Race is a game mode where players compete to finish a run through set of checkpoints in the lowest time.
Race mode was first available in KTPro. Similar modes are known in other games also - DeFRaG in Quake 3 Arena for example, race mode in Warsow.
In pre-war mode, that is when no match is going on on the server, start point, end point and checkpoints are placed in the map, players sign-in for the race mode and compete one by one trying to run through given path achieving the best (lowest) possible time. Usage of rocket launcher can be toggled so players can use it to gain speed from splash damage kick.
On servers with KTX mod type r_route to load a pre-set routes for current map or use r_cset, r_eset, r_sset to add checkpoints, end and starting points manually.
When the path is set, use rready to sign-in for the race, rbreak to sign-out. Use rmode to toggle usage of the Rocket Launcher. To remove the race, simply reload the map. The race also gets automatically removed after all players get ready.
r_route => race race_set_start race_set_finish race_set_checkpoint race_del_checkpoint race_set_timeout ready/break for start and stop race race_cancel to cancel this try and start race from begin race_show_toptimes - scoreboard with records race_dl_record_demo - download a demo of the best result race_route_clear - clear current race - remove start, finish and all checkpoints race_set_weapon_mode - change possibility to use weapon during race - for example allow RJ or not race_route_switch - switch to next pre-created route - most popular maps have set of "default" routes race_show_route - some information about current route race_show_record_details - information about record for current route
there are some other less important commands, you can check list with /race<tab> in console.
you can run race simultaneous with other players as runners at the stadium
Race mode was used in Slide Challenge.