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Maps & Textures
2016-11-16, 12:25
Member
36 posts

Registered:
May 2012
hey,

https://github.com/ezQuake/ezquake-source/issues/171
there is this thread where it is reported as issue on github. Its max_lightmaps in ezquake.
When you change it and recompile it it should work.

I used FTE to load it, but (not sure if intentional?) the first room is missing all textures (or is made without any, wtf) in the first tunnel?
2016-11-16, 13:45
Administrator
2030 posts

Registered:
Jan 2006
Ah good to see I'm not alone and that it's highlighted, thanks!
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