https://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&feed=atom&action=historyColumns Purity 2004-now - Revision history2024-03-28T12:13:56ZRevision history for this page on the wikiMediaWiki 1.35.10https://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8201&oldid=prev*>CAcklin: Fixing grammar mistakes.2011-12-05T16:53:11Z<p>Fixing grammar mistakes.</p>
<a href="https://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8201&oldid=8200">Show changes</a>*>CAcklinhttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8200&oldid=prev*>Help: /* 2008 */2011-06-20T23:54:06Z<p><span dir="auto"><span class="autocomment">2008</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The last QNC matches should provide us with something nice to watch and of course EQL7, now featuring cmt3 and cmt4 for all divisions. All in all looking forward to the action coming up!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The last QNC matches should provide us with something nice to watch and of course EQL7, now featuring cmt3 and cmt4 for all divisions. All in all looking forward to the action coming up!</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==== Exploring the land of duels ====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Date: 14/09/2008</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Image:Purity_duel.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">July 2007, the fourth mechanic that the telecom company send in the past month left without tracing the problem. My good friend and I did our job well six months ago, getting a working ADSL line is impossible for both his ex-, my current, neighbors and me. Telling the mechanics that the outgoing telephone line of the three apartments, that have their front door in this alley, is cut one meter from the street, about 20 centimeters above the ground, is not an option. You can’t see the cut, there is no way of explaining it. Just my luck, like I would know I would live in this place myself. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">At least I work at the ISP so I can get rid of my not working telephone line without too much trouble. The decision to go with the route of the least resistance has been made, I decide to get cable.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">It has been about four months since I moved and had internet at home. The experience of not even being able to go online was surprisingly good, but having a connection again gives me some sort of a trusted feeling. As soon as I log on to IRC I notice something has changed, the feeling seems to last when playing quake. Without a doubt the break and the full focus on real life has caused me to put things in a different perspective. Where before there was a constant drive to play well, now there is a smile and joy even when playing nowhere near good. After a short while it is clear that not only the fun of playing has increased but on top of that I seem to play better than before.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">After playing active for a couple of months with one the best and funniest teams I’ve been with, Slackers II, I went more or less inactive, just like everybody did for rather unclear reasons in the second half of October. What started out with hope on the best tournament for division one in years went out like a lone candle. Along with both Slackers teams, Fragomatic, KOFF, Clan MalFunction and Firing Squad all went very slow on activity, leaving only the Viper Squad somewhat active. A few months later we saw them win the heavily delayed playoffs while the site of EQL6 was still down. Looking back almost one year later there is no way of suppressing the feeling that this was our last chance on a tournament like we used to know it, with all the big names, all the great games and more than just a few contenders.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Quickly after Hawr1x brought us some light in darker days with a competition that sure did bright up my playing days. Featuring all the succeeder’s of the game we play, there was a cup that hadn’t been organized in three years, the Nations Cup. Ever since the 10v10 death32c nations cup in 2003 the national games were something very appreciated by me. No wonder I was excited that someone took up the burden to host it and along with the idea of playing in a team consisting of the flying dutchman himself, Reppie, together with Dragon and Murdoc with whom I’ve always played, talked and laughed a lot, it couldn’t get much better. Being happy that we didn’t receive close to the amount of walkovers some others did, the games itself were great to play. Despite that some of us barely played outside officials we did great and had a good laugh more than once. For example when Dragon won his first poker tournament while idling in a game because there was no other of the few remaining Dutch players online, or when Reppie was having nail fights with the Czech! Having good old Mja and the over active Skillah, who made his debut in the final map of the grand final, around made the picture complete.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Back in the days when I started playing quake, on a very old and bad computer, I played 320×200 windowed to get a decent fps and had no sound. Being just a little newb I had no idea how to fix the sound problem so I played without it for quite a long time. Dueling without it was not much of a pleasure so I focused on 4on4 and it stayed that way for years, playing maybe ten duels every year. This slowly changed when I joined Slackers II and someone named ParadokS told me that playing 1on1 would improve my 4on4 skills too. Once in a while I would take the time and play a few here and there, thinking about getting serious about it I started to play more for a week or two before I moved and the pause from internet came around, after which the dueling went back to practically being non existent.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Luckily our scene, being as old as it is, still features a lot of people that have played for a long time. People that have played duel, some for maybe over a crazy amount of ten years and definitely a lot for more than five. During those years players learned how to move, where to shoot prediction rockets and grenades, how to keep your opponent out of certain areas and getting better timing on items. Hearing every sound while building routine and gaining experience on strategy, learning the common routes people take to get to the point they want to be. Crawling into the mind of the one they are facing, figuring out their thoughts and anticipating to them.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The time was there to shake off the layer of rust that a combination of water and the summer sun left on me. In my first games two weeks ago, after being pretty inactive since the nations cup, dk invited me for some games, a player that has achieved a lot in quake 3. When he beat me on dm6 I realized there is a long road ahead of me. When playing different maps it looked a lot better but it became obvious I had to get back in shape would I want to compete with experienced players, I was not sure if I wanted to put the time and effort necessary into it. Just over a week later when I logged on to IRC and ran into virus, an old Dutch player, we dueled some and agreed to both sign up for QWDL.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">After having played maybe one hundred duels over the length of years it felt like it was time to make a change, have a fresh look on the game when the opportunity arose in the form of the QuakeWorld Duel League. Thinking on one hand it would be fun, refreshing and a learning experience, on the other hand I saw a great challenge ahead. Not having the slightest idea of how my level of play was compared to others I played Mille, who was rather rusty, five days ago. After beating him on two maps and getting spanked on the third the competitive side of me came on top. Wanting to see how good I can get in a short relative short period of time I decided to give it a try and start playing more. An encounter with one of the most active players of today was inevitable. The fact that Cage quit several years ago is one of the reasons Slackers is still around, at least the way we know it now, because after he quit Leftovers was looking for a replacement, came across ParadokS and renamed to Slackers. So far he’s had no problems showing me all corners of the maps and giving me advice.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">It have been an adventurous last few days to say the least. From the feeling of getting somewhere when giving players from high divisions a hard time to the idea of giving up after losing to people placed ten or more divisions lower. The ups and downs between games are huge, between winning with a good amount to losing with more. It is obvious that just like in 4on4 there are no real shortcuts, you need game time, experience and routine to get to a decent level. Especially when your aim isn’t working the way you’re used to, or would want to, these factors together with tactical play can make up for a lot. Luckily we’re blessed with the presence of challenge-tv where we can find a great amount of demos featuring top players of all times, giving everyone an opportunity to study their tactics and learn from it.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Over a year it has been, since Ownage was here, it is good to see that there are still new people stepping up to organize competitions, the community has waited quite a while for an all round duel tournament. The divisional system that has never been used for duels before looks interesting to say the least, I wonder how it will turn out to work.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The questions for me that remain are how long it will take to get rid of the rust and how steep the learning curve will be. Even though the luck of dot should be on my side I’m placed in division two with five others, Insane, Krab, Mille, Murdoc and Xalibur, who all have this too! Whatever the outcome of my matches I am, probably just like everybody, looking forward to the action, all the big and smaller games, the upsets and the drama.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8199&oldid=prev*>Help: /* Thoughts of an oldie */2011-06-20T23:51:48Z<p><span dir="auto"><span class="autocomment">Thoughts of an oldie</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Thoughts of an oldie ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Thoughts of an oldie ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Date: 21/02/<del class="diffchange diffchange-inline">2006</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Date: 21/02/<ins class="diffchange diffchange-inline">2008</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Quake Nations Cup is still running too even though I don’t have the slightest clue what is going to happen there. Can’t say the structure is very clear but my hopes are still up, the idea behind this is great. Really looking forward to the playoffs, there are quite some interesting matches possible, the national team games always have something special surrounding it. The only thing I’m missing is some good old commentary like HangTime, Gaz, Blitz and many others used to do. I personally enjoyed the commentary by Phil on the two lans there were last year very much, it would be great to have more of that for big games. Some good time to put quake on tv, get a beer, food, hang on the couch and just relax!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Quake Nations Cup is still running too even though I don’t have the slightest clue what is going to happen there. Can’t say the structure is very clear but my hopes are still up, the idea behind this is great. Really looking forward to the playoffs, there are quite some interesting matches possible, the national team games always have something special surrounding it. The only thing I’m missing is some good old commentary like HangTime, Gaz, Blitz and many others used to do. I personally enjoyed the commentary by Phil on the two lans there were last year very much, it would be great to have more of that for big games. Some good time to put quake on tv, get a beer, food, hang on the couch and just relax!</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== A fresh summerbreeze ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== A fresh summerbreeze ====</div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8198&oldid=prev*>Help: /* A fresh summerbreeze */2011-06-20T23:51:32Z<p><span dir="auto"><span class="autocomment">A fresh summerbreeze</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
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<col class="diff-marker" />
<col class="diff-content" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:51, 20 June 2011</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l764" >Line 764:</td>
<td colspan="2" class="diff-lineno">Line 764:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== A fresh summerbreeze ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== A fresh summerbreeze ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Date: 11/05/<del class="diffchange diffchange-inline">2006</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Date: 11/05/<ins class="diffchange diffchange-inline">2008</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l790" >Line 790:</td>
<td colspan="2" class="diff-lineno">Line 790:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The last QNC matches should provide us with something nice to watch and of course EQL7, now featuring cmt3 and cmt4 for all divisions. All in all looking forward to the action coming up!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The last QNC matches should provide us with something nice to watch and of course EQL7, now featuring cmt3 and cmt4 for all divisions. All in all looking forward to the action coming up!</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8197&oldid=prev*>Help: /* Day By Day */2008-09-17T07:19:41Z<p><span dir="auto"><span class="autocomment">Day By Day</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 07:19, 17 September 2008</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There wasn't much left of the season at the moment the last update went online. The playoffs were on the point to start and the division winners were all determined, seems. There weren't many surprises in the first round of the [[NQR]] playoffs. We saw [[Clan MalFunction|cmf]] facing [[campbusters]] in those quarter finals. Few saw [[campbusters]] as favourites but of course everybody was cheering for [[hagge|haGGe]] to take some magic tricks out of his busted backpack. [[Clan MalFunction|cMF]] was playing quite easy on [[Dm2]] not having much trouble with [[Campbusters|Camp]] until [[hagge]] (who else) took over the map by himself and tried to make enough frags for his whole team to win. Too bad that he didn't had his day and [[Shiva]] was owning like always, resulting in a 25 frag win for [[Clan MalFunction|cMF]]. The second map, [[Clan MalFunction|cMF]]'s choice, was quite entertaining though [[Campbusters|Camp]] was never able to gain a real control over the map and thus closing the gap or pulling of from [[Clan MalFunction|cMF]]wasn't possible. <br></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There wasn't much left of the season at the moment the last update went online. The playoffs were on the point to start and the division winners were all determined, seems. There weren't many surprises in the first round of the [[NQR]] playoffs. We saw [[Clan MalFunction|cmf]] facing [[campbusters]] in those quarter finals. Few saw [[campbusters]] as favourites but of course everybody was cheering for [[hagge|haGGe]] to take some magic tricks out of his busted backpack. [[Clan MalFunction|cMF]] was playing quite easy on [[Dm2]] not having much trouble with [[Campbusters|Camp]] until [[hagge]] (who else) took over the map by himself and tried to make enough frags for his whole team to win. Too bad that he didn't had his day and [[Shiva]] was owning like always, resulting in a 25 frag win for [[Clan MalFunction|cMF]]. The second map, [[Clan MalFunction|cMF]]'s choice, was quite entertaining though [[Campbusters|Camp]] was never able to gain a real control over the map and thus closing the gap or pulling of from [[Clan MalFunction|cMF]] wasn't possible. <br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The second game was [[Slackers|SR]] [[NQR5_Quarter_SR-AQ|vs]] EGO-[[Antiquad|AQ]] who did a pretty well job in the group games and it looked like their teamplay was growing much stronger the longer the season lasted, though it wasn't very likely that they would stand a chance when playing [[Slackers]]. It turned out to be quite another story, [[Antiquad|AQ]]could give a proper fight on dm3 and lost with 55 frags. [[Dm2]] was up, this, must have been the best [[Dm2]] I've seen so far from [[Antiquad|AQ]].[[Slackers]] had their usual fullstart keeping their name for the infamous SRLUCK. They took a good advantage of their fullstart and were leading with 125-10 after 10 minutes and everybody thought it the game was over and the scores would rise to something like 400 - -10 after 20 minutes. But then [[diki|Lohjan Dag]] and [[Sandyman]] came in action, [[Antiquad|AQ]] took over and spawnfragged twice as fast as [[Slackers|SR]] did and they equaled the game a mere five minutes later. Then God (or [[Sandyman]]s internet-provider) realised that it wasn't supposed to be that way and [[Sandyman|sandy]] timed out. Just before that [[Diki]] killed two [[Slackers|SR]] rl's at quad, almost killing [[goljat]] who was able to escape with one rock... He killed the timing [[Sandyman|Sandy]] (who had armor+rl) and [[Slackers|SR]] took over and won the game. What can I say, [[Slackers|SR]] luck strikes again? <br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The second game was [[Slackers|SR]] [[NQR5_Quarter_SR-AQ|vs]] EGO-[[Antiquad|AQ]] who did a pretty well job in the group games and it looked like their teamplay was growing much stronger the longer the season lasted, though it wasn't very likely that they would stand a chance when playing [[Slackers]]. It turned out to be quite another story, [[Antiquad|AQ]]could give a proper fight on dm3 and lost with 55 frags. [[Dm2]] was up, this, must have been the best [[Dm2]] I've seen so far from [[Antiquad|AQ]].[[Slackers]] had their usual fullstart keeping their name for the infamous SRLUCK. They took a good advantage of their fullstart and were leading with 125-10 after 10 minutes and everybody thought it the game was over and the scores would rise to something like 400 - -10 after 20 minutes. But then [[diki|Lohjan Dag]] and [[Sandyman]] came in action, [[Antiquad|AQ]] took over and spawnfragged twice as fast as [[Slackers|SR]] did and they equaled the game a mere five minutes later. Then God (or [[Sandyman]]s internet-provider) realised that it wasn't supposed to be that way and [[Sandyman|sandy]] timed out. Just before that [[Diki]] killed two [[Slackers|SR]] rl's at quad, almost killing [[goljat]] who was able to escape with one rock... He killed the timing [[Sandyman|Sandy]] (who had armor+rl) and [[Slackers|SR]] took over and won the game. What can I say, [[Slackers|SR]] luck strikes again? <br></div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21" >Line 21:</td>
<td colspan="2" class="diff-lineno">Line 21:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Firing Squad|FS]] wasn't able or simply didn't play with their best lineup ([[reppie]], [[razor]], [[blixem]], [[Drejfus]]) as Imperator took [[Drejfus]] spot for the game. First map was e1m2 where it looked like only [[Xantom]] was able to do some harm to [[Firing Squad|FS]], the gap between the clans was 60 frags, I think we can conclude that [[EarthQuake|eQ]]played well. Second map was dm3 and it seemed that is was a formality that they played 20 minutes. [[Firing Squad|FS]] was just doing their thing in a pretty relaxed pace while [[EarthQuake|eQ]] wasn't able to break their ranks the whole game, [[Firing Squad|FS]] winning 240-60. <br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Firing Squad|FS]] wasn't able or simply didn't play with their best lineup ([[reppie]], [[razor]], [[blixem]], [[Drejfus]]) as Imperator took [[Drejfus]] spot for the game. First map was e1m2 where it looked like only [[Xantom]] was able to do some harm to [[Firing Squad|FS]], the gap between the clans was 60 frags, I think we can conclude that [[EarthQuake|eQ]]played well. Second map was dm3 and it seemed that is was a formality that they played 20 minutes. [[Firing Squad|FS]] was just doing their thing in a pretty relaxed pace while [[EarthQuake|eQ]] wasn't able to break their ranks the whole game, [[Firing Squad|FS]] winning 240-60. <br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The last game, and I thought this would be most interesting of the quarter finals in my last column, was [[Disorder]] - [[=X=|Clan-X]]. [[=X=|X]] was inactive and not doing well at all at the start of the season but it got way better in the end when the almighty [[Haj]] came back to help the guys out. They were able to field a star player team of [[Haj]], [[Javve]], [[Xerial]] and [[vladde|Phil (Casper<del class="diffchange diffchange-inline">]]</del>/Vladde)]]. The other two active players in [[=X=|X]] were [[Ztorm]] and [[Angua]], in this game, [[Angua]] played because [[Javve]] wasn't there. I don't want to say that [[Angua]] is a bad player at all but [[Javve]] just seems to be better, that's why I was quite disappointed by that, though [[Angua]] always was a good e1m2 player. Now e1m2 came up, [[disorder|DS]]' choice, as always. And I think [[=X=|X]] surprised friend and enemy by giving [[disorder|DS]] a very, very close game. Though in some way [[disorder|DS]] just couldn't lose e1m2. We saw them having overtime when playing [[Campbusters]] (but maybe they agreed on that to cheat the fragrank) and still won and now this game... Which [[disorder|DS]] took away with an impressive three frags. Second map was [[Dm2]] and [[disorder|DS]] just played it out, very easy (259-37).<br></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The last game, and I thought this would be most interesting of the quarter finals in my last column, was [[Disorder]] - [[=X=|Clan-X]]. [[=X=|X]] was inactive and not doing well at all at the start of the season but it got way better in the end when the almighty [[Haj]] came back to help the guys out. They were able to field a star player team of [[Haj]], [[Javve]], [[Xerial]] and [[vladde|Phil (Casper/Vladde)]]. The other two active players in [[=X=|X]] were [[Ztorm]] and [[Angua]], in this game, [[Angua]] played because [[Javve]] wasn't there. I don't want to say that [[Angua]] is a bad player at all but [[Javve]] just seems to be better, that's why I was quite disappointed by that, though [[Angua]] always was a good e1m2 player. Now e1m2 came up, [[disorder|DS]]' choice, as always. And I think [[=X=|X]] surprised friend and enemy by giving [[disorder|DS]] a very, very close game. Though in some way [[disorder|DS]] just couldn't lose e1m2. We saw them having overtime when playing [[Campbusters]] (but maybe they agreed on that to cheat the fragrank) and still won and now this game... Which [[disorder|DS]] took away with an impressive three frags. Second map was [[Dm2]] and [[disorder|DS]] just played it out, very easy (259-37).<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With that we have the four semi-finalists of this fifth edition of [[NQR]], [[Clan MalFunction|cMF]], [[Firing Squad|FS]], [[Slackers|SR]] and [[disorder|DS]]. Look at those clans and the others that competed, what else can I say than, boring? It was so obvious which clans would be there as the last four, just like in NQR4. Then, look back a little further when we had [[Lege Artis|LA]], [[Slackers|SR]], [[Clan MalFunction|cMF]], [[Firing Squad|FS]], [[HellFire|HF]], [[The Viper Squad|tVS]], [[Tribe of Tjernobyl|ToT]] and [[redux|RE]] being the top 8 of Europe and [[Hard Guns Crew|HGC]] who was challenging all top clans on [[Dm2]]. It was a lot more exciting than it was now, in my humble opinion. But let's not whine all the time, about the semi's. [[Firing Squad]] was facing [[Slackers]] once again and I hope by now that everybody knows that [[Firing Squad|FS]] always had the biggest trouble with [[Slackers|SR]] and were never able to win of them and just like always 90% of the people were just hoping to see [[Firing Squad|FS]] pulling off a good game vs them for once. Thus the other semi was [[Clan MalFunction|cMF]]-[[Disorder|DS]] and that was a good game even before it was played, two top teams, both seemed to be quite well in shape ([[Disorder|DS]] had some weird results though, but maybe we can blame it on non-serious playing or something likewise). <br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With that we have the four semi-finalists of this fifth edition of [[NQR]], [[Clan MalFunction|cMF]], [[Firing Squad|FS]], [[Slackers|SR]] and [[disorder|DS]]. Look at those clans and the others that competed, what else can I say than, boring? It was so obvious which clans would be there as the last four, just like in NQR4. Then, look back a little further when we had [[Lege Artis|LA]], [[Slackers|SR]], [[Clan MalFunction|cMF]], [[Firing Squad|FS]], [[HellFire|HF]], [[The Viper Squad|tVS]], [[Tribe of Tjernobyl|ToT]] and [[redux|RE]] being the top 8 of Europe and [[Hard Guns Crew|HGC]] who was challenging all top clans on [[Dm2]]. It was a lot more exciting than it was now, in my humble opinion. But let's not whine all the time, about the semi's. [[Firing Squad]] was facing [[Slackers]] once again and I hope by now that everybody knows that [[Firing Squad|FS]] always had the biggest trouble with [[Slackers|SR]] and were never able to win of them and just like always 90% of the people were just hoping to see [[Firing Squad|FS]] pulling off a good game vs them for once. Thus the other semi was [[Clan MalFunction|cMF]]-[[Disorder|DS]] and that was a good game even before it was played, two top teams, both seemed to be quite well in shape ([[Disorder|DS]] had some weird results though, but maybe we can blame it on non-serious playing or something likewise). <br></div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8196&oldid=prev*>Help: /* Day By Day */2008-09-17T07:18:10Z<p><span dir="auto"><span class="autocomment">Day By Day</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 07:18, 17 September 2008</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There wasn't much left of the season at the moment the last update went online. The playoffs were on the point to start and the division winners were all determined, seems. There weren't many surprises in the first round of the [[NQR]] playoffs. We saw [[Clan MalFunction|cmf]] facing [[campbusters]] in those quarter finals. Few saw [[campbusters]] as favourites but of course everybody was cheering for [[hagge|haGGe]] to take some magic tricks out of his busted backpack. [[Clan MalFunction|cMF]] was playing quite easy on [[Dm2]] not having much trouble with [[Campbusters|Camp]] until [[hagge]] (who else) took over the map by himself and tried to make enough frags for his whole team to win. Too bad that he didn't had his day and [[Shiva]] was owning like always, resulting in a 25 frag win for [[Clan MalFunction|cMF]]. The second map, [[Clan MalFunction|cMF]]'s choice, was quite entertaining though [[Campbusters|Camp]]was never able to gain a real control over the map and thus closing the gap or pulling of from [[Clan MalFunction|cMF]]wasn't possible. <br></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There wasn't much left of the season at the moment the last update went online. The playoffs were on the point to start and the division winners were all determined, seems. There weren't many surprises in the first round of the [[NQR]] playoffs. We saw [[Clan MalFunction|cmf]] facing [[campbusters]] in those quarter finals. Few saw [[campbusters]] as favourites but of course everybody was cheering for [[hagge|haGGe]] to take some magic tricks out of his busted backpack. [[Clan MalFunction|cMF]] was playing quite easy on [[Dm2]] not having much trouble with [[Campbusters|Camp]] until [[hagge]] (who else) took over the map by himself and tried to make enough frags for his whole team to win. Too bad that he didn't had his day and [[Shiva]] was owning like always, resulting in a 25 frag win for [[Clan MalFunction|cMF]]. The second map, [[Clan MalFunction|cMF]]'s choice, was quite entertaining though [[Campbusters|Camp]] was never able to gain a real control over the map and thus closing the gap or pulling of from [[Clan MalFunction|cMF]]wasn't possible. <br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The second game was [[Slackers|SR]] vs EGO-[[Antiquad|AQ]] who did a pretty well job in the group games and it looked like their teamplay was growing much stronger the longer the season lasted, though it wasn't very likely that they would stand a chance when playing [[Slackers]]. It turned out to be quite another story, [[Antiquad|AQ]]could give a proper fight on dm3 and lost with 55 frags. [[Dm2]] was up, this, must have been the best [[Dm2]] I've seen so far from [[Antiquad|AQ]].[[Slackers]] had their usual fullstart keeping their name for the infamous SRLUCK. They took a good advantage of their fullstart and were leading with 125-10 after 10 minutes and everybody thought it the game was over and the scores would rise to something like 400 - -10 after 20 minutes. But then [[diki|Lohjan Dag]] and [[Sandyman]] came in action, [[Antiquad|AQ]] took over and spawnfragged twice as fast as [[Slackers|SR]] did and they equaled the game a mere five minutes later. Then God (or [[Sandyman]]s internet-provider) realised that it wasn't supposed to be that way and [[Sandyman|sandy]] timed out. Just before that [[Diki]] killed two [[Slackers|SR]] rl's at quad, almost killing [[goljat]] who was able to escape with one rock... He killed the timing [[Sandyman|Sandy]] (who had armor+rl) and [[Slackers|SR]] took over and won the game. What can I say, [[Slackers|SR]] luck strikes again? <br></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The second game was [[Slackers|SR]] <ins class="diffchange diffchange-inline">[[NQR5_Quarter_SR-AQ|</ins>vs<ins class="diffchange diffchange-inline">]] </ins>EGO-[[Antiquad|AQ]] who did a pretty well job in the group games and it looked like their teamplay was growing much stronger the longer the season lasted, though it wasn't very likely that they would stand a chance when playing [[Slackers]]. It turned out to be quite another story, [[Antiquad|AQ]]could give a proper fight on dm3 and lost with 55 frags. [[Dm2]] was up, this, must have been the best [[Dm2]] I've seen so far from [[Antiquad|AQ]].[[Slackers]] had their usual fullstart keeping their name for the infamous SRLUCK. They took a good advantage of their fullstart and were leading with 125-10 after 10 minutes and everybody thought it the game was over and the scores would rise to something like 400 - -10 after 20 minutes. But then [[diki|Lohjan Dag]] and [[Sandyman]] came in action, [[Antiquad|AQ]] took over and spawnfragged twice as fast as [[Slackers|SR]] did and they equaled the game a mere five minutes later. Then God (or [[Sandyman]]s internet-provider) realised that it wasn't supposed to be that way and [[Sandyman|sandy]] timed out. Just before that [[Diki]] killed two [[Slackers|SR]] rl's at quad, almost killing [[goljat]] who was able to escape with one rock... He killed the timing [[Sandyman|Sandy]] (who had armor+rl) and [[Slackers|SR]] took over and won the game. What can I say, [[Slackers|SR]] luck strikes again? <br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Firing Squad]] met [[EarthQuake]] on their way to the half finals. It was supposed to be an easy game because [[EarthQuake|eQ]] was mainly a cmt4/e2m2 clan during the season and not known for their outstanding skill on [[tb3]] though they were very well able to win games on those (dm3 vs [[=X=]] too easy), which is quite hard if [[tb3]] is only allowed in the playoffs.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Firing Squad]] met [[EarthQuake]] on their way to the half finals. It was supposed to be an easy game because [[EarthQuake|eQ]] was mainly a cmt4/e2m2 clan during the season and not known for their outstanding skill on [[tb3]] though they were very well able to win games on those (dm3 vs [[=X=]] too easy), which is quite hard if [[tb3]] is only allowed in the playoffs.<br></div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8195&oldid=prev*>Help at 19:14, 13 September 20082008-09-13T19:14:05Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:14, 13 September 2008</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l742" >Line 742:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now the only thing left is that the games have to be played, I expect to see some great matches and hope that someone will give us commentary. See you there!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now the only thing left is that the games have to be played, I expect to see some great matches and hope that someone will give us commentary. See you there!</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== 2008 ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==== Thoughts of an oldie ====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Date: 21/02/2006</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The past year is one that should go into the books as one of the best in the history of our twelve year old game. Ever since Quakeworld.nu went down and World of Warcraft came out during NQR8 the scene has had a lot of up and downs considering the activity and amount of players and clans. NQR used to have 80 to 100 clans signed up, ever since we are still blessed with 50 to 60 clans every season but it’s a lot less. Another very important reason is of course that all of us are older than when we started playing this game. Every now and then when I’m in a conversation with old quakeworld friends we get to a point where you actually realize how long it has been since this game came out. In just a few days, on the 24th, Qtest came out exactly twelve years ago, think about that, what your life looked like back then.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Even though there is still the occasional drama, of which I have to say that I personally miss at times, the far majority of the the people have matured a lot. Many of us should remember the legendary Lame-ever updates by Link which date back to the days of Villains. Controversial games like FF-tVS in Smackdown 2 where FF wanted to play with Dag while tVS wanted to play on LAN which was impossible to schedule or what about SR-tVS in Smackdown 3 with the back office chosen decider. So many things happened that caused mayor upsets, can’t forget ParadokS banning Mrlame and stepping down from NQR crew drama or Riker getting banned for faking.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Everybody is older now, people have more things that are higher on their priority list than quake, like a full time job, study and of course women. It’s been like that for a while now but especially in the last few seasons it struck me. From the moment EQL started their first season there have been problems surrounding division 1, as you all know there simply weren’t too many teams that were able to compete for the victory which made the seasons not too interesting. During the last months several people told me again how important it is for the scene that division 1 is active because there many of you, including me, who just like to watch good teams play. NQR11 has a great lineup in, not only, the gold cup, looks like it’s going to be a great tournament. One fantastic thing is that clans like No Pasaran! and Dies Ater are playing in Gold Cup, I say it takes a lot of guts and nerves to do that and for me it’s another example of how the scene matured.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">I wrote a whole paragraph but didn’t get to my point which is that most people, unlike Skillah, play a lot less these days. Last EQL had a great division 1 when looking at what teams signed up, before the season started and in the first month everybody was still active and playing. Though most people, and so do I, take quake a little more relaxed these days. Personally I play because it’s fun, not playing 20 hours a week and wanting to win everything that bad makes the game a lot more enjoyable. It looked like more people thought about quake that way and I can’t say that is a bad thing since the attitude is very nice and relaxed if you ask me. A bad thing was that last EQL the activity died, then the site went down and nothing was said about what would happen concerning playoffs, which were announced to be played on QhLan. In the end Itsinen made the best out of it, he had to do about everything alone and it’s great that we finally got playoffs but it was disappointing too since almost every team had been inactive for a few months.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Now you think that was a lot of melodramatic crap and some negative stuff, why was last year one of the best? It is because after a very long time of people spending time writing on the qw.nu forum how to “save” quake finally something has been done and new people stand up. There were two seasons of ignition, 4on4 leagues have a rookie division, even though duelmania went down people took up the responsibility and started ownage, a nice quake (ez) tv system is being worked on a lot now. This year is looking to be just as good tournament wise, it’s great what people are doing for the scene. LGC is still running and now Phil came with a 1on1 ladder, there are plans being made for a 1on1 and a 4on4 kenya tournament, NQR is up and running again, partially thanks to mli who now hosts a CTF ladder too. He and Mushi are working hard on getting some CTF action again which is really great and last but not least Sassa is organizing his not.nqr11 silver tournament.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">One thing that might be a bit of a deception for all tournaments is that people play less these days. I remember the days around NQR6 and NQR7 when it was possible to have several active tournaments and leagues at the same time, CMT, CTF, duel, custom duel and more. I’m afraid that these days everything will be less active with a lot of competitions, the only thing we can hope for is that things won’t die out like last fall. Molgrum has been working to get a custom 4on4 tournament running in the past months with which I’ve helped a bit but the main reason that it didn’t start yet is that we’re afraid that nobody will sign up. For now the plan is to start it when NQR is a little bit further on the way or maybe even during or after the playoffs. Besides that there have been several discussions in our crew about running a duel tournament. We all agree that the scene can use one so sit tight, it’s being worked on.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The Quake Nations Cup is still running too even though I don’t have the slightest clue what is going to happen there. Can’t say the structure is very clear but my hopes are still up, the idea behind this is great. Really looking forward to the playoffs, there are quite some interesting matches possible, the national team games always have something special surrounding it. The only thing I’m missing is some good old commentary like HangTime, Gaz, Blitz and many others used to do. I personally enjoyed the commentary by Phil on the two lans there were last year very much, it would be great to have more of that for big games. Some good time to put quake on tv, get a beer, food, hang on the couch and just relax!</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==== A fresh summerbreeze ====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Date: 11/05/2006</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">While one season is coming to it’s end we have a new competition starting already with EQL7 kicking off any day now!</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Despite the regular whine from clans that claim to be misplaced NQR11 turned out to be a great success. First congratulations go to the Viper Squad who were favorites from day one and lived up to that role without any trouble. After some controversy early in the season the Russian team 3B managed to take home the Silver cup having a strong team with the, mainly from dueling, reasonably well known guys XN, Bulat and Delitel with Bublik as fourth. They earned themselves a place in division one for EQL7 this summer and I’m looking forward to see if they can cause any upsets.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Suddendeath sure was one of the clans that caused some upsets last season. While Dakoth and Bps left the team they took in the two brothers Overdose and Votary, building up some nice chemistry after practice. Later on Phrenic returned to his old team too and they managed to reach the semifinals where they played some very close games against the Finnish team KOFF, which might’ve had a different outcome if Phren wasn’t moving about that time, still a very good performance by Suddendeath there!</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">A completely new top team was formed by some players we’ve seen for a long time in this scene. By now I’m sure everybody knows Star Alliance who have Reppie, Bps, Lakso, Goblin and Mawe in their lineup with LocKtar stepping in to play a dm2 once in a while. They had a minor upset in the quarterfinals beating the inactive Fragomatics but then ran into the too hot Viper Squad in the semis, still taking home third place in the competition by beating Suddendeath in the losers final which, finally, was played once again. For now their lineup remains as Firing Squad still hasn’t decided to come back in action even though Spoink has returned to the playing field as he joined Dies Ater, maybe we’ll see the old clan back after summer.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Newcomer to division one this season is Sega gubbar, they already did a great job in Silver last season with MM and Mooseman but now they have The Interceptor and XantoM from Fragomatic and B1aze from No Pasaran! (they are in division two this season), Sega should be a good force in division one after a bit of a practice together. A late sign up was Clan MalFunction, it’s always good to see them entering. Let’s hope they can get some practice for a change, even though they don’t like to prac! If they can get some games with Fix, Fifi and Mem they might show us some of the cMF skills we used to see. Though it seems as if The Viper Squad isn’t reachable by anyone at the moment, partially caused by the inactivity of the other teams.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The Russians I named earlier, 3B, played in the Quake Nations Cup as Russia B where they played some nice games, only to be kicked out by Sweden A in the losers bracket semifinals 2-1, winning a very close e1m2. Looking at their performance at that level makes me even more curious to see what they can pull off in division one. When checking the division one teams it will probably only become relatively high ping games against Slackers and Dies Ater as all the other teams are Swedish or Finnish (hard one for Reppie in SA though).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Going back to the nations cup. Doing a quick review of the group games the thing that strikes me first is that Denmark isn’t a shade of what they used to be. Back in the days of QWWC Denmark was a recognizable force with players like ParadokS, CrazyMac, Jerry and Forsberg. Of them only ParadokS still plays and he’s busy playing poker, even though in the past week he picked up some QW activity, Denmark only played one game in QNC and that was without him. The same counts for Poland, who made the winners bracket finals in both QWWC editions, they have lost some of their old glory. A notable thing is of course that nations could field more teams. Most striking example being Sweden with three teams in the competition, Oblivion played as Sweden B but I rather had seen Griffin, Mrlame, Dakoth and Ok98 there who wanted to sign up too. Other than that teams seemed to be afraid of Finland and there didn’t seem to be any big upsets.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Since all teams went to the playoffs the groups were mainly to decide in what bracket the teams would end up. The first round showed us five walkovers, just leaving three games of which only United Kingdom versus Russia B was interesting, UK having players like Marvel, Gibbs and good old Serox. After Russia B won dm3 with about 30 frags dm2 came up which went into overtime when UK managed to take home the win. The deciding e1m2 went to Russia B again and thus earned themselves a spot in the next round where they faced their counties A team. Russia A has members from No Pasaran!, aided by Gor who plays in Malice. They managed to get a 2-0 win in another close game where Xpr lead the way for Russia A on dm3. In the meanwhile Finland collected their fourth walkover after which they were a class apart against Russia A in the winners bracket semifinal, playing only their second game in the competition.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The second half of the winners bracket had some nice games like in the quarter final Sweden C, who have Mille, Ake Vader, Krab, TheEvilDog and mm plus the before this game added LocKtar, against the Netherlands whose main players are Reppie, Murdoc, Dragon and Purity. After a quite safe 50 frag win by the Netherlands on dm3 it was time for dm2. Sweden C quickly took control and locked down the map well. They kept control for about ten minutes and build up a solid 100 frag lead. From that point on the Netherlands started taking over and after a few minutes they locked down the map, tied them and Sweden C started some insane flooding but because the Netherlands managed to hold their ground it resulted in a 100 frag win for them.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">As expected Sweden A, with players like XantoM, phren, bps, goblin, mawe and lakso, cruised through the group games and the first rounds of the playoffs, kicking down Germany to the losers brackets before they ran into the Netherlands in the winners bracket semifinal. As Dragon had 100% efficiency on dm3 for almost 19 minutes while Reppie ran most quads they secured the victory there quite comfortably. On dm2 it was all about Sweden, they never got into trouble there. The deciding e1m2 turned into a true thriller as it went into overtime where NL managed to get the upper hand in the last minutes.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">In the losers bracket there weren’t too many games played but in the later stages we saw some nice ones. For example the dm3 between Germany and Sweden C was very exciting with just one frag dividing the two teams, Sweden C coming out on top as the winner, and the match. Then like I said earlier we saw Russia B (3B) against Sweden A in the losers bracket semifinal where Russia won the e1m2 with just a few frags difference. The other semifinal is between Russia A (no!) and Sweden C, of which the winner will play Sweden A. Both should be great games to watch, the winners bracket final between Finland and the Netherlands is scheduled on coming sunday, as in all games featuring the Viper Squad, it’s most likely going to turn out into their favour.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The last QNC matches should provide us with something nice to watch and of course EQL7, now featuring cmt3 and cmt4 for all divisions. All in all looking forward to the action coming up!</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Links ==</div></td></tr>
</table>*>Helphttps://www.quakeworld.nu/w/index.php?title=Columns_Purity_2004-now&diff=8194&oldid=prev*>Help: /* QhLan 6 */2008-01-06T22:39:15Z<p><span dir="auto"><span class="autocomment">QhLan 6</span></span></p>
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