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Graphics Discussion
2007-03-28, 20:01
Member
312 posts

Registered:
Jun 2006
@ Empezar : What do u mean ?
@ Up2nOgOoD[ROCK] : It's the shadow. I redone the tube 'cause i've texture bug :x
2007-03-28, 20:13
Administrator
2058 posts

Registered:
Jan 2006
the brown squares, they just look out of place..
2007-03-30, 15:18
Member
80 posts

Registered:
Mar 2007
Excellent skin, keep up the good work!
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Bucketrevolution!
2007-03-30, 19:27
Member
71 posts

Registered:
Sep 2006
how can i remove the fire at the end of the shotgun when i shoot?
2007-03-30, 19:45
Member
312 posts

Registered:
Jun 2006
U must edit the 3d model...

Btw i'd made a pack with no fire ejection longtime ago : Download

Just put to qw/progs.
2007-03-30, 20:09
Member
71 posts

Registered:
Sep 2006
thx i didint feal like working at all to get them off
2007-04-01, 21:09
Member
70 posts

Registered:
Mar 2007
@Lightning Hunter

The SNG looks exactly like the original. You sure you made changes to it? jk good work on keeping the original look. I like Prime's look because they're shiny shiny shinyyyyy

Funny map as well
I'm new to this forum, I'm scared :x
2007-04-03, 20:44
Administrator
2058 posts

Registered:
Jan 2006
PrimeviL wrote:
First g_rock screen...

i've lot of work :/

looks great prime

you really nailed those metal thingies
2007-04-03, 21:14
Member
1026 posts

Registered:
Feb 2006
Lightning Hunter can you please make your own thread? it's not nice hijacking someone else's thread
and please post links to images or smaller images
god damn hippies >_<
2007-04-03, 21:28
Member
156 posts

Registered:
Mar 2007
Posts gone.
2007-04-04, 10:01
Member
156 posts

Registered:
Mar 2007
I sure hope you keep the original colors of both Nailguns when they are done! There isn't one skin out there yet for either that resemble the originals. All of them are repetitive gray or silver textures. Moon Drunk's SNG for example, although detailed, is too gray and looks nothing like the original. PLEASE don't make that mistake! I would love to see some Nailgun skins that are blueish and colorful like the originals! I would love you forever.
2007-04-04, 10:40
Member
312 posts

Registered:
Jun 2006
Im agree with you but u must know one thing :

Creative tools have evolved since 1996 and skinners have less restrictions with 24 bit. I try to develop skins (just a little bit) without imposing too much my game's vision. It's not easy to satisfy everyone( fanboyz and newbz). Imo, it's important ton attract new players with these alternative skins. Skinning pleasure is important for me and i don't wanna lose it by copying/pasting out silly the old skins


ps : hmm sorry for my excellent english
2007-04-04, 11:14
Member
156 posts

Registered:
Mar 2007
Do what you feel is best, but I sure hope you don't make the entire gun one single color, like gray. I just find Moon Drunk's SNG soooo boring with one color.
2007-04-04, 11:38
Member
312 posts

Registered:
Jun 2006
v_nail :

http://fps.nhost.org/quakeworld/skins/weapons/nail/wip_v_nail.jpg


Check the first post for download.
2007-04-04, 12:06
Member
21 posts

Registered:
Mar 2006
the nailgun looks great, but that last screenshot was a joke right?
2007-04-04, 12:54
Administrator
2058 posts

Registered:
Jan 2006
looks great, more detail on the brown things perhaps
2007-04-04, 14:23
Member
80 posts

Registered:
Mar 2007
Looking very good there! Btw, do you have a problem with people doing recolorizations based on your skins since I dont want to be stealing anyones work here..
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Bucketrevolution!
2007-04-09, 16:55
Administrator
2058 posts

Registered:
Jan 2006
no links are working anymore
2007-04-10, 17:23
Member
71 posts

Registered:
Sep 2006
nooooooooooo
2007-04-11, 16:32
Administrator
2058 posts

Registered:
Jan 2006
eyes_0.png is missing from your pack
2007-04-11, 19:36
Administrator
2058 posts

Registered:
Jan 2006
Falzzi wrote:
Red and green skins by me
...
Edit: Phfew, I must have really been tired last night But here is the updated green skin, hope you like it

I removed the green and red shoulderpads cause they look gay (shoulderpads don't change color when changing color )

http://emp.f.nu/qw/red_player_fx.png


http://emp.f.nu/qw/green_player_fx.png


ingame shot of both skins:

http://fquake.sf.net/img/ezquake_screenshot_4.png
2007-04-12, 10:22
Member
312 posts

Registered:
Jun 2006
I made a colors skin :

Skins with PU version coming soon...
Check the first post for download.
2007-04-12, 11:08
Member
1026 posts

Registered:
Feb 2006
awesome skins!! thanks!
wow.. now we don't really need a new player model that much

player_white.png is called player_withe.png in that zip
also the CYAN/TEAL colored skin is not included
god damn hippies >_<
2007-04-12, 13:46
News Writer
2260 posts

Registered:
Jan 2006
The Quake guy is getting in shape.. last time I saw him, he was fat and dark, now he is getting abit skinny and trimmed
2007-04-12, 15:34
Member
805 posts

Registered:
Mar 2006
Is possible for ezQuake next build (1.8) to automatic use custom 24bit skins instead of the original colors?
https://tinyurl.com/qwbrasil - QuakeFiles
2007-04-12, 17:12
Member
80 posts

Registered:
Mar 2007
Good work empezar..buut

http://falzzi.wippiespace.com/wtf.png


whats up with that?
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Bucketrevolution!
2007-04-12, 17:52
Administrator
2058 posts

Registered:
Jan 2006
the red skin had bigger arms than the original (which i took the shoulderpads from), it doesn't show up ingame though so no problem
2007-04-13, 16:06
Member
312 posts

Registered:
Jun 2006
v_rock2 :

http://fps.nhost.org/quakeworld/skins/weapons/rock2/wip_v_rock2.jpg


Check the first post for download.
2007-04-13, 16:07
Administrator
2058 posts

Registered:
Jan 2006
whoa!
2007-04-13, 17:20
Member
715 posts

Registered:
May 2006
Fuck yeah!
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
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