Difference between revisions of "Savagetowers"

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{{Infobox map
 
{{Infobox map
|name=Kelluva Linna
+
|name=Savage Towers
 
|year=2021
 
|year=2021
|image=Skyfort.jpg
+
|image=Savage.jpg
|creator=[[Image:flag_se.gif]] [[Alice]]
+
|creator=Link/Quaker
 
|gametype=4on4
 
|gametype=4on4
 
|size=Large
 
|size=Large
 
}}
 
}}
  
Kelluva Linna (<mark>skyfort.bsp</mark>) is a 4on4 Team Deathmatch map created from January to March 2021 by [[Image:flag_se.gif]] [[Alice]] and [[Image:flag_no.gif]] [[Link]].<br>
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Savage Towers (<mark>savage.bsp</mark>) is a 4on4 Team Deathmatch map created from March to May 2021 by [[Image:flag_nl.gif]] [[QuakeR]] and [[Image:flag_no.gif]] [[Link]].<br>
The map was originally made by the Single Player mappers ''Bal'' and ''Greenwood''.  
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The map was originally made by the Single Player mapper ''Ankh'' from Denmark [[Image:flag_dk.gif]]. The title name was "Hangover Devastation". Quaker did a full rebuild because of FPS issues.
  
The huge original map (<mark>kelluva.bsp</mark>) had some incredible layout and designs with great potential. To convert this beauty into a playable 4on4 map, a lot of real estate needed to be removed (and thats why observe mode will look funny) and keep the really good gems. It took a lot of work to puzzle it together and now the map has some real nice and new features thats rare in a 4on4 map. There are 9 spawnpoints.
+
The original map (<mark>hdn.bsp</mark>) had great potential and looked pretty good in size, no adding of rooms or deleting of realestate was needed. To convert this into a playable 4on4 map, a lot of editing was done. It takes a little time to learn the maps tricks but the map is real different from any other. There are 9 spawnpoints.
  
 
===Items===
 
===Items===
 
{{MapItems
 
{{MapItems
|quad=1
+
|quad=2
|ring=
+
|ring=1
 
|pent=1
 
|pent=1
 
|hp100=3
 
|hp100=3
Line 25: Line 25:
 
|rl=2
 
|rl=2
 
|gl=1
 
|gl=1
|sng=1
+
|sng=2
 
|ng=
 
|ng=
|ssg=2
+
|ssg=3
 
}}
 
}}
 
==Gallery==
 
==Gallery==
 
<gallery mode="packed-hover" heights="164px">
 
<gallery mode="packed-hover" heights="164px">
 
<gallery>
 
<gallery>
Skyfort_RA_low.jpg
+
Savage_LG.png
Skyfort_Quad_below.jpg
+
Savage_tower_big.png
Skyfort_Pent_below.jpg
+
Savage_tower_outside.png
Skyfort_YA_hall.jpg
+
Savage_tower_RA.png
Skyfort_9towers_spawn.jpg
+
Savage_waterpillars.png
 +
Savage_YA.png
 
</gallery>
 
</gallery>
 
==Layout==
 
==Layout==
Skyfort consists of 3 main rooms: RA room, Quad room, 9towers room + the penta room, however there are no items in the pentaroom so its only good for hiding + be there every 5 mins or so.
+
Savage Towers got a large main room with a huge tower in the middle of it. Another tower is located not far away. These 2 towers got a lot of important items in it. One RL and the LG are located away from the towers. A lot of trickery on this map and when you learn the routes the map is fast paced. The map got 2 quads and one quad needs to be opened by a button; you got 2 buttons that both open that quad. Despite some of the large areas the map brings you tight hallways and small rooms as well; all kinds of fights will happen.<br /><br />
The invisible walls surrounding the map prevents you from falling off the map. But at Quad area the invisible walls are taken away: Get ready to fight for the Quad with the threat of skydeath!<br /><br />
 
 
{{Col}}
 
{{Col}}
'''The pentaroom''' [[File:Skyfort Pent.jpg|200px|right|top]]
 
The pentaroom got a real nice feature that should make the fight for pent a real fair challenge.
 
<br>
 
<br>
 
<br>
 
'''The RA room''' [[File:Skyfort RA.jpg|200px|right|top]]
 
2 floors, and if you fall down you need a pixel perfect RL jump - or a small detour - to get back up.
 
{{Col-break}}
 
'''Quad room''' [[File:Skyfort Quad.jpg|200px|right|top]]
 
This room got 3 floors and the bottom floor got some nice resources so you want to go down there.
 
<br>
 
<br>
 
<br>
 
'''9-towers room''' [[File:Skyfort 9towers.jpg|200px|right|top]]
 
This big outside area got 9 towers. Here you got the LG along with the second RL.
 
|}
 
 
  
 
==Strategy & Tactics==
 
==Strategy & Tactics==
It seems pretty clear that the 2 main areas to control is the RA area and the 9towers area. At RA you got RA, RL and a MEGA. At 9towers you got the second RL, LG, YA and MEGA.<br>
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As the map name mentions, the 2 towers are what you need to take advantage of. The big main room with the big tower got everything...except the LG. However the tower got multiple ways to get in and out of so guarding it wont be easy. Also the large area surrounding the tower can not be covered by 1 player, maybe not 2 either. The other tower should be less difficult to control. Also you got a RL, the LG and other important items in other isolated locations. The 2 quads also presents a challenge as it will be very hard to time both of them; only pixel perfect teamplay will do that.  
The RA area is designed in such a way that you need to leave the RA floor to get HP. Thats not really satisfying when there are 2 spawns at RA floor + the GL.<br>
 
At 9towers you will not get YA unless you RL jump, so you must have the RL. There is also another YA pretty close but you need to go down 1 floor to get it...also that YA is on a spawnpoint. You can RL jump back, or just take the teleporter below. But all this is not done in 3 seconds.<br>
 
In the middle of this you got Quad...that sits on a pretty dangerous spot.<br>
 
The fight for Penta will also take a new twist...let the flood commence.  
 
  
 
===Download===
 
===Download===
The map will be released sometime in 2021, after [[GetQuad! Kenya Invitational 2]] is over.
+
You can download the map, loc file and 24 bit textures [https://upload.foppa.dk/files/Savage.zip HERE]
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 14:16, 29 July 2021

[e][h]Savage Towers
Savage.jpg
Creator:
Link/Quaker
Released:
2021
Gametype:
4on4
Size:
Large

Savage Towers (savage.bsp) is a 4on4 Team Deathmatch map created from March to May 2021 by Flag nl.gif QuakeR and Flag no.gif Link.
The map was originally made by the Single Player mapper Ankh from Denmark Flag dk.gif. The title name was "Hangover Devastation". Quaker did a full rebuild because of FPS issues.

The original map (hdn.bsp) had great potential and looked pretty good in size, no adding of rooms or deleting of realestate was needed. To convert this into a playable 4on4 map, a lot of editing was done. It takes a little time to learn the maps tricks but the map is real different from any other. There are 9 spawnpoints.

Items

Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
2 1 1 3 1 2 1 1 2 1 2 0 3

Gallery

Layout

Savage Towers got a large main room with a huge tower in the middle of it. Another tower is located not far away. These 2 towers got a lot of important items in it. One RL and the LG are located away from the towers. A lot of trickery on this map and when you learn the routes the map is fast paced. The map got 2 quads and one quad needs to be opened by a button; you got 2 buttons that both open that quad. Despite some of the large areas the map brings you tight hallways and small rooms as well; all kinds of fights will happen.

Strategy & Tactics

As the map name mentions, the 2 towers are what you need to take advantage of. The big main room with the big tower got everything...except the LG. However the tower got multiple ways to get in and out of so guarding it wont be easy. Also the large area surrounding the tower can not be covered by 1 player, maybe not 2 either. The other tower should be less difficult to control. Also you got a RL, the LG and other important items in other isolated locations. The 2 quads also presents a challenge as it will be very hard to time both of them; only pixel perfect teamplay will do that.

Download

You can download the map, loc file and 24 bit textures HERE