
alias ok18                            "say ah venta, jag ska hemta ut en falukorv ur frysen (c) ok98"
alias ok19                            "say ar den dar juicepressen bra eller? (c) ok98"
alias ok2                             "say typ lol, typ... (c) ok98"
alias ok20                            "say nej jag har inte tid just nu, jag sitter mitt i en prewar hah typ... (c) ok98"
alias ok21                            "say jag googlade pa {ok98} idag, sa fick jag upp typ 'unite for fair elections in Slovakia', typ (c) ok98"
alias ok22                            "say vafan? jag borja klia mig samtidigt som han lamna pack? (c) ok98"
alias ok23                            "say alltsa jag har en kaffeflack pa skarmen som ser ut som enemy eyes (c) ok98"
alias ok24                            "say FISTEL???!! (c) ok98"
alias ok3                             "say ska bara hemta ett glas vaaatten typ (c) ok98"
alias ok4                             "say amen ta reaady fo fan typ (c) ok98"
alias ok5                             "say vaaaattnet typ (c) ok98"
alias ok6                             "say heh! va eee de heh? va e de heh fo hemsiida? les den hah typ.. (c) ok98"
alias ok7                             "say lol! de slo lock for mina oron - begge tva!? (c) ok98"
alias ok8                             "say de e bara o tUggla forcecolors, de egeh typ (c) ok98"
alias ok9                             "say prova inte ezquake 2.0-ta-mig-i-roeven (c) ok98"
alias on_enter                        "echo  /swe ‘"
alias overd1                          "say va ere for javla nick? det later som nan javla slaedhund? (c) overd/od"
alias ownagesetup                     "color 9 8; name bps; team œ"
alias pangela0                        "connect pangela.se:28001"
alias pangela1                        "connect pangela.se:28001"
alias pangela10                       "connect pangela.se:28010"
alias pangela2                        "connect pangela.se:28002"
alias pangela3                        "connect pangela.se:28003"
alias pangela4                        "connect pangela.se:28004"
alias pangela5                        "connect pangela.se:28005"
alias pangela6                        "connect pangela.se:28006"
alias pangela7                        "connect pangela.se:28007"
alias pangela8                        "connect pangela.se:28008"
alias pangela9                        "connect pangela.se:28009"
alias peppe1                          "say KOLLA!!! (c) peppe"
alias peppe2                          "say ameh palla (c) peppe"
alias peppe3                          "say amen tuuuren, stroller (c) peppe"
alias peppe4                          "say ameh sa stengs porten... jag quittar!? (c) peppe"
alias pg1                             "connect pangela.se:28001"
alias pg10                            "connect pangela.se:28010"
alias pg2                             "connect pangela.se:28002"
alias pg3                             "connect pangela.se:28003"
alias pg4                             "connect pangela.se:28004"
alias pg5                             "connect pangela.se:28005"
alias pg6                             "connect pangela.se:28006"
alias pg7                             "connect pangela.se:28007"
alias pg8                             "connect pangela.se:28008"
alias pg9                             "connect pangela.se:28009"
alias phrenic1                        "say Titta jag hittade en till odla (c) phrenic"
alias qh1                             "connect 192.168.42.162:27500"
alias qh2                             "connect 192.168.42.162:27501"
alias qh3                             "connect 192.168.42.162:27502"
alias qh4                             "connect 192.168.42.162:27503"
alias qh5                             "connect 192.168.42.162:27504"
alias qh6                             "connect 192.168.42.162:27505"
alias qh7                             "connect 192.168.42.162:27506"
alias qldown                          "cl_pitchspeed 20000; +lookdown; wait; -lookdown; cl_pitchspeed 20000"
alias qse1                            "connect quake.se:28501"
alias qse2                            "connect quake.se:28502"
alias qse3                            "connect quake.se:28503"
alias qse4                            "connect quake.se:28504"
alias qse5                            "connect quake.se:28505"
alias qse6                            "connect quake.se:28506"
alias qse7                            "connect quake.se:28507"
alias raulduke1                       "say ingen vil ha rompeskjegg (c) raulduke"
alias razor1                          "say (+fs`razor) skulle fraga om tunnelbanan gick eller nat, visste inte att de va en hora, sa kom hon fram o borja tafsa  u very nice man, come with me .. men jag hade inga pengar pa mig, annars hade jag inte bangat, fast hon va iofs ful "
alias razor2                          "say ska ni lira starcraft pa benet? (c) razor"
alias razor3                          "say ska vi grilla ParadokS's dator pa qhlan? (c) razor"
alias razor4                          "say Yo momma so stupid, she didnt even know there was 15 and 25 healthpacks. (c) razor"
alias razor5                          "say jag traffade en tjej igar som hette Ladda (c) razor"
alias regeneration-1                  "gl_lightmode 0; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_nearest; gl_externalTextures_bmodels 1; gl_externalTextures_world 1; gl_picmip 0; gl_miptexLevel 0; cvar_reset gl_max_size"
alias regeneration2                   "gl_max_size 4; gl_miptexLevel 3; gl_texturemode gl_nearest; gl_lerpimages 1"
alias regeneration_game               "gl_max_size 4; gl_miptexLevel 3; gl_texturemode gl_nearest"
alias reppie1                         "say hello... ehhh, I mean bye (c) reppie"
alias reppie2                         "say i got too huge loose snus under lip now, dont make me laugh (c) reppie"
alias reppie3                         "say puss puss (c) reppie"
alias reppie4                         "say hoe gaat het met jou?"
alias reppie5                         "say bevrijdingsdag 5 mei"
alias reppie6                         "say http://www.wimp.com/prettywoman/"
alias rikoll1                         "say burgir, weed, mix & aerowalk. thats kps life! (c) rikoll"
alias ryssar1                         "say EF BOLSHIMI BUKVAMI? (c) ADMiRAL"
alias sassa1                          "say hor ni mig? hor ni mig? (c) sassa"
alias sassa2                          "say alltso jag maste fa knulla, mannen, vafan ska jag gora?! (c) sassa"
alias sd                              "color 0 12; team ­sd­; set nick {&cc93bps:&cfff}; name bps; skin bps; showsd; echo Munk Null"
alias sdver                           "say_team SuddenDeath cfg version {$sdversion}"
alias showsd                          "echo  îáí庠$name; echo îéã뺠$nick; echo ôåáíº $team; echo ãïìòº $topcolor $bottomcolor; echo óëé$skin"
alias sparv1                          "connect sparv.mine.nu:28501"
alias sparv2                          "connect sparv.mine.nu:28502"
alias sparv3                          "connect sparv.mine.nu:28503"
alias sparv4                          "connect sparv.mine.nu:28504"
alias sparv5                          "connect sparv.mine.nu:28505"
alias sparv6                          "connect sparv.mine.nu:28506"
alias sparv7                          "connect sparv.mine.nu:28507"
alias sparv8                          "connect sparv.mine.nu:28508"
alias splash1                         "say Jag motte Lassie (c) Splash"
alias sr_youtake                      "say_team $\$nick   „„ You take [%l]"
alias stroller1                       "say sr ar inge roliga o specca - antingen vinner dom eller sa forlorar dom (c) stroller"
alias swe                             "team swe; color 12 13"
alias t1-0                            "set t1 0;timer2"
alias t1-1                            "set t1 1;timer2"
alias t1-2                            "set t1 2;timer2"
alias t1-3                            "set t1 3;timer2"
alias t1-4                            "set t1 4;timer2"
alias t1-5                            "set t1 5;timer2"
alias t1-6                            "set t1 6;timer2"
alias t1-7                            "set t1 7;timer2"
alias t1-8                            "set t1 8;timer2"
alias t1-9                            "set t1 9;timer2"
alias t2-0                            "set t2 0;timer1"
alias t2-1                            "set t2 1;timer1"
alias t2-2                            "set t2 2;timer1"
alias t2-3                            "set t2 3;timer1"
alias t2-4                            "set t2 4;timer1"
alias t2-5                            "set t2 5;timer1"
alias t2-6                            "set t2 6;timer1"
alias t2-7                            "set t2 7;timer1"
alias t2-8                            "set t2 8;timer1"
alias t2-9                            "set t2 9;timer1"
alias TESTTEST                        "{&c6495 lak:&cfff}"
alias timer1                          "bind kp_0 t1-0;bind kp_1 t1-1;bind kp_2 t1-2;bind kp_3 t1-3;bind kp_4 t1-4;bind kp_5 t1-5;bind kp_6 t1-6;bind kp_7 t1-7;bind kp_8 t1-8;bind kp_9 t1-9"
alias timer2                          "bind kp_0 t2-0;bind kp_1 t2-1;bind kp_2 t2-2;bind kp_3 t2-3;bind kp_4 t2-4;bind kp_5 t2-5;bind kp_6 t2-6;bind kp_7 t2-7;bind kp_8 t2-8;bind kp_9 t2-9"
alias trash1                          "say Karringen far vaxa pentat pa morgonen (c) trash"
alias trash2                          "say jag gillar fiskburgare (c) trash"
alias trash3                          "say stroller har kissat pa tangentbordet (c) trash"
alias trash4                          "say men molle din tunnhariga synthare..!? (c) trash"
alias trash5                          "say trasan dropped. (c) trash"
alias trash6                          "say locust e ju har iofs... men de e ju som o lira me stroller typ (c) trash"
alias trash7                          "say men du spelar ju fofan som en nyknullad gravlax?! (c) trash"
alias tvsfittor                       "f_ruleset check; f_version; f_modified; f_system; f_skins"
alias ultra                           "say Jag pratar inte till dej, mamma (c) ultra"
alias w_safe                          "-attack;impulse 2"
alias warrrpd                         "name warpd; team x ; color 0; set nick wrp; skin base; showsd"
alias weaponstats_1                   "setinfo lw 15;+wp_stats;+wp_stats;bind p weaponstats_2"
alias weaponstats_2                   "-wp_stats;bind p weaponstats_1"
alias x4all                           "connect 194.109.6.217:27500"
alias x4allffa                        "connect 194.109.6.220:27500"
alias xero1                           "say det saknas fan ett par pommes i xeros happy meal (c) lat"
alias xero2                           "say de sitter en BLINNING pa skarmen?! (c) xero"
alias xero3                           "say jag slo han me dammvippan, men da borja han flyga mot mig! (c) xero"
alias xero4                           "say sec, var tvungen o dra upp mina jordgubbar ur landet pa farmville (c) xero"
alias xero5                           "say hade nat gosdjur nar ja va liten som hette poppe (c) xero"
alias zoom_in                         "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out"
alias zoom_out                        "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3"
alias zzz                             "teamskin  ; echo gg!"
alias zzzz                            "óëéîº"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                       Q W 2 6 2   H U D                                        //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////



////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                               T E A M P L A Y   C O M M A N D S                                //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////



tp_pickup    powerups weapons armor mh pack rune1 
tp_took      default
tp_point     powerups weapons armor players mh pack rockets rune1 

filter       clear


////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                          M I S C E L L A N E O U S   C O M M A N D S                           //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


mapgroup clear

skygroup clear

floodprot 10 1 1

hud_recalculate


////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                   P L U S   C O M M A N D S                                    //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                    K E Y   B I N D I N G S                                     //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


unbindall
bind  TAB           "+showteamscores"
bind  ENTER         "+jump"
bind  ESCAPE        "togglemenu"
bind  SPACE         "+shaft"
bind  '             "say Broneboiniy Podkaliberniy Snaryad"
bind  +             "sizeup"
bind  ,             "say fest and the furious"
bind  -             "sizedown"
bind  .             "say a huli rotary hammer"
bind  /             "say de' ska va lite {STIL} pa't!!"
bind  0             "impulse 10"
bind  1             "bind mouse1 +fire1"
bind  2             "bind mouse1 +fire2"
bind  3             "bind mouse1 +fire3"
bind  4             "shownick; __point"
bind  5             "bind mouse1 +fire5"
bind  6             "bind mouse1 +fire6"
bind  7             "say the roflwolf goes grrrr..."
bind  8             ""
bind  9             "impulse 9"
bind  =             "sizeup"
bind  [             "say a huli v tule?!"
bind  \             "say hÙvÁtœjÕhÌaÔ"
bind  ]             "say ebat, kto eti ludi urb?; echo = fuck all that can be fucked"
bind  `             "toggleconsole"
bind  a             "+moveleft"
bind  b             "__replace"
bind  c             "_cancel"
bind  d             "+moveright"
bind  e             "bind mouse1 +fire7"
bind  f             "_rlkilled"
bind  g             "__safe"
bind  h             "__help"
bind  i             "say a gde byl ty?!"
bind  j             "__getquad"
bind  k             "__getpent"
bind  l             "say {peekaboo}¡¡"
bind  m             "_status"
bind  n             "__need_team_powerup"
bind  o             "say A HULI TUT!?!?"
bind  p             "say /cl_palmevapnet 1"
bind  q             "bind mouse1 +fire6"
bind  r             "__awaits"
bind  s             "+back"
bind  t             "_armorstatus"
bind  u             "__attack_lost_pos"
bind  v             "__coming"
bind  w             "+forward"
bind  x             "__took"
bind  y             "echo team_msg;messagemode2"
bind  z             "__lost"
bind  ~             "toggleconsole"
bind  CAPSLOCK      "bind mouse1 +fire4"
bind  SCRLCK        "agree"
bind  PAUSE         "qtvusers; klist"
bind  UPARROW       "say Kebabpizza, slivovitza!"
bind  DOWNARROW     "leif2"
bind  LEFTARROW     "say NE{-}SHER{-}VE{-}TEP"
bind  RIGHTARROW    "say INœIœMICRON"
bind  ALT           "__mypack"
bind  CTRL          "__status_report"
bind  SHIFT         "_rl-nme"
bind  F1            "_soon"
bind  F2            "bind mouse1 +fire4"
bind  F3            "__slipped"
bind  F4            "__quadover"
bind  F5            "__slipped"
bind  F6            "ignore_opponents 1; echo &cf50ignore_opponents&cfff on"
bind  F7            "ignore_opponents 0; echo &cf50ignore_opponents&cfff off"
bind  F8            "menu_slist"
bind  F9            "gamma 0.54; wait; gamma 0.55; keymap_init"
bind  F10           "say my hips don't lie."
bind  F11           "say run, or die trying"
bind  F12           "screenshot"
bind  INS           "__enemy_powerup"
bind  DEL           "say hundmuco"
bind  PGDN          "scr_scoreboard_forcecolors 0"
bind  PGUP          "scr_scoreboard_forcecolors 1; echo &cf50teamcolors: &cf00red&cfff/&c05fblue&cfff"
bind  HOME          "_volup"
bind  END           "_voldn"
bind  KP_STAR       "menu_mp3_control"
bind  KP_HOME       "mp3_rewind"
bind  KP_UPARROW    "mp3_play"
bind  KP_PGUP       "mp3_fforward"
bind  KP_MINUS      "say {&ccc0=&r}{&c880)&r&r}{&c550)}"
bind  KP_LEFTARROW  "mp3_prev; mp3_songinfo"
bind  KP_5          "mp3_pause"
bind  KP_RIGHTARROW "mp3_next; mp3_songinfo"
bind  KP_INS        "say My Life For {KRAMFORS}"
bind  MOUSE1        "+fire7"
bind  MOUSE2        "+jump"
bind  MOUSE3        "+shaft"
bind  MOUSE4        "list"
bind  MOUSE5        "toggleready"
bind  MWHEELUP      "say {&c900*}{&cfff}8{)}"
bind  UNKNOWN86     "rready"
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