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- *** Client has to answer to f_modified and do the same checks and restrictions as ezQu *** Client has to answer f_version with proper information of client name/version/os3 KB (374 words) - 00:57, 31 December 2015
- * '''Client''': [[ezQuake]]741 bytes (88 words) - 16:29, 10 August 2008
- CamQuake is a quakeworld client based on the code of [[ezQuake]]. It lets you playback demo files and set d717 bytes (105 words) - 07:16, 6 May 2022
- ...hannels=qwrookie webchat]. Or, install a [http://www.mirc.com/get.html irc client] and connect to the Quakenet, then join #quakeworld, #qwrookie and ask ther ...</code> <br/>4) quit client<br/>5) remove all cmdline options<br/>6) start client<br/>4 KB (618 words) - 11:37, 9 December 2011
- * '''Client''': [[ezQuake]] from the [[nQuake]] package836 bytes (100 words) - 18:03, 23 December 2009
- ...y] controller to allow you to connect to a localhost QW server without the client suffering from high packetloss, however with new clients & servers this is803 bytes (116 words) - 18:40, 13 May 2010
- Danish QuakeWorld player and creator of [[fodquake]], a QuakeWorld client based on [[fuhQuake]]. Bigfoot also hosts the Asgaard servers in Nuremberg,743 bytes (78 words) - 04:40, 17 February 2008
- QuakeWorld® Client (based on QuakeWorld® Client)3 KB (442 words) - 12:52, 31 October 2013
- * Cannot operate an IRC client.731 bytes (104 words) - 17:18, 17 November 2013
- * [[Azazello]] (creator of [[MoreQuakeWorld]] client)822 bytes (91 words) - 13:42, 19 March 2024
- * '''Client''': [[Fodquake]]943 bytes (104 words) - 09:04, 20 March 2024
- ...also created by [[Spike]]. It's a QuakeWorld, Quake 2, Quake 3 and Hexen 2 client for Android devices. <br> * supports modifications (mods) as any other client.4 KB (704 words) - 09:38, 19 June 2019
- * '''Client''': [[ezQuake]] GL, 2.0 stable (800x600, 240fps)1,011 bytes (102 words) - 09:11, 20 March 2024
- QuakeWorld client based on [[fuhQuake]].873 bytes (123 words) - 07:22, 8 June 2010
- * '''Client''': [[ezQuake]] (1280*1024, 313 fps)903 bytes (90 words) - 09:47, 12 October 2007
- ...y locs needed a proxy to work, but now they are an integral part of the QW client)716 bytes (124 words) - 18:35, 11 March 2013
- The QuakeWorld client is open source, with many [[:Category:Clients|options]] available. The most ...ructure remains the same over the years. It varies slightly from client to client, but it is mostly like this:<br /><br />4 KB (642 words) - 14:31, 17 August 2022
- === 1997 - Global Ranking, Maturing Client, Team Fortress === In December of [[1999]], John Carmack of id Software released the server and client source code of Quake and QuakeWorld under the GNU General Public License as6 KB (959 words) - 11:48, 12 May 2021
- * [[client name|client-name vX.Y]] (YYYY-MM-DD)2 KB (287 words) - 12:03, 13 December 2011
- *'''Client:''' [[Ezquake]]-gl996 bytes (131 words) - 12:00, 4 February 2022