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Rookies' Corner
2009-12-15, 18:08
Member
4 posts

Registered:
Dec 2009
Long time Quaker having picked the game up again I've ran into a puzzling issue. After trying several configs and tweaking settings to get things as smooth as possible I appear to be encountering a jump bug much like the restricted bunny on some servers. I'm running the latest version of nQuake (1.9) on Windows XP. While bunnying the jump key will randomly stop working and I will simply strafe to one side or the other with no forward movement. This started happening after making the following changes:

(DeathAddr) mouse sampling rate - 500hz to 1000hz
m_rate 500 to m_rate 1000

Switching back to a CRT from a TFT therefore the following was changed:

refresh rate 75 to 150
cl_physfps 75 to cl_physfps 77
cl_maxfps 300 to cl_maxfps 308

I get this when I simply do a bot 1on1 to the local client. Is there anything in these changes that would be causing the issue? I had no issues with bunnying prior to the mouse rate increase and monitor swap???

TIA
2009-12-15, 18:46
Member
229 posts

Registered:
Aug 2007
rtfm.

"Because independent physics can use full performance potential of your hardware, you might need to change client's priority so you don't get lags caused by lack of CPU time for reading mouse and keyboard states. Either do this in menu in "client priority" or by typing:

sys_highpriority -1"
TEAM QUAD [need nothing]
shaga loses another friend
shaga discovers blast radius

QUAD
2009-12-16, 15:20
Member
4 posts

Registered:
Dec 2009
Thanks Shaga, I set the mouse back to 500hz and added sys_highpriority 1 (-1 appears to be for lower prioritization) and sys_yieldcpu 1. Everything appears to be running smooth!
2009-12-17, 13:09
Member
108 posts

Registered:
Jun 2006
i could be from bufferoverflow with 1000hz if u use in_mouse 1 or 2 i think. Try in_mouse 3 and see if it goes away.
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