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Maps & Textures
2011-04-09, 14:58
Member
139 posts

Registered:
Feb 2011
Based on dm4 now with dl links and loc file. enjoy!

*Fixed the bug with rockets that fell out of map. dl links is updated.

1 RL
1 LG
1 SNG
1 SSG
2 GA
1 YA
1 RA
1 MH

Thight and fast gameplay, it has been playtested on my test server. The lighting is kinda weird.. might fix it later

Big thanks to all who playtested!!

Download LINK! (Zipped W/ .txt file): http://www.mediafire.com/?9z1h8zo4of26yx3
Download LINK! (Unzipped .bsp file): http://www.mediafire.com/?d6xtfdr4hc0gvks

Download LINK! .Loc file for 2on2 : http://www.mediafire.com/?kh96uz5e5h8z98n

Server (sometimes on): Sthlm.servegame.com:27504

Screenies:
http://img38.imageshack.us/img38/196/ctl01.jpg

http://img42.imageshack.us/img42/7043/ctl02.jpg

http://img855.imageshack.us/img855/8284/ctl03.jpg

http://img809.imageshack.us/img809/2839/ctl04.jpg

http://img717.imageshack.us/img717/3626/ctl05.jpg

http://img822.imageshack.us/img822/1048/ctl06.jpg

http://img848.imageshack.us/img848/7311/ctl07.jpg

http://img859.imageshack.us/img859/3523/ctl09.jpg

http://img607.imageshack.us/img607/5381/ctl10.jpg
2011-04-09, 15:04
Member
626 posts

Registered:
Jan 2006
i could recommend everyone to try it, really dm4ish feeling with quick gameplay.

:thumbsup:
2011-04-09, 15:23
Member
1435 posts

Registered:
Jan 2006
phrenic wrote:
i could recommend everyone to try it

I'd like to, but there's no download link or server address.
2011-04-09, 17:51
Member
626 posts

Registered:
Jan 2006
it's on the ServMe 24/7 running on servers sthlm.servegame.com:27501 - 03 i think

Mapname btw, CTL1
2011-04-09, 19:03
Member
59 posts

Registered:
Mar 2010
I enjoyed playing this. I liked the movement flow and speed. RA tele worked really good. Broken walls are very interesting for tactical combat. There are backdoors to crucial places so it's not too easy to camp them. Quad was also nice addition for 2on2.

It was quite fast to learn where is everything because it has dm4ish feeling (especially the lg area and going ra->ga tele gets you on highest level).

Recommending to try it aswell!
2011-04-10, 06:32
Member
11 posts

Registered:
Oct 2010
'Bug' Report
--------------
One item_rockets fell out of the map (into the void) at -560.0 -800.0 -250.0

You should miss one rocket pack if you go run around in your map

You probably putted the item inside a wall or on the wrong side of a wall.
Check the given coordinates in your level editor and look for the troubled pack.

Nicely builded map.
2011-04-10, 10:40
Member
139 posts

Registered:
Feb 2011
thanks i fixed the rocket pack. i hope someone likes it so much they put it on a real server. right now im using a crappy laptop to run a server with this map
2011-04-10, 11:53
News Writer
309 posts

Registered:
Sep 2006
Implement the antilag as well
2011-04-10, 19:12
Member
1100 posts

Registered:
Jan 2006
Seems like a fun map!

The lighting looks weird indeed. Try adding "-extra4 -soft" to the Light.exe parameters, I think it looks a bit better. Some corridors could use more light, add lightsources at the full bright red/yellow rune-thingies. Make sure you test it with default gamma.

The platform is lit wrong, there is a trick but I forgot it. :-( I think you can make it start low or something.

Please please use ZIP instead of RAR. Super-duper thanks for including a text file!
2011-04-11, 07:50
Member
139 posts

Registered:
Feb 2011
Ok ye i might fix the lighting next weekend. Now im doing some bloodfest maps and one new duel/2on2
2011-04-11, 13:05
Member
950 posts

Registered:
Apr 2006
Tonik's pretty good with lighting too if he has some time
2011-04-11, 13:55
Administrator
1025 posts

Registered:
Apr 2006
Oh yeah, sorry, forgot to say: It's on cuve.se servers

Have fun! Good job
2011-04-11, 14:54
Member
139 posts

Registered:
Feb 2011
dimman du är min hjälte, tackar! =)
2011-04-11, 15:35
Member
950 posts

Registered:
Apr 2006
Nice

Added to maps.qw-dev.net
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