EQL Season 2

The gametype for EQL Season 2 was 4on4 Team Deathmatch where all games were BO3 apart from the playoff games which were BO5, unlike Season 1 where only the grand final was BO5. Division 2, 4 and 5 featured the additional two maps CMT3 and CMT4. The tournament allowed the following clients and rulesets:
 * fuhQuake 0.31 (Build 675) (eQuake package) with -ruleset smackdown -norjscripts
 * mQWCL 0.96 with -noscripts
 * ezQuake v1144 with -ruleset smackdown -norjscripts