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General Discussion
2014-12-07, 17:55
Member
23 posts

Registered:
Sep 2014
Andeh wrote:
While I agree that all those features are great, I wish they would adopt the gameplay from QW instead of from CPMA. I started out in CPMA and later moved to quakeworld. First thing they could do is remove the railgun and make maps quite small ;-)

But RG is awesome
2014-12-07, 17:57
Member
23 posts

Registered:
Sep 2014
clawunf wrote:
KovaaK wrote:
Quote:
Same with CPMA. You can already play it now with a full feature set.


A full feature set and a dead community with no hope of gaining any significant number of new players. How exciting. Sorry, I'm just over (playing) QW at this stage in my life, and I look forward to a proper successor.

Reflex might be far from completion, but I don't see any other game that interests me nearly as much. Let me know if there is something better that stands a chance of having a healthy community.


I don't think any game can replace or will ever replace QW...... As much as I want a direct game to replace QW.... it won't happen....
not with Reflex or anything.. Kovaak just come back to QW and hope to you see you at Quakecon 2015

Quakecon 2015 QW instead of QL pls
2015-04-04, 13:40
News Writer
105 posts

Registered:
Sep 2014
Just in case you find it of interest, memphis (fairly high level cpm player) did an interview with phgp recently in which he talks about many things such as reflex, cpm and qw. He mentions QW in high regard, even going so far as to call it 'the real king of fps'.

link to it here
2015-04-04, 15:38
Member
176 posts

Registered:
Mar 2012
rolls eyes
2015-04-04, 17:38
News Writer
105 posts

Registered:
Sep 2014
Adrenalin wrote:
rolls eyes


Come on, man.
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