Difference between revisions of "Aztec"

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'''Aztec''' is a 4on4 TDM map by {{player|infiniti|flag=ca}} and {{player|alice|flag=se}}.<br>
 
'''Aztec''' is a 4on4 TDM map by {{player|infiniti|flag=ca}} and {{player|alice|flag=se}}.<br>
  
* Changelog for final version:
 
** void path deleted.
 
** outdoor ring area deleted
 
** YA balcony deleted, making YA more accessible
 
** high SSG room deleted
 
** added teleport from RL to Quad-high area.
 
** extended the high Quad-ledge to make it more useful
 
** RA-SNG layout more open, less corridor maze
 
** fixed MH stairs bug.
 
** added path to Quad from MH-stairs
 
 
=== Key Features ===
 
=== Key Features ===
*'''Slime Tunnels ([https://quake.fandom.com/wiki/Biosuit Biosuit]):''' On the far end of the map is an old tunnel system, filled with toxic slime.  One Biosuit is placed near the tunnel entrance at RL for protection. These tunnels provide an alternate path between the RL and RA.  A hidden room sits above the tunnel, holding an additional LG, and a button.  Pressing this button unlocks the Pentagram.


+
*'''Slime Tunnels ([https://quake.fandom.com/wiki/Biosuit Biosuit]):''' On the far end of the map is an old tunnel system, filled with toxic slime.  One Biosuit is placed near the tunnel entrance at RL for protection. A hidden room sits above the tunnel, holding an additional LG, and a button.  Pressing this button unlocks the Pentagram.


  
 
* '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible.  It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br>
 
* '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible.  It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br>
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|ssg=1
 
|ssg=1
 
}}
 
}}
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==Gallery==
 
==Gallery==
 
<gallery mode="packed-hover" heights="184px">
 
<gallery mode="packed-hover" heights="184px">
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File:Ruin-7.png
 
File:Ruin-7.png
 
File:Ruin-9.png
 
File:Ruin-9.png
</gallery>
+
</gallery><br>
==Credits==
+
''' <big>CREDITS</big> '''<br>
 
* '''Makkon''' :  
 
* '''Makkon''' :  
 
** Skybox - '''[https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view mak_aurora3]''' <small> - Skyboxes goes to folder nQuake/gfx/env</small>
 
** Skybox - '''[https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view mak_aurora3]''' <small> - Skyboxes goes to folder nQuake/gfx/env</small>

Revision as of 09:28, 25 April 2024

[e][h]The Aztec Ruins
Ruin thumb.jpg
Creator:
Released:
2024
Gametype:
4on4
Size:
large

Aztec is a 4on4 TDM map by Canada infiniti and Sweden alice.

Key Features

  • Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. One Biosuit is placed near the tunnel entrance at RL for protection. A hidden room sits above the tunnel, holding an additional LG, and a button. Pressing this button unlocks the Pentagram.


  • Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.



Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
1 1 1 1 1 1 1 2 1 1 2 1 1

Gallery


CREDITS