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2007-12-03, 09:50
Member
40 posts

Registered:
Jun 2007
Hi, i would like to know how i can lower my ping using qzimo?most of the options are protected?so, what should i do?is it really works?thank you!
2007-12-03, 10:49
Member
637 posts

Registered:
Jan 2006
it works in certain conditions, provided you ping directly to a server, let's say 38 ms, and you ping 5 ms to the qizmo, which pings a further 13 ms to the direct server, this way, you end up playing on 26 ms through qizmo instead of 38 direct
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2007-12-03, 11:47
Member
171 posts

Registered:
Jan 2006
Just a curious question, do other games have this possibility? I haven't played other games for like 5-6 years so I don't know, just got to think of it now, that this is actually really smart heh...
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2007-12-03, 11:54
Administrator
2059 posts

Registered:
Jan 2006
flintheart wrote:
Just a curious question, do other games have this possibility? I haven't played other games for like 5-6 years so I don't know, just got to think of it now, that this is actually really smart heh...

I am quite certain they don't. They might have better netcode though (at least the CPMA players claim to have).
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2007-12-03, 19:26
Member
1026 posts

Registered:
Feb 2006
from experience i can confirm: CPMA netcode = $

sometimes even feels like ~LAN when playing on foreign servers
god damn hippies >_<
2007-12-03, 19:32
Administrator
2059 posts

Registered:
Jan 2006
Might feel like it, but last time i tried it i didn't hit shit even if i thought i was hitting the opponent.
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2007-12-04, 08:11
Administrator
1864 posts

Registered:
Feb 2006
don't use truelightning ake
2007-12-04, 09:45
Member
40 posts

Registered:
Jun 2007
Hi, well can anyone help me out?i mean, i dont know how to set up this program in order to lower my ping!!!most of the options are write protected, any ideas?thank you
2007-12-04, 11:31
Member
271 posts

Registered:
Feb 2006
there is no magic 'lower my ping' setting.
All there is is compression (which I have no idea about), and re-routing.

To set up a different route, find some web-based qizmo and connect to that, then type .connect serverip:port (note the leading dot before connect).
Of course, finding a qizmo near you that results in a lower ping to the server when it has to go via the qizmo too might be impossible.

To use compression, you need to connect via two qizmos. You can only compress over the hop between qizmos, so you would kinda need to run a qizmo locally. I can't remember the exact way to tell the second proxy to connect though but it should be in the menus - as should enabling compression somehow. If its greyed out then you'll need to register. Good luck.
moo
2007-12-04, 12:09
Member
229 posts

Registered:
Aug 2007
Cl_useproxy 1

After that every connect goes through your proxies.

connect localhost
connect remotehost
connect gameserver

Here's another tip for proxy users, "Inbuilt qizmo proxy menu navigation support; toggleproxymenu - feature by johnnycz".

ps. This all works only in ezquake.
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