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Server Talk
2012-07-29, 12:20
Member
31 posts

Registered:
May 2008
Thanks. But how do I compile it. There is no .config and 'make' doesn't work.
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iO!
2012-07-29, 15:47
Moderator
1329 posts

Registered:
Apr 2006
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory:


mvdsv/build/make


You should see configure, Makefile.BSD and Makefile.GNU there. So do the usual ./configure and then make and it should work.

(Edited 2012-07-29, 15:48)
Servers: Troopers
2012-07-29, 19:17
Member
31 posts

Registered:
May 2008
Thanks, it compiled. But now I am getting this error:
./mvdsv -port 27501 +gamedir ktpro
============= Starting MVDSV =============
32.0 megabyte heap
QuakeWorld Initialized
MVDSV 0.31-dev, (build 0) (Linux)
Build date: Jul 29 2012, 21:11:48
MVDSV Project home page: http://mvdsv.qw-dev.net

execing server.cfg
Unknown command "sv_aim"
execing maps.cfg
execing ktpro.cfg
usage: localinfo [ <key> <value> ]
execing vip_ip.cfg
VM_Load: "qwprogs"
ERROR: SV_Error: PR_ExecuteProgram: NULL function



(Edited 2012-07-29, 19:20)
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iO!
2012-07-29, 23:12
Moderator
1329 posts

Registered:
Apr 2006
KTPro? Almost every server uses KTX as standard QW-mod, you should be doing the same unless you have some reason in running KTPro.
Servers: Troopers
2012-07-30, 09:23
Member
31 posts

Registered:
May 2008
It looks like since the last time I was involved in QW (2005), all pages and download links died. qw-dev.net doesn't work, and even this forum went 5 steps backward with this new look like from q3 portals popular in mid-2000s created by 15-year-olds.

Anyway, I was unable to find any working link where I could download KTX.
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iO!
2012-07-30, 09:47
Moderator
1329 posts

Registered:
Apr 2006

git clone http://qw-dev.net/git/ktx

./configure & make dl

The qwprogs.so compiled goes to your qwserver/ktx directory (there are some cfgs too like ktx.cfg and mvdsv.cfg in the same directory).

By getting the source you will also get pre-configured server package (or "example configs" if you will) without any maps and obviously no PAKs are included due to copyrights. These files are located in:


ktx/resources/example-configs


Basically just copy that example-configs dir to something like qwserver or whatever you want. Unfortunately there is no help-file or readme included, it is in the "real" server package that obviously can't be downloaded at the moment.

I can help you with that anyway, you want to configure these files:

vip_ip.cfg
pwd.cfg (very important!)
port*.cfg (make sure sv_serverip is properly configured to your external ip address)


(Edited 2012-07-30, 09:49)
Servers: Troopers
2012-09-11, 15:33
Member
950 posts

Registered:
Apr 2006
QW-DEV is now fixed: http://qw-dev.net
2012-09-11, 15:36
Member
950 posts

Registered:
Apr 2006
Renzo wrote:
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory:


Funny thing how people can't read a simple file in the root directory of a project.
Check the ABOUT content
2012-09-11, 15:45
Administrator
1025 posts

Registered:
Apr 2006
deurk wrote:
Renzo wrote:
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory:


Funny thing how people can't read a simple file in the root directory of a project.
Check the ABOUT content

It looks pretty reasonable except for the fact that the build dir usually (as to what I'm used to) actually contain the _built_ stuff, and you place your configure scripts and Makefile in the root dir.
2012-09-11, 20:56
Member
950 posts

Registered:
Apr 2006
Seems to me that the "bin" directory usually has the built stuff in, but I guess there is not only one right way to do it here. It seemed better to me than everything thrown in the middle of the same directory.
2022-01-04, 18:48
News Writer
66 posts

Registered:
Sep 2013
MVDSV 0.34 is available

You can enable server-2-client, and client-2-server packet duplication (like to good-old qizmo c2s/s2c feature). Read the article for details.
2022-07-31, 11:52
News Writer
66 posts

Registered:
Sep 2013
2022-09-30, 23:35
Member
1 post

Registered:
Dec 2021
Great work Toma.....but is it possible to like maybe "burn and dig them down deep somewhere the new type of eff".....it takes ages
to read it, scroll back and forward.

Maybe im alone thinking that way, maybe a poll will work
2022-10-05, 21:23
News Writer
66 posts

Registered:
Sep 2013
Hi Greco,

Thanks for the feedback.
The new Endgame Stats is actually a KTX feature , not mvdsv related. But anyhow, there will be a fine tuned version in the next KTX release.
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