Phantom Base

Phantom Base (phantom.bsp) is a 4on4 Team Deathmatch map created from January to March 2021 by QuakeR. Find the original download here: https://github.com/worldQuakeR/phantom

Spawns
There are 8 spawnpoints. Peculiarity: there are 3 SSG's, one at each armor, all near a spawn. Even though the map was designed for 4on4 Team Deathmatch, all spawns are near a weapon, this was done with FFA in mind.

Layout
The map basically consists of a floor-level, a first-level and a sewer. Once one learns the map one discovers things, such as items, weapons and possibilities.

Strategy & Tactics
Some possible match start spawn tactics:

Spawn LG:
 * LG spawn can get LG in 3 sec
 * maybe then pickup the 6-cell-pack in the corridor towards RA;
 * get (second) RA (and hope enemy doesn't have Quad or Pent)

Spawn GA/SSG(1):
 * 3 sec to QUAD - when taking SSG
 * 4 sec to QUAD - when taking SSG & GA

Spawn YA/SSG(2):
 * 5 sec to QUAD - when taking SSG & YA -> tele
 * ignoring YA : could get RING in 5 sec [but clash with RL guy(s)]

Spawn RA/SNG (RA room):
 * 5 sec to PENT (will not get RA)

Spawn RA/SSG(3):
 * gets RA :
 * OR : when ignoring RA :
 * 5 sec to PENT using 2 teleporters

Spawn low-RL (sewer/water): Spawn high-RL: Spawn GL:
 * 6 sec to RING

NOTE: PENT can shoot HATCH and go to RING (7 sec) but PENT will probably hunt QUAD If all 4|5|6 that can make it in 6|7 seconds to RING, go to RING : there will be 2 RL's, 1 GL, a RA/SSG, a PENT/SNG/SG and a Quad @RING => (FIREWORKS)