Kombat Teams eXtreme (KTX) is a QuakeWorld® server modification designed to enhance gameplay and provide players with several different playmodes.
Inspired by KTPro (a non opensource QuakeWorld® server modification), KTX has been developed to provide the QuakeWorld© community with a more evolving opensource code and is based on Kombat Teams 2.21.
IMPORTANT: For a complete guide on how to setup and configure a KTX-server, head over to the KTX wiki pages
KTX also provides administrators with a lot of features to control how the server behaves and what the players have access to and can change, along with detailled statistics.
Play modes provided
- TDM (1on1, 2on2, 3on3, 4on4...)
- Clan Arena
- Race - go to point A to point B as fast as you can!
- Bloodfest - Survival mode, you vs monsters
You can change maps, change modes, change many things. For a list of commands, when connected to a KTX server type
To change the mode, just type in the console the mode you want. example:
To change the map, just type in the console the name of the map. example:
KTX by default uses a "match" mode. This means every player is required to type
ready to start a match. Before the match starts, every connected player can run and shoot around, this is called PREWAR. After everyone's ready, a countdown will start, and the game will start.
Advantages over KTPro
- Open source (GPL)
- Actively developed
- Enable/disable any weapon in DMM4 using
/gren_mode(grenades only explode on direct impact) - DMM4 only
+scoresshows seconds to players (useful when joining late)
- Additional endgame statistics
- Spawnfrag duration increased to 2 seconds
Disadvantages to KTPro
- DMM6-8 is missing
Differences with KTPro
/cmd silenceis the same thing as
/cmd lockis the same thing as
/lock. In KTPro
/cmd locklocks the server for 15 seconds
/cmd banis missing
- IP admins are not fully added yet
- When players drown during prewar, they get bubbles over their head
- gLAd (inactive)