Difference between revisions of "Wipeout"
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| [[rwild]] ||✅||✅||❌ | | [[rwild]] ||✅||✅||❌ | ||
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| + | | [[Halo]] ||✅||❌||❌ | ||
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| [[bloodwalk]] / [[aerorun]] ||❌||✅||✅ | | [[bloodwalk]] / [[aerorun]] ||❌||✅||✅ | ||
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| [[Schloss]] ||❌||✅||✅ | | [[Schloss]] ||❌||✅||✅ | ||
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| + | | [[Dm3]] ||❌||❌||✅ | ||
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| [[Stroggopolis]] ||❌||❌||✅ | | [[Stroggopolis]] ||❌||❌||✅ | ||
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| [[CMT4]] ||❌||❌||✅ | | [[CMT4]] ||❌||❌||✅ | ||
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| + | | [[Dust2]] ||❌||❌||✅ | ||
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| [[ht_almostlost]] ||❔||✅||❌ | | [[ht_almostlost]] ||❔||✅||❌ | ||
Latest revision as of 21:27, 30 October 2024
Wipeout is a team mod/gametype/gamemode by
Dusty, enabled by typing /wipeout on KTX servers from 1.41.
It is the QuakeWorld version of the Wipeout of Diabotical (game). It plays similarly to Clan Arena.
Gameplay
Wipeout is a round based mode in which players spawn with a full loadout. Consecutive deaths increase a player's respawn time up to a maximum of 30 seconds, and a round is won when all enemy players are dead.
There are no items on the map.
Maps
List of maps tested in Wipeout:
| Map name | 2v2 | 3v3 | 4v4 |
|---|---|---|---|
| naked6 (a.k.a. small Cmt3) | ✅ | ❌ | ❌ |
| qtdm3 | ✅ | ❌ | ❌ |
| shifter | ✅ | ❌ | ❌ |
| rwild | ✅ | ✅ | ❌ |
| Halo | ✅ | ❌ | ❌ |
| bloodwalk / aerorun | ❌ | ✅ | ✅ |
| vaporize_beta103 | ❌ | ✅ | ❌ |
| a2 | ❌ | ✅ | ❌ |
| katla | ❌ | ✅ | ✅ |
| Schloss | ❌ | ✅ | ✅ |
| Dm3 | ❌ | ❌ | ✅ |
| Stroggopolis | ❌ | ❌ | ✅ |
| CMT3 | ❌ | ❌ | ✅ |
| CMT4 | ❌ | ❌ | ✅ |
| Dust2 | ❌ | ❌ | ✅ |
| ht_almostlost | ❔ | ✅ | ❌ |
| q3dm6qw | ✅ | ✅ | ✅ |
- ✅ Works!
- ❔ Kinda works
- ❌ Too sparse, too big...
Other maps, to be tested: