It's been quite some time since the release of FodQuake 0.2. That also means that a lot of work has been done in the meantime. The most obvious change is that alongside Linux and MorphOS they now also support Windows and Mac. Even Aros and FreeBSD are now among the list of supported platforms.
Head over to the official FodQuake homepage at http://fodquake.net/
and grab your own copy for your system today.
On the tech side of things a lot of of under-the-hood changes and improvements have been made in this release. This includes updated OpenGL rendering code and removal of old MSDOS related left overs in favor of code for systems of this day and age. See the change log for a complete list of what has been changed and added.
Basically this means that this release should give you the sweetest and smoothest QuakeWorld experience available today. For future versions expect an all new HUD code with lots of configuration options.
For assistance or questions check out the IRC channel #fodquake on QuakeNet.