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Maps & Textures
2013-09-24, 09:30
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343 posts

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Feb 2006
Nice sky's Jisse. You didn't make some bmp's for a wad ? Guess i'll have to figure how to make some myself
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-09-24, 13:55
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286 posts

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Sep 2012
Open them in paint and save as bmp
2013-10-03, 13:28
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343 posts

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Feb 2006
first Hektik beta added imo. a very interesting map for QW

Added 24bit textures, because it look so damn good
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-03, 15:24
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Hi, i'll look into it
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-03, 16:40
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Feb 2006
It's a very big map for QW ClawUNF hit me a email at mickkn at gmail . com and i'll send you a file to test
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-03, 19:03
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286 posts

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Sep 2012
I tried all your maps tonight !

- q1q3tourney4 : I doubt it would be fun on qw, but it works

- q1q3cpm24 : Fits with the qw universe, plays well while being small, there's just a problem with the teleporter, you should try and find a way to make it work like in cpm ( or maybe turn it 90° like in q4 )

- q1q3cpm29_beta5 : my favorite cpm 2on2 map, works well, we just have to see how it plays with all these stairs ( that's a map where you could have made them be ramps )

- q1q3dm7_beta4 : seems good

- q1q3dm14_beta4 : all good, except you didn't fix this.

- q1q3hektik_beta4 : will be perfect for qw, except you can't make the jump from ledge to ra, you should adjust that !

- q1q3monsoon : small but can be fun, we have to try this one. Only thing missing is the jump to mh, maybe you could add something like that ?

- q1q3ospdm5_beta3 : looks fine to me, but in cpm you're able to get to the quad from the sides, maybe add some small ramps ?

- q1q3overkill_beta6 : looks fine but it's for ca

Otherwise I'm not a great fan of q3 textures in qw, on some maps it's really ugly, but that's not impacting gameplay

Maybe you could try toxicity, it's a fun fast map too !

Great work !
2013-10-03, 20:07
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343 posts

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Feb 2006
Got damn just removed all the invis. ramps on cpm29

Haven't fixed dm14 yet

I think it works ok with the tele on cpm24 if you try hard enough. It's possible to make direct jump to lg after teleporting.

Are the MH edge on monsoon not enough?

The q3 textures are nice with the 24bit version. And lit files else just run gl_textureless 1

Edit: thanks for taking your time to test them
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-03, 20:42
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343 posts

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Feb 2006
Just adjusted the RA jump on Hektik, will be uploaded tomorrow would it be nice to make some QW.nu ad's instead of the original Qu4kezero ad's ?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-03, 22:10
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286 posts

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Sep 2012
Haha shit, I didn't see the ledge on monsoon That's perfect then !

On cpm24 you're supposed to be able to go to the rocket launcher on the left, and as it is now you have to pause a bit before making the jump, that's why in q4, as there is no telejump like in cpm, they turned the exit.

Finally, speaking about the textures, their quality is good, but the art sucks. Q3 had a stupid art direction, and it doesn't fit with qw gothic universe, that's all . But I'm playing textureless anyways, and I can always add some 24bits for videos... The .lit files are great though !

As for the ads, I could make some if you give me their size.
2013-10-04, 04:55
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Feb 2006
Cool

2 x 512x256
1 x 256x256
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-04, 06:01
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Feb 2006
New version of Hektik added where a jump to RA is now possible maybe need a bit of practice but that is what makes QW fun
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-04, 06:05
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Feb 2006
Do you say that it is possible, to get to Quad from the floor on CPMA, in OSPDM5 ?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-04, 08:15
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Sep 2012
Yes you can double jump on that step here.
2013-10-04, 08:22
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Feb 2006
got it i'll look into it
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-04, 08:32
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Sep 2012
Hektik is great now
2013-10-04, 09:03
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343 posts

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Feb 2006
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-04, 14:22
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343 posts

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Feb 2006
CPM24 Phrantic -> Tele fixed and some bug fixes
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-05, 07:08
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343 posts

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Feb 2006
q1q3dm14: new version with less invis walls and some texture replacements look for bugs

q1q3ospdm5: ramps added in quad room. They are not that easy to use though
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-05, 10:18
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343 posts

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Feb 2006
Can anyone provide the newest .pk3 file of Toxicity and 50-100 screenshot with high settings it happened to be a Premium user map only
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-05, 17:42
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286 posts

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Sep 2012
Cpm24 works well like that !
dm14 seems ok, we need to playtest it.
I didn't manage to make the jump with the ramps on ospdm5a, but I guess better players should be able to...

Toxicity was a cpm map at first, don't think ql has new maps
You can find it here.
2013-10-05, 19:03
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343 posts

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Feb 2006
Jissse wrote:

Toxicity was a cpm map at first, don't think ql has new maps
You can find it here.


Does that mean, that Trinity are on LvL also ?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-05, 21:01
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Sep 2012
No, Trinity is one of the few new maps
2013-10-05, 22:06
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253 posts

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Nov 2007
House of Decay maybe? It would fits well to qw.
cheat 2 win!
2013-10-06, 16:45
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2013-10-06, 17:09
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343 posts

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Feb 2006
Very nice love them.

Hektik has been finished
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-07, 19:32
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Feb 2006
Monsoon Finished with Frogbot waypoints and 24bit textures
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-08, 10:35
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343 posts

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Feb 2006
Phrantic Finished with Frogbot waypoints and 24bit textures
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-08, 14:21
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805 posts

Registered:
Mar 2006
Keep the good work!
http://s3.amazonaws.com/rapgenius/1291131680_two-thumbs-up.jpg
https://tinyurl.com/qwbrasil - QuakeFiles
2013-10-08, 15:36
Member
343 posts

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Feb 2006
Thanks I will

Just glad that I actually have finished something so it's not just all beta's
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
2013-10-08, 16:25
Member
223 posts

Registered:
Aug 2011
Thanks for listening to my requests, they really seem like awesome maps in Q4. Going to be interesting to see how they fair in QW.
carrier has arrived - twitch.tv/carapace_
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