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/// ///
/// ///
/// F O D Q U A K E C O N F I G U R A T I O N ///
/// ///
/// http://www.fodquake.net/ ///
/// ///
/// ///
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// //
// C O M M A N D L I N E //
// //
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//
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// //
// V A R I A B L E S //
// //
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//Only variables with non-default values are listed below.
//You can use "cfg_save_unchanged 1" to save all variables.
//Player Settings
bottomcolor "4"
topcolor "4"
name "unnamed"
rate "50000"
spectator "0"
team "d99"
//Skin Settings
r_fullbrightSkins "1"
//Console Settings
con_notifylines "9"
con_notifytime "120"
gl_consolefont "mission"
scr_consize "0.6"
scr_conspeed "999999999"
//FPS and EyeCandy Settings
cl_maxfps "159"
cl_model_bobbing "0"
cl_r2g "1"
cl_trueLightning "0.5"
gl_caustics "1"
r_explosionType "8"
r_lightflicker "0"
r_rocketTrail "3"
//Particle Effects
gl_part_explosions "1"
gl_part_gunshots "2"
gl_part_inferno "1"
gl_part_lavasplash "1"
//Lighting
gl_lightmode "1"
r_fullbright "1"
r_lightmap "1"
//Water and Sky Settings
r_skyname "purple_chaos"
//Weapon View Model Settings
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
r_viewmodelSize "0.65"
//Texture Settings
gl_texturemode "gl_nearest"
//OpenGL Rendering
gl_clear "1"
gl_smoothmodels "0"
//Sound Settings
s_ambientlevel "1"
volume "0.2"
//MP3 Settings
mp3_volume "0.07"
//Input - Keyboard
cl_smartjump "1"
//Input - Mouse
sensitivity "4"
//Status Bar and Scoreboard
scr_centerSbar "1"
scr_scoreboard_borderless "1"
scr_scoreboard_fillalpha "0"
scr_scoreboard_fillcolored "0"
scr_scoreboard_forcecolors "0"
scr_scoreboard_titleseperator "1"
//Crosshair Settings
crosshairsize "0.4"
//Screen Settings
cl_clock "2"
cl_clock_x "-1"
cl_clock_y "0"
cl_gameclock "3"
gl_contrast "2"
gl_gamma "0.95"
scr_coloredText "0"
scr_scaleMenu "0"
show_fps "1"
show_fps_x "-1"
show_fps_y "1"
show_speed "1"
show_speed_y "2"
//Screen & Powerup Blends
cl_bonusflash "0"
v_contentblend "0.1"
v_pentcshift "0.3"
v_quadcshift "0.3"
v_ringcshift "0.3"
v_suitcshift "0.3"
//View Settings
cl_rollangle "0"
fov "115"
//Demo Handling
demo_dir "qw/demos"
//Screenshot Settings
image_jpeg_quality_level "100"
//Unsorted Variables
cl_confirmquit "0"
cl_ruleset "eql"
context_sensitive_tab_completion_background_color "142"
context_sensitive_tab_completion_highlight_color "97"
context_sensitive_tab_completion_inputbox_color "159"
context_sensitive_tab_completion_selected_color "97"
sb_masterserver "master.quakeservers.net:27000 qwmaster.ocrana.de:27000 qwmaster.fodquake.net:27000"
sb_refresh_on_activate "0"
//User Created Variables
set loc_name_ga "ga"
set loc_name_mh "mega"
set loc_name_pent "pent"
set loc_name_quad "quad"
set loc_name_ra "ra"
set loc_name_ring "ring"
set loc_name_separator "-"
set loc_name_suit "suit"
set loc_name_ya "ya"
set name_short "unn"
set notifylines "9"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// A L I A S E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
alias +showscores2 "con_notifylines 0;+showteamscores"
alias -showscores2 "-showteamscores;con_notifylines $notifylines"
alias +weapon_axe "impulse 1; +attack"
alias -weapon_axe "-attack; impulse 2"
alias +weapon_grenade "impulse 6; +attack"
alias -weapon_grenade "-attack; impulse 2"
alias +weapon_nailgun "impulse 5 3 4 2; +attack"
alias -weapon_nailgun "-attack; impulse 2"
alias +weapon_rocket "impulse 7 5 3 4 2; +attack"
alias -weapon_rocket "-attack; impulse 2"
alias +weapon_shotgun "impulse 3 2 5 4 7; +attack"
alias -weapon_shotgun "-attack; impulse 2"
alias +weapon_thunderbolt "impulse 8 5 3 4 2; +attack"
alias -weapon_thunderbolt "-attack; impulse 2"
alias quit "disconnect;wait;quit"
alias toggle_fullscreen "toggle vid_fullscreen; vid_restart"
alias toggle_mousegrab "toggle in_grab_windowed_mouse"
alias toggle_sound "toggle s_nosound; snd_restart"
alias tp_msgcoming "say_team $\$name_short: coming $[{%l}$]"
alias tp_msgenemypwr "say_team $\$name_short: {&cf00enemy} {%q}"
alias tp_msggetpent "say_team $\$name_short: get {pent}"
alias tp_msggetquad "say_team $\$name_short: get {quad}"
alias tp_msghelp "say_team $\$name_short: {&cff0help} {&cfff%l‘} {&cff0%e}"
alias tp_msgkillme "impulse 7 8 6 5 4 3 2; say_team $\$name_short: {&cb1akill me} {&cfff%l‘} {&cb1a%b}"
alias tp_msglost "say_team $\$name_short: {&cf00lost} {&cfff%d‘} {&cf00%E}"
alias tp_msgneed "say_team $\$name_short: {&c0b0%p&cfff} need %u {%l}‘"
alias tp_msgnocancel "say_team $\$name_short: {&cf00no/cancel&cfff} {%l}"
alias tp_msgpoint "say_team $\$name_short: {%x} at {%y}"
alias tp_msgquaddead "say_team $\$name_short: {quad} dead/over"
alias tp_msgreplace "say_team $\$name_short: replace {%l}‘"
alias tp_msgreport "say_team $\$name_short: %a/{%h} %b {%l}‘ {&c2aac&cfff}:%c {&c0b0%p}"
alias tp_msgsafe "say_team $\$name_short: {&c0b0safe&cfff} {&cfff%l‘} {&c0b0%b}"
alias tp_msgslipped "say_team $\$name_short: enemy slipped {%l}‘"
alias tp_msgteampwr "say_team $\$name_short: {&c0b0team %p&cfff}"
alias tp_msgtook "say_team $\$name_short: took {%X} $[{%Y}$]"
alias tp_msgtrick "say_team $\$name_short: trick {%l}‘"
alias tp_msgutake "say_team $\$name_short: you take {%l}‘"
alias tp_msgwaiting "say_team $\$name_short: waiting {%l}‘"
alias tp_msgyesok "say_team $\$name_short: {yes/ok} {%l}‘"
alias zoom_in ""
alias zoom_out ""
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// T E A M P L A Y C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
tp_pickup default
tp_took default
tp_point default
filter clear
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// M I S C E L L A N E O U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
mapgroup clear
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// P L U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
-moveup
-movedown
-forward
-back
-moveleft
-moveright
-attack
-use
-jump
-showscores
-showteamscores
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// K E Y B I N D I N G S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
bind TAB "+showscores2"
bind ENTER "say proxy:menu select"
bind ESCAPE "togglemenu"
bind SPACE "+jump"
bind + ""
bind , ""
bind - ""
bind . ""
bind / ""
bind 0 ""
bind 1 "tp_msgenemypwr"
bind 2 "tp_msgteampwr"
bind 3 "tp_msgquaddead"
bind 4 "tp_msggetquad"
bind 5 "tp_msggetpent"
bind 6 "tp_msgreplace"
bind 7 ""
bind 8 ""
bind 9 ""
bind = ""
bind \ ""
bind ` "toggleconsole"
bind a "+moveleft"
bind b "tp_msgslipped"
bind c "tp_msgcoming"
bind d "+moveright"
bind e "+weapon_shotgun"
bind f "tp_msgtook"
bind g "messagemode2"
bind h "tp_msgtrick"
bind i ""
bind j "tp_msgwaiting"
bind k "tp_msgkillme"
bind l ""
bind m ""
bind n "tp_msgnocancel"
bind o ""
bind p ""
bind q "+weapon_axe"
bind r "tp_msgneed"
bind s "+back"
bind t "messagemode"
bind u "tp_msgutake"
bind v "tp_msglost"
bind w "+forward"
bind x "tp_msghelp"
bind y "tp_msgyesok"
bind z "tp_msgsafe"
bind ~ "toggleconsole"
bind BACKSPACE "say proxy:menu back"
bind CAPSLOCK ""
bind PAUSE "say proxy:menu"
bind UPARROW "say proxy:menu up"
bind DOWNARROW "say proxy:menu down"
bind LEFTARROW "say proxy:menu left"
bind RIGHTARROW "say proxy:menu right"
bind ALT "tp_msgreport"
bind CTRL "tp_msgpoint"
bind SHIFT "+weapon_rocket"
bind F1 ""
bind F2 ""
bind F3 ""
bind F4 ""
bind F5 "sb_activate"
bind F6 "say $sb_ip œ $sb_hostname"
bind F7 ""
bind F8 ""
bind F9 ""
bind F10 ""
bind F11 ""
bind F12 "screenshot"
bind INS "say proxy:menu help"
bind DEL "say proxy:menu delete"
bind PGDN "say proxy:menu pgdn"
bind PGUP "say proxy:menu pgup"
bind HOME "say proxy:menu home"
bind END "say proxy:menu end"
bind MOUSE1 "+weapon_thunderbolt"
bind MOUSE2 "+weapon_nailgun"
bind MOUSE3 "+weapon_grenade"
bind MOUSE4 ""
bind MOUSE5 ""
bind MOUSE6 ""
bind MWHEELUP ""
bind MWHEELDOWN ""
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