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Maps & Textures
2011-02-05, 16:46
Member
59 posts

Registered:
Mar 2008
http://img25.imageshack.us/img25/4926/28719826.th.jpg
http://img831.imageshack.us/img831/6792/16767840.th.jpg
http://img12.imageshack.us/img12/6128/55238209.th.jpg



Quake\qw\textures\dm4ish\#lavapk1_1.tga, +0~light2a.tga, +0~light2a_luma.tga ...
Quake\qw\maps\dm4ish.lit

DOWNLOAD
2011-02-05, 17:03
Member
685 posts

Registered:
Jul 2007
I know this map...Aardappel. I'd rather have this on a full 16 player ffa server then the normal dm4.
2011-02-05, 21:48
Member
186 posts

Registered:
Jan 2008
feels like match1 for q2(or what its called). Imo need a real name.
Great work.
2011-02-06, 02:29
Member
685 posts

Registered:
Jul 2007
Aardappel made a Q2 version as well. But indeed, the textures look nice (forgot to mention that in other post).

However... gotta ask yourself why create these textures if nobody plays this map? Perhaps they do in the Netquake scene?
2011-02-06, 14:39
Administrator
1864 posts

Registered:
Feb 2006
Maybe he plays it himself? I've played it a couple of times, also IIRC Aardappel made a bunch of -ish maps that are fun to play
2011-02-06, 21:49
Member
370 posts

Registered:
Mar 2008
Wow those textures look awesome and I love that map.

Nice work!
2011-02-07, 12:18
Member
230 posts

Registered:
Jan 2006
Textures look great from looking at the screenshots!
I guess you used some of the QRP textures as base, right?

Played the map in FTK some time ago and I also started to do textures for it for that event but it was never finished.
They were also more faithful to the original than yours but your version looks much better.

Keep it up.
2011-02-07, 14:34
Member
59 posts

Registered:
Mar 2008
Moon[Drunk wrote:
']I guess you used some of the QRP textures as base, right?

Yes, and your bricks from Pkeg1. I'm your fan
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