User panel stuff on forum
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Graphics Discussion
2010-10-06, 17:16
Member
357 posts

Registered:
Mar 2006
Is that similar to the Brazilian's auto-reporting MM2 when you take an item/powerup?
2010-10-06, 17:23
Member
622 posts

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Jan 2006
hahah soma
2010-10-06, 19:20
Member
111 posts

Registered:
Jul 2006
:e
2010-10-09, 00:47
Member
85 posts

Registered:
Jan 2006
http://quake.cz/cuky/qw/ezquake016.jpg
http://ezQuake.SF.net/ http://www.quake.cz
2010-10-10, 08:59
Member
26 posts

Registered:
Mar 2010
http://img826.imageshack.us/img826/4479/ezquake005.png


Uploaded with ImageShack.us
2010-10-15, 20:49
Member
61 posts

Registered:
Sep 2009
I prefer the default style mostly. Sometimes I even use gl_no24bit 1, but these shots are with some eyecandy

http://members.ziggo.nl/ampmartens/ezquake001.png


http://members.ziggo.nl/ampmartens/ezquake000.png


EDIT: Ok, ok! So I am quite new to this and when I saw en_karl's hud I realized the big iammo/ammo in the bottom bar is never used. Also, I always had a preference for the old status bar so I decided to give it another go. Below is the result.

http://members.ziggo.nl/ampmartens/final.png
2010-10-16, 17:13
Member
458 posts

Registered:
Mar 2008
here's mine:

http://img257.imageshack.us/img257/1751/ezquake001.jpg
2010-10-16, 19:37
Member
45 posts

Registered:
Oct 2009
final product for me, i've made many different huds for myself but I'm certain that this is what I will stick with now:
http://i.imgur.com/dvAFy.jpg
2010-10-16, 20:09
Member
63 posts

Registered:
Jan 2009
Here's mine.
http://data.fuskbugg.se/skogsturken/ezquake010.png


http://data.fuskbugg.se/skogsturken/ezquake012.png
2010-10-17, 04:31
Member
132 posts

Registered:
Mar 2006
@rkd
Wow, ugliest charset ever! :^)
Mine do no spaek engrish!
2010-10-17, 11:03
Member
63 posts

Registered:
Jan 2009
angua charset has been the only one I've been able to "read/notice" while playing other then the default charset.
2010-10-17, 15:14
Member
485 posts

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Feb 2006
Why do you all prefer all caps font?
2010-10-17, 21:05
Member
61 posts

Registered:
Sep 2009
I like the looks of povo5, but I can't get used to it. Makes it really hard for me to read... Original charset is still the best, because it has the oldschool quake feeling
2010-10-18, 04:04
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1 post

Registered:
Jan 2009
http://zanic.wippiespace.com/hud.jpg
2010-10-23, 17:06
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12 posts

Registered:
Oct 2010
http://dl.dropbox.com/u/6911798/Screenshots/ezQuake/ezquake-gl%202010-10-23%2023-55-00-68.png
http://steamsignature.com/status/russian/76561198037887223.png
2010-11-08, 16:46
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171 posts

Registered:
Jan 2006
http://privat.bahnhof.se/wb695037/qw.png

:>
.over.and.out.ten.four.roger.that.affirmative.
2010-11-08, 18:10
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518 posts

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Jan 2006
http://murdoc.slackers.dk/ezquake000.jpg
2010-11-09, 15:51
Member
171 posts

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Jan 2006
You don't have fullbright skins murdoc?
.over.and.out.ten.four.roger.that.affirmative.
2010-11-09, 19:26
Member
518 posts

Registered:
Jan 2006
I just use 24bit skins. They actually look a bit like a real player while full fullbright skins are cheats!
2010-11-10, 04:58
Member
12 posts

Registered:
Oct 2010
Nice, murdoc!
Also, I don't use force skins.
http://steamsignature.com/status/russian/76561198037887223.png
2010-11-10, 10:06
Member
85 posts

Registered:
May 2007
I like to stick to the basics.

http://kuva.termiitti.com/image/13970.jpg
Str8 Outta Ritoniemi!
2010-11-10, 17:56
Member
12 posts

Registered:
Oct 2010
http://dl.dropbox.com/u/6911798/Screenshots/ezQuake/ezquake-gl%202010-11-10%2023-44-41-37.png
http://steamsignature.com/status/russian/76561198037887223.png
2010-11-15, 00:48
Member
622 posts

Registered:
Jan 2006
why does my quake makes my enemymodel skins this flat? when i turn down my console and looks at them it shows their curves.
How do i make my models this "curvy" as you see on the picture.

http://img843.imageshack.us/img843/4765/ezquake025.png
2010-11-15, 01:44
Member
380 posts

Registered:
Apr 2006
That's because you have r_fullbrightskins 1. Set it to 0.8 or something lower if you want to see ambient light affect the shading, and thus make them look less flat, without losing the fullbright effect.
2010-11-15, 10:47
Member
622 posts

Registered:
Jan 2006
i tried r_fullbright, but didn't think of the 0. digits, thanks alot.
2010-11-15, 18:51
Member
201 posts

Registered:
Jan 2006
I used to have the same problem as you Phrenic but I just made the grey parts of the white skin darker.
This way I guess it is still fullbright in all situations but doesn't look so flat.
Try these out and see if they look OK for you and your quake?

white2.png (primevil's edited white skin with colored face)
white3.png (primevil's edited white skin with alternative colored face)
2010-11-28, 15:20
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622 posts

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Jan 2006
http://img573.imageshack.us/img573/4113/imageshacks.png
2010-11-28, 16:11
Administrator
1833 posts

Registered:
Feb 2006
Oh my, phrenic is cheating!
2010-11-28, 16:48
Member
59 posts

Registered:
Mar 2010
hmm how to get that transparent shaft?
2010-11-28, 17:19
Member
622 posts

Registered:
Jan 2006
r_shaftalpha (im using 0.7)
  1110 posts on 37 pages  First page27282930313233343536Last page