Hi Moon!,
I also spotted those issues you mentioned and I've since fixed them. I'm still not sure why it's getting stuck at Air exit but I've added a timeout on its main movement code so that if it doesn't arrive at it's destination within 5 seconds then it'll rethink its position. This isn't really ideal and it shouldn't really be getting stuck in the first place.
I've also fixed its sniping ability where it was struggling to peek around corners and snipe a rocket at its opponent.
I'm currently pondering on whether to redo DM4. I'm thinking it's being overly aggressive after respawning, resulting in it getting killed too often. There's a few Div1 human players that will be very aggressive on respawn and they seem to do okay. But I suspect this can only work when playing lesser skilled players. I have had a version of Humanoid that would be much more careful but it could be a little boring waiting for it to leave Mega on DM4. And it if was hit by a rocket on leaving then it would simply run back in and wait for the next mega. Not fun!!.
It's tricky finding the right balance between fun and challenging... Maybe it's a mission impossible.
Latest version here
I also spotted those issues you mentioned and I've since fixed them. I'm still not sure why it's getting stuck at Air exit but I've added a timeout on its main movement code so that if it doesn't arrive at it's destination within 5 seconds then it'll rethink its position. This isn't really ideal and it shouldn't really be getting stuck in the first place.
I've also fixed its sniping ability where it was struggling to peek around corners and snipe a rocket at its opponent.
I'm currently pondering on whether to redo DM4. I'm thinking it's being overly aggressive after respawning, resulting in it getting killed too often. There's a few Div1 human players that will be very aggressive on respawn and they seem to do okay. But I suspect this can only work when playing lesser skilled players. I have had a version of Humanoid that would be much more careful but it could be a little boring waiting for it to leave Mega on DM4. And it if was hit by a rocket on leaving then it would simply run back in and wait for the next mega. Not fun!!.
It's tricky finding the right balance between fun and challenging... Maybe it's a mission impossible.

Latest version here