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Other Tournaments
2015-09-27, 03:10
News Writer
619 posts

Registered:
Nov 2008
Verro, you should definitely run Kenya maps! Just remember to keep the standard ones. It still gives . whichever player - the opportunity to practice new maps and perhaps snatch a win against a seemingly better player. Bravadob5 and Skull are two maps that are seldom played but perfect for the 2on2 format.
2015-09-27, 07:28
Member
148 posts

Registered:
Sep 2013
If you are looking at non-TB3 maps, please consider:
    • alk08dm - (no quad which makes it interesting, I consider this a much better dm6 replacement)
    • slip - quad
    • spitfire - quad
    All have standard loc files (you probably already have them for alk and slip). All have a red, yellow, mega, lg and 2x rl. I have seen close 2on2 games on all of them. All are easy to learn.

    If you can't find the maps, contact me.
    2015-09-27, 17:49
    Member
    41 posts

    Registered:
    Nov 2013
    FINAL Mappool : dm4 - dm6 - dm2 - ztndm3 and aerowalk.
    Addition of 2 kenya maps : bravadob5 and shifter_b3

    THIS IS FINAL

    thx to everyone to give suggestions about the maplisting.

    greetings.

    (Edited 2015-09-27, 18:21)
    2015-09-27, 17:51
    Member
    148 posts

    Registered:
    Sep 2013
    There is also a very new map from foogs, being actively developed right now named "shifter". shifter_b2 and shifter_b3 are up on some servers. It looks awesome for 2on2, and already made a bunch of progress. Having a completely new map, new to all players, might be really cool
    2015-09-27, 17:56
    Member
    148 posts

    Registered:
    Sep 2013
    veRRo wrote:
    Addition of 2 kenya maps : bravadob5 and exile1r6


    Given that you've decided to add 2 foogs maps, you should really consider the new foogs map...
    2015-09-27, 18:14
    Member
    41 posts

    Registered:
    Nov 2013
    checked it out and well lets try it it seems cool and fun.

    haters gonna hate and so on maplist is final now.
    We'll see how it all goes now


    greetings
    2015-09-27, 20:56
    Administrator
    2045 posts

    Registered:
    Jan 2006
    That map needs to be added to servers in that case. Are admins even around to do that?
    www.facebook.com/QuakeWorld
    2015-09-28, 09:21
    Administrator
    1244 posts

    Registered:
    Jan 2006
    Need link

    edit: here it is

    server admins upload to your servers.
    never argue with an idiot. they'll bring you back to their level and then beat you with experience.
    2015-10-01, 04:14
    News Writer
    297 posts

    Registered:
    Feb 2008
    There's a slightly delay to signups - but should be a few days only - www.refragged.com .

    If anyone needs a teammate or want to sign up as a free agent, pm me, Verro, or post here
    Street Vendor Crack down Princess Cop
    2015-10-01, 13:35
    Member
    41 posts

    Registered:
    Nov 2013
    You can just email me also on verroke@gmail.com
    2015-10-02, 06:05
    Member
    131 posts

    Registered:
    Dec 2008
    I would like to play. Looking for for teammate.
    2015-10-03, 05:46
    Member
    41 posts

    Registered:
    Nov 2013
    k se-sss we'll put you in the list of people that are looking for teammate!
    2015-10-03, 16:54
    News Writer
    619 posts

    Registered:
    Nov 2008
    When will we be allowed to sign up?
    2015-10-04, 05:45
    Member
    41 posts

    Registered:
    Nov 2013
    Andeh wrote:
    When will we be allowed to sign up?


    This depends on when Ake is done with the website.
    I did ask to ake to try to finish it this sundayevening so the signups can go live tonight.
    But i dont know if he is gonna get the website done by tonight.
    Lets keep our fingers crossed

    greetings veRRo
    2015-10-04, 09:03
    Member
    253 posts

    Registered:
    Nov 2007
    I need a teammate as well
    cheat 2 win!
    2015-10-04, 09:52
    Member
    41 posts

    Registered:
    Nov 2013
    Jon Snow wrote:
    I need a teammate as well


    putting you on the teammate list
    2015-10-04, 21:48
    News Writer
    297 posts

    Registered:
    Feb 2008
    Signups OPEN! http://refragged.com/
    Street Vendor Crack down Princess Cop
    2015-10-04, 21:56
    Administrator
    2045 posts

    Registered:
    Jan 2006
    If you're not already familiar with the site, the procedure goes something like this:
    • Register as a user on the site, this will be your own account and can in the future be used for other tournaments hosted on the site
    • Login
    • Register a team (you have a link for this when you are logged in)
    • Set a password for your team, this shall then be handed out to the teammate(s) you are going to play with. They will be able to see a "Join team" button on the team profile page. When clicking it, they are asked to supply the password. If it's correct they get added to the team's main squad.
    • Sign up your team for the tournament itself, this is done on the tournament section clicking the "Sign up" link
    • After having signed up you also need to define your tournament squad, this is done on the tournament page clicking the "Manage squad" link. Here you get to choose what players from your main squad that shall be participating in this tournament. Naturally it should be everyone. This is also where you request new player additions later in the tournament (if it's allowed) and admins have to approve the players etc.
    www.facebook.com/QuakeWorld
    2015-10-22, 15:30
    News Writer
    297 posts

    Registered:
    Feb 2008
    Heres the rules overview so far::


    Heres the rules so far

    2v2 TEAMDEATHMATCH

    - Teams will be put in the division/groups according to their skillset.

    - Matches in the groupstage are bo3
    - Playoffs are bo5

    - The highest division is the 'ONLY' division that uses the tossing rule, this means that the winner of the cointoss picks first and also when score is 1-1 after 2 maps they can start tossing maps for decider. The other divisions are using the pick pick rule like is described down here.
    - Each team picks there map. First pick is decided with cointoss.
    - Type /cmd rnd teamname1 teamname2 in console to choose who picks first
    - The team that has the least amount of frags over the 2 maps can start dropping.

    - The maximum size of a team consists of 3 players.
    - Take screenshots and demos of your games

    - HowTo signup f/t league!

    www.refragged.com.

    * Register on site
    * Create team
    * Hand out the team password to their team member(s) so they can join, this is done via the team profile page which now has a bright blue "JOIN TEAM" button
    * Team owner then signs up the team on the tournament page
    * Team owner also has to define a tournament squad, there is a link for this on the tournament menu called "Manage Squad"



    * Ping rules:
    A "fair server" is required:
    Depending where the majority of players hail from; the EU vs America games will be played on the continent where the majority resides. (example: We get majority of EU players, EU vs America games are played on UK server) This will be specified when tournament starts, so you don't have to wonder.

    - The team with highest average ping can demand the low ping team to ping up. The maximum ping up is to a total of 90ms.

    If both players ping higher than their opponent, the lower ping players pings up to the lowest ping on the high ping team.

    (No players are required to ping higher than 90ms if they can ping lower).

    (Example: Team A pings 120 60, Team B pings 120 120. The '60' ping player pings up to 90 so team A has 120 90.)

    The ping rules can be applied to everyone, no matter where the players come from. (Even on lower pings players can demand a ping up to even out the average. Everything within 5ms is considered OK.



    * General fair play rules from other QW tournaments apply here as well, if your not aware of them, here they are:

    All rule breaches will, depending on severity, result in one of these four: A player warning, a team warning, a player ban or a team ban.

    *New rule - /GL_Outline must be set to 0. If GL_outline is noticed to set to 1.

    /ruleset must be set to Smackdown (it can be set in the Options -> Player menu.

    - No movementscripts (ezquake: cl_idrive must be OFF)
    No kfjump or other custom rocketjump scripts or any other kind of movement scripts are not allowed.
    This includes mouse macros and third party macro programs.

    - Teamoverlay - If ONE team does not want to play with teamoverlay, teamoverlay must be turned off - Suggestion: If you like playing with team overlay ON, stop liking it as the majority of QW does not use or like it.

    - No Automated team says

    - No radar

    - No enemy skin changing depending on health/armour/weapon.

    - Clients must respond with All models OK on a f_modifed check.

    - Any kind of cheat (wallhack, aimbot, timers or hacked clients

    - No Coaching, (timing quad and other items, relaying enemy positions and giving teamplay suggestions, typically over MM3)

    (Original rules taken from EQL.nu.)
    Street Vendor Crack down Princess Cop
    2015-10-22, 17:38
    Member
    458 posts

    Registered:
    Mar 2008
    ocoini wrote:
    Heres the rules overview so far::


    Heres the rules so far

    2v2 TEAMDEATHMATCH

    - Teams will be put in the division/groups according to their skillset.

    - Matches in the groupstage are bo3
    - Playoffs are bo5

    - The highest division is the 'ONLY' division that uses the tossing rule, this means that the winner of the cointoss picks first and also when score is 1-1 after 2 maps they can start tossing maps for decider.


    I don't see how this is different than regular picking of maps?
    2015-10-22, 20:31
    News Writer
    297 posts

    Registered:
    Feb 2008
    Rikoll wrote:
    ocoini wrote:
    Heres the rules overview so far::


    Heres the rules so far

    2v2 TEAMDEATHMATCH

    - Teams will be put in the division/groups according to their skillset.

    - Matches in the groupstage are bo3
    - Playoffs are bo5

    - The highest division is the 'ONLY' division that uses the tossing rule, this means that the winner of the cointoss picks first and also when score is 1-1 after 2 maps they can start tossing maps for decider.


    I don't see how this is different than regular picking of maps?



    Hmm, thats an old version. We fixed this before, I'm not sure why it's still there. Didn't notice it, when I pasted. Thanks for saying* fixing it now.


    here's the fixed one:

    2v2 TEAMDEATHMATCH

    - Teams will be put in the division/groups according to their skillset.

    - Matches in the groupstage are bo3
    - Playoffs are bo5

    How selection of what maps to play work in each division:
    - Division one, and division one only, will be using the "toss away map" technique:

    Type "/cmd rnd teamname1 teamname2" in console to choose who tosses away map first.

    Both teams then alternate removing maps until five maps have been removed from the pool.
    The loser of the /cmd rnd decided what map to play first of the two remaining.
    In a tie: The last map tossed away is the decider map in a tie.

    For Playoff(brackets) play: Same method, less maps tossed away. Three maps are tossed away, and the decider is the last map tossed away. The loser of the /cmd rnd picks first map to play of the remaining maps in pool, teams alternate picking of remainder of pool.


    - Division two and lower will be using a "Pick map" technique:

    Type "/cmd rnd teamname1 teamname2" in console to decide who picks first map from the pool of seven maps.
    In a tie: (1-1) In a tie situation each team removes two maps each from the remaining five maps. The map remaining after four maps have been dropped is the decider map.

    For playoffs(brackets) Same method, players alternate picking their map.
    In a tie (2-2): Each team removes one map from remaining pool, and the decider is the last map remaining.

    - The maximum size of a team consists of 3 players.
    - Take screenshots and demos of your games

    - HowTo signup f/t league!

    www.refragged.com.

    * Register on site
    * Create team
    * Hand out the team password to their team member(s) so they can join, this is done via the team profile page which now has a bright blue "JOIN TEAM" button
    * Team owner then signs up the team on the tournament page
    * Team owner also has to define a tournament squad, there is a link for this on the tournament menu called "Manage Squad"



    * Ping rules:
    A "fair server" is required:
    Depending where the majority of players hail from; the EU vs America games will be played on the continent where the majority resides. (example: We get majority of EU players, EU vs America games are played on UK server) This will be specified when tournament starts, so you don't have to wonder.

    - The team with highest average ping can demand the low ping team to ping up. The maximum ping up is to a total of 90ms.

    If both players ping higher than their opponent, the lower ping players pings up to the lowest ping on the high ping team.

    (No players are required to ping higher than 90ms if they can ping lower).

    (Example: Team A pings 120 60, Team B pings 120 120. The '60' ping player pings up to 90 so team A has 120 90.)

    The ping rules can be applied to everyone, no matter where the players come from. (Even on lower pings players can demand a ping up to even out the average. Everything within 5ms is considered OK.



    * General fair play rules from other QW tournaments apply here as well, if your not aware of them, here they are:

    All rule breaches will, depending on severity, result in one of these four: A player warning, a team warning, a player ban or a team ban.

    *New rule - /GL_Outline must be set to 0.

    /ruleset must be set to Smackdown (it can be set in the Options -> Player menu.

    - No movementscripts (ezquake: cl_idrive must be OFF)
    No kfjump or other custom rocketjump scripts or any other kind of movement scripts are not allowed.
    This includes mouse macros and third party macro programs.

    - Teamoverlay - If ONE team does not want to play with teamoverlay, teamoverlay must be turned off - Suggestion: If you like playing with team overlay ON, stop liking it as the majority of QW does not use or like it.

    - No Automated team says

    - No radar

    - No enemy skin changing depending on health/armour/weapon.

    - Clients must respond with All models OK on a f_modifed check.

    - Any kind of cheat (wallhack, aimbot, timers or hacked clients

    - No Coaching, (timing quad and other items, relaying enemy positions and giving teamplay suggestions, typically over MM3)

    (Original rules taken from EQL.nu.)
    Street Vendor Crack down Princess Cop
    2015-10-23, 16:25
    Member
    43 posts

    Registered:
    Apr 2012
    Suggestion 1: 2 divs should be enough? I kinda like facing a lot of different opponents rather than the same all the time.
    Also in 2on2 the rape factor is not even comparably painful to 4on4 imho, maybe on dm2/dm6

    Suggestion 2:
    Shouldn't we use the final version of shifter rather than beta version that foogs himself is not satisfied with?
    2015-10-26, 16:33
    Member
    22 posts

    Registered:
    Apr 2008
    Hey, just got back to qw after many years.
    Would like to play some 2on2 as long as you are allowing some BR guy .

    would be div2 and if thats ok i ll be looking for a teammate :-)

    thx and sorry if i missed any info.
    2015-10-26, 22:39
    News Writer
    297 posts

    Registered:
    Feb 2008
    Ye, guys, keep posting if you don't have a team - come to #div99 as well. If you don't have a team once signup closes you can be put on the list of needing teammates and we can group you etc =)
    Street Vendor Crack down Princess Cop
    2015-10-26, 23:18
    Member
    278 posts

    Registered:
    Jan 2015
    o_O

    (Edited 2015-10-26, 23:19)
    dev
    2015-10-26, 23:18
    Member
    278 posts

    Registered:
    Jan 2015
    6swift wrote:
    Hey, just got back to qw after many years.
    Would like to play some 2on2 as long as you are allowing some BR guy .

    would be div2 and if thats ok i ll be looking for a teammate :-)

    thx and sorry if i missed any info.


    Hey swift, where u live?
    dev
    2015-10-27, 16:48
    Member
    22 posts

    Registered:
    Apr 2008
    andrestone wrote:
    6swift wrote:
    Hey, just got back to qw after many years.
    Would like to play some 2on2 as long as you are allowing some BR guy .

    would be div2 and if thats ok i ll be looking for a teammate :-)

    thx and sorry if i missed any info.


    Hey swift, where u live?



    Sao Paulo. u?

    just got back to qw after 8~10yr.
    2015-10-31, 22:18
    News Writer
    297 posts

    Registered:
    Feb 2008
    I built on and modified Verro's Division suggestions just slightly and made this, its pretty much very similar to what he first made, good job Verro !

    The problem, like all tournaments, mostly lies I think in the boarder teams - Feedback required, you have a few days..

    Ask yourself questions like these please if you give feedback, and try to evaluate the entire division as a whole - what sticks out as not fitting? And how would you solve it ::
    Div 2 with 6 teams - who would you promote to div2 (from div3) to make 7 teams in div2 ?

    Is it justified to put - andeh - feffe - LocKtar in div 1?

    Are * 020 '020' - Dopas - grc to strong for div2?

    As I fiddled around trying to make 4 divisions with more equal skills it became very empty at the lowest tier to keep somewhat of equal skills as we lack rookie teams to fill..

    Division 1

    * SD 'Sudden Death' - carapace
    - Rikoll

    * f0m 'Fragomatic' - Milton
    - XantoM

    * c88 'c88' - mm
    - moltas
    - wimpeh

    * 3b 'BeerBearBalalaika' - Murz1k
    - Bulat

    * P!ng 'P!ng' - BlooD_DoG
    - Bogojoker

    * HOV1 'Hovets nya hunkar' - rio
    - LethalWiz

    * EK 'EKERÖ UNLIMITED'
    - andeh
    - feffe
    - LocKtar

    Division2

    * 020 '020' - Dopas
    - grc

    * Snow 'Serenity Now' - nigve
    - badass

    * -1 'Div Sub-Zero' - VVD
    - raket

    * RDM 'Random' - kopytk0
    - norules

    * para 'Paras' - Panjabi
    - heag
    - Teho

    * SS 'Supersonic Sexmachines' - Jissse
    - NPH1337

    Division3

    * fe 'Fatal Error' - cosmos
    - dopeskillz

    * TDW 'The Destroyers of all Worlds' - Klice
    - Henu
    - ocoini

    * 2AM '0200' - aikon
    - Lurq
    - pew

    * DC 'Drunk3n Cl4mz' - z0mbie90
    - Turb

    * Qs 'Quick_shower' - LeopolD
    - paniagua

    * GOD 'Gambina O.D.' - qtio
    - pernanmaistaja

    * *TR 'The respawners'- Mission
    - veRRo
    - szybkiLOPEZ (? ok verro? he needs pass if OK =) #quakeworld #div99

    * SP 'SopaRent' - sopa
    - Rent

    * 6 - O Clã
    - svit
    - dev

    * Y - YetAnotherTeam
    - Sss
    - Jon Snow
    - sCorp

    (Edited 2015-11-01, 23:00)
    Street Vendor Crack down Princess Cop
    2015-11-01, 13:34
    Member
    219 posts

    Registered:
    Aug 2011
    I don´t think dopas/greco would be the worst team in div1, and are by far the best team in div2.
    carrier has arrived - twitch.tv/carapace_
    2015-11-02, 01:05
    News Writer
    265 posts

    Registered:
    May 2006
    Agree with cara.
    cosmos & dopeskillz is too hot for div3 too, IMHO.
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