Member
182 posts
Registered:
Mar 2006
Tonik posted, if I remember right, a fairly well thought thru way on how to address external textures at QuakeSrc.Org for all of those fun situations where 2 maps use the same texture name but they are different textures.
QuakeSrc.Org is down and it looks like it isn't going to be back up anytime soon if ever.
Tonik, if you read this can you re-post that or if it is buried here somewhere, point it out.
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Is that a roll of toothpicks in your pocket or are you just happy to see Sassa?
Member
1435 posts
Registered:
Jan 2006
QuakeSrc.Org is down and it looks like it isn't going to be back up anytime soon if ever.
Oh
That's bad news. Where can I find more info on this please?
Member
364 posts
Registered:
Oct 2006
Here's a screenful of ezQuake code that implements the solution:
http://ezquake.svn.sourceforge.net/viewvc/ezquake/trunk/ezquake/gl_model.c?revision=3224&view=markup#l_299
Should be enough for anyone who knows C.
Member
182 posts
Registered:
Mar 2006
QuakeSrc.Org is down and it looks like it isn't going to be back up anytime soon if ever.
Oh
That's bad news. Where can I find more info on this please?
Well, I don't know if there is any "info" but a small discussion of it is at this link:
http://forums.inside3d.com/viewtopic.php?t=892
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Is that a roll of toothpicks in your pocket or are you just happy to see Sassa?
News Writer
493 posts
Registered:
Jan 2006
Sigh... I thought I've done a lot of work thoroughly explaining it on QRP (where it should be the first stop to read up on texture bugs, etc).
http://facelift.quakedev.com/retexture
go to the bugs section, read, and look at the links
Member
182 posts
Registered:
Mar 2006
After reading that, I remember.
I didn't think of checking at QRP, obviously.
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Is that a roll of toothpicks in your pocket or are you just happy to see Sassa?
News Writer
493 posts
Registered:
Jan 2006
hehe. Well let me know if the page needs any more information or if anything needs clearing up
Member
357 posts
Registered:
Mar 2006
solution = crc comparison with the glt in question yes?
I guess I should look at those links.....