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Client Talk
2007-06-11, 17:57
Member
159 posts

Registered:
Jun 2007
Upgraded my ezquake to 1.8, but my team fortress scoreboard no longer displays.

Using this fragfile.dat from the old fuhquake.net site in both versions.
ie /fortress/fragfile.dat

In build 1754...
http://img502.imageshack.us/img502/1701/scoreboardb1754rv3.png


In build 1.8 stable...
http://img240.imageshack.us/img240/4720/scoreboardb18sw7.png


I'm pretty sure this is a bug, I can't seem to find any other reason for the change.

oh and i use:
cl_loadFragfile 1
cl_parsefrags 1
(default now anyway)
FortressOne - A QuakeWorld Team Fortress package for Windows and Linux | https://www.fortressone.org
2007-06-11, 23:40
Member
200 posts

Registered:
Apr 2006
tried force loadfragfile ?
2007-06-12, 01:16
Member
159 posts

Registered:
Jun 2007
ok i tried

loadfragfile fragfile.dat

and i noticed it loaded from /ezquake/fragfile.dat

so i put my tf fragfile.dat there and it works fine (missing tk's still).

problem is now i have tf scoreboard items for dm too...

how come fragfile.dat no longer auto-loads from gamedir? And why are tk's gone?
FortressOne - A QuakeWorld Team Fortress package for Windows and Linux | https://www.fortressone.org
2007-06-12, 14:01
Member
200 posts

Registered:
Apr 2006
i'm also having a lot of problems with teamfortress and ez1.8

I just switched back to ez1754 for tf and use ez1.8 for dm
2007-06-12, 14:34
Member
200 posts

Registered:
Apr 2006
i've just found a way to solve that problem

erase the fragfile.dat from your /quake/ezquake dir and make sure you still have a copy of it on /quake/qw and everything should be fine

this will make ez1.8 lod the fragfile.dat from gamedir
2007-06-12, 17:29
Member
151 posts

Registered:
Jan 2006
jkn wrote:
i'm also having a lot of problems with teamfortress and ez1.8

I just switched back to ez1754 for tf and use ez1.8 for dm

Where you was when there was a beta-testing cycle?
We recive 0 (zero, null) TF-related bug repots. Since i'm playing TF too i found&fix some bugs, but the rest of TF community didnt give us any help to make ezQuake better for TF players.
If you like to see this bug fixed in the next release - report about the bug at the appropriate page (ezquake.sf.net --> click development --> click bug reports)
kill me now and burn my soul
2007-06-12, 18:48
Member
200 posts

Registered:
Apr 2006
sorry, havent used 1.8beta so I couldn't report bugs

as I said before, the scoreboard "bug" can be solved just removing the fragfile.dat from /ezquake
maybe you can make ezquake always load fragfile from gamedir instead of giving priority to /ezquake dir

btw, just switched to ez1.8 for tf playing aswell, i'll report any bugs I found
2007-06-12, 22:21
Member
159 posts

Registered:
Jun 2007
yep ditto...

im actually building a stand-alone tf build, ill put all the details in another post on the team fortress board, but yeah this is of some interest to me... I'll make sure to use beta versions and provide feedback for tf from now on.
FortressOne - A QuakeWorld Team Fortress package for Windows and Linux | https://www.fortressone.org
2007-06-14, 07:53
Member
159 posts

Registered:
Jun 2007
jkn wrote:
as I said before, the scoreboard "bug" can be solved just removing the fragfile.dat from /ezquake
maybe you can make ezquake always load fragfile from gamedir instead of giving priority to /ezquake dir

yep did this and i even got my team kill column back...

not that i really wanted it hehee (-;
FortressOne - A QuakeWorld Team Fortress package for Windows and Linux | https://www.fortressone.org
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