User panel stuff on forum
  6 posts on 1 page  1
Client Talk
2007-06-12, 19:34
Member
113 posts

Registered:
Apr 2006
I've been trying to get the new teamfrag hud element to look exactly like the old one.

http://img522.imageshack.us/img522/8182/newvsoldteamfragsgi2.jpg


You can see that the old display on the right has the numbers aligned exactly at the height of the colored cell whereas the new either is either a few pixels off or too much space around it. To try to resolve this I've been modyfying hud_teamfrags_cell_height putting it to 10 (which you see in the picture on the top) or bringing it down to 7 (bottom row) which creates a weird effect. Do you know if it's possible to exactly resemble the old look with the current hud in ezQuake 1.8 ?

Here's my hud_teamfrags settings

hud_teamfrags_align_x "left"
hud_teamfrags_align_y "top"
hud_teamfrags_bignum "0"
hud_teamfrags_cell_height "8"
hud_teamfrags_cell_width "32"
hud_teamfrags_colors_alpha "1.0"
hud_teamfrags_cols "2"
hud_teamfrags_extra_spec_info "1"
hud_teamfrags_fliptext "1"
hud_teamfrags_frame "0"
hud_teamfrags_frame_color "0 0 0"
hud_teamfrags_maxname "16"
hud_teamfrags_onlytp "0"
hud_teamfrags_order "0"
hud_teamfrags_padtext "1"
hud_teamfrags_place "screen"
hud_teamfrags_pos_x "0"
hud_teamfrags_pos_y "0"
hud_teamfrags_rows "1"
hud_teamfrags_show "0"
hud_teamfrags_shownames "0"
hud_teamfrags_space_x "1"
hud_teamfrags_space_y "1"
hud_teamfrags_strip "1"
hud_teamfrags_style "0"
hud_teamfrags_vertical "0"
biomass
2007-06-15, 07:09
Member
151 posts

Registered:
Jan 2006
hud_teamfrags_extra_spec_info "0"
hud_teamfrags_padtext "0"
hud_teamfrags_shownames "0"

P.S. http://ezquake.sf.net/docs
kill me now and burn my soul
2007-06-17, 01:38
Member
113 posts

Registered:
Apr 2006
That wasn't what I was talking about =) disregard all the extra info and just look at the frag numbers.
biomass
2007-06-17, 11:58
Member
151 posts

Registered:
Jan 2006
cvar_reset_re ^hud_teamfrags_.*
hud_teamfrags_align_y "bottom"
hud_teamfrags_extra_spec_info "0"
hud_teamfrags_padtext "0"
hud_teamfrags_place "screen"
hud_teamfrags_pos_y "-36"
hud_teamfrags_shownames "1"

http://pici.se/pictures/ltXMILEao.jpg
kill me now and burn my soul
2007-06-17, 19:09
Member
113 posts

Registered:
Apr 2006
Yes you also have the "problem" with the extra row of pixels showing at the top of the fragbox.
biomass
2007-07-09, 11:58
Member
75 posts

Registered:
May 2006
I'll look into this, guess it's a rounding problem or something.
  6 posts on 1 page  1