User panel stuff on forum
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Graphics Discussion
2007-03-22, 17:53
Member
27 posts

Registered:
Feb 2006
I wanted white rockets in my quake so I edited the skin for missile.mdl and put it in a new pak file, It worked great in software but in GL the rockets became all black instead of white. So I tried making a white missile_1.png and put it in textures/models now they are white but not fullbright, they become very hard to see in dark areas like on dm2 even though I have r_fullbrightskins and gl_fb_models set to 1.
Could anyone be so kind and help me out here?
Thanks.
2007-03-22, 20:48
Member
1754 posts

Registered:
Jan 2006
r_fullbright <- just that on 1?
2007-03-24, 10:31
Member
53 posts

Registered:
Mar 2006
Oh. i would love to have that white missile now, since i'm gonna have to play with software for a while... and is it possible to make simple textures on ammoboxes and healthboxes etc for software? :]
please i would love to know.
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