//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// E Z Q U A K E C O N F I G U R A T I O N /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // C O M M A N D L I N E // // // //////////////////////////////////////////////////////////////////////////////////////////////////// // ezquake-gl.exe //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //Only variables with non-default values are listed below. //You can use "cfg_save_unchanged 1" to save all variables. //MultiView Demos mvd_info_setup "%6n %3f %10l %4a %4h %3w" //MQWCL HUD hud_ammo1_align "center" hud_ammo1_align_x "before" hud_ammo1_align_y "center" hud_ammo1_frame_color "" hud_ammo1_item_opacity "0.1" hud_ammo1_order "184" hud_ammo1_place "ammo2" hud_ammo1_scale "0.5" hud_ammo1_show "1" hud_ammo2_align "center" hud_ammo2_align_x "left" hud_ammo2_align_y "before" hud_ammo2_frame_color "" hud_ammo2_item_opacity "0.4" hud_ammo2_order "183" hud_ammo2_place "health" hud_ammo2_pos_x "146" hud_ammo2_pos_y "24" hud_ammo2_scale "0.5" hud_ammo2_show "1" hud_ammo3_align "center" hud_ammo3_align_x "right" hud_ammo3_align_y "before" hud_ammo3_frame_color "" hud_ammo3_order "183" hud_ammo3_place "health" hud_ammo3_pos_x "166" hud_ammo3_pos_y "22" hud_ammo3_scale "1.3" hud_ammo3_show "1" hud_ammo4_align "center" hud_ammo4_align_y "center" hud_ammo4_frame_color "" hud_ammo4_order "184" hud_ammo4_pos_x "-6" hud_ammo4_pos_y "13" hud_ammo4_scale "1.3" hud_ammo4_show "1" hud_ammo_align_x "before" hud_ammo_align_y "bottom" hud_ammo_digits "2" hud_ammo_frame_color "" hud_ammo_order "80" hud_ammo_place "gun" hud_ammo_pos_x "4" hud_ammo_pos_y "4" hud_ammo_scale "1.5" hud_ammo_show "0" hud_armor_align_x "after" hud_armor_frame_color "" hud_armor_item_opacity "1" hud_armor_order "348" hud_armor_place "iarmor" hud_armor_pos_x "0" hud_armor_pos_y "4" hud_armor_scale "1.5" hud_armordamage_frame_color "" hud_armordamage_order "349" hud_clock_align_x "center" hud_clock_align_y "after" hud_clock_frame_color "" hud_clock_order "9" hud_clock_place "gameclock" hud_clock_scale "0.2" hud_clock_style "1" hud_democlock_align_x "after" hud_democlock_align_y "top" hud_democlock_frame_color "" hud_democlock_place "group2" hud_democlock_pos_y "0" hud_digits_trim "0" hud_face_align_x "after" hud_face_align_y "center" hud_face_frame_color "" hud_face_order "183" hud_face_place "health" hud_face_scale "1.5" hud_face_show "0" hud_fps_align_x "right" hud_fps_align_y "console" hud_fps_decimals "0" hud_fps_frame_color "" hud_fps_item_opacity "1" hud_fps_place "screen" hud_fps_pos_y "-1" hud_frags_align_y "before" hud_frags_cell_width "28" hud_frags_cols "1" hud_frags_extra_spec_info "2" hud_frags_frame "0.01" hud_frags_frame_color "" hud_frags_order "10" hud_frags_place "fps" hud_frags_rows "8" hud_frags_teamsort "1" hud_frags_vertical "1" hud_gameclock_align_y "top" hud_gameclock_blink "0" hud_gameclock_countdown "4" hud_gameclock_frame_color "" hud_gameclock_item_opacity "0.3" hud_gameclock_place "screen" hud_gameclock_pos_x "3" hud_gameclock_pos_y "-11" hud_gameclock_scale "2" hud_group1_align_x "center" hud_group1_align_y "bottom" hud_group1_frame "0" hud_group1_frame_color "" hud_group1_height "48" hud_group1_pos_y "-12" hud_group1_width "102" hud_group2_align_x "left" hud_group2_align_y "bottom" hud_group2_frame "0" hud_group2_frame_color "" hud_group2_height "31" hud_group2_width "120" hud_group3_align_x "left" hud_group3_frame "0" hud_group3_frame_color "" hud_group3_height "34" hud_group3_name "zbrane" hud_group3_width "400" hud_group4_align_y "before" hud_group4_frame "0" hud_group4_frame_color "" hud_group4_height "25" hud_group4_order "1" hud_group4_place "mp3_title" hud_group4_width "51" hud_group5_align_x "right" hud_group5_align_y "bottom" hud_group5_frame "0" hud_group5_frame_color "" hud_group5_height "24" hud_group5_width "196" hud_group6_align_x "left" hud_group6_align_y "top" hud_group6_frame "0" hud_group6_frame_color "" hud_group7_align_y "top" hud_group7_frame "0" hud_group7_frame_color "" hud_group8_align_x "left" hud_group8_align_y "top" hud_group8_frame "0" hud_group8_frame_color "" hud_group9_align_x "left" hud_group9_align_y "top" hud_group9_frame_color "" hud_gun2_align_x "center" hud_gun2_align_y "after" hud_gun2_frame_color "" hud_gun2_order "185" hud_gun2_place "ammo1" hud_gun2_show "0" hud_gun2_style "1" hud_gun3_align_x "center" hud_gun3_align_y "before" hud_gun3_frame_color "" hud_gun3_order "185" hud_gun3_place "ammo1" hud_gun3_scale "1.5" hud_gun3_style "1" hud_gun4_align_x "center" hud_gun4_align_y "after" hud_gun4_frame_color "" hud_gun4_order "184" hud_gun4_place "ammo2" hud_gun4_style "1" hud_gun5_align_x "center" hud_gun5_align_y "before" hud_gun5_frame_color "" hud_gun5_order "184" hud_gun5_place "ammo2" hud_gun5_scale "1.5" hud_gun5_style "1" hud_gun6_align_x "center" hud_gun6_align_y "after" hud_gun6_frame_color "" hud_gun6_order "184" hud_gun6_place "ammo3" hud_gun6_pos_y "-2" hud_gun6_scale "1.5" hud_gun6_style "1" hud_gun7_align_x "center" hud_gun7_align_y "before" hud_gun7_frame_color "" hud_gun7_order "184" hud_gun7_place "ammo3" hud_gun7_pos_y "6" hud_gun7_scale "2.3" hud_gun8_align_x "center" hud_gun8_align_y "before" hud_gun8_frame_color "" hud_gun8_order "185" hud_gun8_place "ammo4" hud_gun8_pos_y "6" hud_gun8_scale "2.8" hud_gun_align_x "right" hud_gun_frame_color "" hud_gun_order "79" hud_gun_place "screen" hud_gun_scale "1.5" hud_health_align_x "center" hud_health_align_y "bottom" hud_health_frame_color "" hud_health_order "182" hud_health_place "screen" hud_health_pos_x "-50" hud_health_pos_y "4" hud_health_scale "1.5" hud_healthdamage_frame_color "" hud_healthdamage_order "183" hud_iammo1_frame_color "" hud_iammo1_place "screen" hud_iammo2_align_x "left" hud_iammo2_frame_color "" hud_iammo2_order "1" hud_iammo2_place "screen" hud_iammo3_align_x "left" hud_iammo3_frame_color "" hud_iammo3_order "2" hud_iammo3_place "screen" hud_iammo4_align_x "left" hud_iammo4_frame_color "" hud_iammo4_order "3" hud_iammo4_place "screen" hud_iammo_align_x "right" hud_iammo_align_y "bottom" hud_iammo_frame "1" hud_iammo_item_opacity "1" hud_iammo_order "81" hud_iammo_place "screen" hud_iammo_show "0" hud_iarmor_align_x "left" hud_iarmor_align_y "bottom" hud_iarmor_frame_color "" hud_iarmor_order "347" hud_iarmor_place "screen" hud_iarmor_scale "1.5" hud_key1_align_x "center" hud_key1_align_y "before" hud_key1_frame_color "" hud_key1_order "1" hud_key1_place "group2" hud_key1_pos_x "-6" hud_key1_pos_y "0" hud_key1_scale "0.8" hud_key2_align_x "after" hud_key2_align_y "center" hud_key2_frame_color "" hud_key2_order "2" hud_key2_scale "0.8" hud_keys_frame_color "" hud_mouserate_align_x "before" hud_mouserate_align_y "center" hud_mouserate_frame_color "" hud_mouserate_order "11" hud_mouserate_place "ping" hud_mp3_time_frame_color "" hud_mp3_title_align_x "center" hud_mp3_title_align_y "center" hud_mp3_title_frame_color "" hud_mp3_title_place "screen" hud_mp3_title_scroll "0" hud_mp3_title_scroll_delay "0.2" hud_mp3_title_style "0" hud_mp3_title_width "269" hud_net_frame_color "" hud_netgraph_align_x "before" hud_netgraph_align_y "top" hud_netgraph_alpha "0.1" hud_netgraph_frame "1" hud_netgraph_frame_color "" hud_netgraph_height "8" hud_netgraph_order "10" hud_netgraph_place "fps" hud_netgraph_ploss "0" hud_netgraph_scale "32" hud_netgraph_width "51" hud_notify_frame_color "" hud_ownfrags_frame_color "" hud_ownfrags_show "0" hud_pent_align_x "after" hud_pent_align_y "center" hud_pent_frame_color "" hud_pent_order "4" hud_pent_place "group2" hud_pent_show "0" hud_pent_style "1" hud_ping_align_x "before" hud_ping_align_y "center" hud_ping_blink "0" hud_ping_frame_color "" hud_ping_order "10" hud_ping_place "fps" hud_ping_pos_x "-10" hud_ping_show_dev "1" hud_quad_align_x "after" hud_quad_align_y "center" hud_quad_frame_color "" hud_quad_order "6" hud_quad_place "group2" hud_quad_show "0" hud_quad_style "1" hud_radar_frame_color "" hud_radar_highlight_color "" hud_radar_order "79" hud_radar_place "screen" hud_radar_pos_y "-40" hud_ring_align_x "after" hud_ring_align_y "center" hud_ring_frame_color "" hud_ring_order "3" hud_ring_place "group2" hud_ring_show "0" hud_ring_style "1" hud_sigil1_align_x "after" hud_sigil1_align_y "bottom" hud_sigil1_frame_color "" hud_sigil1_order "1" hud_sigil1_place "group2" hud_sigil1_scale "0.5" hud_sigil1_show "1" hud_sigil2_frame_color "" hud_sigil2_order "2" hud_sigil2_scale "0.5" hud_sigil2_show "1" hud_sigil3_frame_color "" hud_sigil3_order "3" hud_sigil3_scale "0.5" hud_sigil3_show "1" hud_sigil4_align_y "center" hud_sigil4_frame_color "" hud_sigil4_order "4" hud_sigil4_scale "0.5" hud_sigil4_show "1" hud_speed2_frame_color "" hud_speed_align_y "after" hud_speed_frame "0.3" hud_speed_frame_color "" hud_speed_place "teamholdbar" hud_speed_pos_y "0" hud_suit_frame_color "" hud_suit_order "5" hud_suit_show "0" hud_teamfrags_align_y "after" hud_teamfrags_cell_width "44" hud_teamfrags_colors_alpha "0" hud_teamfrags_cols "1" hud_teamfrags_frame_color "" hud_teamfrags_order "10" hud_teamfrags_place "clock" hud_teamfrags_rows "2" hud_teamfrags_space_x "0" hud_teamfrags_vertical "1" hud_teamholdbar_align_x "center" hud_teamholdbar_align_y "after" hud_teamholdbar_frame "0.3" hud_teamholdbar_frame_color "" hud_teamholdbar_height "7" hud_teamholdbar_order "1" hud_teamholdbar_place "group3" hud_teamholdbar_pos_x "-2" hud_teamholdbar_width "388" hud_teamholdinfo_frame_color "" hud_tp_need "1" hud_tracking_format "pov: %t %n" hud_tracking_frame_color "" hud_tracking_order "24" hud_tracking_place "group1" hud_tracking_pos_y "-12" hud_vidlag_frame_color "" //Player Settings ruleset "smackdown" b_switch "2" w_switch "2" bottomcolor "0" topcolor "13" name "r^i^k^o^l^l" rate "50000" skin "4" team "^f" //Teamplay Communications tp_weapon_order "78653241" //Skin Settings teamskin "cyan" enemyskin "2_pink" enemyforceskins "" noskins "2" //Console Settings con_funchars_mode "1" con_notifylines "5" con_notifytime "4" con_particles_alpha "0" gl_alphafont "0" gl_consolefont "angua" gl_smoothfont "0" log_dir "qw/logs" scr_conspeed "9999" //Chat Settings ignore_flood "2" //FPS and EyeCandy Settings cl_deadbodyFilter "2" cl_gibFilter "1" cl_maxfps "308" cl_model_bobbing "0" cl_muzzleflash "0" cl_physfps_spectator "0" cl_r2g "1" gl_powerupshells_size "2" gl_simpleitems "1" gl_simpleitems_size "14" r_drawflame "0" r_explosionLight "0" r_explosionType "3" r_grenadeTrail "0" r_lerpmuzzlehack "0" r_lgbloodColor "335" r_lightflicker "0" r_powerupGlow "2" r_rocketTrail "0" //Particle Effects gl_bounceparticles "0" gl_clipparticles "0" gl_particle_blood_color "0" gl_particle_blood_type "0" gl_particle_gunshots_type "0" gl_particle_spikes_type "0" gl_particle_trail_detail "0" gl_particle_trail_lenght "0" gl_particle_trail_time "0" gl_particle_trail_type "0" gl_particle_trail_width "0" //Lighting gl_colorlights "0" gl_flashblend "1" gl_lightmode "0" gl_loadlitfiles "0" gl_shaftlight "0" r_dynamic "0" //Turbulency and Sky Settings gl_fogend "0" gl_fogstart "0" gl_turbfogDensity "0" r_fastsky "1" r_fastturb "1" r_lavacolor "4 0 0" r_skycolor "40 40 40" r_telecolor "15 25 35" r_watercolor "0 0 15" //Weapon View Model Settings cl_bob "0.0" r_drawviewmodel "0" r_viewmodeloffset "0" //Texture Settings gl_anisotropy "16" gl_externalTextures_bmodels "0" gl_lerpimages "0" gl_lumaTextures "0" gl_subdivide_size "2048" gl_texturemode "gl_linear_mipmap_linear" r_floorcolor "100 20 30" r_wallcolor "192 100 20" //Config Management cfg_legacy_exec "0" cfg_save_sysinfo "1" //OpenGL Rendering gl_inferno_speed "0" gl_inferno_trail "0" gl_lightning_size "0" gl_smoothmodels "0" gl_triplebuffer "0" //System Settings sys_yieldcpu "1" //Video Settings vid_colorbits "32" vid_conheight "320" vid_conwidth "512" vid_displayfrequency "120" vid_forcerestoregamma "1" vid_mode "13" vid_vsync "0.0" //Sound Settings bgmvolume "0.5" cl_staticSounds "0" s_ambientlevel "0" s_khz "44" s_mixahead "0.06" s_noextraupdate "1" volume "0.3" //Input - Keyboard cl_backspeed "320" cl_forwardspeed "320" cl_sidespeed "320" cl_upspeed "508" cl_weaponhide "2" //Input - Mouse in_mouse "3" m_pitch "0.06" m_rate "1000" m_yaw "0.06" //Input - Joystick in_raw_allbuttons "1" //Input - Misc sensitivity "1" //Network Settings cl_c2sImpulseBackup "0" cl_earlypackets "1" cl_timeout "600" cl_useproxy "1" //Server Browser sb_autoupdate "0" sb_hideempty "0" sb_inforetries "1" sb_infospersec "200" sb_infotimeout "400" sb_pings "1" sb_pingspersec "200" sb_pingtimeout "400" //Status Bar and Scoreboard con_fragmessages "0" scr_drawHFrags "3" scr_newhud "1" scr_scoreboard_fillcolored "3" scr_scoreboard_forcecolors "0" //Crosshair Settings crosshair "7" crosshaircolor "0 255 0" crosshairsize "0.6" //Screen Settings cl_democlock_y "-0.01" cl_gameclock_x "22.4" cl_gameclock_y "31.3" cl_onload "console; clear" gl_contrast "1.2" gl_gamma "0.5" r_tracker_flags "1" r_tracker_frags "2" r_tracker_time "6" scr_autoid "2" scr_menualpha "0" scr_teaminfo_frame_color "0 0 0 40" scr_teaminfo_loc_width "7" scr_teaminfo_scale "0.8" scr_teaminfo_weapon_style "1" //Screen & Powerup Blends cl_demoplay_flash "1" v_contentblend "0" v_damagecshift "0" v_pentcshift "0.5" v_quadcshift "0.5" v_ringcshift "0.5" v_suitcshift "0.5" //View Settings fov "125" v_kickpitch "0" v_kickroll "0" v_kicktime "0" v_viewheight "-6" //Match Tools match_auto_logconsole "2" match_auto_minlength "90" match_auto_sshot "1" match_format_2on2 "2on2/%M/%y-%m-%d_%b_[%M]" match_format_3on3 "3on3/%y-%m-%d_%b_[%M]" match_format_4on4 "4on4/%y-%m-%d_%b_[%M]" match_format_arena "arena/%y-%m-%d_%p(%C)_[%M]" match_format_coop "solo/%y-%m-%d_%k" match_format_duel "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]" match_format_ffa "ffa/%M/%y-%m-%d_%p(%C)_[%M]" match_format_race "race/%y-%m-%d_%p(%C)_[%M]" match_format_solo "solo/%y-%m-%d_%p" match_format_tdm "tdm/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_clanwar "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_duel "tf_duel/%y-%m-%d_%t_vs_%e_[%M]" match_name_on "off" //Demo Handling demo_autotrack "1" demo_capture_dir "qw/capture" demo_dir "qw/demos" demo_format "qwd" qizmo_dir "qw/qizmo" qwdtools_dir "qw/qwdtools" //Screenshot Settings image_png_compression_level "2" scr_allowsnap "0" sshot_dir "qw/screenshots" sshot_format "jpg" //Item Names tp_name_gl "{&c2aagl&cfff}" tp_name_rl "{&c2aarl&cfff}" tp_name_lg "{&c2aalg&cfff}" tp_name_ga "{&c0b0ga&cfff}" tp_name_ya "{&cff0ya&cfff}" tp_name_ra "{&cf00ra&cfff}" tp_name_armortype_ga "{&c0b0ga&cfff}" tp_name_armortype_ya "{&cff0ya&cfff}" tp_name_armortype_ra "{&cf00ra&cfff}" tp_name_rockets "rox" tp_name_quad "{&c05fquad&cfff}" tp_name_pent "{&cf00pent&cfff}" tp_name_ring "{&cff0ring&cfff}" tp_name_mh "{&c0a0mega&cfff}" tp_name_backpack "{&cf2apack&cfff}" tp_name_enemy "{&cf00enemy&cfff}" tp_name_someplace " " tp_name_separator "$x20" //Item Need Amounts tp_need_weapon "87" tp_need_ga "70" tp_need_ya "70" tp_need_ra "70" tp_need_shells "0" tp_need_nails "0" tp_need_cells "7" tp_need_health "40" //Unsorted Variables menu_advanced "1" pm_ktjump "0.5" watervis "1" //User Created Variables set loc_name_ga "ga" set loc_name_mh "mega" set loc_name_ra "ra" set loc_name_separator "$." set loc_name_ya "ya" set nick "rkl" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // S E L E C T E D S O U R C E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// sb_sourceunmarkall sb_sourcemark "Global" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// alias +axe "weapon 1; +attack" alias -axe "-attack" alias +gl "weapon 6 5 2 1; +attack" alias -gl "-attack" alias +lg "weapon 8 5 3 2 1; +attack" alias -lg "-attack" alias +rjump "weapon 7 2 1; +jump; +attack" alias -rjump "-jump; -attack" alias +rl "weapon 7 2 1; +attack" alias -rl "-attack" alias +safewep "weapon 3 5 2 1; +attack" alias -safewep "-attack" alias +sg "weapon 2 1; +attack" alias -sg "-attack" alias +sng "weapon 5 4 3 2 1; +attack" alias -sng "-attack" alias +ssg "weapon 3 2 1; +attack" alias -ssg "-attack" alias .coming "say_team $\$nick: coming $[{%l}$]" alias .enemy_location "say_team $\$nick: $tp_name_enemy slipped $[{%l}$]" alias .enemy_location_dm2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{big}$]" alias .enemy_location_dm2_2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{high}$]" alias .enemy_location_dm2_3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{secret}$]" alias .enemy_location_dm3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{window}$]" alias .enemy_location_dm3_2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{sng}$]" alias .enemy_location_dm3_3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{$loc_name_ya}$]" alias .enemy_location_dm3_4 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{lifts}$]" alias .enemy_powerup "say_team $\$nick: $tp_name_enemy %q" alias .enemy_powerup_2 "say_team $\$nick: $tp_name_enemy %q $[{%d}$]" alias .get_pent "say_team $\$nick: get $tp_name_pent" alias .get_quad "say_team $\$nick: get $tp_name_quad" alias .help "say_team $\$nick: {&cff0help&cfff} $[{%l}$] {&ce00e&cfff}:%E" alias .lost "say_team $\$nick: {&ce00lost&cfff} $[{%d}$] {&ce00e&cfff}:%E" alias .lost_2 "say_team $\$nick: {&ce00lost&cfff} $weapon $[{%d}$] {&ce00e&cfff}:%E" alias .need "say_team $\$nick: need %u $[{%l}$]" alias .point "say_team $\$nick: %x $tp_name_at $[{%y}$]" alias .quad_over "say_team $\$nick: $tp_name_quad over" alias .replace "say_team $\$nick: replace $[{%l}$]" alias .report_basic "say_team $\$nick: $colored_armor/%h $[{%l}$]" alias .report_basic_2 "say_team $\$nick: $colored_armor/%h $[{%l}$] %b" alias .report_basic_3 "say_team $\$nick: $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c" alias .report_powerup "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$]" alias .report_powerup_2 "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] %b" alias .report_powerup_3 "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c" alias .rl_killed "say_team $\$nick: $tp_name_rl killed $[{%l}$]" alias .safe "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] %b" alias .safe_2 "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c" alias .take "say_team $\$nick: you take $[{%l}$]" alias .take_2 "say_team $\$nick: %x take $[{%l}$]" alias .team_powerup "say_team $\$nick: {&c0b0team&cfff} %p" alias .team_powerup_2 "say_team $\$nick: {&c0b0team&cfff} %p;.need" alias .took "say_team $\$nick: took %X $[{%Y}$]" alias .waiting "say_team $\$nick: waiting $[{%l}$]" alias _coming ".coming" alias _enemy_location "if ('$mapname' == 'dm2') then _enemy_location_dm2 else _enemy_location_2" alias _enemy_location_2 "if ('$mapname' == 'dm3') then _enemy_location_dm3" alias _enemy_location_dm2 "if ('ra$loc_name_separatormega' isin '$location') then .enemy_location_dm2 else _enemy_location_dm2_2" alias _enemy_location_dm2_2 "if ('tele' isin '$location') then .enemy_location_dm2_2 else _enemy_location_dm2_3" alias _enemy_location_dm2_3 "if ('low$loc_name_separator' isin '$location') then .enemy_location_dm2_3 else .enemy_location" alias _enemy_location_dm3 "if ('ya' isin '$location') then .enemy_location_dm3 else _enemy_location_dm3_2" alias _enemy_location_dm3_2 "if ('ring' isin '$location' or 'ra' isin '$location' or 'lifts$loc_name_separatorbelow' isin '$location') then .enemy_location_dm3_2 else _enemy_location_dm3_3" alias _enemy_location_dm3_3 "if ('rl' isin '$location' or 'bridge' isin '$location') then .enemy_location_dm3_3 else _enemy_location_dm3_4" alias _enemy_location_dm3_4 "if ('pent' isin '$location') then .enemy_location_dm3_4 else .enemy_location" alias _enemy_powerup "if ($health <= 0) then .enemy_powerup_2 else .enemy_powerup" alias _get_pent ".get_pent" alias _get_quad ".get_quad" alias _help ".help" alias _lost "if ('$deathloc' != '$tp_name_someplace') then _lost_2" alias _lost_2 "if ('$matchtype' != '4on4') then .lost else _lost_3" alias _lost_3 "if ('$tp_name_rl' isin '$weapon' or '$tp_name_lg' isin '$weapon') then .lost_2 else .lost" alias _need "if ('$powerups' != '$tp_name_none') then _need_2 else _need_3" alias _need_2 "if ('$need' != '$tp_name_nothing') then .team_powerup_2" alias _need_3 "if ('$need' != '$tp_name_nothing') then .need" alias _point "if ('$point' != '$tp_name_nothing') then _point_2" alias _point_2 "if ('$ledpoint' != '$tp_name_status_green') then .point" alias _quad_over ".quad_over" alias _replace ".replace" alias _report "if ($health <= 0) then _lost else _report_2" alias _report_2 "if ('$powerups' == '$tp_name_none') then _report_basic else _report_powerup" alias _report_basic "if ('$bestweapon' == '$tp_name_sg') then .report_basic else _report_basic_2" alias _report_basic_2 "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_basic_3 else .report_basic_2" alias _report_powerup "if ('$bestweapon' == '$tp_name_sg') then .report_powerup else _report_powerup_2" alias _report_powerup_2 "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_powerup_3 else .report_powerup_2" alias _rl_killed ".rl_killed" alias _safe "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .safe_2 else .safe" alias _take "if ('$ledpoint' == '$tp_name_status_green') then .take_2 else .take" alias _team_powerup "if ('$need' == '$tp_name_nothing') then .team_powerup else .team_powerup_2" alias _took "if ('$took' != '$tp_name_nothing') then _took_2" alias _took_2 "if ('$powerups' != '$tp_name_none') then _took_3 else .took" alias _took_3 "if ('$tp_name_quad' isin '$took' or '$tp_name_ring' isin '$took' or '$tp_name_pent' isin '$took') then _team_powerup else .took" alias _waiting ".waiting" alias c "connect" alias q "quit" alias r "ready; skins" alias spec "spectator 1; wait; reconnect" alias vh4 "cl_crossy 2.2; v_viewheight 4; crosshaircolor 255 255 0" alias vh6 "cl_crossy 0; v_viewheight -6; crosshaircolor 0 255 0" alias war1 "connect 83.136.89.122:27501" alias war2 "connect 83.136.89.122:27502" alias war3 "connect 83.136.89.122:27503" alias xsclan "connect clanwars.xs4all.nl" alias xsq "connect quake.xs4all.nl:28000" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // Q W 2 6 2 H U D // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // T E A M P L A Y C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// tp_pickup powerups weapons armor mh ssg pack cells rockets tp_took powerups weapons armor mh ssg pack cells rockets tp_point powerups weapons armor players mh ssg pack cells rockets filter clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// mapgroup 2fort5 2fort5r mapgroup mbases mbasesr floodprot 9 9 1 hud_recalculate //////////////////////////////////////////////////////////////////////////////////////////////////// // // // P L U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// -moveup -movedown -left -right -forward -back -lookup -lookdown -strafe -moveleft -moveright -speed -attack -use -jump -klook -mlook -showscores -showteamscores //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// bind TAB "+showteamscores" bind ENTER "messagemode2" bind ESCAPE "togglemenu" bind SPACE "+lg" bind + "" bind , "" bind - "" bind . "" bind / "" bind 0 "vh4" bind 1 "bind mouse1 +axe" bind 2 "bind mouse1 +sg" bind 3 "bind mouse1 +ssg" bind 4 "_replace" bind 5 "_rl_killed" bind 6 "_waiting" bind 7 "impulse 7" bind 8 "impulse 8" bind 9 "vh6" bind = "" bind \ "" bind ] "" bind ` "toggleconsole" bind a "+moveleft" bind b "" bind c "_coming" bind d "+moveright" bind e "" bind f "_help" bind g "_safe" bind n "_need" bind q "bind mouse1 +rl" bind r "_report" bind s "+back" bind t "_took" bind v "_get_pent" bind w "+forward" bind x "_enemy_location" bind y "_take" bind z "_lost" bind ~ "toggleconsole" bind BACKSPACE "" bind PAUSE "" bind UPARROW "" bind DOWNARROW "" bind LEFTARROW "" bind RIGHTARROW "" bind ALT "+movedown" bind LCTRL "+ssg" bind RCTRL "" bind SHIFT "+sng" bind F1 "say !" bind F2 "say ?" bind F3 "say :-)" bind F4 "" bind F5 "" bind F6 "" bind F8 "" bind F9 "" bind F10 "" bind F11 "" bind F12 "screenshot" bind INS "_get_quad" bind DEL "_quad_over" bind PGDN "" bind PGUP "" bind HOME "" bind END "_enemy_powerup" bind KP_STAR "" bind MOUSE1 "+rl" bind MOUSE2 "+jump" bind MOUSE3 "+rjump" bind MOUSE4 "+gl" bind MOUSE5 "_point;shownick" bind MWHEELUP "" bind MWHEELDOWN ""