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Team Fortress
2014-07-15, 03:19
Member
159 posts

Registered:
Jun 2007
I'm trying to collect as many qwtf files as i can as they're slowly disappearing from the internet:

In particular if anyone has these 24 bit skins by seanstar: http://quakeone.com/forums/quake-help/multiplayer/8008-hd-player-skins-team-fortress.html
There is also a 24 bit skin for the sentry gun around somewhere but it is completely lost to me.

Hoping to make a gfx pack for empezar and hifi's incredible classic fortress project (www.classicfortress.net).

Find me here or #classicfortress irc.quakenet.org
FortressOne - A QuakeWorld Team Fortress package for Windows and Linux | https://www.fortressone.org
2014-07-15, 15:45
Member
334 posts

Registered:
Feb 2006
Awesome thread
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2014-07-25, 12:23
Member
3 posts

Registered:
Jul 2007
http://forum.darkside.com.br/vb/team-fortress-2013-2014-a/57805-skins-24bit.html

Last year we tried to brainstorm something about it... The server-side mods to support the 24-bit skins are quite simple... It's a pity that nobody shared these files.
2015-04-03, 22:43
Administrator
2058 posts

Registered:
Jan 2006
Classic Fortress supports different skins for each team and uses different models for all weapons, allowing 24-bit skins to be made for each and every weapon (e.g. grenade launcher / pipebomb launcher are different models).

Start texturing
2015-04-04, 07:49
Member
94 posts

Registered:
Oct 2011
empezar, I forgot about that, are you still working on it and is there servers up?
2015-04-05, 19:10
Administrator
2058 posts

Registered:
Jan 2006
z0mbie90 wrote:
empezar, I forgot about that, are you still working on it and is there servers up?


www.classicfortress.net

Download client and connect to fnu.nu to play.

Or run your own server.
  6 posts on 1 page  1