Qwrookie

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Welcome to QuakeWorld rookie!

In this page we will try to summarize some crucial information to get you going, considering you landed on QuakeWorld now for some reason.

QuakeWorld is a modification for online Quake that was made for internet multiplayer back in 1997.

To make our lives easier, there's some packages you can download that include everything you need to start playing QuakeWorld. Choose your flavour: nQuake for a more advanced experience, recommended for experienced first person shooter players, or classicQ, a simpler, more classic approach to online play.

Once you download one of the packages, time to start playing. Each package includes different a different client (or sourceports, or .exe's). nQuake ships with [ezQuake] while classicQ ships with FodQuake. Once you run the client, a menu will appear. you can bring down the console at any time pressing the key above <tab>. The console is where you write commands, either to the client or to the server you are connected.


Connecting to a server You can connect to a server either using the client's inbuilt server browser, or using the console. You can check QuakeServers.net to know the server's ip and ports. Using the console you can connect to a server by typing /connect nl.besmella.com:28501

There are hundreds of servers to choose. Around 90% of all QuakeWorld servers run the modification known as KTX.

Using a KTX server After connecting to a KTX server you can do the stuff described in this section. A KTX server enables a plethora of gamemodes. In most servers, the default gamemode is 2on2, which is a "match mode". in a match mode, every connected player needs to type /ready on the console for the game to start. Meanwhile, you can shoot and do tricks on the map. It's called prewar. To choose a different mode, simply type it at the console. For example: /1on1 /4on4 /ffa Each gamemode has default rules, which are the recommneded settings. for example 1on1 gamemode has defaulted 10 minutes, weapons stay, no powerups, etc.

To choose a different map, simply type the map's name at the console. For example: /aerowalk /ztndm6 To view which maps the server has, type /maps. A list of maps will be printed at the console.

To readyup for a match, simply type /ready at the console. When every player is ready, a countdown will start. To stop the countdown, or vote to stop a match after it has started, type /break at the console.


QuakeWorld clients include ezQuake, FTE, FodQuake Quakeworld servers include mvdsv, ftesv QuakeWorld servers mods include KTX many others