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Graphics Discussion
2006-04-24, 11:52
Member
1011 posts

Registered:
Feb 2006
just linking to this tutorial on how to make a model from scratch using skeletal formats in milkshape and efficiently produce a .mdl from it (via quakesrc.org)

quake-tutorial1.pdf
2006-04-24, 12:00
Member
626 posts

Registered:
Jan 2006
Nice oldman, i tried to model in milkshape but didn't find any good tutorial... this is much needed.
2006-10-09, 13:35
Member
312 posts

Registered:
Jun 2006
Milkshape 1.6x is needed, but i've only found 1.7x
2006-10-11, 10:37
Member
60 posts

Registered:
May 2006
It's probably better to just grab a copy of max or maya. Plus Photoshop while your at it.

http://www.3dtotal.com/ is my choice of tuts.
2006-10-11, 14:22
Member
312 posts

Registered:
Jun 2006
Ok , ty :>
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