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Maps & Textures
2020-08-04, 07:05
Member
5 posts

Registered:
Apr 2019
Hi there,

After reading and hearing a ton of comments about the original version of the Q1DM forefront that I released last year, I have widened and expanded some of the play areas, altered the teleport texture and relit a few of the paths.

I hope this is finding you all safe and well in this crazy year.

cheers and enjoy,

holodecker.


Download:
http://www.quaketastic.com/files/multiplayer/maps/forefront2.rar

Screenshots:
http://www.quaketastic.com/files/multiplayer/maps/forefront2%201.jpg
http://www.quaketastic.com/files/multiplayer/maps/forefront2%202.jpg
http://www.quaketastic.com/files/multiplayer/maps/forefront2%203.jpg
2020-08-04, 08:36
Member
105 posts

Registered:
Apr 2017
yeah that looks cool! Only thing I'd change is the texture. The id software textures are a bit old and boring now. Perhaps a nice concrete texture to match the industrial look of your map?. Take a look at a new map called Monastic_b1 for some inspiration. It also has a similar industrial look as your map. It can be found on nl.predze.dk.
2020-08-08, 05:23
Member
5 posts

Registered:
Apr 2019
I reckon maybe play it first
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