Difference between revisions of "QuakeWorld AllStars 2020"

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The selection process of the players is typically done through a draft; lead by well established great players in QuakeWorld that are pre-selected by the organizers.
 
The selection process of the players is typically done through a draft; lead by well established great players in QuakeWorld that are pre-selected by the organizers.
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==Players==
 
==Players==
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{{box|end}}
 
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== QuakeWorld AllStars 2020 ==
 +
 +
The crew of the 2020 AllStars is:
 +
Casters: Andeh, Hemostick & Nidweyr.
 +
Design & Graphics: Viag, XantoM and bps.
 +
Captains: bps & Milton.
 +
Tech and Audio: Meag, Stalkerrh, Ragga & Abraxas.
 +
Player relations: ocoini, Gor & Glad.
 +
Promotion: Hemostick, Åke Vader, Mushi, ocoini.
 +
 +
Post game MM3 player VOD' production: Meag - find them here:  https://www.youtube.com/c/MeagQuakeworld/playlists
 +
 +
== Organizers Journal==
 +
 +
As any QuakeWorld AllStars, the 2020 event started with gathering people from the community that could contribute in compartmentalized tasks to making the project a community driven event.
 +
 +
Andeh quickly accepted to lead the cast as he has done with all other AllStar events prior.
 +
Hemostick and Nidweyr were seen as natural selections as co-commentators; as their own casting work in the previous year for events such as the GetQuad, Hammertime and Chop Chop tournaments had proven very successful.
 +
 +
Meag agreed soon after to be in charge of the technical aspects of server-side management. 
 +
The AllStars has some special requirements that other tournaments have not required before - because the aim is to increase viewership on digital streaming services by "any means necessary" -  We have blocked QTV access (the 2020 allstars won't be doing this), and removing the QTV-delay for the viewers to listen live to team voice communications by the players.
 +
 +
A huge part of the AllStars event is running a draft before the actual games begin.
 +
One of the major problems with running drafts in QuakeWorld, going all the way back to the highly successful Salvation series ended, is that we lacked the proper format to present the draft to the viewers, or we were reliant on asking for "outside help" (people not overly involved in the community) to get it done.
 +
XantoM offered to create such a draft feature for the AllStars, and within just a few hours of work he had the design all done. And the design is likely open for others to run future drafts from in a somewhat easy way - as it's on github for anyone to access.
 +
 +
Viag's graphical contributions during the last two years has been important in how the game is presented to the "outside world". When he agreed to make logos and team graphics for the AllStars - we were pretty much guaranteed an excellent result - and we got it.
 +
 +
In the 2018 AllStars we had four captains, but due to unavailable players or obligations that came in the way, we ended on two main captains for 2020 AllStars.
 +
The two are highly experienced players and have also been involved in tens of drafts before, and as such it's very safe to say that bps and Milton as the two teams figure heads we will likely see very equal teams.
 +
(The AllStars is more of a show than a competition, eventhough everyone tries to win of course we aim for equal teams. The players selected can be shifted around a bit or altered after a draft - We have never had to do this, and have seen good games each times before. The captains typically know very well what they are doing.)
 +
 +
With the major pieces in place, promotion started on sites, email, facebook, twitter and discord to reach out to the players we wanted to feature in the event. Some players are hard to reach, some have been away from QuakeWorld for some time, and so finding people that feel comfortable enough to attend a high skilled 4on4 series is typically slightly difficult. We ask for player suggestions from the community, and help in locating some, or translating for others.
 +
 +
Moving forward we needed, like in 2018 and previous years, a way to record the teams audio to create Meag's player pov VOD's with team voice. We had used mumble and Teamspeak for this before - in 2020 we decided on Teamspeak again.
 +
Stalkerrh set up a dedicated Teamspeak server for us, and himself and Ragga accepted to handle team recording.
 +
 +
Abraxas would again reprise his role of moving the casters into the teams separate channels; for the live broadcasted on stream team communications.
 +
 +
to be continued..
 +
 +
  
 
==Format==
 
==Format==
 
All maps will be played.
 
All maps will be played.
 
Casters on stream will likely get to decide what map is played when.
 
Casters on stream will likely get to decide what map is played when.

Revision as of 21:49, 13 October 2020

[e][h]QuakeWorld AllStars 2020
League Information
Organizer:
Type:
Online
Start Date:
October/November
Links
Winners
 {{Flag/{{{teamfirstflag}}}}} 666
 {{Flag/{{{teamsecondflag}}}}} 777
Maps
Dm3 • DM2 • E1M2


The QuakeWorld AllStars are a series of community run show-matches meant to promote Quake through digital streaming- and video archive-services.

The event itself revolves primarily around a live streamed show. Similarly to a televised sports event: The main feature of the show being commentary of QuakeWorld's 'team deathmatch' (TDM) 4on4 mode with two teams.

The two teams that clash always comprise of only the best and most well known players in the QuakeWorld community, both historically and currently.

The selection process of the players is typically done through a draft; lead by well established great players in QuakeWorld that are pre-selected by the organizers.


Players

Team 777
Sweden bps (c)
TBD TBD
TBD TBD
TBD TBD
TBD TBD
TBD TBD
Team 666
Finland Milton (c)
TBD TBD
TBD TBD
TBD TBD
TBD TBD
TBD TBD

QuakeWorld AllStars 2020

The crew of the 2020 AllStars is: Casters: Andeh, Hemostick & Nidweyr. Design & Graphics: Viag, XantoM and bps. Captains: bps & Milton. Tech and Audio: Meag, Stalkerrh, Ragga & Abraxas. Player relations: ocoini, Gor & Glad. Promotion: Hemostick, Åke Vader, Mushi, ocoini.

Post game MM3 player VOD' production: Meag - find them here: https://www.youtube.com/c/MeagQuakeworld/playlists

Organizers Journal

As any QuakeWorld AllStars, the 2020 event started with gathering people from the community that could contribute in compartmentalized tasks to making the project a community driven event.

Andeh quickly accepted to lead the cast as he has done with all other AllStar events prior. Hemostick and Nidweyr were seen as natural selections as co-commentators; as their own casting work in the previous year for events such as the GetQuad, Hammertime and Chop Chop tournaments had proven very successful.

Meag agreed soon after to be in charge of the technical aspects of server-side management. The AllStars has some special requirements that other tournaments have not required before - because the aim is to increase viewership on digital streaming services by "any means necessary" - We have blocked QTV access (the 2020 allstars won't be doing this), and removing the QTV-delay for the viewers to listen live to team voice communications by the players.

A huge part of the AllStars event is running a draft before the actual games begin. One of the major problems with running drafts in QuakeWorld, going all the way back to the highly successful Salvation series ended, is that we lacked the proper format to present the draft to the viewers, or we were reliant on asking for "outside help" (people not overly involved in the community) to get it done. XantoM offered to create such a draft feature for the AllStars, and within just a few hours of work he had the design all done. And the design is likely open for others to run future drafts from in a somewhat easy way - as it's on github for anyone to access.

Viag's graphical contributions during the last two years has been important in how the game is presented to the "outside world". When he agreed to make logos and team graphics for the AllStars - we were pretty much guaranteed an excellent result - and we got it.

In the 2018 AllStars we had four captains, but due to unavailable players or obligations that came in the way, we ended on two main captains for 2020 AllStars. The two are highly experienced players and have also been involved in tens of drafts before, and as such it's very safe to say that bps and Milton as the two teams figure heads we will likely see very equal teams. (The AllStars is more of a show than a competition, eventhough everyone tries to win of course we aim for equal teams. The players selected can be shifted around a bit or altered after a draft - We have never had to do this, and have seen good games each times before. The captains typically know very well what they are doing.)

With the major pieces in place, promotion started on sites, email, facebook, twitter and discord to reach out to the players we wanted to feature in the event. Some players are hard to reach, some have been away from QuakeWorld for some time, and so finding people that feel comfortable enough to attend a high skilled 4on4 series is typically slightly difficult. We ask for player suggestions from the community, and help in locating some, or translating for others.

Moving forward we needed, like in 2018 and previous years, a way to record the teams audio to create Meag's player pov VOD's with team voice. We had used mumble and Teamspeak for this before - in 2020 we decided on Teamspeak again. Stalkerrh set up a dedicated Teamspeak server for us, and himself and Ragga accepted to handle team recording.

Abraxas would again reprise his role of moving the casters into the teams separate channels; for the live broadcasted on stream team communications.

to be continued..


Format

All maps will be played. Casters on stream will likely get to decide what map is played when.