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Graphics Discussion
2006-06-02, 00:11
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447 posts

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Jan 2006
Peppe wrote:
playing with FTE rocks, although it's very hard since I have not copied my weapon-scripts

5) Before you post please ask yourself "am I contributing something worthwhile to this thread?". If the answer is no, please do not post. Low-content posts will be removed.
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2006-06-02, 13:33
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Jan 2006
ui wrote:
Peppe wrote:
playing with FTE rocks, although it's very hard since I have not copied my weapon-scripts

5) Before you post please ask yourself "am I contributing something worthwhile to this thread?". If the answer is no, please do not post. Low-content posts will be removed.

5) Before you post please ask yourself "am I contributing something worthwhile to this thread?". If the answer is no, please do not post. Low-content posts will be removed.
!

I was, giving an opinion on playing with FTE, since xus wrote "have to agree, the majority of people that play quake often (around here anyway) use ezquake so the models dont get any in-game time, only when people are playing with FTE"

to continue on the thread now... the problem is ezquake and md3s, if we could get ezquake to work so good with md3-models as FTE, qw would take one step forward(a big step)
2006-06-02, 18:19
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Jan 2006
Peppe wrote:
to continue on the thread now... the problem is ezquake and md3s, if we could get ezquake to work so good with md3-models as FTE, qw would take one step forward(a big step)

Well maybe in qw movies, nothing fancy playing with ezquake + few fancy md3:s and security module :/
2006-06-02, 22:28
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251 posts

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Mar 2006
oh not this discussion again... it is how it is, i'we made my number of suggestion to the ezquake guys, hope they get if fixed soon. And i hope that someday the models will even pass f modified.
i'm just trying to make nice models to quake because i like it, and would like others suggestions because i want others to like the models as well, anything else... give it up...
2006-06-03, 15:01
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85 posts

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May 2006
got a new feedback pack on the way? ;D
2006-06-03, 17:16
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Jan 2006
Ruohis wrote:
give it up...

GIVE IT UP! ALL YOU WANNABEES! cuz you gotta make way for tha melody!
great song I know
but ye ruohis, making them pass f_modified = gold
2006-06-04, 12:59
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Mar 2006
seanos wrote:
got a new feedback pack on the way? ;D

yes, working on a beta2 pack, still got a few weapon models left, want to release it with newer version of all the g_ and v_ models of the weapons
2006-06-04, 17:41
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May 2006
sexcellent =]
2006-06-20, 08:23
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Jun 2006
I've only stumbled onto this thread today, while looking for things to tweak ezquake which ive just switched to
only things i really have to add (i havent actually tested them in game yet, but will do shortly)

it maybe be a little late to be commenting on the RL, but i think its a little too rounded at the end

this is what mine is like (weapons that i currently use have no animation)
http://img88.imageshack.us/img88/8650/ezquake0110id.th.jpg


I think you should definatly make some models for tf

and passing f_modified would the shiz

awesome talent in making these models, generally i see good ones but not to my taste, i love all of your models and will defiantly use them, would love to see a bit of change in the RL though

big props to Ruohis for your work though
2006-06-20, 15:00
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251 posts

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Mar 2006
thanks, only been having some problem with lach of time, first day in two weeks i got home from work before 18:00
2006-06-25, 20:57
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Jan 2006
oooooo
2006-06-25, 21:23
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Jan 2006
pez where's your cool avatar?
and about the g_models, will any of them work with f_modified?
2006-06-29, 10:00
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188 posts

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Jan 2006
Peppe wrote:
about the g_models, will any of them work with f_modified?

nope
2006-07-13, 23:00
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447 posts

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Jan 2006
So... what happened to the project?
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2006-07-16, 09:56
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85 posts

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May 2006
?!
2006-07-16, 12:05
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1754 posts

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Jan 2006
I think Ruohis can't get enough of that dope, that's why it has stopped
2006-07-16, 13:45
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64 posts

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Mar 2006
Peppe wrote:
I think Ruohis can't get enough of that dope, that's why it has stopped

I think Ruohis is busy with life. Maybe hes working or taking care of his family (if he has one).

Try being patient.
2006-07-16, 16:03
Member
792 posts

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Jan 1970
i like boomstick and granade launchaer very much.
btw it is possible to do vmodel animation smoother ?
And why r_viewmodelsize command isnt working ?
2006-07-17, 19:39
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Jan 2006
ziel wrote:
Peppe wrote:
I think Ruohis can't get enough of that dope, that's why it has stopped

I think Ruohis is busy with life. Maybe hes working or taking care of his family (if he has one).

Try being patient.

I am
I was just trying to post something Ruohis would react on and post something
2006-08-12, 14:34
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251 posts

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Mar 2006
back to being back, found a tiny bit of new inspiration and i even logged in here to check things out
even continued modelling a bit, but don't expect anything huge yet

http://www.kolumbus.fi/ruohis/beta2.rar <- the newest stuff
2007-01-31, 12:41
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Mar 2006
sups!
It Takes A Tough Man To Make A Tender Rocketjump
http://valid.canardpc.com/cache/banner/1581737.png
2007-01-31, 15:17
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705 posts

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Feb 2006
Cheked the new ezquake release ruohis? -Fixed MD3 models rendering (qqshka)
Does that make it possible to get your nice models into ez ? *wink*
2007-04-04, 18:12
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2058 posts

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Jan 2006
ruohis where are you!?
2007-04-11, 22:53
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16 posts

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Mar 2007
where is ruohis?
i want MOORRRRREEEEE
2007-04-25, 18:12
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119 posts

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Mar 2007
yeaah maaan , a quad or pent or ring
I will either find a way or make one !
2007-04-26, 07:00
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637 posts

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Jan 2006
where is RUOHISSSSSSSSSSS
http://slip.4.pl/ - unblocking myspace facebook firewall
2007-04-26, 19:27
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251 posts

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Mar 2006
i'we got to find some inspiration again... glue my ass to the chair and bult the chair on the floor in front of the computer... anything! But hey, i'm still alive and kicking even though i'm a lazy bastard
2007-04-26, 20:25
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518 posts

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Jan 2006
\0/
2007-04-26, 20:54
Member
80 posts

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Mar 2007
You made some great models, hopefully you'll find some inspiration and come up with something completely new
--
Bucketrevolution!
2007-04-26, 20:59
Member
2259 posts

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Jan 2006
OMFG!!!!
he is back!!
BACK BACK BACK
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