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Graphics Discussion
2011-07-12, 18:33
Member
52 posts

Registered:
Feb 2008
Currently im using r_wallcolor 50 50 50 and r_floorcolor 10 20 30

enemyskin 2_yellow and green crosshair...

ready to mix it up a bit...

what do you guys use?????
2011-07-12, 19:01
Member
92 posts

Registered:
Aug 2007
r_drawflat_floors_ceilings 0.1 0.1 0.1
r_drawflat_slopes 0.2 0 0.2

I use drawflat only in sw, i mostly play gl with gl_max_size 4.

teamcolor 5 4
enemycolor 13 2

Using lobase skin -> http://www.quakeworld.nu/forum/viewtopic.php?pid=60484#p60484

crosshaircolor 198

shaftlight bolt2_0 texture 93 75 51
2011-07-12, 23:52
Member
186 posts

Registered:
Jan 2008
crosshaircolor 255 255 0

primevils pm_white skin with:

r_skincolormode 4
r_teamskincolor 0 0 200
r_enemyskincolor 200 0 0

Don't play with drawflat but when I use "lego" graphics i use fastturb

r_lavacolor 100 0 0
r_telecolor 100 100 100
r_watercolor 30 45 25

shaft texture 255 255 255 (white)
2011-07-13, 00:22
Member
87 posts

Registered:
Apr 2011
r_floorcolor 50 75 100
r_wallcolor 100 75 150

and

r_lavacolor 76 10 20
r_slimecolor 20 60 30
r_telecolor 10 10 10
r_watercolor 75 0 110
r_skycolor 100 75 200

enemyskin is white, Q enemy is white with fields of blue on the shirt, with pent red fields on the pants

The result looks like something out of a bad sci-fi movie. I usually prefer textures, but use drawflat sometimes
2011-07-13, 19:05
Member
1435 posts

Registered:
Jan 2006
pink crosshair .. actually the only color I can't find anywhere else in the game (so never blends with any background)
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