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Graphics Discussion
2007-10-06, 09:32
News Writer
309 posts

Registered:
Sep 2006
I'm experiencing a texture problem recently.

I'm using ezq 1.8.2 in GL and have no textures. It's not the "simple walls" effect.

GL_textureless is set to 0. Smth must be screwed up in the cfg, but dunno what.

Any ideas?

And second - after playing a couple of demos, all the map is extremely lit up. It's annoying.
2007-10-06, 11:18
Member
231 posts

Registered:
Jan 2006
Kapitan Kloze wrote:
I'm experiencing a texture problem recently.

I'm using ezq 1.8.2 in GL and have no textures. It's not the "simple walls" effect.

GL_textureless is set to 0. Smth must be screwed up in the cfg, but dunno what.

Any ideas?

And second - after playing a couple of demos, all the map is extremely lit up. It's annoying.

exec the noeyecandy.cfg in your ezquake dir
2007-10-06, 15:00
News Writer
309 posts

Registered:
Sep 2006
Hmm, I ain't seem to have one....

Where can I get it?

And my first problem?
2007-10-07, 01:34
Member
202 posts

Registered:
Dec 2006
There are a couple of variables that could cause flat textures. Try setting these

gl_max_size 1024
gl_picmip 0
r_drawflat 0
vid_restart

Post your config if possible, it will help us track it down.
2007-10-07, 09:38
News Writer
309 posts

Registered:
Sep 2006
Thanks Povo - gl_max_size caused the problem

But still the demo playback sucks, no shadows during the second playback (and another ones, only qw restars works)
2007-10-07, 14:20
Member
202 posts

Registered:
Dec 2006
make sure r_fullbright is set to 0. Not to be confused with r_fullbrightSkins.

If that doesn't work, browse the Lighting section of the manual and see if theres anything that helps.
2007-10-07, 14:31
News Writer
309 posts

Registered:
Sep 2006
Works just fine now, thx dude
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