Template:GroupTableSlot/doc

Related templates: Table row showing #, team/player, Games, Maps, Diff. All is crude, no math behind. It is used together with the templates GroupTableStart and GroupTableEnd
 * LeagueTableSlot2on2
 * LeagueTableSlotNQR
 * LeagueTableSlotNQR2
 * GroupTableSlot

The code: Gives us:

Parameters
The following parameters can be used in this template


 * first parameter
 * The first parameter in this template (technically the field) is used as the player name. This can be even a template call like player.


 * place=...
 * (optional) The place number to shown. If this parameter is not set the value  is used.


 * bg=...
 * (optional) The background color for the slot. This can be every CSS color values, but the following color names has been added to the template for easy use:
 * bg=proceed
 * bg=up
 * Use a light green background to indicate that this position is a proceeding place inside the group.
 * bg=staydown
 * Use a light yellow background to indicate that this player will stay at the same stage in the tournament or advance through a longer bracket or group stage.
 * bg=drop
 * bg=down
 * Use a light red background to indicate that this position will drop the player from the group.


 * pbg=...
 * (optional) The background color for the place column. This can be every CSS color, but the following color names has been added to the template for easy use:
 * pbg=proceed
 * pbg=up
 * Use a light green background to indicate that this position is a proceeding place inside the group.
 * pbg=drop
 * pbg=down
 * Use a light red background to indicate that this position will drop the player from the group.


 * go=...
 * (optional) If present an arrow indicating the movement inside the group will shown. The following values can be used:
 * go=up
 * Shows the arrow.
 * go=same
 * Shows the arrow.
 * go=down
 * Shows the arrow.
 * go=...
 * Show the given content instead.


 * win_m=...
 * lose_m=...
 * (optional) Specify the number of matches the player has won/lost. If not present the default value  is used.


 * win_g=...
 * lose_g=...
 * (optional) Specify the number of games the player has won/lost (like in a Bo3 match). If not present no games score is shown.

Example
This will result in the following group table (showing all possibilities, only one scheme should be used through the whole group table).

Adapted from Liquipedia