Servers
Renzo  /  1 Jul 2008, 17:11
Gibbage reloaded!
Gibbage.mine.nu servers are back online with a vengeange. The old failing hardware has been ditched away and there is considerably more powerful system behind it this time. Hopefully the uptime is now better than with the crashing system
Due to increased capacity (a64/2200MHz/2,5GB ram/200GB harddisk) we can now provide more servers, so here's the list:

Gibbage.mine.nu:28501
Gibbage.mine.nu:28502
Gibbage.mine.nu:28503
Gibbage.mine.nu:28504
Gibbage.mine.nu:28505
Gibbage.mine.nu:28506
Gibbage.mine.nu:28507
Gibbage.mine.nu:28508

Gibbage.mine.nu:30000 (Qizmo, 8 players)

With latest builds and the same configs like all my other stuff too. Supports QTV of course and what else... well, go give it a try, it's on 100Mbps connection.
Comments
2008-07-01, 17:59
6ports, nice.
2008-07-01, 19:23
good work!
2008-07-01, 22:49
ping 42 in console, 50 in qw - great!
2008-07-02, 10:38
Really nice work Renzo.
2008-07-02, 19:07
We can't be noobs, can we? Have fun with the ports 7 and 8 that I added a moment ago.
2008-07-03, 05:50
Now we just need a Qizmo like the quake.se one
2008-07-03, 21:55
qizmo is for suckers
2008-07-04, 06:32
get someone to finish the routing feature in mvdsv, and we will stop asking
2008-07-04, 07:46
Finish? Someone started it already ?

Pings:
-> Suomicom: 9,2ms
-> Troopers: 9,1ms
-> Wargamez: 12,8ms
-> Intarweb: 13,6ms

I don't know if that would help anyone. For somewhat stable 13ms in QW you need 12,2ms avg ping (as long as the highest isn't something like 14ms), 24ms or less for stable 25ms and around 36ms for 38ms. Ping the server and add ping times together and see if it would help.
2008-07-07, 13:43
I will have at Intarweb 65 with Gibbage qizmo instead 77 via other qizmos (direct ~100).
2008-07-09, 20:20
Let there be Qizmo then, but only 8 players.
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