User panel stuff on forum
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Client Talk
2011-11-22, 16:53
Member
8 posts

Registered:
May 2010
The NetQuake community in both North America, EU, and Brazil combined is about 30 or more players. EzQuake is a very feature-rich client, and we would like to see
EzQuake being able to support connecting to NetQuake servers in addition to QuakeWorld.
This would really bridge the gap between the 2 communities, and enrich each other at
the same time.

We would also like to see a server browser where both NetQuake and QuakeWorld servers are displayed in the client server browser, and the 2 servers can be distinguished by including a "NQ/QW" tag.

The list of all NetQuake servers are at http://www.quakeone.com/servers .

Thanks
2011-11-22, 17:37
Administrator
2058 posts

Registered:
Jan 2006
It would be interesting if you elaborated a bit on the cost/benefit analysis for this. Why would it make sense to implement something like this for 30 players when there are more like 3000 players on the other side?
www.facebook.com/QuakeWorld
2011-11-22, 18:32
News Writer
493 posts

Registered:
Jan 2006
Ake: We don't have anywhere close to even 500 players, come on

It's also been done in ZQuake (nqconnect), so the cost is bridging two communities. There is little to no downside..
2011-11-22, 19:23
Member
95 posts

Registered:
Jun 2006
I would like ezquake to be left as a QW-ONLY client. Besides the shitload of nq clients out there, why do you want to bridge the gap? Nq is soooo pointless.com, go play qw, or use an already existing nq client.
2011-11-22, 19:28
News Writer
493 posts

Registered:
Jan 2006
Bent why does it hurt you if someone wants to play both?
2011-11-22, 19:33
Member
95 posts

Registered:
Jun 2006
Up2nOgOoD[ROCK wrote:
']Bent why does it hurt you if someone wants to play both?

it doesn't hurt me. thats why there are dozens of great nq clients for this.
2011-11-29, 08:33
Member
357 posts

Registered:
Mar 2006
ZQuake, FTE, and DarkPlaces already do this.

I tried to merge the zQuake nq support into ezQuake once, it worked but there were some incompatibilities with some mods, which would disconnect me after 30 seconds. I just gave up after that.

The only nice thing about this is that you can play netQuake at 20ping then at maybe 3am u can connect to another country and play QW at 120 ping; basically letting you bounce around servers without closing clients, using different settings etc.
2011-11-29, 09:34
Administrator
1257 posts

Registered:
Jan 2006
this would be a valuable feature for ezquake. being the most used client in qw, it is even more important.
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2011-11-29, 14:51
Administrator
1859 posts

Registered:
Feb 2006
SputnikUtah wrote:
you can play netQuake at 20ping then at maybe 3am u can connect to another country and play QW at 120 ping

So in reality, you can get the NetQuake experience 24/7?
  9 posts on 1 page  1