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Client Talk
2021-11-29, 20:38
Member
171 posts

Registered:
Jan 2006
I am running the ezQuake linux client compiled from source and I need some help figuring ut why my fov has changed.

After compiling the latest version from source 2021-11-29 (commit 96ee7ab6bce9e9871ef1e5ba73ca6586ba3573c8) my fov became higher.

The previous version I used was compiled from source 2020-10-03 (don't know what commit). Switching back to this version fixes the issue.

Here are some pictures:
https://imgur.com/a/YChSdll


Resolution: 2560x1440@144hz
Aspect: 1.777778%
Fov 140

AMD RX580
2021-11-30, 07:38
Member
215 posts

Registered:
Feb 2011
Just in case your previous version was based on an older ezquake 2.x (unlikely since you said 2020...), try the fov adjustment option from https://www.quakeworld.nu/forum/topic/6757/ezquake-2x-to-30-upgrade-info:

Quote:
Run calc_fov 124 (replace 124 with your current fov) in ezQuake 3 and it will print what fov to change to.
2021-11-30, 07:40
Member
215 posts

Registered:
Feb 2011
Also make sure you're on Discord @ http://discord.quake.world/ where many more people can help.
2021-11-30, 13:00
Member
171 posts

Registered:
Jan 2006
These are the versions given with /version for each binary

ezQuake 3.6-dev-alpha2 r6780~c3a0bd7e (normal fov)
ezQuake 3.6-dev-alpha10-dev r7173~96ee7ab6 (higher fov)

I tried calc_fov anyway which gave me 133 (132.812027). After some manual testing with two ezQuake opened, 126 seems accurate. I have no idea what's going on.

133/140 = 0.9487 (calc_fov)
126/140 = 0.9000 (manual testing for equal fov)

I will join discord when I have some free time. Thanks!
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