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Movies
2006-11-19, 19:16
Member
139 posts

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Jan 2006
after releasing the trailer yesterday at 'qwonly lan #1' in cologne/ger, it now goes online as well.

some few notes in advance:

'kyu.one' is my first movie attempt, which supposed to bring out qw visually at one of its best and
promote a new new camera system client for quakeworld named 'camquake', which is coded by Jogi!
the client has a bunch of awesome features, developed in the creating progress of 'kyu.one'.

the full movie is nearly done and and should go online in the near future too.
the client will go public as soon it's complete and stable.
feel free to join #camquake!

however, nuff said.. here u go:

kyu.one trailer

file is now hosted on blueyonder. thx 2 oppy

update: see also at own-age.com - trailer and own-age.com - final.


--RELEASED--
vote here: http://contest.cdhoom.com/contest2/vote.php

--DOWNLOAD FULL MOVIE HERE:

http://jogi.netdome.biz/kyu.one_by_nylon.zip - x264
jogi.netdome.biz/kyu.one_by_nylon_xvid.zip - xvid

http://uttergrottan.localghost.net/kyo/kyu.one_by_nylon.zip - x264
http://uttergrottan.localghost.net/kyo/kyu.one_by_nylon_xvid.zip - xvid

http://spawn.creative-movies.com/dc_2007_movies/kyu_one_by_nylon_newest.zip - x264

http://www.quaddicted.com/stuff/kyu_one_by_nylon.zip - x264
http://www.quaddicted.com/stuff/kyu.one_by_nylon_xvid.zip - xvid
http://www.quaddicted.com/stuff/kyu.one_by_nylon_x264.mp4 -x264 unpacked
http://www.quaddicted.com/stuff/kyu.one_by_nylon_xvid.avi - xvid unpacked

http://gamefiles.virginmedia.com/blueyondergames/trailers/movies/quakeworld/kyu.one_by_nylon.zip - x264
http://gamefiles.virginmedia.com/blueyondergames/trailers/movies/quakeworld/kyu.one_by_nylon_xvid.zip - xvid

thx to jogi, localghost, spirit and oppyfor hosting the files!

--cfgs, textures, paks etc--

here is some stuff i used to create kyu.one:

the client for camming and other stuff! jogi's camquake
if u dont wanna use cam options etc u can use ezquake as well.

movie config download

main texture replacements by the 'quake revitalisation project' - download (choose one of latest pack) (in case u are using the fquake full install, u already should have them)

aerowalk textures download (quake retexturing projects plus some own textures)

plague's pak download (weapon/armor models + textures)

moon[drunk]'s pak download (shortened weapon sounds)

some selected goodies download (24bit player skins (requires camquake atm), litfiles, Zalon's charset (PNG version), model textures -> PrimeviL's backpack + axe textures, lava (by RaRe + teleport textures)

i think i this should be everything u need.. in case something is missing or u got questions pm me oder query me on quakenet!

hf!
http://www.egozelle.com/stuff/qw_sig.jpg
2006-11-19, 19:34
Member
188 posts

Registered:
Jan 2006
Edit: o-m-g looks so sexeh cant wait for the final
2006-11-19, 19:37
Member
48 posts

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Jul 2006
dude, this looks amazing
2006-11-19, 19:41
Member
9 posts

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Jan 2006
omfg

first time ever im looking forward for a movie by seeing a trailer. NICE JOB
2006-11-19, 19:53
Member
284 posts

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Oct 2006
Blasta wrote:
omfg

first time ever im looking forward for a movie by seeing a trailer. NICE JOB

I second this, when is it ready plz?
2006-11-19, 19:56
Member
231 posts

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Jan 2006
man that looks to greatttttttttttttt
2006-11-19, 20:08
Member
1099 posts

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Jan 2006
Finally someone found out how to use camming. Nice!

Where can I find more infos about camquake?


edit: don't zip videos!
2006-11-19, 20:37
Member
355 posts

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Jun 2006
Wow, looks really nice.
2006-11-19, 21:17
Member
59 posts

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Jan 2006
...

OMFG !! That's to HOT !!
2006-11-19, 21:51
Member
1024 posts

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Feb 2006
holy jesus on iceskates!!
looks A.W.E.S.O.M.E.-O.

i can hardly wait for this!!

only one suggestion: could you please pass this CamQuake engine to pezz for DDE3?
god damn hippies >_<
2006-11-19, 22:01
Member
1754 posts

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Jan 2006
cool, show us this camquake!
2006-11-19, 23:18
Member
622 posts

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Jan 2006
omfg, this made me wet in panties!
2006-11-20, 09:41
Member
108 posts

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Jan 2006
Impressive stuff, hopefully the content lives up to the fantastic visuals
Spell "mogul," Bateman. How do you spell mogul? M-o-g-u-l. Mo-gul. Mog-ul. Ice, ghosts, aliens-
2006-11-20, 13:27
Member
637 posts

Registered:
Jan 2006
Just hope the full movie will be as good, cheers
http://slip.4.pl/ - unblocking myspace facebook firewall
2006-11-20, 14:20
Moderator
383 posts

Registered:
Jan 2006
Great trailer. Very good caming. Best effect cfg.
With best wishes, B1aze.
2006-11-20, 19:28
Member
171 posts

Registered:
Jan 2006
OMG what a trailer! when is the final version coming out?!?!?!?
.over.and.out.ten.four.roger.that.affirmative.
2006-11-21, 02:59
Member
357 posts

Registered:
Mar 2006
thats smoother than cl_maxfps 75!


Flint: stop it or your face is gonna stick like that!
2006-11-21, 05:10
Member
188 posts

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Jan 2006
SputnikUtah wrote:
thats smoother than cl_maxfps 75!

mm dumpframes ftw
2006-11-26, 23:16
Member
707 posts

Registered:
May 2006
Wow, nice job with the movie and client (as if it hasn't been said already). Hopefully this will open up completely new doors for movie-making in Quakeworld, I can only imagine how awesome this particular movie will be.
GG!
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2006-11-27, 00:24
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705 posts

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Feb 2006
happy in pants
2006-11-27, 19:32
Member
791 posts

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Feb 2006
fuuuuuuck
\m/ \m/ \m/ \m/
2006-11-27, 21:32
Member
169 posts

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Jan 2006
WOW! Looks promising indeed
2006-12-11, 22:37
Member
1024 posts

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Feb 2006
any updates nylonai?
god damn hippies >_<
2006-12-13, 11:46
Member
139 posts

Registered:
Jan 2006
here some updates

my soon focused release will get a bit delayed, cuz i ran into some weird stuff concerning quality
and additionally i'm redoing some parts since jogi is up on some new stuff i'm taking a look at.

the release will prolly be jan 2007 for now, but i'll try to keep u guys updated more..

anyway, u are still invited to join #camquake since featurerequests etc are still welcome afaik
http://www.egozelle.com/stuff/qw_sig.jpg
2006-12-14, 14:38
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97 posts

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Jan 2006
no need requests, we are satisfied customers, aren't we?
2006-12-14, 16:48
Member
139 posts

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Jan 2006
pez wrote:
no need requests, we are satisfied customers, aren't we?

:b sorry bout that.. didnt know it.. i just remembered the topic "feature requests biotches!" when writing that post
http://www.egozelle.com/stuff/qw_sig.jpg
2006-12-15, 14:17
Member
97 posts

Registered:
Jan 2006
nylon wrote:
pez wrote:
no need requests, we are satisfied customers, aren't we?

:b sorry bout that.. didnt know it.. i just remembered the topic "feature requests biotches!" when writing that post

i also remember this topic "development stopped due to imaturity along the betatesters, k thx bye"
2006-12-15, 14:57
Member
188 posts

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Jan 2006
pez wrote:
i also remember this topic "development stopped due to imaturity along the betatesters, k thx bye"

ye and that was your fault =8<<
2006-12-15, 19:47
Member
171 posts

Registered:
Jan 2006
hehe one thing would be cool nylon ... release the film during qhlan 8) that would be a great success!
.over.and.out.ten.four.roger.that.affirmative.
2006-12-15, 20:21
Member
188 posts

Registered:
Jan 2006
flintheart wrote:
hehe one thing would be cool nylon ... release the film during qhlan 8) that would be a great success!

i think many people have that in their minds, but nylon has to hurry up then
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