Difference between revisions of "Sunday Spawnfraggin 19/Rules"

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(Created page with "Maps: - Dm2, Dm3, E1m2, Cmt4, Schloss, Phantombase, Qobblestone. Group play: - Game of Three (Go3) - You play three maps each match. Procedure: Ban - Ban - Pick - Pick - Ban...")
 
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Maps:
 
Maps:
 
- Dm2, Dm3, E1m2, Cmt4, Schloss, Phantombase, Qobblestone.
 
- Dm2, Dm3, E1m2, Cmt4, Schloss, Phantombase, Qobblestone.
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Winner of Group play picks first two.
 
Winner of Group play picks first two.
 
Teams then alternate with 2nd' place in group picking third.
 
Teams then alternate with 2nd' place in group picking third.
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Scheduling:
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1 match a week
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(fixed order of teams to play suggested - more important to have a game played than to follow the order - but try first to schedule in the order.).
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There's a public scheduling channel - use it if you want help with scheduling conflicts.
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Seeding:
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All teams are publicly seeded(you can debate) and are placed in divisions.
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seeded divisions # pr div depending on skill lvl/signups/schedule
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There is no fixed number of teams pr. division if there is a gradual skill decline in the seeded teams there will be 8/6 teams pr div. If there is a sharp noticeable skill divide a div could have less teams.
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Look to results of last few EQL(and cup) and QWSL results to have an indication where you will be seeded vs other teams. (if your line-up is identical.)
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https://www.quakeworld.nu/wiki/EQL_Season_23
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https://www.quakeworld.nu/wiki/QWSL
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If we have same teams as last season expect 4 divs. - but it's unlikely we have as many :)
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-
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The lowest div will have flexible rules when it comes to stand-in/replacements to get games played :)

Revision as of 11:10, 13 August 2025

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Maps: - Dm2, Dm3, E1m2, Cmt4, Schloss, Phantombase, Qobblestone.

Group play: - Game of Three (Go3) - You play three maps each match. Procedure: Ban - Ban - Pick - Pick - Ban - Ban - Play. Highest seed bans first at scores 0-0 and 1-1. At map score 2-0 the team at 2 map wins bans first.

Final: No playoff - Top two teams to a final: Best of Seven (Bo7 (first to four wins)) (Can stretch it out over days if you want.)

Maps and order are decided when group play ends (weekish in advance match start.)

Winner of Group play picks first two. Teams then alternate with 2nd' place in group picking third.

Scheduling: 1 match a week (fixed order of teams to play suggested - more important to have a game played than to follow the order - but try first to schedule in the order.). There's a public scheduling channel - use it if you want help with scheduling conflicts.

Seeding: All teams are publicly seeded(you can debate) and are placed in divisions. seeded divisions # pr div depending on skill lvl/signups/schedule There is no fixed number of teams pr. division if there is a gradual skill decline in the seeded teams there will be 8/6 teams pr div. If there is a sharp noticeable skill divide a div could have less teams. Look to results of last few EQL(and cup) and QWSL results to have an indication where you will be seeded vs other teams. (if your line-up is identical.) https://www.quakeworld.nu/wiki/EQL_Season_23 https://www.quakeworld.nu/wiki/QWSL If we have same teams as last season expect 4 divs. - but it's unlikely we have as many :) - The lowest div will have flexible rules when it comes to stand-in/replacements to get games played :)