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Server Talk
2020-05-27, 04:51
Member
804 posts

Registered:
Mar 2006
@Spike

I'm having a lot of trouble trying to run ftesv (windows or linux, x86 or x64) after version 50xx. I have no issues running my mod with FTE SVN 5066 or FTE SVN 4993, but when I try to run 55xx or above, I get all kinds of errors. The frikbotX bot's get no visible models, also the impulse command that should remove one bot at a time, remove all bots at once.

The server console give some error messages:


SZ_GetSpace: overflow (0+237 bytes of 0)
WARNING: backbuf [2] reliable overflow for (null)
SV_WriteMVDMessage: message overflowed

SZ_GetSpace: overflow (0+44 bytes of 0)
SV_WriteMVDMessage: message overflowed

SZ_GetSpace: overflow (0+233 bytes of 0)
WARNING: backbuf [2] reliable overflow for (null)

SV_WriteMVDMessage: message overflowed


I noticed that the linux version of FTEsv executes my config files 3x (but that also happens with 50xx version).

And with the windows version (x86 and x64), the console gets really slow, it's almost impossible to type commands in it!

In the client side, I get this message:


ezquake's implementation of pext_trans is buggy. dibabling.
https://tinyurl.com/qwbrasil - QuakeFiles
2022-05-25, 15:30
Member
3 posts

Registered:
May 2022
It seems the problem is still there. Just tried the latest commit (6236) and got the same errors. I opened a support ticket and attached the logs there
https://sourceforge.net/p/fteqw/tickets/146/

vegetous, did you ever find a solution?
2022-05-27, 20:05
Member
3 posts

Registered:
May 2022
I think I found the bug. Just sent a patch to the devs.
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