Difference between revisions of "Template:MapItems"

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m (Overwriting old MapItems with this fresh one + adding doc)
m (Fix)
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!style="border-right:1px solid #ddd;background-color:#eaecf0;width:30px;padding:5px 10px 5px 10px;margin:0px;font-weight:normal;"|{{abbr|SSG|Super Shotgun}}
 
!style="border-right:1px solid #ddd;background-color:#eaecf0;width:30px;padding:5px 10px 5px 10px;margin:0px;font-weight:normal;"|{{abbr|SSG|Super Shotgun}}
 
|- style="height:30px;border-bottom:1px solid #ddd;"
 
|- style="height:30px;border-bottom:1px solid #ddd;"
{{#ifeq: {{{quad|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{{quad|}}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{quad|}}}}}
+
{{#ifeq: {{{quad|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{#if:{{{quad}}}|{{{quad}}}|0}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{quad|}}}}}
 
{{#ifeq: {{{ring|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{{ring|}}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{ring|}}}}}
 
{{#ifeq: {{{ring|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{{ring|}}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{ring|}}}}}
 
{{#ifeq: {{{pent|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{{pent|}}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{pent|}}}}}
 
{{#ifeq: {{{pent|}}} | 0 | {{!}}style="color:#ddd;border-right:1px solid #ddd;" {{!}} {{{pent|}}} | {{!}}style="color:#444;border-right:1px solid #ddd;" {{!}} {{{pent|}}}}}

Revision as of 09:10, 20 October 2020

Documentation (view - edit)

This template is used on maps pages to clearly show what items are available.

Example

The code:

{{MapItems
|quad=1
|ring=
|pent=0
|hp100=2
|ra=2
|ya=
|ga=1
|lg=0
|rl=2
|gl=1
|sng=1
|ng=1
|ssg=3
}}

gives us:

Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
1 0 2 2 1 0 2 1 1 1 3

Note

Values can be left empty, or set to 0 - it will still show a gray 0 for easier overflight.