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Maps & Textures
2021-04-15, 09:18
News Writer
4 posts

Registered:
May 2020
MAMMOTH FABRIK is a finished 4on4 map, its a large spread out map with an intense centred area, two one-way teleports are connected to the middle area at opposite sides of the map. The map has colour coded texturing for the key areas around yellow armor, red armor, and quad, to make navigation easier. Fabrik was started in the end of 2020, and the final version was now made 4 months later, it is alice second map designed for 4on4.

https://www.quakeworld.nu/w/images/thumb/0/06/Fabrikmap.jpg/676px-Fabrikmap.jpg


[ Download bsp ]
[ Download loc ]

QWiki page: https://www.quakeworld.nu/wiki/Fabrik

https://www.quakeworld.nu/w/images/thumb/7/71/Fabrik4b.jpg/726px-Fabrik4b.jpg

https://www.quakeworld.nu/w/images/thumb/c/c0/Fabrik3.jpg/792px-Fabrik3.jpg

https://www.quakeworld.nu/w/images/thumb/5/50/Fabrik6.jpg/783px-Fabrik6.jpg
2021-04-18, 00:04
Member
53 posts

Registered:
Oct 2015
I dont know much about 4on4 but I do like this map You have items that fall out of the level though, woops!
https://i.imgur.com/CvvzgHF.png
2021-04-18, 02:53
Member
209 posts

Registered:
Feb 2011
I could be totally wrong but I remember something about how KTX handles item spawns differently than your client does.

So it's entirely possible the items work fine on KTX servers but not when you load them locally with /map...
2021-04-18, 22:27
News Writer
420 posts

Registered:
Jan 2006
a clip brush touching the item can force this error too
2021-05-04, 15:52
News Writer
4 posts

Registered:
May 2020
foogs wrote:
I dont know much about 4on4 but I do like this map You have items that fall out of the level though, woops!

yep im very well aware of that one i just left it, items arent meant to be there, its just unclean message though but doesnt matter
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