User panel stuff on forum
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Graphics Discussion
2007-05-27, 08:27
Member
637 posts

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Jan 2006
I don't like the font from interceptor, looks like a font adapted to people with eye problems
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2007-05-27, 22:36
Member
1435 posts

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Jan 2006
And the winner is: povohat \o/ We used povo5 as new default charset in ezQuake 1.8 stable. Thank you all, thanks a lot povohat, nice work.
2007-05-28, 06:53
Member
202 posts

Registered:
Dec 2006
No problems. Thanks for ezquake!

edit: did some work tonight and fixed a few bugs

http://drok.net.au/junk/povored.png
http://drok.net.au/junk/povoblue.png


White LED still has some bleed on the left side. It's a choice between that or having the menu sliders look bad. For anyone that wants to have their charset be gl_smoothfont compatible, you need to leave a pixel gap around each 16x16 space.
2007-05-30, 03:20
Member
70 posts

Registered:
Mar 2007
I'm using the-interceptor's left conchars for my quake video I love the font. Works really well with darkplaces.
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2007-05-31, 14:00
Member
1011 posts

Registered:
Feb 2006
never really got around to fully finishing this, but here is my (late) entry, it was mostly done as an experiment into the multiple alpha levels

as such you can't see the white characters in a browser..look at the screenshots instead

http://www.qwplayers.org/oldman/oldman-alpha.png


couple of screenshots here:
http://www.qwplayers.org/oldman/oldman-alpha-ss1.png
http://www.qwplayers.org/oldman/oldman-alpha-ss2.png

i stole the slider and some misc quake specific 16x16s from povo's charset
2007-05-31, 15:12
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10 posts

Registered:
Apr 2006
good work oldman
2007-05-31, 19:16
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1102 posts

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Jan 2006
Fantastic Oldman! Good to the eyes and good looking anyways.
2007-06-01, 12:16
Member
226 posts

Registered:
Mar 2007
I really like it, but why there's a dot in yellow space? like ".Head.Up.Display." and so on... that's really annoying when reading team msgs..

If that gets fixed I'll use this one.. it has some Half-life feel in it.. but who cares.
2007-06-01, 12:48
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1011 posts

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Feb 2006
sounds like a bug :-) will fix...
2007-06-01, 12:52
Member
200 posts

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Apr 2006
left side of the exclamation mark should be a blank area

btw, very nice =)

can you make the orange letters a bit more brown like the charset I posted above or maybe some shade of grey? =)
2007-06-01, 12:57
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1011 posts

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Feb 2006
fixed
2007-06-01, 13:02
Member
312 posts

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Jun 2006
Good job oldman !
2007-06-01, 13:21
Member
1011 posts

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Feb 2006
jkn wrote:
can you make the orange letters a bit more brown like the charset I posted above

http://qwplayers.org/oldman/oldman-alpha-brown.png
2007-06-01, 15:01
Administrator
2058 posts

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Jan 2006
wow, that charset looks awesome
2007-06-01, 17:28
Member
1011 posts

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Feb 2006
i think its negative points are the thinness of the letters, but its hard to fit character + graduation of alpha into a 16x16 square :-)

i also wasn't 100% happy with some of the lowercase characters, e.g., the 'f' is a little cropped at the top
2007-06-02, 00:38
Member
1435 posts

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Jan 2006
I'm happy to see first nice looking charset that doesn't use a shadow/border effect.
2007-06-02, 12:16
Member
226 posts

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Mar 2007
6 is cropped too.
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