Defer
Coup de Fer (defer.bsp) is designed explicitly for 4on4. It uses a zone-based approach intended to incentivize and emphasize strategic teamplay for securing resources and gaining control. Teams must coordinate tightly, as no single player can realistically lock down the map alone. Key items are spread across distinct zones, requiring teams to rotate and contest multiple areas. The map has a deliberately sparse resource layout: a single red armor, minimal health, and three green armors, forcing player discipline.
Visually, the map blends the original id Software base texture set with rocky landscapes and iron panels, portraying an abandoned base in the mountains.
The map is currently in the release candidate stage, available as defer_rc1.bsp.
Items
| Powerups | Armor | Weapons | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
| 1 | 1 | 1 | 1 | 1 | 0 | 3 | 1 | 1 | 1 | 1 | 0 | 2 | ||
Gallery
Credits
gosciu - for motivation, major contributions and feedback
snapcase - for server support, early testing and feedback
rokky
kane
irn - for early testing and feedback
flintheart - for helping with the .loc file
carapace
splash
andeh - for valuable insights and feedback
infiniti
hemostick - for technical assistance and feedback
peppe
phren
eh
alice - and everyone else for beta testing