Difference between revisions of "Defer"
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== Credits == | == Credits == | ||
: {{player|gosciu|flag=pl}} - for motivation, major contributions and feedback | : {{player|gosciu|flag=pl}} - for motivation, major contributions and feedback | ||
| − | : {{player|snapcase|flag=se}} {{player|rokky|flag=se}} {{player| | + | : {{player|snapcase|flag=se}} {{player|rokky|flag=se}} {{player|Kane (Czech player)|flag=cz}} {{player|irn|flag=pl}} - for early testing and feedback |
: {{player|flintheart|flag=se}} - for helping with the .loc file | : {{player|flintheart|flag=se}} - for helping with the .loc file | ||
: {{player|carapace|flag=se}} {{player|splash|flag=se}} {{player|andeh|flag=se}} - for valuable insights and feedback | : {{player|carapace|flag=se}} {{player|splash|flag=se}} {{player|andeh|flag=se}} - for valuable insights and feedback | ||
: {{player|infiniti|flag=ca}} {{player|hemostick|flag=fr}} - for technical assistance and feedback | : {{player|infiniti|flag=ca}} {{player|hemostick|flag=fr}} - for technical assistance and feedback | ||
: {{player|peppe|flag=se}} {{player|phren|flag=se}} {{player|eh|flag=fi}} {{player|alice|flag=se}} - and everyone else for beta testing | : {{player|peppe|flag=se}} {{player|phren|flag=se}} {{player|eh|flag=fi}} {{player|alice|flag=se}} - and everyone else for beta testing | ||
Revision as of 11:20, 24 July 2025
Coup de Fer (defer.bsp) is designed explicitly for 4on4. It uses a zone-based approach intended to incentivize and emphasize strategic teamplay in order to secure resources and gain control. Teams must coordinate tightly, as no single player can realistically lock down the map alone. Key items are spread across distinct zones, requiring teams to rotate and contest multiple areas to maintain control. The map has a deliberately sparse resource layout: a single red armor, minimal health and three green armors reinforcing the importance of team coordination and discipline.
Visually, the map blends the original id Software base texture set with rocky landscapes and iron panels, portraying an abandoned base in the mountains.
The map is currently in the release candidate stage, available as defer_rc1.bsp.
Items
| Powerups | Armor | Weapons | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
| 1 | 1 | 1 | 1 | 1 | 0 | 3 | 1 | 1 | 1 | 1 | 0 | 2 | ||
Gallery
How to Play
4on4
Spawns / Openers
Credits
gosciu - for motivation, major contributions and feedback
snapcase
rokky
Kane (Czech player)
irn - for early testing and feedback
flintheart - for helping with the .loc file
carapace
splash
andeh - for valuable insights and feedback
infiniti
hemostick - for technical assistance and feedback
peppe
phren
eh
alice - and everyone else for beta testing
